2 * Copyright (C) Volition, Inc. 2005. All rights reserved.
4 * All source code herein is the property of Volition, Inc. You may not sell
5 * or otherwise commercially exploit the source or things you created based on the
11 * $Logfile: /Freespace2/code/Network/multi_pxo.cpp $
13 * $Date: 10/25/99 5:52p $
16 * $Log: /Freespace2/code/Network/multi_pxo.cpp $
18 * 42 10/25/99 5:52p Jefff
19 * fixed some non-localized text
21 * 41 10/14/99 2:51p Jefff
24 * 40 10/13/99 3:29p Jefff
25 * fixed unnumbered XSTRs
27 * 39 9/13/99 11:30a Dave
28 * Added checkboxes and functionality for disabling PXO banners as well as
29 * disabling d3d zbuffer biasing.
31 * 38 8/30/99 5:01p Dave
32 * Made d3d do less state changing in the nebula. Use new chat server for
35 * 37 8/20/99 2:09p Dave
38 * 36 8/17/99 3:31p Jefff
39 * fixed too-big chat area in 640
41 * 35 8/16/99 9:51a Jefff
42 * webcursor over html links
44 * 34 8/11/99 12:19p Jefff
45 * no longer force pxo chatbox to snap to bottom when new text is added
47 * 33 8/10/99 5:53p Jefff
48 * fixed 640 chatbox width
50 * 32 8/06/99 1:49p Jefff
51 * added hi-res pxo logo
53 * 31 8/06/99 12:29a Dave
56 * 30 8/05/99 4:17p Dave
57 * Tweaks to client interpolation.
59 * 29 8/05/99 4:11p Jefff
61 * 28 8/04/99 10:59a Dave
62 * Removed "squad" text.
64 * 27 8/03/99 5:55p Jefff
65 * column headings in channel window, some general scrubbing
67 * 26 7/26/99 11:14a Andsager
68 * Disable medals in demo multiplayer
70 * 25 7/19/99 2:13p Dave
71 * Added some new strings for Heiko.
73 * 24 6/29/99 7:39p Dave
74 * Lots of small bug fixes.
76 * 23 6/18/99 5:16p Dave
77 * Added real beam weapon lighting. Fixed beam weapon sounds. Added MOTD
78 * dialog to PXO screen.
80 * 22 6/16/99 4:55p Dave
81 * New pxo pilot info popup.
83 * 21 6/07/99 9:51p Dave
84 * Consolidated all multiplayer ports into one.
86 * 20 6/01/99 3:52p Dave
87 * View footage screen. Fixed xstrings to not display the & symbol. Popup,
88 * dead popup, pxo find player popup, pxo private room popup.
90 * 19 5/21/99 6:45p Dave
91 * Sped up ui loading a bit. Sped up localization disk access stuff. Multi
92 * start game screen, multi password, and multi pxo-help screen.
94 * 18 5/19/99 4:07p Dave
95 * Moved versioning code into a nice isolated common place. Fixed up
96 * updating code on the pxo screen. Fixed several stub problems.
98 * 17 5/17/99 9:25a Dave
99 * Updated PXO screen. Still needs popups.
101 * 16 4/30/99 12:18p Dave
102 * Several minor bug fixes.
104 * 15 4/24/99 8:03p Dave
105 * Finalized banner code on PXO screen.
107 * 14 4/21/99 11:29p Dave
108 * Improved the banner stuff. Will display bitmaps, launcher URLs and
109 * highlight the banner bitmap.
111 * 13 4/20/99 6:39p Dave
112 * Almost done with artillery targeting. Added support for downloading
113 * images on the PXO screen.
115 * 12 2/17/99 2:11p Dave
116 * First full run of squad war. All freespace and tracker side stuff
119 * 11 2/08/99 5:07p Dave
120 * FS2 chat server support. FS2 specific validated missions.
122 * 10 2/04/99 6:29p Dave
123 * First full working rev of FS2 PXO support. Fixed Glide lighting
126 * 9 2/03/99 6:06p Dave
127 * Groundwork for FS2 PXO usertracker support. Gametracker support next.
129 * 8 1/30/99 5:08p Dave
130 * More new hi-res stuff.Support for nice D3D textures.
132 * 7 12/18/98 1:13a Dave
133 * Rough 1024x768 support for Direct3D. Proper detection and usage through
136 * 6 11/30/98 1:07p Dave
137 * 16 bit conversion, first run.
139 * 5 11/19/98 4:19p Dave
140 * Put IPX sockets back in psnet. Consolidated all multiplayer config
143 * 4 11/05/98 5:55p Dave
144 * Big pass at reducing #includes
146 * 3 10/13/98 9:29a Dave
147 * Started neatening up freespace.h. Many variables renamed and
148 * reorganized. Added AlphaColors.[h,cpp]
150 * 2 10/07/98 10:53a Dave
153 * 1 10/07/98 10:50a Dave
155 * 43 9/18/98 2:22a Dave
156 * Fixed freespace-side PXO api to correctly handle length 10 id strings.
157 * Fixed team select screen to handle alpha/beta/gamma ships which are not
158 * marked as OF_PLAYER_SHIP
160 * 42 9/17/98 3:08p Dave
161 * PXO to non-pxo game warning popup. Player icon stuff in create and join
162 * game screens. Upped server count refresh time in PXO to 35 secs (from
165 * 41 9/09/98 5:53p Dave
166 * Put in new tracker packets in API. Change cfile to be able to checksum
167 * portions of a file.
169 * 40 7/13/98 10:30a Lawrance
170 * add index numbers for newly localized strings
172 * 39 7/13/98 10:12a Dave
173 * Remove improperly localized strings.
175 * 38 7/10/98 2:03p Dave
176 * Additional PXO changes.
178 * 37 7/09/98 6:01p Dave
179 * Firsts full version of PXO updater. Put in stub for displaying
182 * 36 7/09/98 4:51p Dave
183 * First revision of PXO autoupdate check system.
185 * 35 7/08/98 8:15p Dave
186 * Fixed bandwidth capping for new system, and fixed pxo join button bug.
188 * 34 7/08/98 5:28p Dave
189 * Display channel name when returning to previous PXO channel from
192 * 33 7/08/98 4:54p Dave
193 * Join last used channel when returning from the games list.
195 * 32 6/17/98 10:56a Dave
196 * Put in debug code for detecting potential tracker stats update
199 * 31 6/16/98 10:39a Allender
202 * 30 6/13/98 6:01p Hoffoss
203 * Externalized all new (or forgot to be added) strings to all the code.
205 * 29 6/13/98 4:42p Hoffoss
206 * Fixed code to work properly with the XSTR program.
208 * 28 6/13/98 3:19p Hoffoss
209 * NOX()ed out a bunch of strings that shouldn't be translated.
211 * 27 6/13/98 1:45p Sandeep
213 * 26 6/05/98 3:08p Dave
214 * Fixed broken version checking. Fixed pxo chat scroll-down bug.
216 * 25 6/04/98 3:52p Dave
217 * Fixed pxo chat bug. Used physics compression code to compress observer
218 * updates. Put in rate limiting for observer updates.
220 * 24 5/27/98 1:15p Dave
221 * Change pxo login failure popup text. Put in message display of player
222 * who is currently doing voice.
224 * 23 5/26/98 11:25a Dave
225 * Check for NULL when scroll chat area up.
227 * 22 5/24/98 8:15p Dave
228 * Tweaked pxo some more.
230 * 21 5/24/98 3:45a Dave
231 * Minor object update fixes. Justify channel information on PXO. Add a
232 * bunch of configuration stuff for the standalone.
234 * 20 5/24/98 12:14a Dave
237 * 19 5/23/98 3:31p Dave
238 * Tweaked pxo code. Fixed observer HUD stuff.
240 * 18 5/23/98 3:02a Dave
243 * 17 5/21/98 9:45p Dave
244 * Lengthened tracker polling times. Put in initial support for PXO
245 * servers with channel filters. Fixed several small UI bugs.
247 * 16 5/21/98 1:52a Dave
248 * Remove obsolete command line functions. Reduce shield explosion packets
249 * drastically. Tweak PXO screen even more. Fix file xfer system so that
250 * we can guarantee file uniqueness.
252 * 15 5/20/98 12:12p Dave
253 * Channel name fixes.
255 * 14 5/20/98 2:24a Dave
256 * Fixed server side voice muting. Tweaked multi debrief/endgame
257 * sequencing a bit. Much friendlier for stats tossing/accepting now.
259 * 13 5/19/98 8:35p Dave
260 * Revamp PXO channel listing system. Send campaign goals/events to
261 * clients for evaluation. Made lock button pressable on all screens.
263 * 12 5/19/98 1:35a Dave
264 * Tweaked pxo interface. Added rankings url to pxo.cfg. Make netplayer
265 * local options update dynamically in netgames.
267 * 11 5/18/98 9:15p Dave
268 * Put in network config file support.
270 * 10 5/17/98 1:43a Dave
271 * Eradicated chatbox problems. Remove speed match for observers. Put in
272 * help screens for PXO. Fix messaging and end mission privelges. Fixed
273 * team select screen bugs. Misc UI fixes.
275 * 9 5/15/98 9:52p Dave
276 * Added new stats for freespace. Put in artwork for viewing stats on PXO.
278 * 8 5/15/98 1:41p Dave
279 * Update api so everyone can test.
281 * 7 5/15/98 12:09a Dave
282 * New tracker api code. New game tracker code. Finished up first run of
283 * the PXO screen. Fixed a few game server list exceptions.
285 * 6 5/14/98 2:41p Johnson
286 * Fixed a nick switching bug.
288 * 5 5/14/98 12:40a Dave
289 * Still more additions to the PXO screen. Updated tracker code.
291 * 4 5/13/98 6:54p Dave
292 * More sophistication to PXO interface. Changed respawn checking so
293 * there's no window for desynchronization between the server and the
296 * 3 5/12/98 11:59p Dave
297 * Put in some more functionality for Parallax Online.
299 * 2 5/12/98 2:46a Dave
300 * Rudimentary communication between Parallax Online and freespace. Can
301 * get and store channel lists.
303 * 1 5/11/98 11:47p Dave
311 #include <netinet/in.h>
314 #include "multi_pxo.h"
315 #include "animplay.h"
321 #include "gamesequence.h"
323 #include "chat_api.h"
325 #include "freespace.h"
329 #include "multi_fstracker.h"
333 #include "multi_update.h"
334 #include "alphacolors.h"
336 #include "inetgetfile.h"
337 #include "cfilesystem.h"
338 #include "osregistry.h"
340 // ----------------------------------------------------------------------------------------------------
344 // button definitions
346 #define MULTI_PXO_NUM_BUTTONS 15
347 #define MULTI_PXO_PLIST_UP 0
348 #define MULTI_PXO_PLIST_DOWN 1
349 #define MULTI_PXO_RANKINGS 2
350 #define MULTI_PXO_PINFO 3
351 #define MULTI_PXO_FIND 4
352 #define MULTI_PXO_MOTD 5
353 #define MULTI_PXO_JOIN 6
354 #define MULTI_PXO_JOIN_PRIV 7
355 #define MULTI_PXO_CHAN_UP 8
356 #define MULTI_PXO_CHAN_DOWN 9
357 #define MULTI_PXO_TEXT_UP 10
358 #define MULTI_PXO_TEXT_DOWN 11
359 #define MULTI_PXO_EXIT 12
360 #define MULTI_PXO_HELP 13
361 #define MULTI_PXO_GAMES 14
363 #define MULTI_PXO_NUM_BUTTONS 14
364 #define MULTI_PXO_PLIST_UP 0
365 #define MULTI_PXO_PLIST_DOWN 1
366 #define MULTI_PXO_CHAN_UP 2
367 #define MULTI_PXO_CHAN_DOWN 3
368 #define MULTI_PXO_JOIN 4
369 #define MULTI_PXO_JOIN_PRIV 5
370 #define MULTI_PXO_TEXT_UP 6
371 #define MULTI_PXO_TEXT_DOWN 7
372 #define MULTI_PXO_EXIT 8
373 #define MULTI_PXO_RANKINGS 9
374 #define MULTI_PXO_PINFO 10
375 #define MULTI_PXO_FIND 11
376 #define MULTI_PXO_HELP 12
377 #define MULTI_PXO_GAMES 13
381 ui_button_info Multi_pxo_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_NUM_BUTTONS] = {
384 ui_button_info( "PXB_00", 1, 104, -1, -1, 0 ), // scroll player list up
385 ui_button_info( "PXB_01", 1, 334, -1, -1, 1 ), // scroll player list down
386 ui_button_info( "PXB_02", 18, 385, -1, -1, 2 ), // rankings webpage
387 ui_button_info( "PXB_03", 71, 385, -1, -1, 3 ), // pilot info
388 ui_button_info( "PXB_04", 115, 385, -1, -1, 4 ), // find player
389 ui_button_info( "PXB_05", 1, 443, -1, -1, 5 ), // motd
390 ui_button_info( "PXB_06", 330, 96, -1, -1, 6 ), // join channel
391 ui_button_info( "PXB_07", 330, 131, -1, -1, 7 ), // join private channel
392 ui_button_info( "PXB_08", 618, 92, -1, -1, 8 ), // scroll channels up
393 ui_button_info( "PXB_09", 618, 128, -1, -1, 9 ), // scroll channels down
394 ui_button_info( "PXB_10", 615, 171, -1, -1, 10 ), // scroll text up
395 ui_button_info( "PXB_11", 615, 355, -1, -1, 11 ), // scroll text down
396 ui_button_info( "PXB_12", 482, 435, -1, -1, 12 ), // exit
397 ui_button_info( "PXB_13", 533, 432, -1, -1, 13 ), // help
398 ui_button_info( "PXB_14", 573, 432, -1, -1, 14 ), // games list
400 ui_button_info( "PXB_00", 0, 139, -1, -1, 0 ), // scroll player list up
401 ui_button_info( "PXB_01", 0, 179, -1, -1, 1 ), // scroll player list down
402 ui_button_info( "PXB_02", 242, 105, -1, -1, 2 ), // scroll channels up
403 ui_button_info( "PXB_03", 242, 145, -1, -1, 3 ), // scroll channels down
404 ui_button_info( "PXB_04", 508, 121, -1, -1, 4 ), // join channel
405 ui_button_info( "PXB_05", 508, 157, -1, -1, 5 ), // join private channel
406 ui_button_info( "PXB_06", 611, 221, -1, -1, 6 ), // scroll text up
407 ui_button_info( "PXB_07", 611, 261, -1, -1, 7 ), // scroll text down
408 ui_button_info( "PXB_08", 0, 408, -1, -1, 8 ), // exit
409 ui_button_info( "PXB_09", 62, 372, -1, -1, 9 ), // rankings webpage
410 ui_button_info( "PXB_10", 122, 372, -1, -1, 10 ), // pilot info
411 ui_button_info( "PXB_11", 171, 372, -1, -1, 11 ), // find player
412 ui_button_info( "PXB_12", 505, 408, -1, -1, 12 ), // help
413 ui_button_info( "PXB_13", 561, 388, -1, -1, 13 ), // games list
417 ui_button_info( "2_PXB_00", 2, 166, -1, -1, 0 ), // scroll player list up
418 ui_button_info( "2_PXB_01", 2, 534, -1, -1, 1 ), // scroll player list down
419 ui_button_info( "2_PXB_02", 29, 616, -1, -1, 2 ), // rankings webpage
420 ui_button_info( "2_PXB_03", 114, 616, -1, -1, 3 ), // pilot info
421 ui_button_info( "2_PXB_04", 184, 616, -1, -1, 4 ), // find player
422 ui_button_info( "2_PXB_05", 2, 709, -1, -1, 5 ), // motd
423 ui_button_info( "2_PXB_06", 528, 119, -1, -1, 6 ), // join channel
424 ui_button_info( "2_PXB_07", 528, 175, -1, -1, 7 ), // join private channel
425 ui_button_info( "2_PXB_08", 989, 112, -1, -1, 8 ), // scroll channels up
426 ui_button_info( "2_PXB_09", 989, 170, -1, -1, 9 ), // scroll channels down
427 ui_button_info( "2_PXB_10", 984, 240, -1, -1, 10 ), // scroll text up
428 ui_button_info( "2_PXB_11", 984, 568, -1, -1, 11 ), // scroll text down
429 ui_button_info( "2_PXB_12", 771, 696, -1, -1, 12 ), // exit
430 ui_button_info( "2_PXB_13", 853, 691, -1, -1, 13 ), // help
432 ui_button_info( "2_PXB_14", 917, 691, -1, -1, 14 ), // games list
438 // define MULTI_PXO_NUM_TEXT 18
439 #define MULTI_PXO_NUM_TEXT 16
440 UI_XSTR Multi_pxo_text[GR_NUM_RESOLUTIONS][MULTI_PXO_NUM_TEXT] = {
442 {"Web", 1313, 20, 415, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_RANKINGS].button},
443 {"Ranking", 1314, 6, 426, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_RANKINGS].button},
444 {"Pilot", 1310, 68, 415, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_PINFO].button},
445 {"Info", 1311, 72, 426, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_PINFO].button},
446 {"Find", 1315, 119, 415, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_FIND].button},
447 {"Motd", 1316, 36, 456, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_MOTD].button},
448 {"Join", 1505, 291, 100, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN].button},
449 {"Channel", 1317, 266, 112, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN].button},
450 {"Join", 1506, 291, 134, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN_PRIV].button},
451 {"Private", 1318, 273, 146, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN_PRIV].button},
452 {"Exit", 1416, 493, 424, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_EXIT].button},
453 {"Help", 928, 535, 416, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_HELP].button},
454 {"Games", 1319, 579, 416, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_GAMES].button},
455 {"Players", 1269, 29, 102, UI_XSTR_COLOR_GREEN, -1, NULL},
456 // {"Squad", 1320, 110, 101, UI_XSTR_COLOR_GREEN, -1, NULL},
457 // {"Channels", 1321, 369, 76, UI_XSTR_COLOR_GREEN, -1, NULL},
458 {"Players", 1269, 507, 90, UI_XSTR_COLOR_GREEN, -1, NULL},
459 {"Games", 1319, 568, 90, UI_XSTR_COLOR_GREEN, -1, NULL}
462 {"Web", 1313, 32, 664, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_RANKINGS].button},
463 {"Ranking", 1314, 9, 674, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_RANKINGS].button},
464 {"Pilot", 1310, 109, 664, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_PINFO].button},
465 {"Info", 1311, 115, 674, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_PINFO].button},
466 {"Find", 1315, 190, 664, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_FIND].button},
467 {"Motd", 1316, 58, 729, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_MOTD].button},
468 {"Join", 1505, 488, 129, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN].button},
469 {"Channel", 1317, 461, 139, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN].button},
470 {"Join", 1506, 487, 184, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN_PRIV].button},
471 {"Private", 1318, 467, 194, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN_PRIV].button},
472 {"Exit", 1416, 789, 678, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_EXIT].button},
473 {"Help", 928, 857, 667, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_HELP].button},
474 {"Games", 1319, 917, 667, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_GAMES].button},
475 {"Players", 1269, 47, 163, UI_XSTR_COLOR_GREEN, -1, NULL},
476 // {"Squad", 1320, 176, 163, UI_XSTR_COLOR_GREEN, -1, NULL},
477 // {"Channels", 1321, 591, 86, UI_XSTR_COLOR_GREEN, -1, NULL},
478 {"Players", 1269, 852, 109, UI_XSTR_COLOR_GREEN, -1, NULL},
479 {"Games", 1319, 926, 109, UI_XSTR_COLOR_GREEN, -1, NULL}
484 char Multi_pxo_bitmap_fname[GR_NUM_RESOLUTIONS][MAX_FILENAME_LEN] = {
488 char Multi_pxo_mask_fname[GR_NUM_RESOLUTIONS][MAX_FILENAME_LEN] = {
493 UI_WINDOW Multi_pxo_window;
494 int Multi_pxo_bitmap = -1;
495 int Multi_pxo_palette = -1;
499 #define MULTI_PXO_ANIM_FNAME "pxologo"
501 #define MULTI_PXO_ANIM_X 0
502 #define MULTI_PXO_ANIM_Y 4
504 #define MULTI_PXO_ANIM_X 5
505 #define MULTI_PXO_ANIM_Y 10
507 anim *Multi_pxo_anim = NULL;
508 anim_instance *Multi_pxo_anim_instance = NULL;
510 // rankings last clicked time
511 #define MULTI_PXO_RANK_TIME (5.0f)
512 float Multi_pxo_ranking_last = -1.0f;
515 int Multi_pxo_must_connect = 0; // if we still need to connect
516 int Multi_pxo_connected = 0; // if we are connected
517 int Multi_pxo_must_validate = 0; // if we need to validate on the tracker
518 int Multi_pxo_must_autojoin = 1; // still need to autojoin a channel
519 int Multi_pxo_must_verify_version = 1; // only do it once per instance of freespace
522 #define MULTI_PXO_MODE_NORMAL 0 // normal mode
523 #define MULTI_PXO_MODE_PRIVATE 1 // private channel popup
524 #define MULTI_PXO_MODE_FIND 2 // find player popup
525 int Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
527 // our nick for this session
528 char Multi_pxo_nick[NAME_LENGTH+1];
530 // check for button presses
531 void multi_pxo_check_buttons();
533 // handle a button press
534 void multi_pxo_button_pressed(int n);
