1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
11 #include "bindings.hh"
19 //! Add a python callback funtion to the back of the hook list
21 Registering functions for KeyPress events is pointless. Use python_bind_key
24 bool python_register(int action, PyObject *callback);
25 //! Add a python callback funtion to the front of the hook list
27 Registering functions for KeyPress events is pointless. Use python_bind_key
30 bool python_preregister(int action, PyObject *callback);
31 //! Remove a python callback function from the hook list
32 bool python_unregister(int action, PyObject *callback);
34 //! Removes all python callback functions from the hook list
35 bool python_unregister_all(int action);
39 @param keylist A python list of modifier/key/buttons, in the form:
40 "C-A-space" or "A-Button1" etc.
41 @param callback A python function to call when the binding is used.
43 bool python_bind_key(PyObject *keylist, PyObject *callback);
45 bool python_unbind_key(PyObject *keylist);
47 //! Adds a mouse binding
49 Bindings do not generate motion events. You can only handle motion events by
50 using register to set a function for all motion events. Bindings do generate
51 ButtonPress, ButtonRelease, Click, and DoubleClick events.
53 bool python_bind_mouse(const std::string &button, PyObject *callback);
55 bool python_unbind_mouse(const std::string &button);
57 bool python_unbind_all();
59 //! Fire a python callback function
60 void python_callback(OBActions::ActionType action, Window window,
61 OBWidget::WidgetType type, unsigned int state,
62 long d1 = LONG_MIN, long d2 = LONG_MIN,
63 long d3 = LONG_MIN, long d4 = LONG_MIN);
65 void python_callback_binding(int id, OBActions::ActionType action,
66 Window window, unsigned int state,
67 unsigned int keybutton, Time time);