536 // condition function for popup_do_with_condition for connected to Parallax Online
537 // return 10 : on successful connect
538 int multi_pxo_connect_do();
540 // attempt to connect to Parallax Online, return success or fail
541 int multi_pxo_connect();
543 // run the networking functions for the PXO API
544 void multi_pxo_api_process();
546 // process a "nick" change event
547 void multi_pxo_process_nick_change(char *data);
549 // run normally (no popups)
550 void multi_pxo_do_normal();
552 // blit everything on the "normal" screen
553 void multi_pxo_blit_all();
555 // process common stuff
556 void multi_pxo_process_common();
558 // get selected player information
559 void multi_pxo_get_data(char *name);
561 // handle being kicked
562 void multi_pxo_handle_kick();
564 // handle being disconnected
565 void multi_pxo_handle_disconnect();
567 // return string2, which is the first substring of string 1 without a space
568 // it is safe to pass the same pointer for both parameters
569 void multi_pxo_strip_space(char *string1,char *string2, const int str2_len);
571 // fire up the given URL
572 void multi_pxo_url(char *url);
574 // load/set the palette
575 void multi_pxo_load_palette();
577 // unload the palette
578 void multi_pxo_unload_palette();
580 // if we're currently on a private channel
581 int multi_pxo_on_private_channel();
583 // convert string 1 into string 2, substituting underscores for spaces
584 void multi_pxo_underscore_nick(char *string1, char *string2, const int str2_len);
586 // if the command is a potential "nick" command
587 int multi_pxo_is_nick_command(char *msg);
590 // status bar stuff -----------------------------------------------
591 int Multi_pxo_status_coords[GR_NUM_RESOLUTIONS][4] = {
604 // the status text itself
605 char Multi_pxo_status_text[255];
607 // set the status text
608 void multi_pxo_set_status_text(const char *txt);
610 // blit the status text
611 void multi_pxo_blit_status_text();
614 // channel related stuff -------------------------------------------
615 #define MAX_CHANNEL_NAME_LEN 32
616 #define MAX_CHANNEL_DESCRIPT_LEN 120
618 // some convenient macros
619 #define SWITCHING_CHANNELS() (Multi_pxo_channel_switch.num_users != -1)
620 #define ON_CHANNEL() (Multi_pxo_channel_current.num_users != -1)
622 typedef struct pxo_channel {
623 pxo_channel *next,*prev; // next and previous items in the list
624 char name[MAX_CHANNEL_NAME_LEN+1]; // name
625 char desc[MAX_CHANNEL_DESCRIPT_LEN+1]; // description
626 short num_users; // # users, or -1 if not in use
627 short num_servers; // the # of servers registered on this channel
630 // last channel we were on before going to the game list screen
631 char Multi_pxo_channel_last[MAX_CHANNEL_NAME_LEN+1] = "";
632 int Multi_pxo_use_last_channel = 0;
634 // all channels which are prefixed with this are "lobby" channels
635 #define MULTI_PXO_AUTOJOIN_PREFIX "#lobby"
637 // join this channel to get put in an appropriate lobby channel
638 #define MULTI_PXO_AUTOJOIN_CHANNEL "#autoselect"
640 int Multi_pxo_chan_coords[GR_NUM_RESOLUTIONS][4] = {
653 // this is the offset from the RIGHT side of the channel box
654 #define CHAN_PLAYERS_COLUMN 0
655 #define CHAN_GAMES_COLUMN 1
656 static int Multi_pxo_chan_column_offsets[GR_NUM_RESOLUTIONS][2] = {
661 #define CHANNEL_REFRESH_TIME (75.0f)
662 float Multi_pxo_channel_last_refresh = -1.0f;
664 #define CHANNEL_SERVER_REFRESH_TIME (35.0f)
665 float Multi_pxo_channel_server_refresh = -1.0f;
667 int Multi_pxo_max_chan_display[GR_NUM_RESOLUTIONS] = {
672 UI_BUTTON Multi_pxo_channel_button;
674 // head of the list of available (displayed) channels
675 pxo_channel *Multi_pxo_channels = NULL;
676 int Multi_pxo_channel_count = 0;
678 // item we're going to start displaying at
679 pxo_channel *Multi_pxo_channel_start = NULL;
680 int Multi_pxo_channel_start_index = -1;
682 // items we've currently got selected
683 pxo_channel *Multi_pxo_channel_select = NULL;
685 // channel we're currently connected to, num_users == -1, if we're not connected
686 pxo_channel Multi_pxo_channel_current;
688 // channel we're currently trying to change to, num_users == -1, if we're not trying to change channels
689 pxo_channel Multi_pxo_channel_switch;
691 // get a list of channels on the server (clear any old list as well)
692 void multi_pxo_get_channels();
694 // clear the old channel list
695 void multi_pxo_clear_channels();
697 // parse the input string and make a list of new channels
698 void multi_pxo_make_channels(char *chan_str);
700 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
701 pxo_channel *multi_pxo_add_channel(char *name, pxo_channel **list);
703 // lookup a channel with the specified name
704 pxo_channel *multi_pxo_find_channel(char *name, pxo_channel *list);
706 // process the channel list (select, etc)
707 void multi_pxo_process_channels();
709 // display the channel list
710 void multi_pxo_blit_channels();
712 // scroll channel list up
713 void multi_pxo_scroll_channels_up();
715 // scroll channel list down
716 void multi_pxo_scroll_channels_down();
718 // attempt to join a channel
719 void multi_pxo_join_channel(pxo_channel *chan);
721 // handle any processing details if we're currently trying to join a channel
722 void multi_pxo_handle_channel_change();
724 // autojoin an appropriate channel
725 void multi_pxo_autojoin();
727 // does the string match the "autojoin" prefic
728 int multi_pxo_is_autojoin(char *name);
730 // send a request to refresh our channel server counts
731 void multi_pxo_channel_refresh_servers();
733 // refresh current channel server count
734 void multi_pxo_channel_refresh_current();
737 // player related stuff -------------------------------------------
738 #define MAX_PLAYER_NAME_LEN 32
740 typedef struct player_list {
741 player_list *next,*prev;
742 char name[MAX_PLAYER_NAME_LEN+1];
745 // channel list region
746 int Multi_pxo_player_coords[GR_NUM_RESOLUTIONS][4] = {
759 int Multi_pxo_max_player_display[GR_NUM_RESOLUTIONS] = {
763 UI_BUTTON Multi_pxo_player_button;
766 // UI_SLIDER2 Multi_pxo_player_slider;
769 int Multi_pxo_player_slider_coords[GR_NUM_RESOLUTIONS][4] = {
777 const char *Multi_pxo_player_slider_name[GR_NUM_RESOLUTIONS] = {
779 "2_slider" // GR_1024
783 // head of the list of players in this channel
784 player_list *Multi_pxo_players = NULL;
785 int Multi_pxo_player_count = 0;
787 // item we're going to start displaying at
788 player_list *Multi_pxo_player_start = NULL;
789 // int Multi_pxo_player_start_index = -1;
791 // items we've currently got selected
792 player_list *Multi_pxo_player_select = NULL;
794 // clear the old player list
795 void multi_pxo_clear_players();
797 // create a new player with the given name and place it on the player list, return a pointer or NULL on fail
798 player_list *multi_pxo_add_player(char *name);
800 // remove a player with the given name
801 void multi_pxo_del_player(char *name);
803 // try and find a player with the given name, return a pointer to his entry (or NULL)
804 player_list *multi_pxo_find_player(char *name);
806 // process the player list (select, etc)
807 void multi_pxo_process_players();
809 // display the player list
810 void multi_pxo_blit_players();
812 // scroll player list up
813 void multi_pxo_scroll_players_up();
815 // scroll player list down
816 void multi_pxo_scroll_players_down();
818 // get the absolute index of the displayed items which our currently selected one is
819 int multi_pxo_get_select_index();
825 // add a bunch of bogus players
827 for(int idx=0; idx<Dc_arg_int; idx++){
828 SDL_snprintf(name, SDL_arraysize(name), "player %d", idx);
829 multi_pxo_add_player(name);
833 // chat text stuff -----------------------------------------
834 #define MAX_CHAT_LINES 60
835 #define MAX_CHAT_LINE_LEN 256
837 int Multi_pxo_chat_title_y[GR_NUM_RESOLUTIONS] = {
846 int Multi_pxo_chat_coords[GR_NUM_RESOLUTIONS][4] = {
859 int Multi_pxo_input_coords[GR_NUM_RESOLUTIONS][4] = {
872 int Multi_pxo_max_chat_display[GR_NUM_RESOLUTIONS] = {
881 // all messages from the server are prefixed with this
882 #define MULTI_PXO_SERVER_PREFIX "*** "
884 // the "has left" message from the server
885 #define MULTI_PXO_HAS_LEFT "has left"
888 #define CHAT_MODE_NORMAL 0 // normal chat from someone
889 #define CHAT_MODE_SERVER 1 // is from the server, display appropriately
890 #define CHAT_MODE_CARRY 2 // is a carryover from a previous line
891 #define CHAT_MODE_PRIVATE 3 // is a private message
892 #define CHAT_MODE_CHANNEL_SWITCH 4 // "switching channels" message - draw in red
893 #define CHAT_MODE_MOTD 5 // message of the day from the chat server
895 typedef struct chat_line {
896 chat_line *next,*prev;
897 char text[MAX_CHAT_LINE_LEN+1];
901 // the chat linked list itself
902 chat_line *Multi_pxo_chat = NULL;
904 // the current add line
905 chat_line *Multi_pxo_chat_add = NULL;
907 // the current line to start displaying from
908 chat_line *Multi_pxo_chat_start = NULL;
909 int Multi_pxo_chat_start_index = -1;
911 // input box for text
912 UI_INPUTBOX Multi_pxo_chat_input;
916 UI_SLIDER2 Multi_pxo_chat_slider;
918 int Multi_pxo_chat_slider_coords[GR_NUM_RESOLUTIONS][4] = {
927 const char *Multi_pxo_chat_slider_name[GR_NUM_RESOLUTIONS] = {
933 // how many chat lines we have
934 int Multi_pxo_chat_count = 0;
936 // extra delay time when switching channels
937 #define MULTI_PXO_SWITCH_DELAY_TIME 2000
938 int Multi_pxo_switch_delay = -1;
940 // initialize and create the chat text linked list
941 void multi_pxo_chat_init();
943 // free up all chat list stuff
944 void multi_pxo_chat_free();
946 // clear all lines of chat text in the chat area
947 void multi_pxo_chat_clear();
949 // blit the chat text
950 void multi_pxo_chat_blit();
952 // add a line of text
953 void multi_pxo_chat_add_line(char *txt,int mode);
955 // process an incoming line of text
956 void multi_pxo_chat_process_incoming(const char *txt,int mode = CHAT_MODE_NORMAL);
958 // scroll to the very bottom of the chat area
959 void multi_pxo_goto_bottom();
961 // check whether we can scroll down or not
962 int multi_pxo_can_scroll_down();
964 static int Can_scroll_down = 0;
966 // scroll the text up
967 void multi_pxo_scroll_chat_up();
969 // scroll the text down
970 void multi_pxo_scroll_chat_down();
972 // process chat controls
973 void multi_pxo_chat_process();
975 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
976 const char *multi_pxo_chat_is_private(const char *txt);
978 // if the text came from the server
979 int multi_pxo_is_server_text(const char *txt);
981 // if the text is message of the day text
982 int multi_pxo_is_motd_text(const char *txt);
984 // if the text is the end of motd text
985 int multi_pxo_is_end_of_motd_text(const char *txt);
987 // if the text is a "has left message" from the server
988 int multi_pxo_chat_is_left_message(const char *txt);
990 // recalculate the chat start index, and adjust the slider properly
991 void multi_pxo_chat_adjust_start();
994 // motd stuff ---------------------------------------------------------
995 #define MAX_PXO_MOTD_LEN 1024
996 #define PXO_MOTD_BLINK_TIME 500
997 char Pxo_motd[1024] = "";
998 int Pxo_motd_end = 0;
999 int Pxo_motd_read = 0;
1000 int Pxo_motd_blink_stamp = -1;
1001 int Pxo_motd_blink_on = 0;
1002 int Pxo_motd_blinked_already = 0;
1004 // initialize motd when going into this screen
1005 void multi_pxo_motd_init();
1007 // set the motd text
1008 void multi_pxo_motd_add_text(const char *text);
1011 void multi_pxo_set_end_of_motd();
1013 // display the motd dialog
1014 void multi_pxo_motd_dialog();
1016 // call to maybe blink the motd button
1017 void multi_pxo_motd_maybe_blit();
1020 // common dialog stuff ------------------------------------------------
1021 const char *Multi_pxo_com_fname[GR_NUM_RESOLUTIONS] = {
1025 const char *Multi_pxo_com_mask_fname[GR_NUM_RESOLUTIONS] = {
1031 int Multi_pxo_com_coords[GR_NUM_RESOLUTIONS][2] = {
1045 int Multi_pxo_com_input_coords[GR_NUM_RESOLUTIONS][4] = {
1058 #define MULTI_PXO_COM_NUM_BUTTONS 2
1059 #define MULTI_PXO_COM_CANCEL 0
1060 #define MULTI_PXO_COM_OK 1
1062 ui_button_info Multi_pxo_com_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_COM_NUM_BUTTONS] = {
1065 ui_button_info("PXP_00", 573, 192, -1, -1, 0),
1066 ui_button_info("PXP_01", 573, 226, -1, -1, 1)
1068 ui_button_info("PXP_00", 494, 182, -1, -1, 0),
1069 ui_button_info("PXP_01", 525, 221, -1, -1, 1)
1073 ui_button_info("2_PXP_00", 917, 308, -1, -1, 0),
1074 ui_button_info("2_PXP_01", 917, 361, -1, -1, 1)
1079 #define MULTI_PXO_COM_NUM_TEXT 2
1080 UI_XSTR Multi_pxo_com_text[GR_NUM_RESOLUTIONS][MULTI_PXO_COM_NUM_TEXT] = {
1082 { "&Cancel", 645, 510, 204, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_com_buttons[0][MULTI_PXO_COM_CANCEL].button },
1083 { "&Ok", 669, 548, 233, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_com_buttons[0][MULTI_PXO_COM_OK].button }
1086 { "&Cancel", 645, 847, 327, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_com_buttons[1][MULTI_PXO_COM_CANCEL].button },
1087 { "&Ok", 669, 877, 372, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_com_buttons[1][MULTI_PXO_COM_OK].button }
1092 int Multi_pxo_com_bitmap = -1;
1093 UI_WINDOW Multi_pxo_com_window;
1094 UI_INPUTBOX Multi_pxo_com_input;
1096 // text on the "top" half of the dialog display area
1097 char Multi_pxo_com_top_text[255];
1099 // text on the "middle" portion of the dialog display area
1100 char Multi_pxo_com_middle_text[255];
1102 // text on the "bottom" half of the dialog display area
1103 char Multi_pxo_com_bottom_text[255];
1105 int Multi_pxo_com_top_text_coords[GR_NUM_RESOLUTIONS][2] = {
1113 int Multi_pxo_com_middle_text_y[GR_NUM_RESOLUTIONS] = {
1117 int Multi_pxo_com_bottom_text_y[GR_NUM_RESOLUTIONS] = {
1122 // initialize the common dialog with the passed max input length
1123 void multi_pxo_com_init();
1125 // close down the common dialog
1126 void multi_pxo_com_close();
1128 // blit all text lines, top, middle, bottoms
1129 void multi_pxo_com_blit_text();
1131 // set the top text, shortening as necessary
1132 void multi_pxo_com_set_top_text(const char *txt);
1134 // set the middle text, shortening as necessary
1135 void multi_pxo_com_set_middle_text(const char *txt);
1137 // set the bottom text, shortening as necessary
1138 void multi_pxo_com_set_bottom_text(const char *txt);
1141 // private channel join stuff -----------------------------------------
1142 #define MULTI_PXO_PRIV_MAX_TEXT_LEN 30
1144 // max private channel name length
1145 char Multi_pxo_priv_chan[MULTI_PXO_PRIV_MAX_TEXT_LEN+100];
1147 // return code, set to something other than -1 if we're supposed to return
1148 int Multi_pxo_priv_return_code = -1;
1150 // initialize the popup
1151 void multi_pxo_priv_init();
1153 // close down the popup
1154 void multi_pxo_priv_close();
1156 // run the popup, 0 if still running, -1 if cancel, 1 if ok
1157 int multi_pxo_priv_popup();
1159 // process button presses
1160 void multi_pxo_priv_process_buttons();
1162 // handle a button press
1163 void multi_pxo_priv_button_pressed(int n);
1165 // process the inputbox
1166 void multi_pxo_priv_process_input();
1169 // find player stuff -----------------------------------------
1171 char Multi_pxo_find_channel[MAX_CHANNEL_NAME_LEN+1];
1173 // return code, set to something other than -1 if we're supposed to return
1174 int Multi_pxo_find_return_code = -1;
1176 // initialize the popup
1177 void multi_pxo_find_init();
1179 // close down the popup
1180 void multi_pxo_find_close();
1182 // run the popup, 0 if still running, -1 if cancel, 1 if ok
1183 int multi_pxo_find_popup();
1185 // process button presses
1186 void multi_pxo_find_process_buttons();
1188 // handle a button press
1189 void multi_pxo_find_button_pressed(int n);
1191 // process the inputbox
1192 void multi_pxo_find_process_input();
1194 // process search mode if applicable
1195 void multi_pxo_find_search_process();
1198 // player info stuff -----------------------------------------
1199 const char *Multi_pxo_pinfo_fname[GR_NUM_RESOLUTIONS] = {
1203 const char *Multi_pxo_pinfo_mask_fname[GR_NUM_RESOLUTIONS] = {
1209 #define MULTI_PXO_PINFO_NUM_BUTTONS 2
1210 #define MULTI_PXO_PINFO_MEDALS 0
1211 #define MULTI_PXO_PINFO_OK 1
1213 ui_button_info Multi_pxo_pinfo_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_PINFO_NUM_BUTTONS] = {
1216 ui_button_info("PI2_00", 328, 446, 319, 433, 0),
1217 ui_button_info("PI2_01", 376, 446, 382, 433, 1),
1219 ui_button_info("PI2_00", 286, 359, -1, -1, 0),
1220 ui_button_info("PI2_01", 341, 359, -1, -1, 1)
1224 ui_button_info("2_PI2_00", 525, 714, 510, 695, 0),
1225 ui_button_info("2_PI2_01", 601, 714, 611, 695, 1),
1231 #define MULTI_PXO_PINFO_NUM_TEXT 2
1232 UI_XSTR Multi_pxo_pinfo_text[GR_NUM_RESOLUTIONS][MULTI_PXO_PINFO_NUM_TEXT] = {
1234 { "Medals", 1037, 319, 433, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_pinfo_buttons[0][MULTI_PXO_PINFO_MEDALS].button },
1235 { "Ok", 345, 382, 433, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_pinfo_buttons[0][MULTI_PXO_PINFO_OK].button },
1238 { "Medals", 1037, 510, 695, UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_pinfo_buttons[1][MULTI_PXO_PINFO_MEDALS].button },
1239 { "Ok", 345, 611, 695, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_pinfo_buttons[1][MULTI_PXO_PINFO_OK].button },
1244 int Multi_pxo_pinfo_bitmap = -1;
1245 UI_WINDOW Multi_pxo_pinfo_window;
1247 vmt_stats_struct Multi_pxo_pinfo;
1248 player Multi_pxo_pinfo_player;
1250 int Multi_pxo_retrieve_mode = -1;
1252 char Multi_pxo_retrieve_name[MAX_PLAYER_NAME_LEN+1];
1253 char Multi_pxo_retrieve_id[128];
1255 // stats label stuff
1256 #define MULTI_PXO_PINFO_NUM_LABELS 18
1258 int Multi_pxo_pinfo_coords[GR_NUM_RESOLUTIONS][4] = {
1270 int Multi_pxo_pinfo_val_x[GR_NUM_RESOLUTIONS] = {
1275 char *Multi_pxo_pinfo_stats_labels[MULTI_PXO_PINFO_NUM_LABELS];
1286 "Primary shots fired",
1287 "Primary shots hit",
1289 "Secondary shots fired",
1290 "Secondary shots hit",
1292 "Primary friendly hits",
1293 "Primary friendly hit %",
1294 "Secondary friendly hits",
1295 "Secondary friendly hit %"
1300 char Multi_pxo_pinfo_vals[MULTI_PXO_PINFO_NUM_LABELS][50];
1302 int Multi_pxo_pinfo_stats_spacing[MULTI_PXO_PINFO_NUM_LABELS] = {
1303 10,20,10,10,20,10,10,20,10,10,20,10,10,20,10,20,10,0
1306 // popup conditional functions, returns 10 on successful get of stats
1307 int multi_pxo_pinfo_cond();
1309 // return 1 if Multi_pxo_pinfo was successfully filled in, 0 otherwise
1310 int multi_pxo_pinfo_get(char *name);
1312 // fire up the stats view popup
1313 void multi_pxo_pinfo_show();
1315 // build the stats labels values
1316 void multi_pxo_pinfo_build_vals();
1318 // initialize the popup
1319 void multi_pxo_pinfo_init();
1322 int multi_pxo_pinfo_do();
1325 void multi_pxo_pinfo_close();
1327 // blit all the stats on this screen
1328 void multi_pxo_pinfo_blit();
1330 // run the medals screen
1331 void multi_pxo_run_medals();
1333 // notify stuff stuff -----------------------------------------
1334 #define MULTI_PXO_NOTIFY_TIME 4000
1335 #define MULTI_PXO_NOTIFY_Y 435
1337 char Multi_pxo_notify_text[255];
1338 int Multi_pxo_notify_stamp = -1;
1340 // add a notification string
1341 void multi_pxo_notify_add(const char *txt);
1343 // blit and process the notification string
1344 void multi_pxo_notify_blit();
1347 // help screen stuff -----------------------------------------
1349 const char *Multi_pxo_help_fname[GR_NUM_RESOLUTIONS] = {
1353 const char *Multi_pxo_help_mask_fname[GR_NUM_RESOLUTIONS] = {
1358 #define MULTI_PXO_HELP_NUM_BUTTONS 3
1359 #define MULTI_PXO_HELP_PREV 0
1360 #define MULTI_PXO_HELP_NEXT 1
1361 #define MULTI_PXO_HELP_CONTINUE 2
1363 ui_button_info Multi_pxo_help_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_HELP_NUM_BUTTONS] = {
1366 ui_button_info("PXH_00", 15, 389, -1, -1, 0),
1367 ui_button_info("PXH_01", 60, 389, -1, -1, 1),
1368 ui_button_info("PXH_02", 574, 431, 571, 413, 2),
1370 ui_button_info("PXH_00", 71, 373, -1, -1, 0),
1371 ui_button_info("PXH_01", 121, 373, -1, -1, 1),
1372 ui_button_info("PXH_02", 554, 411, -1, -1, 2)
1376 ui_button_info("2_PXH_00", 24, 622, -1, -1, 0),
1377 ui_button_info("2_PXH_01", 96, 622, -1, -1, 1),
1378 ui_button_info("2_PXH_02", 919, 689, 928, 663, 2),
1383 #define MULTI_PXO_HELP_NUM_TEXT 1
1384 UI_XSTR Multi_pxo_help_text[GR_NUM_RESOLUTIONS][MULTI_PXO_HELP_NUM_TEXT] = {
1386 {"Continue", 1069, 571, 413, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_help_buttons[0][MULTI_PXO_HELP_CONTINUE].button },
1389 {"Continue", 1069, 928, 663, UI_XSTR_COLOR_PINK, -1, &Multi_pxo_help_buttons[1][MULTI_PXO_HELP_CONTINUE].button },
1395 #define MULTI_PXO_HELP_FILE "pxohelp.txt"
1396 #define MULTI_PXO_MAX_LINES_PP 57
1397 #define MULTI_PXO_MAX_PAGES 3
1399 int Multi_pxo_help_coords[GR_NUM_RESOLUTIONS][2] = {
1408 int Multi_pxo_chars_per_line[GR_NUM_RESOLUTIONS] = {
1413 int Multi_pxo_lines_pp[GR_NUM_RESOLUTIONS] = {
1419 typedef struct help_page {
1420 char *text[MULTI_PXO_MAX_LINES_PP];
1424 help_page Multi_pxo_help_pages[MULTI_PXO_MAX_PAGES];
1425 // int Multi_pxo_help_loaded = 0;
1427 int Multi_pxo_help_num_pages = 0;
1429 int Multi_pxo_help_bitmap = -1;
1430 UI_WINDOW Multi_pxo_help_window;
1432 // current page we're on
1433 int Multi_pxo_help_cur = 0;
1435 // load the help file up
1436 void multi_pxo_help_load();
1438 // blit the current page
1439 void multi_pxo_help_blit_page();
1441 // process button presses
1442 void multi_pxo_help_process_buttons();
1445 void multi_pxo_help_button_pressed(int n);
1448 // http banner stuff ---------------------------------------------
1449 InetGetFile *Multi_pxo_ban_get = NULL;
1452 #define PXO_BANNERS_CONFIG_FILE "pxobanners.cfg"
1454 // coords to display banners at
1455 int Pxo_ban_coords[GR_NUM_RESOLUTIONS][4] = {
1465 #define PXO_BAN_MODE_LIST_STARTUP 0 // start downloading list
1466 #define PXO_BAN_MODE_LIST 1 // downloading list
1467 #define PXO_BAN_MODE_IMAGES_STARTUP 2 // start downloading images
1468 #define PXO_BAN_MODE_IMAGES 3 // downloading images
1469 #define PXO_BAN_MODE_IMAGES_DONE 4 // done downloading everything - now maybe load an image
1470 #define PXO_BAN_MODE_IDLE 5 // done with everything - doing nothing
1471 #define PXO_BAN_MODE_CHOOSE_RANDOM 6 // choose a bitmap we've already downloaded at random
1473 // interface button for detecting clicks
1474 UI_BUTTON Multi_pxo_ban_button;
1477 typedef struct pxo_banner {
1478 char ban_file[MAX_FILENAME_LEN+1]; // base filename of the banner
1479 char ban_file_url[MULTI_OPTIONS_STRING_LEN+1]; // full url of the file to get (convenient)
1480 char ban_url[MULTI_OPTIONS_STRING_LEN+1]; // url to go to when clicked
1481 int ban_bitmap; // banner bitmap
1484 // active pxo banner
1485 pxo_banner Multi_pxo_banner;
1488 int Multi_pxo_ban_mode = PXO_BAN_MODE_LIST_STARTUP;
1491 void multi_pxo_ban_init();
1493 // process http download details
1494 void multi_pxo_ban_process();
1497 void multi_pxo_ban_close();
1499 // parse the banners file and maybe fill in Multi_pxo_dl_file[]
1500 void multi_pxo_ban_parse_banner_file(int choose_existing);
1502 // any bitmap or info or whatever
1503 void multi_pxo_ban_draw();
1505 // called when the URL button is clicked
1506 void multi_pxo_ban_clicked();
1509 // ----------------------------------------------------------------------------------------------------
1513 // initialize the PXO screen
1514 void multi_pxo_init(int use_last_channel)
1518 // load the background bitmap
1519 Multi_pxo_bitmap = bm_load(Multi_pxo_bitmap_fname[gr_screen.res]);
1520 if(Multi_pxo_bitmap < 0){
1521 // we failed to load the bitmap - this is very bad
1525 // load up the private channel bitmap
1526 Multi_pxo_com_bitmap = bm_load(Multi_pxo_com_fname[gr_screen.res]);
1527 SDL_assert(Multi_pxo_com_bitmap != -1);
1529 // create the interface window
1530 Multi_pxo_window.create(0, 0, gr_screen.max_w, gr_screen.max_h, 0);
1531 Multi_pxo_window.set_mask_bmap(Multi_pxo_mask_fname[gr_screen.res]);
1533 // multiplayer screen common palettes
1534 multi_pxo_load_palette();
1536 // create the interface buttons
1537 for(idx=0;idx<MULTI_PXO_NUM_BUTTONS;idx++){
1538 // create the object
1539 Multi_pxo_buttons[gr_screen.res][idx].button.create(&Multi_pxo_window, "", Multi_pxo_buttons[gr_screen.res][idx].x, Multi_pxo_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
1541 // set the sound to play when highlighted
1542 Multi_pxo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
1544 // set the ani for the button
1545 Multi_pxo_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_buttons[gr_screen.res][idx].filename);
1548 Multi_pxo_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_buttons[gr_screen.res][idx].hotspot);
1553 for(idx=0; idx<MULTI_PXO_NUM_TEXT; idx++){
1554 Multi_pxo_window.add_XSTR(&Multi_pxo_text[gr_screen.res][idx]);
1558 if(use_last_channel && strlen(Multi_pxo_channel_last)){
1559 Multi_pxo_use_last_channel = 1;
1561 SDL_zero(Multi_pxo_channel_last);
1562 Multi_pxo_use_last_channel = 0;
1565 // make all scrolling buttons repeatable
1566 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_TEXT_UP].button.repeatable(1);
1567 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_TEXT_DOWN].button.repeatable(1);
1568 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_CHAN_UP].button.repeatable(1);
1569 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_CHAN_DOWN].button.repeatable(1);
1570 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_PLIST_UP].button.repeatable(1);
1571 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_PLIST_DOWN].button.repeatable(1);
1573 // set the mouseover cursor if it loaded ok
1574 if (Web_cursor_bitmap > 0) {
1575 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_RANKINGS].button.set_custom_cursor_bmap(Web_cursor_bitmap);
1578 // create the channel list select button and hide it
1579 Multi_pxo_channel_button.create(&Multi_pxo_window, "", Multi_pxo_chan_coords[gr_screen.res][0], Multi_pxo_chan_coords[gr_screen.res][1], Multi_pxo_chan_coords[gr_screen.res][2], Multi_pxo_chan_coords[gr_screen.res][3], 0, 1);
1580 Multi_pxo_channel_button.hide();
1582 // create the player list select button and hide it
1583 Multi_pxo_player_button.create(&Multi_pxo_window, "", Multi_pxo_player_coords[gr_screen.res][0], Multi_pxo_player_coords[gr_screen.res][1], Multi_pxo_player_coords[gr_screen.res][2], Multi_pxo_player_coords[gr_screen.res][3], 0, 1);
1584 Multi_pxo_player_button.hide();
1586 // create the chat input box
1587 Multi_pxo_chat_input.create(&Multi_pxo_window, Multi_pxo_input_coords[gr_screen.res][0], Multi_pxo_input_coords[gr_screen.res][1], Multi_pxo_input_coords[gr_screen.res][2], MAX_CHAT_LINE_LEN + 1, "", UI_INPUTBOX_FLAG_INVIS | UI_INPUTBOX_FLAG_ESC_CLR | UI_INPUTBOX_FLAG_KEYTHRU | UI_INPUTBOX_FLAG_EAT_USED);
1588 Multi_pxo_chat_input.set_focus();
1590 // create the banner button and hide it
1591 Multi_pxo_ban_button.create(&Multi_pxo_window, "", Pxo_ban_coords[gr_screen.res][0], Pxo_ban_coords[gr_screen.res][1], Pxo_ban_coords[gr_screen.res][2], Pxo_ban_coords[gr_screen.res][3], 0, 1);
1592 Multi_pxo_ban_button.hide();
1594 // create the player list slider
1595 // Multi_pxo_player_slider.create(&Multi_pxo_window, Multi_pxo_player_slider_coords[gr_screen.res][0], Multi_pxo_player_slider_coords[gr_screen.res][1], Multi_pxo_player_slider_coords[gr_screen.res][2], Multi_pxo_player_slider_coords[gr_screen.res][3], 0, Multi_pxo_player_slider_name[gr_screen.res], multi_pxo_scroll_players_up, multi_pxo_scroll_players_down, NULL);
1598 // create the chat slider
1599 Multi_pxo_chat_slider.create(&Multi_pxo_window, Multi_pxo_chat_slider_coords[gr_screen.res][0], Multi_pxo_chat_slider_coords[gr_screen.res][1], Multi_pxo_chat_slider_coords[gr_screen.res][2], Multi_pxo_chat_slider_coords[gr_screen.res][3], 0, Multi_pxo_chat_slider_name[gr_screen.res], multi_pxo_scroll_chat_up, multi_pxo_scroll_chat_down, NULL);
1602 // set our connection status so that we do the right stuff next frame
1603 Multi_pxo_must_validate = 1;
1604 Multi_pxo_must_connect = 0;
1605 Multi_pxo_connected = 0;
1607 // channel we're currently connected to
1608 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
1609 Multi_pxo_channel_current.num_users = -1;
1611 // channel we're currently trying to change to, or NULL if nont
1612 memset(&Multi_pxo_channel_switch,0,sizeof(pxo_channel));
1613 Multi_pxo_channel_switch.num_users = -1;
1615 // last time clicked the url button (so we don't have repeats)
1616 Multi_pxo_ranking_last = -1.0f;
1618 // channel switching extra time delay stamp
1619 Multi_pxo_switch_delay = -1;
1621 // our nick for this session
1622 multi_pxo_underscore_nick(Player->callsign, Multi_pxo_nick, SDL_arraysize(Multi_pxo_nick));
1624 // clear the channel list
1625 multi_pxo_clear_channels();
1627 // clear the player list
1628 multi_pxo_clear_players();
1630 // initialize the chat system
1631 multi_pxo_chat_init();
1634 multi_pxo_ban_init();
1636 // load the animation up
1637 if (gr_screen.res == GR_1024) {
1638 char anim_filename[32] = "2_";
1639 SDL_strlcat(anim_filename, MULTI_PXO_ANIM_FNAME, SDL_arraysize(anim_filename));
1640 Multi_pxo_anim = anim_load(anim_filename);
1642 // if hi-res is not there, fallback to low
1643 if (Multi_pxo_anim == NULL) {
1644 Multi_pxo_anim = anim_load(MULTI_PXO_ANIM_FNAME);
1647 Multi_pxo_anim = anim_load(MULTI_PXO_ANIM_FNAME);
1650 // clear the status text
1651 multi_pxo_set_status_text("");
1653 // last refresh time
1654 Multi_pxo_channel_last_refresh = -1.0f;
1656 // server count last refresh time
1657 Multi_pxo_channel_server_refresh = -1.0f;
1660 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1663 multi_pxo_motd_init();
1665 // make sure we autojoin
1666 Multi_pxo_must_autojoin = 1;
1668 // clear all tracker channel related strings
1669 SDL_zero(Multi_fs_tracker_channel);
1670 SDL_zero(Multi_fs_tracker_filter);
1673 // do frame for the PXO screen
1676 pxo_channel priv_chan;
1679 if(Multi_pxo_connected) {
1680 multi_pxo_api_process();
1683 // process common stuff
1684 multi_pxo_process_common();
1686 switch(Multi_pxo_mode){
1687 // private channel join mode
1688 case MULTI_PXO_MODE_PRIVATE:
1689 switch(multi_pxo_priv_popup()){
1694 // user hit "cancel"
1696 // return to normal mode
1697 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1702 // setup some information
1703 memset(&priv_chan,0,sizeof(pxo_channel));
1704 priv_chan.num_users = 0;
1705 SDL_strlcpy(priv_chan.name, Multi_pxo_priv_chan, SDL_arraysize(priv_chan.name));
1707 // see if we know about this channel already
1708 multi_pxo_join_channel(&priv_chan);
1710 // return to normal mode
1711 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1717 case MULTI_PXO_MODE_FIND:
1718 switch(multi_pxo_find_popup()){
1723 // user hit "cancel"
1725 // return to normal mode
1726 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1731 // return to normal mode
1732 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1734 // if there is a valid channel name try and join it
1735 if(strlen(Multi_pxo_find_channel) && !SWITCHING_CHANNELS()){
1739 memset(&join,0,sizeof(pxo_channel));
1741 SDL_strlcpy(join.name, Multi_pxo_find_channel, SDL_arraysize(join.name));
1744 multi_pxo_join_channel(&join);
1750 case MULTI_PXO_MODE_NORMAL:
1751 multi_pxo_do_normal();
1756 // close the PXO screen
1757 void multi_pxo_close()
1759 // unload any bitmaps
1760 bm_unload(Multi_pxo_bitmap);
1761 bm_unload(Multi_pxo_com_bitmap);
1763 // record the last channel we were on, if any
1764 SDL_zero(Multi_fs_tracker_channel);
1765 SDL_zero(Multi_fs_tracker_filter);
1767 if( ON_CHANNEL() && strlen(Multi_pxo_channel_current.name) ){
1769 SDL_strlcpy(Multi_fs_tracker_channel, Multi_pxo_channel_current.name, SDL_arraysize(Multi_fs_tracker_channel));
1772 SDL_strlcpy(Multi_fs_tracker_filter, Multi_pxo_channel_current.name, SDL_arraysize(Multi_fs_tracker_filter));
1775 // disconnect from the server
1776 DisconnectFromChatServer();
1777 Multi_pxo_connected = 0;
1779 // unload the animation
1780 anim_release_all_instances(GS_STATE_PXO);
1781 Multi_pxo_anim_instance = NULL;
1782 if(Multi_pxo_anim != NULL){
1783 anim_free(Multi_pxo_anim);
1784 Multi_pxo_anim = NULL;
1787 // unload the palette for this screen
1788 multi_pxo_unload_palette();
1790 // destroy the UI_WINDOW
1791 Multi_pxo_window.destroy();
1793 // clear the channel list
1794 multi_pxo_clear_channels();
1796 // close the chat system
1797 multi_pxo_chat_free();
1800 multi_pxo_ban_close();
1803 // run normally (no popups)
1804 void multi_pxo_do_normal()
1807 int k = Multi_pxo_window.process();
1809 // if the animation isn't playing, start it up
1810 if((Multi_pxo_anim_instance == NULL) && (Multi_pxo_anim != NULL)){
1811 anim_play_struct aps;
1813 // fire up the animation
1814 anim_play_init(&aps, Multi_pxo_anim, MULTI_PXO_ANIM_X, MULTI_PXO_ANIM_Y);
1815 aps.screen_id = GS_STATE_PXO;
1816 aps.framerate_independent = 1;
1818 Multi_pxo_anim_instance = anim_play(&aps);
1821 // process any keypresses
1824 gamesnd_play_iface(SND_USER_SELECT);
1825 gameseq_post_event(GS_EVENT_MAIN_MENU);
1829 // check for button presses
1830 multi_pxo_check_buttons();
1832 // if we're not in a chatroom, disable and hide the chat input box
1834 Multi_pxo_chat_input.hide();
1835 Multi_pxo_chat_input.disable();
1837 Multi_pxo_chat_input.enable();
1838 Multi_pxo_chat_input.unhide();
1842 multi_pxo_blit_all();
1847 // verify version # now (only once per Freespace instance)
1848 if(Multi_pxo_must_verify_version){
1849 switch(multi_update_gobaby()){
1850 // everything is cool. Move along
1851 case MULTI_UPDATE_CONTINUE:
1852 Multi_pxo_must_verify_version = 0;
1855 // go back to the main menu
1856 case MULTI_UPDATE_MAIN_MENU:
1857 gameseq_post_event(GS_EVENT_MAIN_MENU);
1859 // unset these so we don't do anything else PXO related
1860 Multi_pxo_must_validate = 0;
1861 Multi_pxo_must_connect = 0;
1864 // freespace will be shutting down shortly
1865 case MULTI_UPDATE_SHUTTING_DOWN:
1870 // if we need to get tracker info for ourselves, do so
1871 if(Multi_pxo_must_validate){
1872 // initialize the master tracker API for Freespace
1873 multi_fs_tracker_init();
1875 // validate the current player with the master tracker (will create the pilot on the MT if necessary)
1876 validate_code = multi_fs_tracker_validate(0);
1877 if(validate_code != 1){
1878 // show an error popup if it failed (not cancelled by the user)
1879 if (validate_code == 0) {
1880 switch (popup(PF_USE_AFFIRMATIVE_ICON | PF_WEB_CURSOR_1 | PF_WEB_CURSOR_2, 3, POPUP_CANCEL,XSTR("&Create Acct",936), XSTR("&Verify Acct",937), XSTR("PXO Login not accepted. You may visit the Parallax Online website to create or verify your login. Or you may click Cancel to play without using the Parallax Online service. (You may switch back to Parallax Online from the Options Menu under the Multi tab.)",938))) {
1882 nprintf(("Network","PXO CANCEL\n"));
1884 // flip his "pxo" bit temporarily and push him to the join game screen
1885 Multi_options_g.pxo = 0;
1886 // Net_game_tcp_mode = NET_TCP;
1887 gameseq_post_event(GS_EVENT_MULTI_JOIN_GAME);
1891 nprintf(("Network","PXO CREATE\n"));
1892 // fire up the given URL
1893 multi_pxo_url(Multi_options_g.pxo_create_url);
1897 nprintf(("Network","PXO VERIFY\n"));
1898 // fire up the given URL
1899 multi_pxo_url(Multi_options_g.pxo_verify_url);
1904 // go back to the main hall
1905 gameseq_post_event(GS_EVENT_MAIN_MENU);
1907 Multi_pxo_must_connect = 0;
1908 Multi_pxo_must_validate = 0;
1910 // now we have to conenct to PXO
1912 Multi_pxo_must_connect = 1;
1913 Multi_pxo_must_validate = 0;
1917 // if we need to connect, do so now
1918 if(Multi_pxo_must_connect){
1919 // for now, just try once
1920 Multi_pxo_connected = multi_pxo_connect();
1922 // if we successfully connected, send a request for a list of channels on the server
1923 if(Multi_pxo_connected){
1924 multi_pxo_get_channels();
1927 multi_pxo_set_status_text(XSTR("Retrieving Public Channels",939));
1930 multi_pxo_set_status_text(XSTR("Failed to connect to Parallax Online",940));
1933 // no longer need to connect
1934 Multi_pxo_must_connect = 0;
1938 // blit everything on the "normal" screen
1939 void multi_pxo_blit_all()
1941 // draw the background, etc
1943 // GR_MAYBE_CLEAR_RES(Multi_pxo_bitmap);
1944 int bmap = Multi_pxo_bitmap;
1949 bm_get_info( bmap, &bmw, &bmh);
1950 if((bmw != gr_screen.max_w) || (bmh != gr_screen.max_h)){
1957 if(Multi_pxo_bitmap != -1){
1958 gr_set_bitmap(Multi_pxo_bitmap);
1961 Multi_pxo_window.draw();
1963 // display the channel list
1964 multi_pxo_blit_channels();
1966 // display the player list
1967 multi_pxo_blit_players();
1969 // blit the chat text
1970 multi_pxo_chat_blit();
1972 // blit the status text
1973 multi_pxo_blit_status_text();
1975 // blit and process the notification string
1976 multi_pxo_notify_blit();
1978 // any bitmap or info or whatever
1979 multi_pxo_ban_draw();
1981 // draw any motd stuff
1982 multi_pxo_motd_maybe_blit();
1984 // if we have a valid animation handle, play it
1985 if(Multi_pxo_anim_instance != NULL){
1986 anim_render_all(GS_STATE_PXO,flFrametime);
1990 // process common stuff
1991 void multi_pxo_process_common()
1993 // process the channel list (select, etc)
1994 multi_pxo_process_channels();
1996 // process the player list (select, etc)
1997 multi_pxo_process_players();
1999 // process chat controls
2000 multi_pxo_chat_process();
2002 // process http download details
2003 multi_pxo_ban_process();
2006 // get selected player information
2007 void multi_pxo_get_data(char *name)
2011 // handle being kicked
2012 void multi_pxo_handle_kick()
2014 // remove ourselves from the room
2015 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
2016 Multi_pxo_channel_current.num_users = -1;
2019 multi_pxo_chat_clear();
2021 // clear the old player list
2022 multi_pxo_clear_players();
2024 // add a notification string
2025 multi_pxo_notify_add(XSTR("You have been kicked",941));
2028 // handle being disconnected
2029 void multi_pxo_handle_disconnect()
2031 popup(PF_USE_AFFIRMATIVE_ICON,1,POPUP_OK,XSTR("You have been disconnected from the server",942));
2032 gameseq_post_event(GS_EVENT_MAIN_MENU);
2035 // return string2, which is the first substring of string 1 without a space
2036 // it is safe to pass the same pointer for both parameters
2037 void multi_pxo_strip_space(char *string1, char *string2, const int str2_len)
2042 // copy the original
2043 SDL_strlcpy(midway, string1, SDL_arraysize(midway));
2044 tok = strtok(midway," ");
2046 SDL_strlcpy(string2, tok, str2_len);
2048 SDL_strlcpy(string2, "", str2_len);
2052 // fire up the given URL
2053 void multi_pxo_url(char *url)
2055 if ( platform_open_url(url) ) {
2056 popup(PF_USE_AFFIRMATIVE_ICON | PF_TITLE_RED | PF_TITLE_BIG,1,POPUP_OK,XSTR("Warning\nCould not locate/launch default Internet Browser",943));
2060 // load/set the palette
2061 void multi_pxo_load_palette()
2064 //#ifndef HARDWARE_ONLY
2065 // palette_use_bm_palette(Multi_pxo_palette);
2069 // unload the palette
2070 void multi_pxo_unload_palette()
2072 // unload the palette if it exists
2073 if(Multi_pxo_palette != -1){
2074 bm_release(Multi_pxo_palette);
2075 Multi_pxo_palette = -1;
2079 // if we're currently on a private channel
2080 int multi_pxo_on_private_channel()
2082 // if we're connected to a channel with the "+" symbol on front
2083 if(ON_CHANNEL() && (Multi_pxo_channel_current.name[0] == '+')){
2087 // otherwise return falos
2091 // convert string 1 into string 2, substituting underscores for spaces
2092 void multi_pxo_underscore_nick(char *string1, char *string2, const int str2_len)
2094 char nick_temp[512];
2097 // don't do anything if we have bogus string
2098 if((string1 == NULL) || (string2 == NULL)){
2102 // copy the nickname
2103 SDL_strlcpy(nick_temp, string1, SDL_arraysize(nick_temp));
2105 // get the first token
2106 tok = strtok(nick_temp, " ");
2108 SDL_strlcpy(string2, tok, str2_len);
2110 // get the next token
2111 tok = strtok(NULL," ");
2114 SDL_strlcat(string2, "_", str2_len);
2115 SDL_strlcat(string2, tok, str2_len);
2118 tok = strtok(NULL," ");
2121 SDL_strlcpy(string2, string1, str2_len);
2125 // if the command is a potential "nick" command
2126 int multi_pxo_is_nick_command(char *msg)
2131 // get the first token in the message
2132 SDL_strlcpy(tmp, msg, SDL_arraysize(tmp));
2133 tok = strtok(tmp," ");
2135 // can't be a nick message
2139 return !SDL_strcasecmp(tok,NOX("/nick"));
2142 // check for button presses
2143 void multi_pxo_check_buttons()
2147 // go through all buttons
2148 for(idx=0;idx<MULTI_PXO_NUM_BUTTONS;idx++){
2149 if(Multi_pxo_buttons[gr_screen.res][idx].button.pressed()){
2150 multi_pxo_button_pressed(idx);
2156 // handle a button press
2157 void multi_pxo_button_pressed(int n)
2160 case MULTI_PXO_EXIT:
2161 gamesnd_play_iface(SND_USER_SELECT);
2162 gameseq_post_event(GS_EVENT_MAIN_MENU);
2165 case MULTI_PXO_CHAN_UP:
2166 multi_pxo_scroll_channels_up();
2169 case MULTI_PXO_CHAN_DOWN:
2170 multi_pxo_scroll_channels_down();
2173 case MULTI_PXO_TEXT_UP:
2174 multi_pxo_scroll_chat_up();
2177 case MULTI_PXO_TEXT_DOWN:
2178 multi_pxo_scroll_chat_down();
2181 case MULTI_PXO_PLIST_UP:
2182 multi_pxo_scroll_players_up();
2183 multi_pxo_chat_adjust_start();
2186 case MULTI_PXO_PLIST_DOWN:
2187 multi_pxo_scroll_players_down();
2188 multi_pxo_chat_adjust_start();
2191 case MULTI_PXO_JOIN:
2192 // if there are no channels to join, let the user know
2193 if((Multi_pxo_channel_count == 0) || (Multi_pxo_channels == NULL)){
2194 gamesnd_play_iface(SND_GENERAL_FAIL);
2195 multi_pxo_notify_add(XSTR("No channels!",944));
2199 // if we're not already trying to join, allow this
2200 if(!SWITCHING_CHANNELS() && (Multi_pxo_channel_select != NULL)){
2201 gamesnd_play_iface(SND_USER_SELECT);
2202 multi_pxo_join_channel(Multi_pxo_channel_select);
2204 multi_pxo_notify_add(XSTR("Already trying to join a channel!",945));
2205 gamesnd_play_iface(SND_GENERAL_FAIL);
2209 case MULTI_PXO_GAMES:
2210 // move to the join game screen as normally (temporary!)
2211 gameseq_post_event( GS_EVENT_MULTI_JOIN_GAME );
2214 case MULTI_PXO_JOIN_PRIV:
2215 // if we're not already trying to join, allow this
2216 if(!SWITCHING_CHANNELS()){
2217 gamesnd_play_iface(SND_USER_SELECT);
2219 // fire up the private join popup
2220 multi_pxo_priv_popup();
2222 multi_pxo_notify_add(XSTR("Already trying to join a channel!",945));
2223 gamesnd_play_iface(SND_GENERAL_FAIL);
2227 case MULTI_PXO_FIND:
2228 gamesnd_play_iface(SND_USER_SELECT);
2230 // fire up the find join popup
2231 multi_pxo_find_popup();
2234 case MULTI_PXO_HELP:
2235 gamesnd_play_iface(SND_USER_SELECT);
2236 gameseq_post_event(GS_EVENT_PXO_HELP);
2239 case MULTI_PXO_PINFO:
2242 // if we have a guy selected, try and get his info
2243 if(Multi_pxo_player_select != NULL){
2244 // if we successfully got info for this guy
2245 if(multi_pxo_pinfo_get(Multi_pxo_player_select->name)){
2247 multi_pxo_pinfo_show();
2249 // if we didn't get stats for this guy.
2251 SDL_snprintf(stats, SDL_arraysize(stats), XSTR("Could not get stats for %s\n(May not be a registered pilot)", 946), Multi_pxo_player_select->name);
2252 popup(PF_USE_AFFIRMATIVE_ICON,1,POPUP_OK,stats);
2255 gamesnd_play_iface(SND_GENERAL_FAIL);
2259 case MULTI_PXO_RANKINGS:
2260 // make sure he doesn't click it too many times
2261 if((Multi_pxo_ranking_last < 0.0f) || ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_ranking_last) > MULTI_PXO_RANK_TIME) ){
2262 gamesnd_play_iface(SND_USER_SELECT);
2265 multi_pxo_url(Multi_options_g.pxo_rank_url);
2267 // mark the time down
2268 Multi_pxo_ranking_last = f2fl(timer_get_fixed_seconds());
2270 gamesnd_play_iface(SND_GENERAL_FAIL);
2274 case MULTI_PXO_MOTD:
2275 // maybe fire up the pxo motd dialog
2276 multi_pxo_motd_dialog();
2282 // condition function for popup_do_with_condition for connected to Parallax Online
2283 int mpxo_failed = 0;
2284 int multi_pxo_connect_do()
2287 char id_string[255] = "";
2288 char ip_string[255] = "";
2290 // if we already tried and failed, sit around until the user presses cancel
2292 // try and connect to the server
2295 // build the tracker id string
2296 SDL_snprintf(id_string, SDL_arraysize(id_string), "%s %s", Multi_tracker_id_string, Player->callsign);
2298 // build the ip string
2299 SDL_snprintf(ip_string, SDL_arraysize(ip_string), "%s:%d", Multi_options_g.pxo_ip, PXO_CHAT_PORT);
2301 // connect to the server
2302 ret_code = ConnectToChatServer(ip_string, Multi_pxo_nick, id_string);
2304 // give some time to the pxo api.
2305 multi_pxo_api_process();
2308 // already connected, return success
2312 // failed to connect, return fail
2315 popup_change_text(XSTR("Failed to connect to Parallax Online!", 947));
2318 // connected, return success
2331 // popup loop which does an autojoin of a public channel. Returns when the autojoin process is complete
2332 int multi_pxo_autojoin_do()
2334 pxo_channel last_channel;
2336 // if we need to autojoin, do so now
2337 if(Multi_pxo_must_autojoin){
2338 Multi_pxo_must_autojoin = 0;
2340 // if we're supposed to be using a (valid) "last" channel, do so
2341 if(Multi_pxo_use_last_channel && strlen(Multi_pxo_channel_last)){
2343 memset(&last_channel, 0, sizeof(pxo_channel));
2344 last_channel.num_users = 0;
2345 SDL_strlcpy(last_channel.name, Multi_pxo_channel_last, SDL_arraysize(last_channel.name));
2348 multi_pxo_join_channel(&last_channel);
2350 nprintf(("Network","PXO : using last channel\n"));
2352 multi_pxo_autojoin();
2354 nprintf(("Network","PXO : using autojoin channel\n"));
2356 multi_pxo_get_channels();
2359 // give some time to the pxo api.
2360 multi_pxo_api_process();
2361 multi_pxo_process_common();
2363 // next value is not -1 when actually switching channels, so keep processing by returning 0.
2364 if ( SWITCHING_CHANNELS() ){
2368 // couldn't switch channel for some reason. bail out with -1
2369 if ( !ON_CHANNEL() ){
2377 // attempt to connect to Parallax Online, return success or fail
2378 int multi_pxo_connect()
2381 char join_fail_str[256];
2383 // intiialize chat api
2386 // set us to "must autojoin"
2387 Multi_pxo_must_autojoin = 1;
2389 // run the connect dialog/popup
2391 if(popup_till_condition(multi_pxo_connect_do, XSTR("&Cancel", 779), XSTR("Logging into Parallax Online",949)) == 10){
2394 // if we're going to use the "last" channel
2395 if(Multi_pxo_use_last_channel && strlen(Multi_pxo_channel_last)){
2396 SDL_strlcpy(join_str, XSTR("Joining last channel (",982), SDL_arraysize(join_str));
2397 SDL_strlcat(join_str, Multi_pxo_channel_last + 1, SDL_arraysize(join_str));
2398 SDL_strlcat(join_str, ")", SDL_arraysize(join_str));
2400 SDL_strlcpy(join_fail_str, XSTR("Unable to join last channel", 983), SDL_arraysize(join_fail_str));
2402 SDL_strlcpy(join_str, XSTR("Autojoining public channel", 984), SDL_arraysize(join_str));
2403 SDL_strlcpy(join_fail_str, XSTR("Unable to autojoin public channel", 985), SDL_arraysize(join_fail_str));
2406 // once connected, we should do an autojoin before allowing the guy to continue.
2407 rval = popup_till_condition( multi_pxo_autojoin_do, XSTR("&Cancel", 779), join_str );
2412 popup( PF_USE_AFFIRMATIVE_ICON, 1, XSTR("OK", 1492), join_fail_str);
2415 // otherwise disconnect just to be safe
2416 DisconnectFromChatServer();
2417 gameseq_post_event(GS_EVENT_MAIN_MENU);
2419 // did not successfully connect
2423 // run the networking functions for the PXO API
2424 void multi_pxo_api_process()
2429 pxo_channel *lookup;
2432 // give some time to psnet
2433 PSNET_TOP_LAYER_PROCESS();
2436 // give some time to the game tracker API
2439 // give some time to the user tracker API
2442 // get any incoming text
2448 // process the chat line
2449 multi_pxo_chat_process_incoming(p);
2453 // get any incoming channel list stuff
2454 p = GetChannelList();
2457 // nprintf(("Network","%s\n",p));
2458 multi_pxo_make_channels(p);
2461 // process any chat commands
2462 cmd = GetChatCommand();
2465 switch(cmd->command)
2467 case CC_USER_JOINING:
2468 // add a user, if he doesn't already exist
2469 if(multi_pxo_find_player(cmd->data) == NULL){
2470 multi_pxo_add_player(cmd->data);
2473 // increase the player count
2475 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2477 lookup->num_users++;
2482 case CC_USER_LEAVING:
2484 multi_pxo_del_player(cmd->data);
2486 // add a text message
2487 SDL_snprintf(msg_str, SDL_arraysize(msg_str), XSTR("*** %s has left", 950), cmd->data);
2488 multi_pxo_chat_process_incoming(msg_str);
2490 // decrease the player count
2492 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2494 lookup->num_users--;
2499 case CC_DISCONNECTED:
2500 multi_pxo_handle_disconnect();
2504 multi_pxo_handle_kick();
2507 case CC_NICKCHANGED:
2508 // process a nick change
2509 multi_pxo_process_nick_change(cmd->data);
2512 case CC_YOURCHANNEL:
2513 // copy the current channel info, and unset the switching status
2514 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
2515 Multi_pxo_channel_switch.num_users = -1;
2517 SetNewChatChannel(NULL);
2519 SDL_strlcpy(Multi_pxo_channel_current.name, cmd->data, SDL_arraysize(Multi_pxo_channel_current.name));
2521 // if we don't already have this guy on the list, add him
2522 pxo_channel *lookup;
2523 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2525 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2526 lookup = multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
2529 // set the user count to be 0
2531 lookup->num_users = 0;
2534 // set our "last" channel to be this one
2535 SDL_strlcpy(Multi_pxo_channel_last, Multi_pxo_channel_current.name, SDL_arraysize(Multi_pxo_channel_last));
2537 // refresh current channel server count
2538 multi_pxo_channel_refresh_current();
2540 // clear the chat area
2541 // multi_pxo_chat_clear();
2548 cmd = GetChatCommand();
2551 // handle any processing details if we're currently trying to join a channel
2552 multi_pxo_handle_channel_change();
2555 // process a "nick" change event
2556 void multi_pxo_process_nick_change(char *data)
2559 player_list *lookup;
2561 // get the new string
2562 from = strtok(data," ");
2563 to = strtok(NULL,"");
2564 if((from != NULL) && (to != NULL)){
2565 lookup = multi_pxo_find_player(from);
2567 SDL_strlcpy(lookup->name, to, SDL_arraysize(lookup->name));
2569 // if this is also my nick, change it
2570 if(!SDL_strcasecmp(Multi_pxo_nick,from)){
2571 SDL_strlcpy(Multi_pxo_nick, to, SDL_arraysize(Multi_pxo_nick));
2577 // autojoin an appropriate channel
2578 void multi_pxo_autojoin()
2582 memset(&sw,0,sizeof(pxo_channel));
2584 SDL_strlcpy(sw.name, MULTI_PXO_AUTOJOIN_CHANNEL, SDL_arraysize(sw.name));
2586 // if we found a valid room, attempt to join it
2587 multi_pxo_join_channel(&sw);
2590 // does the string match the "autojoin" prefic
2591 int multi_pxo_is_autojoin(char *name)
2593 // check to see if the name is long enough
2594 if(strlen(name) < strlen(MULTI_PXO_AUTOJOIN_PREFIX)){
2598 // check to see if the first n chars match
2599 return !SDL_strncasecmp(name,MULTI_PXO_AUTOJOIN_PREFIX,strlen(MULTI_PXO_AUTOJOIN_PREFIX));
2602 // called from the game tracker API - server count update for a channel
2603 void multi_pxo_channel_count_update(char *name,int count)
2605 pxo_channel *lookup;
2607 // lookup the channel name on the normal list
2609 lookup = multi_pxo_find_channel(name,Multi_pxo_channels);
2611 lookup->num_servers = (ushort)count;
2613 nprintf(("Network","PXO : updated channel %s server count to %d\n",name,count));
2617 // status bar stuff -----------------------------------------------
2619 // set the status text
2620 void multi_pxo_set_status_text(const char *txt)
2623 SDL_strlcpy(Multi_pxo_status_text, txt, SDL_arraysize(Multi_pxo_status_text));
2625 // make sure it fits properly
2626 gr_force_fit_string(Multi_pxo_status_text, 254, Multi_pxo_status_coords[gr_screen.res][2]);
2629 // blit the status text
2630 void multi_pxo_blit_status_text()
2634 // center and draw the text
2635 if(strlen(Multi_pxo_status_text)) {
2636 gr_set_color_fast(&Color_bright);
2637 gr_get_string_size(&w, NULL, Multi_pxo_status_text);
2638 gr_string(Multi_pxo_status_coords[gr_screen.res][0] + ((Multi_pxo_status_coords[gr_screen.res][2] - w)/2), Multi_pxo_status_coords[gr_screen.res][1], Multi_pxo_status_text);
2643 // channel related stuff -------------------------------------------
2645 // get a list of channels on the server
2646 void multi_pxo_get_channels()
2648 SendChatString(NOX("/list"));
2651 // clear the old channel list
2652 void multi_pxo_clear_channels()
2654 pxo_channel *moveup,*backup;
2656 // only clear a non-null list
2657 if(Multi_pxo_channels != NULL){
2659 moveup = Multi_pxo_channels;
2664 moveup = moveup->next;
2666 // free the struct itself
2669 } while(moveup != Multi_pxo_channels);
2670 Multi_pxo_channels = NULL;
2673 // head of the list of available channels
2674 Multi_pxo_channels = NULL;
2675 Multi_pxo_channel_count = 0;
2677 // item we're going to start displaying at
2678 Multi_pxo_channel_start = NULL;
2679 Multi_pxo_channel_start_index = -1;
2681 // items we've currently got selected
2682 Multi_pxo_channel_select = NULL;
2686 // parse the input string and make a list of new channels
2687 void multi_pxo_make_channels(char *chan_str)
2689 char *name_tok,*user_tok,*desc_tok;
2691 pxo_channel *lookup;
2694 nprintf(("Network","Making some channels!\n"));
2696 // clear the channel list
2697 // multi_pxo_clear_channels();
2699 // set the last get time
2700 Multi_pxo_channel_last_refresh = f2fl(timer_get_fixed_seconds());
2702 name_tok = strtok(chan_str," ");
2703 if(name_tok == NULL){
2708 // parse the user count token
2709 user_tok = strtok(NULL," ");
2711 // parse the channel description token
2712 desc_tok = strtok(NULL,"$");
2714 // something invalid in the data, return here.....
2715 if((name_tok == NULL) || (user_tok == NULL) || (desc_tok == NULL)){
2719 // get the # of users
2720 num_users = (ubyte)atoi(user_tok);
2722 // if the # of users is > 0, or its not an autojoin, place it on the display list
2723 if((num_users > 0) || !multi_pxo_is_autojoin(name_tok)){
2724 // see if it exists already, and if so, just update the user count
2725 lookup = multi_pxo_find_channel(name_tok,Multi_pxo_channels);
2728 lookup->num_users = (short)num_users;
2732 res = multi_pxo_add_channel(name_tok,&Multi_pxo_channels);
2734 //Multi_pxo_channel_count++;
2735 res->num_users = (short)num_users;
2736 SDL_strlcpy(res->desc, desc_tok, SDL_arraysize(res->desc));
2741 // get the next name token
2742 name_tok = strtok(NULL," ");
2743 } while(name_tok != NULL);
2745 // if we need to autojoin, do so now
2746 //if(Multi_pxo_must_autojoin){
2747 // Multi_pxo_must_autojoin = 0;
2749 // multi_pxo_autojoin();
2753 multi_pxo_set_status_text(XSTR("Connected to Parallax Online",951));
2755 // if we haven't refreshed server counts yet, do it now
2756 if(Multi_pxo_channel_server_refresh < 0.0f){
2757 multi_pxo_channel_refresh_servers();
2760 // if we don't already have this guy on the list, add him
2762 pxo_channel *lookup;
2763 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2765 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2766 multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
2771 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2772 pxo_channel *multi_pxo_add_channel(char *name,pxo_channel **list)
2774 pxo_channel *new_channel;
2776 // try and allocate a new pxo_channel struct
2777 new_channel = (pxo_channel *)malloc(sizeof(pxo_channel));
2778 if ( new_channel == NULL ) {
2779 nprintf(("Network", "Cannot allocate space for new pxo_channel structure\n"));
2782 memset(new_channel,0,sizeof(pxo_channel));
2783 // try and allocate a string for the channel name
2784 SDL_strlcpy(new_channel->name, name, SDL_arraysize(new_channel->name));
2786 // insert it on the list
2787 if ( *list != NULL ) {
2788 new_channel->next = (*list)->next;
2789 new_channel->next->prev = new_channel;
2790 (*list)->next = new_channel;
2791 new_channel->prev = *list;
2793 *list = new_channel;
2794 (*list)->next = (*list)->prev = *list;
2797 Multi_pxo_channel_count++;
2801 // lookup a channel with the specified name
2802 pxo_channel *multi_pxo_find_channel(char *name,pxo_channel *list)
2804 pxo_channel *moveup;
2806 // look the sucker up
2812 if(!SDL_strcasecmp(name,moveup->name)){
2816 moveup = moveup->next;
2817 } while((moveup != list) && (moveup != NULL));
2822 // process the channel list (select, etc)
2823 void multi_pxo_process_channels()
2828 // if we don't have a start item, but the list is non-null
2829 if((Multi_pxo_channel_start == NULL) && (Multi_pxo_channels != NULL)){
2830 Multi_pxo_channel_start = Multi_pxo_channels;
2831 Multi_pxo_channel_start_index = 0;
2834 // if we don't have a selected item, but the list is non-null
2835 if((Multi_pxo_channel_select == NULL) && (Multi_pxo_channels != NULL)){
2836 Multi_pxo_channel_select = Multi_pxo_channels;
2839 multi_pxo_set_status_text(Multi_pxo_channel_select->desc);
2842 // if the "switch" delay timestamp is set, see if it has expired
2843 if((Multi_pxo_switch_delay != -1) && timestamp_elapsed(Multi_pxo_switch_delay)){
2844 Multi_pxo_switch_delay = -1;
2847 // see if we have a mouse click on the channel region
2848 if(Multi_pxo_channel_button.pressed()){
2849 Multi_pxo_channel_button.get_mouse_pos(NULL,&my);
2851 // index from the top
2852 item_index = my / 10;
2854 // select the item if possible
2855 if((item_index + Multi_pxo_channel_start_index) < Multi_pxo_channel_count){
2856 Multi_pxo_channel_select = Multi_pxo_channel_start;
2857 for(idx=0;idx<item_index;idx++){
2858 Multi_pxo_channel_select = Multi_pxo_channel_select->next;
2862 multi_pxo_set_status_text(Multi_pxo_channel_select->desc);
2866 // last refresh time
2867 if((Multi_pxo_channel_last_refresh > 0.0f) && ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_channel_last_refresh) > CHANNEL_REFRESH_TIME) ){
2869 multi_pxo_set_status_text(XSTR("Refreshing Public Channel List",952));
2871 // get a list of channels on the server (clear any old list as well)
2872 multi_pxo_get_channels();
2875 Multi_pxo_channel_last_refresh = -1.0f;
2877 nprintf(("Network","Refreshing channels\n"));
2880 // if we haven't updated our server channel counts in a while, do so again
2881 // last refresh time
2882 if((Multi_pxo_channel_server_refresh > 0.0f) && ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_channel_server_refresh) > CHANNEL_SERVER_REFRESH_TIME) ){
2883 // refresh server counts
2884 // multi_pxo_set_status_text("Refreshing Public Channel Server Counts");
2886 // do it _NOW_ I"M RIGHT HERE KILL ME WHAT ARE YOU WAITING FOR DO IT KILL ME DO IT NOW!
2887 multi_pxo_channel_refresh_servers();
2891 // send a request to refresh our channel server counts
2892 void multi_pxo_channel_refresh_servers()
2894 pxo_channel *lookup;
2895 filter_game_list_struct filter;
2897 // traverse the list of existing channels we know about and query the game tracker about them
2898 lookup = Multi_pxo_channels;
2903 if(strlen(lookup->name)){
2905 memset(&filter,0,sizeof(filter_game_list_struct));
2906 SDL_strlcpy(filter.channel, lookup->name, SDL_arraysize(filter.channel));
2909 RequestGameCountWithFilter(&filter);
2913 lookup = lookup->next;
2914 } while((lookup != NULL) && (lookup != Multi_pxo_channels));
2917 Multi_pxo_channel_server_refresh = f2fl(timer_get_fixed_seconds());
2920 // refresh current channel server count
2921 void multi_pxo_channel_refresh_current()
2923 // send a request for a server count on this channel
2924 if(strlen(Multi_pxo_channel_current.name)){
2926 filter_game_list_struct filter;
2927 memset(&filter,0,sizeof(filter_game_list_struct));
2928 SDL_strlcpy(filter.channel, Multi_pxo_channel_current.name, SDL_arraysize(filter.channel));
2931 RequestGameCountWithFilter(&filter);
2935 // display the channel list
2936 void multi_pxo_blit_channels()
2938 pxo_channel *moveup;
2939 char chan_name[255];
2940 char chan_users[15];
2941 char chan_servers[15];
2942 int user_w,server_w;
2943 int disp_count,y_start;
2945 // blit as many channels as we can
2947 y_start = Multi_pxo_chan_coords[gr_screen.res][1];
2948 moveup = Multi_pxo_channel_start;
2953 // if this is the currently selected item, highlight it
2954 if(moveup == Multi_pxo_channel_select){
2955 gr_set_color_fast(&Color_bright);
2957 // otherwise draw it normally
2959 gr_set_color_fast(&Color_normal);
2962 // get the # of users on the channel
2963 SDL_snprintf(chan_users, SDL_arraysize(chan_users), "%d", moveup->num_users);
2965 // get the width of the user count string
2966 gr_get_string_size(&user_w, NULL, chan_users);
2968 // get the # of servers on the channel
2969 SDL_snprintf(chan_servers, SDL_arraysize(chan_servers), "%d", moveup->num_servers);
2971 // get the width of the user count string
2972 gr_get_string_size(&server_w, NULL, chan_servers);
2974 // make sure the name fits
2975 SDL_assert(moveup->name);
2976 SDL_strlcpy(chan_name, moveup->name, SDL_arraysize(chan_name));
2977 gr_force_fit_string(chan_name, 254, Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_PLAYERS_COLUMN]);
2980 gr_string(Multi_pxo_chan_coords[gr_screen.res][0], y_start, chan_name + 1);
2981 gr_string(Multi_pxo_chan_coords[gr_screen.res][0] + Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_PLAYERS_COLUMN], y_start, chan_users);
2982 gr_set_color_fast(&Color_bright);
2983 gr_string(Multi_pxo_chan_coords[gr_screen.res][0] + Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_GAMES_COLUMN], y_start, chan_servers);
2985 // increment the displayed count
2990 moveup = moveup->next;
2991 } while((moveup != Multi_pxo_channels) && (disp_count < Multi_pxo_max_chan_display[gr_screen.res]));
2994 // scroll channel list up
2995 void multi_pxo_scroll_channels_up()
2997 // if we're already at the head of the list, do nothing
2998 if((Multi_pxo_channel_start == NULL) || (Multi_pxo_channel_start == Multi_pxo_channels)){
2999 gamesnd_play_iface(SND_GENERAL_FAIL);
3003 // otherwise move up one
3004 Multi_pxo_channel_start = Multi_pxo_channel_start->prev;
3005 Multi_pxo_channel_start_index--;
3006 gamesnd_play_iface(SND_USER_SELECT);
3009 // scroll channel list down
3010 void multi_pxo_scroll_channels_down()
3012 // if we're already at the tail of the list, do nothing
3013 if((Multi_pxo_channel_start == NULL) || (Multi_pxo_channel_start->next == Multi_pxo_channels)){
3014 gamesnd_play_iface(SND_GENERAL_FAIL);
3018 // if we can't scroll further without going past the end of the viewable list, don't
3019 if((Multi_pxo_channel_start_index + Multi_pxo_max_chan_display[gr_screen.res]) >= Multi_pxo_channel_count){
3020 gamesnd_play_iface(SND_GENERAL_FAIL);
3024 // otherwise move down one
3025 Multi_pxo_channel_start = Multi_pxo_channel_start->next;
3026 Multi_pxo_channel_start_index++;
3027 gamesnd_play_iface(SND_USER_SELECT);
3030 // attempt to join a channel
3031 void multi_pxo_join_channel(pxo_channel *chan)
3033 char switch_msg[256];
3035 // if we're already on this channel, do nothing
3036 if(ON_CHANNEL() && !SDL_strcasecmp(chan->name,Multi_pxo_channel_current.name)){
3040 // if we're already trying to join a channel, do nothing
3041 if(SWITCHING_CHANNELS()){
3045 // try and join the channel
3046 switch(SetNewChatChannel(chan->name)){
3052 // decrement the count of our current channel
3053 pxo_channel *lookup;
3054 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
3056 lookup->num_users--;
3059 // set our current channel as none
3060 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
3061 Multi_pxo_channel_current.num_users = -1;
3063 multi_pxo_set_status_text(XSTR("Switching channels",953));
3066 memcpy(&Multi_pxo_channel_switch,chan,sizeof(pxo_channel));
3068 // clear the player list
3069 multi_pxo_clear_players();
3071 // display a line of text indicating that we're switching channels
3072 if(strlen(Multi_pxo_channel_switch.name) > 1){
3073 SDL_snprintf(switch_msg, SDL_arraysize(switch_msg), "[Switching to channel %s]", Multi_pxo_channel_switch.name + 1);
3075 SDL_snprintf(switch_msg, SDL_arraysize(switch_msg), "[Switching to channel %s]", Multi_pxo_channel_switch.name);
3077 multi_pxo_chat_process_incoming(switch_msg, CHAT_MODE_CHANNEL_SWITCH);
3085 // handle any processing details if we're currently trying to join a channel
3086 void multi_pxo_handle_channel_change()
3088 // if we're not switching channels, do nothing
3089 if(!SWITCHING_CHANNELS()){
3093 // if we are, check the status
3094 switch(SetNewChatChannel(NULL)){
3097 // unset our switching struct
3098 memset(&Multi_pxo_channel_switch,0,sizeof(pxo_channel));
3099 Multi_pxo_channel_switch.num_users = -1;
3102 multi_pxo_set_status_text(XSTR("No channel (error while switching)",954));
3109 // successfully changed
3111 // copy the current channel info, and unset the switching status
3112 memcpy(&Multi_pxo_channel_current,&Multi_pxo_channel_switch,sizeof(pxo_channel));
3113 Multi_pxo_channel_switch.num_users = -1;
3115 // set our "last" channel
3116 SDL_strlcpy(Multi_pxo_channel_last, Multi_pxo_channel_current.name, SDL_arraysize(Multi_pxo_channel_last));
3119 multi_pxo_set_status_text(XSTR("Connected to Parallax Online",951));
3121 // if we don't already have this guy on the list, add him
3122 pxo_channel *lookup;
3123 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
3125 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
3126 lookup = multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
3129 // set the user count to be 1 (just me)
3131 lookup->num_users = 1;
3134 // clear the chat area
3135 // multi_pxo_chat_clear();
3137 // set the "switch" delay timestamp
3138 Multi_pxo_switch_delay = timestamp(MULTI_PXO_SWITCH_DELAY_TIME);
3140 // refresh current channel server count
3141 multi_pxo_channel_refresh_current();
3147 // player related stuff -------------------------------------------
3149 // clear the old player list
3150 void multi_pxo_clear_players()
3152 player_list *moveup,*backup;
3154 // if the list is null, don't free it up
3155 if(Multi_pxo_players != NULL){
3157 moveup = Multi_pxo_players;
3162 moveup = moveup->next;
3164 // free the struct itself
3167 } while(moveup != Multi_pxo_players);
3168 Multi_pxo_players = NULL;
3172 Multi_pxo_player_start = NULL;
3173 // Multi_pxo_player_start_index = -1;
3174 Multi_pxo_player_select = NULL;
3177 // Multi_pxo_player_slider.set_numberItems(0);
3179 // add a bunch of bogus players
3182 for(int idx=0;idx<30;idx++){
3183 sprintf(str,"player%d",idx);
3184 multi_pxo_add_player(str);
3189 // create a new player with the given name and place it on the player list, return a pointer or NULL on fail
3190 player_list *multi_pxo_add_player(char *name)
3192 player_list *new_player;
3194 // try and allocate a new player_list struct
3195 new_player = (player_list *)malloc(sizeof(player_list));
3196 if ( new_player == NULL ) {
3197 nprintf(("Network", "Cannot allocate space for new player_list structure\n"));
3200 // try and allocate a string for the channel name
3201 SDL_strlcpy(new_player->name, name, SDL_arraysize(new_player->name));
3203 // insert it on the list
3204 if ( Multi_pxo_players != NULL ) {
3205 new_player->next = Multi_pxo_players->next;
3206 new_player->next->prev = new_player;
3207 Multi_pxo_players->next = new_player;
3208 new_player->prev = Multi_pxo_players;
3210 Multi_pxo_players = new_player;
3211 Multi_pxo_players->next = Multi_pxo_players->prev = Multi_pxo_players;
3214 // increment the start position
3215 if(Multi_pxo_player_start != NULL){
3216 // Multi_pxo_player_start_index++;
3220 Multi_pxo_player_count++;
3222 // update the count on the slider
3223 // Multi_pxo_player_slider.set_numberItems(Multi_pxo_player_count);
3228 // remove a player with the given name
3229 void multi_pxo_del_player(char *name)
3231 player_list *lookup;
3233 // try and find this guy
3234 lookup = Multi_pxo_players;
3239 // if we found a match, delete it
3240 if(!SDL_strcasecmp(name,lookup->name)){
3241 // if this is the only item on the list, free stuff up
3242 if(lookup->next == lookup){
3243 SDL_assert(lookup == Multi_pxo_players);
3245 Multi_pxo_players = NULL;
3246 multi_pxo_clear_players();
3248 // otherwise, just delete it
3250 lookup->next->prev = lookup->prev;
3251 lookup->prev->next = lookup->next;
3253 // if this was our selected item, unselect it
3254 if((lookup == Multi_pxo_player_select) && (Multi_pxo_player_select != NULL)){
3255 Multi_pxo_player_select = Multi_pxo_player_select->next;
3258 // if this was our point to start viewing from, select another
3259 if(lookup == Multi_pxo_player_start){
3260 // if this is the head of the list, move up one
3261 if(Multi_pxo_players == lookup){
3262 Multi_pxo_player_start = Multi_pxo_player_start->next;
3263 // Multi_pxo_player_start_index = 0;
3265 // otherwise move back
3267 Multi_pxo_player_start = Multi_pxo_player_start->prev;
3268 // Multi_pxo_player_start_index++;
3272 // if this is the head of the list, move it up
3273 if(lookup == Multi_pxo_players){
3274 Multi_pxo_players = Multi_pxo_players->next;
3278 lookup->next = NULL;
3279 lookup->prev = NULL;
3284 Multi_pxo_player_count--;
3285 SDL_assert(Multi_pxo_player_count >= 0);
3287 // update the count on the slider
3288 // Multi_pxo_player_slider.set_numberItems(Multi_pxo_player_count);
3289 // Multi_pxo_player_slider.force_currentItem(Multi_pxo_player_start_index);
3296 lookup = lookup->next;
3297 } while((lookup != NULL) && (lookup != Multi_pxo_players));
3300 // try and find a player with the given name, return a pointer to his entry (or NULL)
3301 player_list *multi_pxo_find_player(char *name)
3303 player_list *lookup;
3305 // look through all players
3306 lookup = Multi_pxo_players;
3311 if(!SDL_strcasecmp(name,lookup->name)){
3315 lookup = lookup->next;
3316 } while((lookup != NULL) && (lookup != Multi_pxo_players));
3322 // process the player list (select, etc)
3323 void multi_pxo_process_players()
3326 player_list *lookup;
3328 // if we don't have a start item, but the list is non-null
3329 if((Multi_pxo_player_start == NULL) && (Multi_pxo_players != NULL)){
3330 Multi_pxo_player_start = Multi_pxo_players;
3331 // Multi_pxo_player_start_index = 0;
3333 // update the slider
3334 // Multi_pxo_player_slider.set_currentItem(Multi_pxo_player_start_index);
3337 // if we don't have a selected item, but the list is non-null
3338 if((Multi_pxo_player_select == NULL) && (Multi_pxo_players != NULL)){
3339 Multi_pxo_player_select = Multi_pxo_players;
3342 // see if we have a mouse click on the channel region
3343 if(Multi_pxo_player_button.pressed()){
3344 Multi_pxo_player_button.get_mouse_pos(NULL,&my);
3346 // index from the top
3347 item_index = my / 10;
3349 // select the item if possible
3350 lookup = Multi_pxo_player_start;
3355 if(item_index == 0){
3356 Multi_pxo_player_select = Multi_pxo_player_start;
3360 // move to the next item
3361 lookup = lookup->next;
3364 // if this item is our guy
3365 if((item_index == 0) && (lookup != Multi_pxo_players)){
3366 Multi_pxo_player_select = lookup;
3369 } while((lookup != Multi_pxo_players) && (item_index > 0));
3373 // display the player list
3374 void multi_pxo_blit_players()
3376 player_list *moveup;
3377 char player_name[255];
3378 int disp_count,y_start;
3380 // blit as many channels as we can
3382 y_start = Multi_pxo_player_coords[gr_screen.res][1];
3383 moveup = Multi_pxo_player_start;
3388 // if this is the currently selected item, highlight it
3389 if(moveup == Multi_pxo_player_select){
3390 gr_set_color_fast(&Color_bright);
3392 // otherwise draw it normally
3394 gr_set_color_fast(&Color_normal);
3397 // make sure the string fits
3398 SDL_strlcpy(player_name, moveup->name, SDL_arraysize(player_name));
3399 gr_force_fit_string(player_name, 254, Multi_pxo_player_coords[gr_screen.res][2]);
3402 gr_string(Multi_pxo_player_coords[gr_screen.res][0], y_start, player_name);
3404 // increment the displayed count
3409 moveup = moveup->next;
3410 } while((moveup != Multi_pxo_players) && (disp_count < Multi_pxo_max_player_display[gr_screen.res]));
3413 // scroll player list up
3414 void multi_pxo_scroll_players_up()
3416 // if we're already at the head of the list, do nothing
3417 if((Multi_pxo_player_start == NULL) || (Multi_pxo_player_start == Multi_pxo_players)){
3418 gamesnd_play_iface(SND_GENERAL_FAIL);
3422 // otherwise move up one
3423 Multi_pxo_player_start = Multi_pxo_player_start->prev;
3424 // Multi_pxo_player_start_index--;
3425 // SDL_assert(Multi_pxo_player_start_index >= 0);
3427 gamesnd_play_iface(SND_USER_SELECT);
3430 // scroll player list down
3431 void multi_pxo_scroll_players_down()
3433 player_list *lookup;
3436 // see if its okay to scroll down
3437 lookup = Multi_pxo_player_start;
3438 if(lookup == NULL ){
3439 gamesnd_play_iface(SND_GENERAL_FAIL);
3443 while(lookup->next != Multi_pxo_players){
3444 lookup = lookup->next;
3448 // if we can move down
3449 if(count >= Multi_pxo_max_player_display[gr_screen.res]){
3450 Multi_pxo_player_start = Multi_pxo_player_start->next;
3452 // Multi_pxo_player_start_index++;
3454 gamesnd_play_iface(SND_USER_SELECT);
3456 gamesnd_play_iface(SND_GENERAL_FAIL);
3461 // chat text stuff -----------------------------------------
3463 // initialize and create the chat text linked list
3464 void multi_pxo_chat_init()
3467 chat_line *new_line;
3470 Multi_pxo_chat = NULL;
3471 Multi_pxo_chat_add = NULL;
3472 Multi_pxo_chat_start = NULL;
3473 Multi_pxo_chat_start_index = -1;
3475 // create the lines in a non-circular doubly linked list
3476 for(idx=0;idx<MAX_CHAT_LINES;idx++){
3477 new_line = (chat_line*)malloc(sizeof(chat_line));
3479 // clear the line out
3480 SDL_assert(new_line != NULL);
3481 if(new_line == NULL){
3484 memset(new_line,0,sizeof(chat_line));
3485 new_line->prev = NULL;
3486 new_line->next = NULL;
3488 // insert it into the (empty) list
3489 if(Multi_pxo_chat == NULL){
3490 Multi_pxo_chat = new_line;
3492 // insert it onto the (non-empty) list
3494 Multi_pxo_chat->prev = new_line;
3495 new_line->next = Multi_pxo_chat;
3496 Multi_pxo_chat = new_line;
3500 // start adding chat lines at the beginning of the list
3501 Multi_pxo_chat_add = Multi_pxo_chat;
3504 // free up all chat list stuff
3505 void multi_pxo_chat_free()
3507 chat_line *moveup, *backup;
3509 // free all items up
3510 moveup = Multi_pxo_chat;
3511 while(moveup != NULL){
3513 moveup = moveup->next;
3519 Multi_pxo_chat = NULL;
3520 Multi_pxo_chat_add = NULL;
3521 Multi_pxo_chat_start = NULL;
3522 Multi_pxo_chat_start_index = -1;
3523 Multi_pxo_chat_count = 0;
3525 Multi_pxo_chat_slider.set_numberItems(0);
3529 // clear all lines of chat text in the chat area
3530 void multi_pxo_chat_clear()
3534 // clear the text in all the lines
3535 moveup = Multi_pxo_chat;
3536 while(moveup != NULL){
3537 SDL_zero(moveup->text);
3538 moveup = moveup->next;
3541 // how many chat lines we have
3542 Multi_pxo_chat_count = 0;
3544 // start adding chat lines at the beginning of the list
3545 Multi_pxo_chat_add = Multi_pxo_chat;
3548 // add a line of text
3549 void multi_pxo_chat_add_line(char *txt, int mode)
3554 SDL_assert(Multi_pxo_chat_add != NULL);
3555 SDL_strlcpy(Multi_pxo_chat_add->text, txt, SDL_arraysize(Multi_pxo_chat_add->text));
3556 Multi_pxo_chat_add->mode = mode;
3558 // if we're at the end of the list, move the front item down
3559 if(Multi_pxo_chat_add->next == NULL) {
3560 // store the new "head" of the list
3561 temp = Multi_pxo_chat->next;
3563 // move the current head to the end of the list
3564 Multi_pxo_chat_add->next = Multi_pxo_chat;
3566 Multi_pxo_chat->prev = Multi_pxo_chat_add;
3567 Multi_pxo_chat->next = NULL;
3569 // reset the head of the list
3570 Multi_pxo_chat = temp;
3572 // set the new add line
3573 Multi_pxo_chat_add = Multi_pxo_chat_add->next;
3574 SDL_zero(Multi_pxo_chat_add->text);
3575 Multi_pxo_chat_add->mode = CHAT_MODE_NORMAL;
3577 // if we're not at the end of the list, just move up by one
3579 // set the new add line
3580 Multi_pxo_chat_add = Multi_pxo_chat_add->next;
3583 // if we've reached max chat lines, don't increment
3584 if(Multi_pxo_chat_count < MAX_CHAT_LINES) {
3585 Multi_pxo_chat_count++;
3590 Multi_pxo_chat_slider.set_numberItems(Multi_pxo_chat_count > Multi_pxo_max_chat_display[gr_screen.res] ? Multi_pxo_chat_count - Multi_pxo_max_chat_display[gr_screen.res] : 0, 0); // the 0 means don't reset
3593 // force the position, in case we arent at the bottom of the list
3596 // move to the bottom of the chat area
3599 multi_pxo_goto_bottom();
3602 // if we have more than the # of lines displayable
3603 if(Multi_pxo_chat_count >= MULTI_PXO_MAX_CHAT_DISPLAY){
3605 multi_pxo_goto_bottom();
3608 multi_pxo_goto_bottom();
3611 // process an incoming line of text
3612 void multi_pxo_chat_process_incoming(const char *txt,int mode)
3614 char msg_total[512],line[512];
3617 char *p_str[20]; // the initial line (unindented)
3618 const char *priv_ptr = NULL;
3620 // filter out "has left" channel messages, when switching channels
3621 if((SWITCHING_CHANNELS() || ((Multi_pxo_switch_delay != -1) && !timestamp_elapsed(Multi_pxo_switch_delay))) &&
3622 multi_pxo_chat_is_left_message(txt)){
3626 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
3627 priv_ptr = multi_pxo_chat_is_private(txt);
3628 if(priv_ptr != NULL){
3629 SDL_strlcpy(msg_total, priv_ptr, SDL_arraysize(msg_total));
3631 SDL_strlcpy(msg_total, txt, SDL_arraysize(msg_total));
3634 // determine what mode to display this text in
3636 // if this is private chat
3637 if(priv_ptr != NULL){
3638 mode = CHAT_MODE_PRIVATE;
3642 // if this is a server message
3643 if(multi_pxo_is_server_text(txt)){
3644 mode = CHAT_MODE_SERVER;
3646 // if this is a MOTD
3647 else if(multi_pxo_is_motd_text(txt)){
3650 SDL_strlcpy(msg_total, txt + strlen(PXO_CHAT_MOTD_PREFIX), SDL_arraysize(msg_total));
3652 mode = CHAT_MODE_MOTD;
3655 multi_pxo_motd_add_text(txt);
3659 // if this is the end of motd text
3660 else if(multi_pxo_is_end_of_motd_text(txt)){
3662 multi_pxo_set_end_of_motd();
3668 // split the text up into as many lines as necessary
3669 n_lines = split_str(msg_total, Multi_pxo_chat_coords[gr_screen.res][2] - 5, n_chars, p_str, 3);
3670 SDL_assert((n_lines != -1) && (n_lines <= 20));
3671 if((n_lines < 0) || (n_lines > 20)) {
3675 // if the string fits on one line
3677 multi_pxo_chat_add_line(msg_total,mode);
3679 // don't pad with extra spaces if its from the server
3681 if(mode != CHAT_MODE_SERVER){
3682 multi_pxo_chat_add_line("",CHAT_MODE_NORMAL);
3686 // if the string was split into multiple lines
3688 // add the first line
3689 memcpy(line,p_str[0],n_chars[0]);
3690 line[n_chars[0]] = '\0';
3691 multi_pxo_chat_add_line(line,mode);
3693 // copy the rest of the lines
3694 for(idx=1; idx<n_lines; idx++){
3695 memcpy(line,p_str[idx],n_chars[idx]);
3696 line[n_chars[idx]] = '\0';
3698 // unless the current mode is server or "switching channels", make all these CHAT_MODE_CARRY
3699 if((mode != CHAT_MODE_SERVER) && (mode != CHAT_MODE_CHANNEL_SWITCH)){
3700 mode = CHAT_MODE_CARRY;
3702 multi_pxo_chat_add_line(line, mode);
3707 // blit the chat text
3708 void multi_pxo_chat_blit()
3711 int disp_count,token_width;
3717 // blit the title line
3719 if(strlen(Multi_pxo_channel_current.name) > 1){
3720 SDL_snprintf(title, SDL_arraysize(title), XSTR("%s on %s", 955), Multi_pxo_nick, Multi_pxo_channel_current.name+1); // [[ <who> on <channel> ]]
3722 SDL_snprintf(title, SDL_arraysize(title), XSTR("%s on %s", 955), Multi_pxo_nick, Multi_pxo_channel_current.name); // [[ <who> on <channel> ]]
3725 SDL_strlcpy(title, XSTR("Parallax Online - No Channel", 956), SDL_arraysize(title));
3727 gr_force_fit_string(title, 254, Multi_pxo_chat_coords[gr_screen.res][2] - 10);
3728 gr_get_string_size(&token_width,NULL,title);
3729 gr_set_color_fast(&Color_normal);
3730 gr_string(Multi_pxo_chat_coords[gr_screen.res][0] + ((Multi_pxo_chat_coords[gr_screen.res][2] - token_width)/2), Multi_pxo_chat_title_y[gr_screen.res], title);
3732 // blit all active lines of text
3733 moveup = Multi_pxo_chat_start;
3735 y_start = Multi_pxo_chat_coords[gr_screen.res][1];
3736 while((moveup != NULL) && (moveup != Multi_pxo_chat_add) && (disp_count < (Multi_pxo_max_chat_display[gr_screen.res]))){
3737 switch(moveup->mode){
3738 // if this is text from the server, display it all "bright"
3739 case CHAT_MODE_SERVER:
3740 gr_set_color_fast(&Color_bright);
3741 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3744 // if this is motd, display it all "bright"
3745 case CHAT_MODE_MOTD:
3746 gr_set_color_fast(&Color_bright_white);
3747 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3750 // normal mode, just highlight the server
3751 case CHAT_MODE_PRIVATE:
3752 case CHAT_MODE_NORMAL:
3753 SDL_strlcpy(piece, moveup->text, SDL_arraysize(piece));
3754 tok = strtok(piece," ");
3756 // get the width of just the first "piece"
3757 gr_get_string_size(&token_width, NULL, tok);
3760 gr_set_color_fast(&Color_bright);
3761 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, tok);
3763 // draw the rest of the string normally
3764 tok = strtok(NULL,"");
3766 gr_set_color_fast(&Color_normal);
3767 gr_string(Multi_pxo_chat_coords[gr_screen.res][0] + token_width + 6, y_start, tok);
3772 // carry mode, display with no highlight
3773 case CHAT_MODE_CARRY:
3774 gr_set_color_fast(&Color_normal);
3775 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3778 // "switching channels mode", display it bright
3779 case CHAT_MODE_CHANNEL_SWITCH:
3780 gr_set_color_fast(&Color_bright);
3781 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3786 moveup = moveup->next;
3791 if ((moveup != Multi_pxo_chat_add) && (moveup != NULL)) {
3792 Can_scroll_down = 1;
3794 Can_scroll_down = 0;
3798 // scroll to the very bottom of the chat area
3799 void multi_pxo_goto_bottom()
3804 if (Multi_pxo_chat == NULL) {
3808 // if we have less than the displayable amount of lines, do nothing
3809 if(Multi_pxo_chat_count <= Multi_pxo_max_chat_display[gr_screen.res]){
3810 Multi_pxo_chat_start = Multi_pxo_chat;
3813 // nothing to do for the slider
3814 Multi_pxo_chat_slider.set_numberItems(0);
3819 if (!Can_scroll_down)
3821 // otherwise move back the right # of items
3822 backup = Multi_pxo_chat_add;
3823 for(idx=0; idx<Multi_pxo_max_chat_display[gr_screen.res]; idx++){
3824 SDL_assert(backup->prev != NULL);
3825 backup = backup->prev;
3828 Multi_pxo_chat_start = backup;
3830 // fixup the start index
3831 multi_pxo_chat_adjust_start();
3835 // scroll the text up
3836 void multi_pxo_scroll_chat_up()
3838 // if we're already at the top of the list, don't do anything
3839 if ((Multi_pxo_chat_start == NULL) || (Multi_pxo_chat_start == Multi_pxo_chat)) {
3840 gamesnd_play_iface(SND_GENERAL_FAIL);
3844 // otherwise move up one
3845 Multi_pxo_chat_start = Multi_pxo_chat_start->prev;
3847 multi_pxo_chat_adjust_start();
3849 gamesnd_play_iface(SND_USER_SELECT);
3852 // returns 1 if we can scroll down, 0 otherwise
3853 int multi_pxo_can_scroll_down()
3858 // see if its okay to scroll down
3859 lookup = Multi_pxo_chat_start;
3860 if (lookup == NULL) {
3861 // gamesnd_play_iface(SND_GENERAL_FAIL);
3865 while (lookup != Multi_pxo_chat_add) {
3866 lookup = lookup->next;
3870 // check if we can move down, return accordingly
3871 if (count > Multi_pxo_max_chat_display[gr_screen.res]) {
3878 // scroll the text down
3879 void multi_pxo_scroll_chat_down()
3881 // if we can move down
3882 if (multi_pxo_can_scroll_down()) {
3883 Multi_pxo_chat_start = Multi_pxo_chat_start->next;
3884 multi_pxo_chat_adjust_start();
3885 gamesnd_play_iface(SND_USER_SELECT);
3887 gamesnd_play_iface(SND_GENERAL_FAIL);
3891 // process chat controls
3892 void multi_pxo_chat_process()
3894 char *remainder = NULL;
3895 const char *result = NULL;
3897 int msg_pixel_width;
3899 // if the chat line is getting too long, fire off the message, putting the last
3900 // word on the next input line.
3902 Multi_pxo_chat_input.get_text(msg);
3904 // determine if the width of the string in pixels is > than the inputbox width -- if so,
3905 // then send the message
3906 gr_get_string_size(&msg_pixel_width, NULL, msg);
3907 // if ( msg_pixel_width >= (Chatbox_inputbox_w - Player->short_callsign_width) ) {
3908 if ( msg_pixel_width >= (Multi_pxo_input_coords[gr_screen.res][2])) {
3909 remainder = strrchr(msg, ' ');
3915 // if we're connected to a channel, send the chat to the server
3917 result = SendChatString(msg,1);
3919 multi_pxo_chat_process_incoming(result);
3922 // display any remainder of text on the next line
3923 Multi_pxo_chat_input.set_text( remainder ? remainder : "" );
3925 Multi_pxo_chat_input.set_text("");
3927 } else if((Multi_pxo_chat_input.pressed() && (strlen(msg) > 0)) || (strlen(msg) >= MAX_CHAT_LINE_LEN)) {
3928 // tack on the null terminator in the boundary case
3929 int x = strlen(msg);
3930 if(x >= MAX_CHAT_LINE_LEN){
3931 msg[MAX_CHAT_LINE_LEN-1] = '\0';
3934 // ignore "/nick" commands
3935 if(multi_pxo_is_nick_command(msg)){
3936 Multi_pxo_chat_input.set_text("");
3940 // send the chat to the server
3941 // if we're connected to a channel, send the chat to the server
3943 result = SendChatString(msg,1);
3945 multi_pxo_chat_process_incoming(result);
3948 // display any remainder of text on the next line
3949 Multi_pxo_chat_input.set_text( remainder ? remainder : "" );
3951 Multi_pxo_chat_input.set_text("");
3956 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
3959 // NOTE : DO NOT LOCALIZE THESE STRINGS!!!! THEY ARE CONSTANTS WHICH ARE CHECKED AGAINST
3960 // PXO CHAT SERVER DATA. THEY CANNOT CHANGE!!!
3961 #define PMSG_FROM "private message from "
3962 #define PMSG_TO "private message to "
3963 const char *multi_pxo_chat_is_private(const char *txt)
3966 if( strlen(txt) > strlen( PMSG_FROM ) ){
3967 // otherwise do a comparison
3968 if(!SDL_strncasecmp( txt, PMSG_FROM, strlen(PMSG_FROM) )){
3969 return &txt[strlen( PMSG_FROM )];
3974 if(strlen(txt) > strlen( PMSG_TO )){
3975 // otherwise do a comparison
3976 if(!SDL_strncasecmp(txt,PMSG_TO,strlen(PMSG_TO))){
3977 return &txt[strlen(PMSG_TO)];
3985 // if the text came from the server
3986 int multi_pxo_is_server_text(const char *txt)
3988 // if the message is prefaced by a ***
3989 if((strlen(txt) >= strlen(MULTI_PXO_SERVER_PREFIX)) && !strncmp(txt, MULTI_PXO_SERVER_PREFIX, strlen(MULTI_PXO_SERVER_PREFIX))){
3996 // if the text is message of the day text
3997 int multi_pxo_is_motd_text(const char *txt)
3999 // if we're not on a channel, and this is not a channel switching message assume its coming from a server
4000 if((strlen(txt) >= strlen(PXO_CHAT_MOTD_PREFIX)) && !strncmp(txt, PXO_CHAT_MOTD_PREFIX, strlen(PXO_CHAT_MOTD_PREFIX))){
4007 // if the text is the end of motd text
4008 int multi_pxo_is_end_of_motd_text(const char *txt)
4010 // if we're not on a channel, and this is not a channel switching message assume its coming from a server
4011 if((strlen(txt) >= strlen(PXO_CHAT_END_OF_MOTD_PREFIX)) && !strncmp(txt, PXO_CHAT_END_OF_MOTD_PREFIX, strlen(PXO_CHAT_END_OF_MOTD_PREFIX))){
4018 // if the text is a "has left message" from the server
4019 int multi_pxo_chat_is_left_message(const char *txt)
4021 char last_portion[100];
4023 // if the text is not server text
4024 if(!multi_pxo_is_server_text(txt)){
4028 // check to see if the last portion is the correct wording
4029 SDL_zero(last_portion);
4030 if((strlen(txt) > strlen(MULTI_PXO_HAS_LEFT)) && !strcmp(&txt[strlen(txt) - strlen(MULTI_PXO_HAS_LEFT)], MULTI_PXO_HAS_LEFT)){
4034 // check the end of the line
4038 // recalculate the chat start index, and adjust the slider properly
4039 void multi_pxo_chat_adjust_start()
4043 // if we have no chat
4044 if (Multi_pxo_chat == NULL) {
4045 Multi_pxo_chat_start_index = -1;
4050 Multi_pxo_chat_start_index = 0;
4051 moveup = Multi_pxo_chat;
4052 while((moveup != Multi_pxo_chat_start) && (moveup != NULL)){
4053 Multi_pxo_chat_start_index++;
4054 moveup = moveup->next;
4057 // set the slider index
4058 Multi_pxo_chat_slider.force_currentItem(Multi_pxo_chat_start_index);
4062 // motd stuff ---------------------------------------------------------
4064 // initialize motd when going into this screen
4065 void multi_pxo_motd_init()
4067 // zero the motd string
4068 SDL_strlcpy(Pxo_motd, "", SDL_arraysize(Pxo_motd));
4070 // haven't gotten it yet
4073 // haven't read it yet either
4077 // set the motd text
4078 void multi_pxo_motd_add_text(const char *text)
4080 int cur_len = strlen(Pxo_motd);
4088 // make sure its motd text
4089 SDL_assert(multi_pxo_is_motd_text(text));
4090 if(!multi_pxo_is_motd_text(text)){
4094 // if its a 0 line motd
4095 if(strlen(text) <= strlen(PXO_CHAT_MOTD_PREFIX)){
4099 // add text to the motd
4100 new_len = strlen(text + strlen(PXO_CHAT_MOTD_PREFIX)) - 1;
4101 if((cur_len + new_len + 1) < MAX_PXO_MOTD_LEN){
4102 SDL_strlcat(Pxo_motd, text + strlen(PXO_CHAT_MOTD_PREFIX) + 1, SDL_arraysize(Pxo_motd));
4103 SDL_strlcat(Pxo_motd, "\n", SDL_arraysize(Pxo_motd));
4104 mprintf(("MOTD ADD : %s\n", Pxo_motd));
4109 void multi_pxo_set_end_of_motd()
4114 mprintf(("MOTD ALL : %s\n", Pxo_motd));
4118 // do we have an old MOTD file laying around? If so, read it in and see if its the same
4122 // checksum the current motd
4123 new_chksum = cf_add_chksum_long(0, Pxo_motd, strlen(Pxo_motd));
4125 // checksum the old motd if its lying around
4126 CFILE *in = cfopen("oldmotd.txt", "rb");
4128 // read the old checksum
4129 old_chksum = cfread_uint(in);
4132 // same checksum? no blink
4133 if(new_chksum == old_chksum){
4138 // write out the motd for next time
4139 if(strlen(Pxo_motd)){
4140 CFILE *out = cfopen("oldmotd.txt", "wb", CFILE_NORMAL, CF_TYPE_DATA);
4142 // write all the text
4143 cfwrite_uint(new_chksum, out);
4145 // close the outfile
4150 // set the blink stamp
4151 Pxo_motd_blink_stamp = -1;
4153 Pxo_motd_blink_on = 0;
4154 if(!Pxo_motd_blinked_already){
4155 Pxo_motd_blink_stamp = timestamp(PXO_MOTD_BLINK_TIME);
4156 Pxo_motd_blink_on = 1;
4160 Pxo_motd_blinked_already = 1;
4163 // display the motd dialog
4164 void multi_pxo_motd_dialog()
4166 // mark the motd as read
4169 // simple popup, with a slider
4170 popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, Pxo_motd);
4173 // call to maybe blink the motd button
4174 void multi_pxo_motd_maybe_blit()
4177 // if we got the end of the motd, and he hasn't read it yet
4178 if(Pxo_motd_end && !Pxo_motd_read && (Pxo_motd_blink_stamp != -1)){
4179 // if the timestamp elapsed, flip the blink flag
4180 if(timestamp_elapsed(Pxo_motd_blink_stamp)){
4181 Pxo_motd_blink_on = !Pxo_motd_blink_on;
4182 Pxo_motd_blink_stamp = timestamp(PXO_MOTD_BLINK_TIME);
4186 if(Pxo_motd_blink_on){
4187 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_MOTD].button.draw_forced(2);
4194 // common dialog stuff ------------------------------------------------
4196 int Multi_pxo_searching = 0;
4198 // initialize the common dialog with the passed max input length
4199 void multi_pxo_com_init(int input_len)
4203 // create the interface window
4204 Multi_pxo_com_window.create(0, 0, gr_screen.max_w,gr_screen.max_h, 0);
4205 Multi_pxo_com_window.set_mask_bmap(Multi_pxo_com_mask_fname[gr_screen.res]);
4207 // create the interface buttons
4208 for(idx=0; idx<MULTI_PXO_COM_NUM_BUTTONS; idx++){
4209 // create the object
4210 Multi_pxo_com_buttons[gr_screen.res][idx].button.create(&Multi_pxo_com_window, "", Multi_pxo_com_buttons[gr_screen.res][idx].x, Multi_pxo_com_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
4212 // set the sound to play when highlighted
4213 Multi_pxo_com_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
4215 // set the ani for the button
4216 Multi_pxo_com_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_com_buttons[gr_screen.res][idx].filename);
4219 Multi_pxo_com_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_com_buttons[gr_screen.res][idx].hotspot);
4224 for(idx=0; idx<MULTI_PXO_COM_NUM_TEXT; idx++){
4225 Multi_pxo_com_window.add_XSTR(&Multi_pxo_com_text[gr_screen.res][idx]);
4229 // create the input box
4230 Multi_pxo_com_input.create(&Multi_pxo_com_window, Multi_pxo_com_input_coords[gr_screen.res][0], Multi_pxo_com_input_coords[gr_screen.res][1], Multi_pxo_com_input_coords[gr_screen.res][2], input_len, "", UI_INPUTBOX_FLAG_INVIS | UI_INPUTBOX_FLAG_ESC_CLR | UI_INPUTBOX_FLAG_KEYTHRU | UI_INPUTBOX_FLAG_EAT_USED);
4231 Multi_pxo_com_input.set_focus();
4233 // clear all text lines
4234 SDL_zero(Multi_pxo_com_bottom_text);
4235 SDL_zero(Multi_pxo_com_middle_text);
4236 SDL_zero(Multi_pxo_com_top_text);
4239 // close down the common dialog
4240 void multi_pxo_com_close()
4242 // destroy the UI_WINDOW
4243 Multi_pxo_com_window.destroy();
4246 // blit all text lines, top, middle, bottoms
4247 void multi_pxo_com_blit_text()
4249 // blit top, middle and bottom text if possible
4250 if(strlen(Multi_pxo_com_top_text) > 0){
4251 gr_set_color_fast(&Color_bright);
4252 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_top_text_coords[gr_screen.res][1], Multi_pxo_com_top_text);
4254 if(strlen(Multi_pxo_com_middle_text) > 0){
4255 gr_set_color_fast(&Color_bright);
4256 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_middle_text_y[gr_screen.res], Multi_pxo_com_middle_text);
4258 if(strlen(Multi_pxo_com_bottom_text) > 0){
4259 gr_set_color_fast(&Color_bright);
4260 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_bottom_text_y[gr_screen.res], Multi_pxo_com_bottom_text);
4264 // set the top text, shortening as necessary
4265 void multi_pxo_com_set_top_text(const char *txt)
4267 if((txt != NULL) && strlen(txt)){
4268 SDL_strlcpy(Multi_pxo_com_top_text, txt, SDL_arraysize(Multi_pxo_com_top_text));
4269 gr_force_fit_string(Multi_pxo_com_top_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4273 // set the middle text, shortening as necessary
4274 void multi_pxo_com_set_middle_text(const char *txt)
4276 if((txt != NULL) && strlen(txt)){
4277 SDL_strlcpy(Multi_pxo_com_middle_text, txt, SDL_arraysize(Multi_pxo_com_middle_text));
4278 gr_force_fit_string(Multi_pxo_com_middle_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4282 // set the bottom text, shortening as necessary
4283 void multi_pxo_com_set_bottom_text(const char *txt)
4285 if((txt != NULL) && strlen(txt)){
4286 SDL_strlcpy(Multi_pxo_com_bottom_text, txt, SDL_arraysize(Multi_pxo_com_bottom_text));
4287 gr_force_fit_string(Multi_pxo_com_bottom_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4292 // private channel join stuff -----------------------------------------
4294 // initialize the popup
4295 void multi_pxo_priv_init()
4297 SDL_assert(Multi_pxo_mode != MULTI_PXO_MODE_PRIVATE);
4299 // initialize the common dialog with the passed max input length
4300 multi_pxo_com_init(MULTI_PXO_PRIV_MAX_TEXT_LEN);
4302 // initialize the return code
4303 Multi_pxo_priv_return_code = -1;
4305 // mark us as running
4306 Multi_pxo_mode = MULTI_PXO_MODE_PRIVATE;
4309 multi_pxo_com_set_middle_text(XSTR("Type the name of the channel to join/create",961));
4312 // close down the popup
4313 void multi_pxo_priv_close()
4315 // close down the common dialog
4316 multi_pxo_com_close();
4318 // mark us as not running any more
4319 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
4322 // run the popup, 0 if still running, -1 if cancel, 1 if ok
4323 int multi_pxo_priv_popup()
4327 // if we're not already running, initialize stuff
4328 if(Multi_pxo_mode != MULTI_PXO_MODE_PRIVATE){
4330 multi_pxo_priv_init();
4332 // return "still running"
4336 k = Multi_pxo_com_window.process();
4338 // process keypresses
4340 // like hitting the cancel button
4342 Multi_pxo_priv_return_code = 0;
4346 // process button presses
4347 multi_pxo_priv_process_buttons();
4349 // process the inputbox
4350 multi_pxo_priv_process_input();
4352 // blit the background
4353 multi_pxo_blit_all();
4357 gr_set_bitmap(Multi_pxo_com_bitmap);
4358 gr_bitmap(Multi_pxo_com_coords[gr_screen.res][0], Multi_pxo_com_coords[gr_screen.res][1]);
4359 Multi_pxo_com_window.draw();
4361 // blit all text lines, top, middle, bottoms
4362 multi_pxo_com_blit_text();
4366 // check the return code
4367 switch(Multi_pxo_priv_return_code){
4368 // still in progress
4374 multi_pxo_priv_close();
4379 multi_pxo_priv_close();
4386 // process button presses
4387 void multi_pxo_priv_process_buttons()
4391 // check all buttons
4392 for(idx=0;idx<MULTI_PXO_COM_NUM_BUTTONS;idx++){
4393 if(Multi_pxo_com_buttons[gr_screen.res][idx].button.pressed()){
4394 multi_pxo_priv_button_pressed(idx);
4400 // handle a button press
4401 void multi_pxo_priv_button_pressed(int n)
4403 char priv_chan_name[128];
4406 case MULTI_PXO_COM_CANCEL:
4407 Multi_pxo_priv_return_code = 0;
4410 case MULTI_PXO_COM_OK:
4411 Multi_pxo_com_input.get_text(priv_chan_name);
4412 multi_pxo_strip_space(priv_chan_name, priv_chan_name, SDL_arraysize(priv_chan_name));
4414 // if its a 0 length string, interpret as a cancel
4415 if(strlen(priv_chan_name) <= 0){
4416 Multi_pxo_priv_return_code = 0;
4420 Multi_pxo_priv_return_code = 1;
4425 // process the inputbox
4426 void multi_pxo_priv_process_input()
4428 char priv_chan_name[128];
4430 // see if the user has pressed enter
4431 if(Multi_pxo_com_input.pressed()){
4432 Multi_pxo_com_input.get_text(priv_chan_name);
4433 multi_pxo_strip_space(priv_chan_name, priv_chan_name, SDL_arraysize(priv_chan_name));
4435 // if its a 0 length string, interpret as a cancel
4436 if(strlen(priv_chan_name) <= 0){
4437 Multi_pxo_priv_return_code = 0;
4441 // otherwise interpret as "accept"
4442 Multi_pxo_priv_return_code = 1;
4444 // add in the "+" which indicates a private room
4445 SDL_strlcpy(Multi_pxo_priv_chan, "+", SDL_arraysize(Multi_pxo_priv_chan));
4446 SDL_strlcat(Multi_pxo_priv_chan, priv_chan_name, SDL_arraysize(Multi_pxo_priv_chan));
4450 // find player stuff -----------------------------------------
4452 char name_lookup[255];
4454 // initialize the popup
4455 void multi_pxo_find_init()
4457 SDL_assert(Multi_pxo_mode != MULTI_PXO_MODE_FIND);
4459 // initialize the common dialog with the passed max input length
4460 multi_pxo_com_init(MAX_PLAYER_NAME_LEN);
4462 // return code, set to something other than -1 if we're supposed to return
4463 Multi_pxo_find_return_code = -1;
4465 // mark us as running
4466 Multi_pxo_mode = MULTI_PXO_MODE_FIND;
4468 // not searching yet
4469 Multi_pxo_searching = 0;
4472 multi_pxo_com_set_top_text(XSTR("Enter user to be found",962));
4475 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4478 SDL_strlcpy(name_lookup, "", SDL_arraysize(name_lookup));
4481 // close down the popup
4482 void multi_pxo_find_close()
4484 // close down the common dialog
4485 multi_pxo_com_close();
4487 // mark us as not running any more
4488 Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
4491 // run the popup, 0 if still running, -1 if cancel, 1 if ok
4492 int multi_pxo_find_popup()
4496 // if we're not already running, initialize stuff
4497 if(Multi_pxo_mode != MULTI_PXO_MODE_FIND){
4499 multi_pxo_find_init();
4501 // return "still running"
4505 k = Multi_pxo_com_window.process();
4507 // process keypresses
4509 // like hitting the cancel button
4511 Multi_pxo_find_return_code = 0;
4515 // process button presses
4516 multi_pxo_find_process_buttons();
4518 // process the inputbox
4519 multi_pxo_find_process_input();
4521 // process search mode if applicable
4522 multi_pxo_find_search_process();
4524 // blit the background
4525 multi_pxo_blit_all();
4529 gr_set_bitmap(Multi_pxo_com_bitmap);
4530 gr_bitmap(Multi_pxo_com_coords[gr_screen.res][0], Multi_pxo_com_coords[gr_screen.res][1]);
4531 Multi_pxo_com_window.draw();
4533 // blit any text lines
4534 multi_pxo_com_blit_text();
4538 // check the return code
4539 switch(Multi_pxo_find_return_code){
4540 // still in progress
4546 // close the popup down
4547 multi_pxo_find_close();
4552 // close the popup down
4553 multi_pxo_find_close();
4555 // if we have a channel, join it now if possible
4556 if(strlen(Multi_pxo_find_channel) > 0){
4557 pxo_channel *lookup;
4558 lookup = multi_pxo_find_channel(Multi_pxo_find_channel,Multi_pxo_channels);
4560 // if we couldn't find it, don't join
4562 multi_pxo_join_channel(lookup);
4571 // process button presses
4572 void multi_pxo_find_process_buttons()
4576 // check all buttons
4577 for(idx=0;idx<MULTI_PXO_COM_NUM_BUTTONS;idx++){
4578 if(Multi_pxo_com_buttons[gr_screen.res][idx].button.pressed()){
4579 multi_pxo_find_button_pressed(idx);
4585 // handle a button press
4586 void multi_pxo_find_button_pressed(int n)
4589 case MULTI_PXO_COM_CANCEL:
4590 Multi_pxo_find_return_code = 0;
4593 case MULTI_PXO_COM_OK:
4594 Multi_pxo_find_return_code = 1;
4599 // process the inputbox
4600 void multi_pxo_find_process_input()
4602 // see if the user has pressed enter
4603 if(Multi_pxo_com_input.pressed()){
4604 // if we're not already in search mode
4605 if(!Multi_pxo_searching){
4607 SDL_zero(Multi_pxo_com_middle_text);
4608 SDL_zero(Multi_pxo_com_bottom_text);
4610 Multi_pxo_com_input.get_text(name_lookup);
4611 multi_pxo_strip_space(name_lookup, name_lookup, SDL_arraysize(name_lookup));
4613 // never search with a zero length string
4614 if(strlen(name_lookup) > 0){
4615 char search_text[512];
4617 // put us in search mode
4618 Multi_pxo_searching = 1;
4621 GetChannelByUser(name_lookup);
4624 SDL_snprintf(search_text, SDL_arraysize(search_text), XSTR("Searching for %s", 963), name_lookup);
4625 multi_pxo_com_set_top_text(search_text);
4629 SDL_zero(Multi_pxo_com_top_text);
4635 // process search mode if applicable
4636 void multi_pxo_find_search_process()
4640 // if we're not searching for anything, return
4641 if(!Multi_pxo_searching){
4645 // otherwise check to see if we've found him
4646 channel = GetChannelByUser(NULL);
4648 // if we've got a result, let the user know
4650 // if he couldn't be found
4651 if(channel == (char *)-1){
4652 multi_pxo_com_set_middle_text(XSTR("User not found",964));
4653 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4655 if(channel[0] == '*'){
4656 multi_pxo_com_set_middle_text(XSTR("Player is logged in but is not on a channel",965));
4657 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4661 // if this guy is on a public channel, display which one
4662 if(channel[0] == '#'){
4663 SDL_snprintf(p_text, SDL_arraysize(p_text), XSTR("Found %s on :", 966), name_lookup);
4665 // display the results
4666 multi_pxo_com_set_middle_text(p_text);
4667 multi_pxo_com_set_bottom_text(channel+1);
4669 // mark down the channel name so we know where to find him
4670 SDL_strlcpy(Multi_pxo_find_channel, channel, SDL_arraysize(Multi_pxo_find_channel));
4671 // strip out trailing whitespace
4672 if(Multi_pxo_find_channel[strlen(Multi_pxo_find_channel) - 1] == ' '){
4673 Multi_pxo_find_channel[strlen(Multi_pxo_find_channel) - 1] = '\0';
4676 // if this is a private channel
4677 else if(channel[0] == '+'){
4678 SDL_snprintf(p_text, SDL_arraysize(p_text), XSTR("Found %s on a private channel", 967), name_lookup);
4679 multi_pxo_com_set_middle_text(p_text);
4681 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4686 // unset search mode
4687 Multi_pxo_searching = 0;
4689 // clear the inputbox
4690 Multi_pxo_com_input.set_text("");
4695 // player info stuff -----------------------------------------
4697 // popup conditional functions, returns 10 on successful get of stats
4698 int multi_pxo_pinfo_cond()
4701 char temp_string[255];
4704 // process common stuff
4705 multi_pxo_process_common();
4707 // run the networking functions for the PXO API
4708 multi_pxo_api_process();
4710 // process depending on what mode we're in
4711 switch(Multi_pxo_retrieve_mode){
4712 // getting his player tracker id
4714 // if the thing is non-null, do something
4715 ret_string = GetTrackerIdByUser(Multi_pxo_retrieve_name);
4716 if(ret_string != NULL){
4717 // user not-online/not found
4718 if(ret_string == (char *)-1){
4722 // user not a tracker pilot
4723 if(!SDL_strcasecmp(ret_string,"-1")){
4727 // otherwise parse into his id and callsign
4728 SDL_strlcpy(temp_string, ret_string, SDL_arraysize(temp_string));
4729 tok = strtok(temp_string," ");
4733 SDL_strlcpy(Multi_pxo_retrieve_id, tok, SDL_arraysize(Multi_pxo_retrieve_id));
4736 tok = strtok(NULL,"");
4738 SDL_strlcpy(Multi_pxo_retrieve_name, tok, SDL_arraysize(Multi_pxo_retrieve_name));
4745 // failure of some kind or another
4750 Multi_pxo_retrieve_mode = 1;
4755 // initial call to get his stats
4757 // change the popup text
4758 popup_change_text(XSTR("Getting player stats",968));
4761 memset(&Multi_pxo_pinfo, 0, sizeof(Multi_pxo_pinfo));
4762 SDL_strlcpy(Multi_pxo_pinfo.pilot_name, Multi_pxo_retrieve_name, SDL_arraysize(Multi_pxo_pinfo.pilot_name));
4763 SDL_strlcpy(Multi_pxo_pinfo.tracker_id, Multi_pxo_retrieve_id, SDL_arraysize(Multi_pxo_pinfo.tracker_id));
4765 // make the initial call to the API
4766 GetFSPilotData((vmt_stats_struct*)0xffffffff,NULL,NULL,0);
4767 if(GetFSPilotData(&Multi_pxo_pinfo,Multi_pxo_retrieve_name,Multi_pxo_retrieve_id,0) != 0){
4770 // if the call went through, set the mode to 2
4772 Multi_pxo_retrieve_mode = 2;
4776 // busy retrieving his stats
4778 switch(GetFSPilotData(NULL,NULL,NULL,0)){
4779 // timeout, fail, cancel
4797 // return not done yet
4801 // return 1 if Multi_pxo_pinfo was successfully filled in, 0 otherwise
4802 int multi_pxo_pinfo_get(char *name)
4805 Multi_pxo_retrieve_mode = 0;
4806 SDL_strlcpy(Multi_pxo_retrieve_name, name, SDL_arraysize(Multi_pxo_retrieve_name));
4807 switch(popup_till_condition(multi_pxo_pinfo_cond,XSTR("&Cancel", 779),XSTR("Retrieving player tracker id",969))){
4812 // failed to get his tracker id
4816 // failed to get his stats
4821 // we didn't get the stats
4825 // fire up the stats view popup
4826 void multi_pxo_pinfo_show()
4828 // initialize the popup
4829 multi_pxo_pinfo_init();
4833 game_set_frametime(GS_STATE_PXO);
4834 } while(!multi_pxo_pinfo_do());
4836 // close down the popup
4837 multi_pxo_pinfo_close();
4840 // build the stats labels values
4841 void multi_pxo_pinfo_build_vals()
4843 vmt_stats_struct *fs = &Multi_pxo_pinfo;
4845 SDL_zero(Multi_pxo_pinfo_vals);
4848 SDL_strlcpy(Multi_pxo_pinfo_vals[0], fs->pilot_name, SDL_arraysize(Multi_pxo_pinfo_vals[0]));
4849 gr_force_fit_string(Multi_pxo_pinfo_vals[0], 49, Multi_pxo_pinfo_coords[gr_screen.res][2] - (Multi_pxo_pinfo_val_x[gr_screen.res] - Multi_pxo_pinfo_coords[gr_screen.res][0]));
4852 multi_sg_rank_build_name(Ranks[fs->rank].name, Multi_pxo_pinfo_vals[1], SDL_arraysize(Multi_pxo_pinfo_vals[1]));
4853 gr_force_fit_string(Multi_pxo_pinfo_vals[1], 49, Multi_pxo_pinfo_coords[gr_screen.res][2] - (Multi_pxo_pinfo_val_x[gr_screen.res] - Multi_pxo_pinfo_coords[gr_screen.res][0]));
4856 SDL_snprintf(Multi_pxo_pinfo_vals[2], SDL_arraysize(Multi_pxo_pinfo_vals[2]), "%d", fs->kill_count);
4859 SDL_snprintf(Multi_pxo_pinfo_vals[3], SDL_arraysize(Multi_pxo_pinfo_vals[3]), "%d", fs->assists);
4862 SDL_snprintf(Multi_pxo_pinfo_vals[4], SDL_arraysize(Multi_pxo_pinfo_vals[4]), "%d", fs->kill_count - fs->kill_count_ok);
4865 SDL_snprintf(Multi_pxo_pinfo_vals[5], SDL_arraysize(Multi_pxo_pinfo_vals[5]), "%d", (int)fs->missions_flown);
4868 game_format_time(fl2f((float)fs->flight_time), Multi_pxo_pinfo_vals[6], SDL_arraysize(Multi_pxo_pinfo_vals[6]));
4871 if(fs->last_flown == 0){
4872 SDL_strlcpy(Multi_pxo_pinfo_vals[7], XSTR("No missions flown", 970), SDL_arraysize(Multi_pxo_pinfo_vals[7]));
4874 tm *tmr = gmtime((time_t*)&fs->last_flown);
4876 strftime(Multi_pxo_pinfo_vals[7],30,"%m/%d/%y %H:%M",tmr);
4878 SDL_strlcpy(Multi_pxo_pinfo_vals[7], "", SDL_arraysize(Multi_pxo_pinfo_vals[7]));
4882 // primary shots fired
4883 SDL_snprintf(Multi_pxo_pinfo_vals[8], SDL_arraysize(Multi_pxo_pinfo_vals[8]), "%d", (int)fs->p_shots_fired);
4885 // primary shots hit
4886 SDL_snprintf(Multi_pxo_pinfo_vals[9], SDL_arraysize(Multi_pxo_pinfo_vals[9]), "%d", (int)fs->p_shots_hit);
4889 if(fs->p_shots_fired > 0){
4890 SDL_snprintf(Multi_pxo_pinfo_vals[10], SDL_arraysize(Multi_pxo_pinfo_vals[10]), "%d%%", (int)((float)fs->p_shots_hit / (float)fs->p_shots_fired * 100.0f));
4892 SDL_strlcpy(Multi_pxo_pinfo_vals[10], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[10]));
4895 // secondary shots fired
4896 SDL_snprintf(Multi_pxo_pinfo_vals[11], SDL_arraysize(Multi_pxo_pinfo_vals[11]), "%d", (int)fs->s_shots_fired);
4898 // secondary shots hit
4899 SDL_snprintf(Multi_pxo_pinfo_vals[12], SDL_arraysize(Multi_pxo_pinfo_vals[12]), "%d", (int)fs->s_shots_hit);
4901 // secondary hit pct
4902 if(fs->s_shots_fired > 0){
4903 SDL_snprintf(Multi_pxo_pinfo_vals[13], SDL_arraysize(Multi_pxo_pinfo_vals[13]), "%d%%", (int)((float)fs->s_shots_hit / (float)fs->s_shots_fired * 100.0f));
4905 SDL_strlcpy(Multi_pxo_pinfo_vals[13], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[13]));
4908 // primary friendly hits
4909 SDL_snprintf(Multi_pxo_pinfo_vals[14], SDL_arraysize(Multi_pxo_pinfo_vals[14]), "%d", fs->p_bonehead_hits);
4911 // primary friendly hit %
4912 if(fs->p_shots_fired > 0){
4913 SDL_snprintf(Multi_pxo_pinfo_vals[15], SDL_arraysize(Multi_pxo_pinfo_vals[15]), "%d%%", (int)((float)100.0f*((float)fs->p_bonehead_hits/(float)fs->p_shots_fired)));
4915 SDL_strlcpy(Multi_pxo_pinfo_vals[15], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[15]));
4918 // secondary friendly hits
4919 SDL_snprintf(Multi_pxo_pinfo_vals[16], SDL_arraysize(Multi_pxo_pinfo_vals[16]), "%d", fs->s_bonehead_hits);
4921 // secondary friendly hit %
4922 if(fs->s_shots_fired > 0){
4923 SDL_snprintf(Multi_pxo_pinfo_vals[17], SDL_arraysize(Multi_pxo_pinfo_vals[17]), "%d%%", (int)((float)100.0f*((float)fs->s_bonehead_hits/(float)fs->s_shots_fired)));
4925 SDL_strlcpy(Multi_pxo_pinfo_vals[17], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[17]));
4929 // initialize the popup
4930 void multi_pxo_pinfo_init()
4934 // create the interface window
4935 Multi_pxo_pinfo_window.create(0,0,gr_screen.max_w,gr_screen.max_h,0);
4936 Multi_pxo_pinfo_window.set_mask_bmap(Multi_pxo_pinfo_mask_fname[gr_screen.res]);
4938 Multi_pxo_pinfo_bitmap = bm_load(Multi_pxo_pinfo_fname[gr_screen.res]);
4939 SDL_assert(Multi_pxo_pinfo_bitmap != -1);
4941 // create the interface buttons
4942 for(idx=0; idx<MULTI_PXO_PINFO_NUM_BUTTONS; idx++){
4943 // create the object
4944 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.create(&Multi_pxo_pinfo_window, "", Multi_pxo_pinfo_buttons[gr_screen.res][idx].x, Multi_pxo_pinfo_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
4946 // set the sound to play when highlighted
4947 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
4949 // set the ani for the button
4950 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_pinfo_buttons[gr_screen.res][idx].filename);
4953 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_pinfo_buttons[gr_screen.res][idx].hotspot);
4958 for(idx=0; idx<MULTI_PXO_PINFO_NUM_TEXT; idx++){
4959 Multi_pxo_pinfo_window.add_XSTR(&Multi_pxo_pinfo_text[gr_screen.res][idx]);
4963 // set up the stats labels
4964 Multi_pxo_pinfo_stats_labels[0] = strdup(XSTR("Name", 1532));
4965 Multi_pxo_pinfo_stats_labels[1] = strdup(XSTR("Rank", 1533));
4966 Multi_pxo_pinfo_stats_labels[2] = strdup(XSTR("Kills", 1534));
4967 Multi_pxo_pinfo_stats_labels[3] = strdup(XSTR("Assists", 1535));
4968 Multi_pxo_pinfo_stats_labels[4] = strdup(XSTR("Friendly kills", 1536));
4969 Multi_pxo_pinfo_stats_labels[5] = strdup(XSTR("Missions flown", 1537));
4970 Multi_pxo_pinfo_stats_labels[6] = strdup(XSTR("Flight time", 1538));
4971 Multi_pxo_pinfo_stats_labels[7] = strdup(XSTR("Last flown", 1539));
4972 Multi_pxo_pinfo_stats_labels[8] = strdup(XSTR("Primary shots fired", 1540));
4973 Multi_pxo_pinfo_stats_labels[9] = strdup(XSTR("Primary shots hit", 1541));
4974 Multi_pxo_pinfo_stats_labels[10] = strdup(XSTR("Primary hit %", 1542));
4975 Multi_pxo_pinfo_stats_labels[11] = strdup(XSTR("Secondary shots fired", 1543));
4976 Multi_pxo_pinfo_stats_labels[12] = strdup(XSTR("Secondary shots hit", 1544));
4977 Multi_pxo_pinfo_stats_labels[13] = strdup(XSTR("Secondary hit %", 1545));
4978 Multi_pxo_pinfo_stats_labels[14] = strdup(XSTR("Primary friendly hits", 1546));
4979 Multi_pxo_pinfo_stats_labels[15] = strdup(XSTR("Primary friendly hit %", 1547));
4980 Multi_pxo_pinfo_stats_labels[16] = strdup(XSTR("Secondary friendly hits", 1548));
4981 Multi_pxo_pinfo_stats_labels[17] = strdup(XSTR("Secondary friendly hit %", 1549));
4983 // build the stats labels values
4984 multi_pxo_pinfo_build_vals();
4988 int multi_pxo_pinfo_do()
4990 int k = Multi_pxo_pinfo_window.process();
4992 // process common stuff
4993 multi_pxo_process_common();
4995 // run the networking functions for the PXO API
4996 multi_pxo_api_process();
4998 // check to see if he pressed escp
4999 if(k == SDLK_ESCAPE){
5003 // if he pressed the ok button
5004 if(Multi_pxo_pinfo_buttons[gr_screen.res][MULTI_PXO_PINFO_OK].button.pressed()){
5008 // if he pressed the medals buttons, run the medals screen
5009 if(Multi_pxo_pinfo_buttons[gr_screen.res][MULTI_PXO_PINFO_MEDALS].button.pressed()){
5011 game_feature_not_in_demo_popup();
5013 multi_pxo_run_medals();
5019 // blit everything on the "normal" screen
5020 multi_pxo_blit_all();
5022 // blit our own stuff
5024 gr_set_bitmap(Multi_pxo_pinfo_bitmap);
5030 Multi_pxo_pinfo_window.draw();
5032 // blit the stats themselves
5033 multi_pxo_pinfo_blit();
5043 void multi_pxo_pinfo_close()
5047 // destroy the UI_WINDOW
5048 Multi_pxo_pinfo_window.destroy();
5050 // unload the bitmap
5051 if(Multi_pxo_pinfo_bitmap != -1){
5052 bm_unload(Multi_pxo_pinfo_bitmap);
5055 // free the stats labels strings
5056 for (i=0; i<MULTI_PXO_PINFO_NUM_LABELS; i++) {
5057 free(Multi_pxo_pinfo_stats_labels[i]);
5061 // blit all the stats on this screen
5062 void multi_pxo_pinfo_blit()
5067 // blit all the labels
5068 y_start = Multi_pxo_pinfo_coords[gr_screen.res][1];
5069 for(idx=0; idx<MULTI_PXO_PINFO_NUM_LABELS; idx++){
5071 gr_set_color_fast(&Color_bright);
5072 gr_string(Multi_pxo_pinfo_coords[gr_screen.res][0], y_start, Multi_pxo_pinfo_stats_labels[idx]);
5074 // blit the label's value
5075 gr_set_color_fast(&Color_normal);
5076 gr_string(Multi_pxo_pinfo_val_x[gr_screen.res], y_start, Multi_pxo_pinfo_vals[idx]);
5079 y_start += Multi_pxo_pinfo_stats_spacing[idx];
5083 // run the medals screen
5084 void multi_pxo_run_medals()
5088 // process common stuff
5089 multi_pxo_process_common();
5091 // run the networking functions for the PXO API
5092 multi_pxo_api_process();
5094 // initialize the freespace data and the player struct
5095 multi_stats_tracker_to_fs(&Multi_pxo_pinfo, &Multi_pxo_pinfo_player.stats);
5096 SDL_strlcpy(Multi_pxo_pinfo_player.callsign, Multi_pxo_pinfo.pilot_name, SDL_arraysize(Multi_pxo_pinfo_player.callsign));
5098 // initialize the medals screen
5099 medal_main_init(&Multi_pxo_pinfo_player, MM_POPUP);
5101 // run the medals screen until it says that it should be closed
5103 // set frametime and run common functions
5104 game_set_frametime(-1);
5105 game_do_state_common(gameseq_get_state());
5107 // run the medals screen
5108 ret_code = medal_main_do();
5111 // close the medals screen down
5114 // reset the palette
5115 multi_pxo_load_palette();
5119 // notify stuff stuff -----------------------------------------
5121 // add a notification string
5122 void multi_pxo_notify_add(const char *txt)
5125 SDL_strlcpy(Multi_pxo_notify_text, txt, SDL_arraysize(Multi_pxo_notify_text));
5127 // set the timestamp
5128 Multi_pxo_notify_stamp = timestamp(MULTI_PXO_NOTIFY_TIME);
5131 // blit and process the notification string
5132 void multi_pxo_notify_blit()
5136 // if the timestamp is -1, do nothing
5137 if(Multi_pxo_notify_stamp == -1){
5141 // if it has expired, do nothing
5142 if(timestamp_elapsed(Multi_pxo_notify_stamp)){
5143 Multi_pxo_notify_stamp = -1;
5146 // otherwise blit the text
5147 gr_set_color_fast(&Color_bright);
5148 gr_get_string_size(&w,NULL,Multi_pxo_notify_text);
5149 gr_string((gr_screen.max_w - w)/2,MULTI_PXO_NOTIFY_Y,Multi_pxo_notify_text);
5153 // initialize the PXO help screen
5154 void multi_pxo_help_init()
5158 // load the background bitmap
5159 Multi_pxo_help_bitmap = bm_load(Multi_pxo_help_fname[gr_screen.res]);
5160 if(Multi_pxo_help_bitmap < 0){
5161 // we failed to load the bitmap - this is very bad
5164 // create the interface window
5165 Multi_pxo_help_window.create(0,0,gr_screen.max_w,gr_screen.max_h,0);
5166 Multi_pxo_help_window.set_mask_bmap(Multi_pxo_help_mask_fname[gr_screen.res]);
5168 // create the interface buttons
5169 for(idx=0; idx<MULTI_PXO_HELP_NUM_BUTTONS; idx++){
5170 // create the object
5171 Multi_pxo_help_buttons[gr_screen.res][idx].button.create(&Multi_pxo_help_window, "", Multi_pxo_help_buttons[gr_screen.res][idx].x, Multi_pxo_help_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
5173 // set the sound to play when highlighted
5174 Multi_pxo_help_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
5176 // set the ani for the button
5177 Multi_pxo_help_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_help_buttons[gr_screen.res][idx].filename);
5180 Multi_pxo_help_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_help_buttons[gr_screen.res][idx].hotspot);
5185 for(idx=0; idx<MULTI_PXO_HELP_NUM_TEXT; idx++){
5186 Multi_pxo_help_window.add_XSTR(&Multi_pxo_help_text[gr_screen.res][idx]);
5190 // if we haven't already loaded in the text, do so
5191 // if(!Multi_pxo_help_loaded){
5192 multi_pxo_help_load();
5195 // set the current page to 0
5196 Multi_pxo_help_cur = 0;
5199 // do frame for PXO help
5200 void multi_pxo_help_do()
5203 if(Multi_pxo_connected){
5204 multi_pxo_api_process();
5207 // process common stuff
5208 multi_pxo_process_common();
5210 int k = Multi_pxo_help_window.process();
5212 // process any keypresses
5215 gamesnd_play_iface(SND_USER_SELECT);
5216 gameseq_post_event(GS_EVENT_PXO);
5220 // process button presses
5221 multi_pxo_help_process_buttons();
5223 // draw the background, etc
5225 GR_MAYBE_CLEAR_RES(Multi_pxo_help_bitmap);
5226 if(Multi_pxo_help_bitmap != -1){
5227 gr_set_bitmap(Multi_pxo_help_bitmap);
5230 Multi_pxo_help_window.draw();
5232 // blit the current page
5233 multi_pxo_help_blit_page();
5239 // close the pxo screen
5240 void multi_pxo_help_close()
5244 // unload any bitmaps
5245 bm_unload(Multi_pxo_help_bitmap);
5247 // destroy the UI_WINDOW
5248 Multi_pxo_help_window.destroy();
5251 for(idx=0; idx<Multi_pxo_help_num_pages; idx++){
5252 for(idx2=0; idx2<Multi_pxo_help_pages[idx].num_lines; idx2++){
5254 if(Multi_pxo_help_pages[idx].text[idx2] != NULL){
5255 free(Multi_pxo_help_pages[idx].text[idx2]);
5256 Multi_pxo_help_pages[idx].text[idx2] = NULL;
5262 // load the help file up
5263 void multi_pxo_help_load()
5268 // if its already loaded, do nothing
5269 // if(Multi_pxo_help_loaded){
5273 // read in the text file
5275 in = cfopen(MULTI_PXO_HELP_FILE,"rt",CFILE_NORMAL,CF_TYPE_DATA);
5276 SDL_assert(in != NULL);
5281 Multi_pxo_help_num_pages = 0;
5283 // blast all the help pages clear
5284 memset(Multi_pxo_help_pages, 0, sizeof(help_page) * MULTI_PXO_MAX_PAGES);
5285 Multi_pxo_help_num_pages = 0;
5286 cp = &Multi_pxo_help_pages[0];
5290 cp->text[cp->num_lines] = (char*)malloc(Multi_pxo_chars_per_line[gr_screen.res]);
5291 if(cp->text[cp->num_lines] == NULL){
5295 // read in the next line
5296 cfgets(cp->text[cp->num_lines++], Multi_pxo_chars_per_line[gr_screen.res], in);
5298 // skip to the next page if necessary
5299 if(cp->num_lines == Multi_pxo_lines_pp[gr_screen.res]){
5300 Multi_pxo_help_num_pages++;
5301 SDL_assert(Multi_pxo_help_num_pages < MULTI_PXO_MAX_PAGES);
5302 if(Multi_pxo_help_num_pages >= MULTI_PXO_MAX_PAGES){
5303 Multi_pxo_help_num_pages--;
5306 cp = &Multi_pxo_help_pages[Multi_pxo_help_num_pages];
5313 // mark the help as having been loaded
5314 // Multi_pxo_help_loaded = 1;
5317 // blit the current page
5318 void multi_pxo_help_blit_page()
5323 help_page *cp = &Multi_pxo_help_pages[Multi_pxo_help_cur];
5326 y_start = Multi_pxo_help_coords[gr_screen.res][1];
5327 for(idx=0;idx<cp->num_lines;idx++){
5328 // if the first symbol is "@", highlight the line
5329 if(cp->text[idx][0] == '@'){
5330 gr_set_color_fast(&Color_bright);
5333 gr_set_color_fast(&Color_normal);
5338 gr_string(Multi_pxo_help_coords[gr_screen.res][0], y_start, cp->text[idx] + start_pos);
5340 // increment the y location
5345 // process button presses
5346 void multi_pxo_help_process_buttons()
5350 // process all buttons
5351 for(idx=0;idx<MULTI_PXO_HELP_NUM_BUTTONS;idx++){
5352 if(Multi_pxo_help_buttons[gr_screen.res][idx].button.pressed()){
5353 multi_pxo_help_button_pressed(idx);
5360 void multi_pxo_help_button_pressed(int n)
5363 case MULTI_PXO_HELP_PREV:
5364 // if we're already at page 0, do nothing
5365 if(Multi_pxo_help_cur == 0){
5366 gamesnd_play_iface(SND_GENERAL_FAIL);
5368 Multi_pxo_help_cur--;
5369 gamesnd_play_iface(SND_USER_SELECT);
5373 case MULTI_PXO_HELP_NEXT:
5374 // if we're already at max pages, do nothing
5375 if(Multi_pxo_help_cur == Multi_pxo_help_num_pages){
5376 gamesnd_play_iface(SND_GENERAL_FAIL);
5378 Multi_pxo_help_cur++;
5379 gamesnd_play_iface(SND_USER_SELECT);
5383 case MULTI_PXO_HELP_CONTINUE:
5384 gamesnd_play_iface(SND_USER_SELECT);
5385 gameseq_post_event(GS_EVENT_PXO);
5390 // http banner stuff ---------------------------------------------
5393 void multi_pxo_ban_init()
5396 // zero the active banner bitmap
5397 Multi_pxo_banner.ban_bitmap = -1;
5399 // are we doing banners at all?
5400 if(os_config_read_uint(NULL, "PXOBanners", 1)){
5401 // if we're already in idle mode, we're done downloading for this instance of freespace. pick a random image we already have
5402 if(Multi_pxo_ban_mode == PXO_BAN_MODE_IDLE){
5403 Multi_pxo_ban_mode = PXO_BAN_MODE_CHOOSE_RANDOM;
5407 // set ourselves to startup mode
5408 Multi_pxo_ban_mode = PXO_BAN_MODE_LIST_STARTUP;
5409 Multi_pxo_ban_get = NULL;
5411 // set ourselves to idle mode
5412 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5413 Multi_pxo_ban_get = NULL;
5417 // zero the active banner bitmap
5418 SDL_zero(Multi_pxo_banner);
5419 Multi_pxo_banner.ban_bitmap = -1;
5422 // process http download details
5423 void multi_pxo_ban_process()
5425 char url_string[512] = "";
5426 char local_file[MAX_PATH_LEN] = "";
5434 switch(Multi_pxo_ban_mode){
5435 // start downloading list
5436 case PXO_BAN_MODE_LIST_STARTUP:
5438 SDL_snprintf(url_string, SDL_arraysize(url_string), "%s/%s", Multi_options_g.pxo_banner_url, PXO_BANNERS_CONFIG_FILE);
5441 cf_create_default_path_string(local_file, CF_TYPE_MULTI_CACHE, PXO_BANNERS_CONFIG_FILE);
5443 // try creating the file get object
5444 Multi_pxo_ban_get = new InetGetFile(url_string, local_file);
5447 if(Multi_pxo_ban_get == NULL){
5448 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5451 // go to the downloading list mode
5452 Multi_pxo_ban_mode = PXO_BAN_MODE_LIST;
5456 case PXO_BAN_MODE_LIST:
5458 if(Multi_pxo_ban_get->IsFileError()){
5459 delete Multi_pxo_ban_get;
5460 Multi_pxo_ban_get = NULL;
5461 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5465 // connecting, receiving
5466 if(Multi_pxo_ban_get->IsConnecting() || Multi_pxo_ban_get->IsReceiving()){
5471 if(Multi_pxo_ban_get->IsFileReceived()){
5472 delete Multi_pxo_ban_get;
5473 Multi_pxo_ban_get = NULL;
5474 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_STARTUP;
5478 // start downloading files
5479 case PXO_BAN_MODE_IMAGES_STARTUP:
5480 // first thing - parse the banners file and pick a file
5481 multi_pxo_ban_parse_banner_file(0);
5483 // if we have no active file, we're done
5484 if((strlen(Multi_pxo_banner.ban_file) <= 0) || (strlen(Multi_pxo_banner.ban_file_url) <= 0)){
5485 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5489 // if the file already exists, we're done
5490 if(cf_exist(Multi_pxo_banner.ban_file, CF_TYPE_MULTI_CACHE)){
5491 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5495 // otherwise try and download it
5496 cf_create_default_path_string(local_file, CF_TYPE_MULTI_CACHE, Multi_pxo_banner.ban_file);
5497 // try creating the file get object
5498 Multi_pxo_ban_get = new InetGetFile(Multi_pxo_banner.ban_file_url, local_file);
5501 if(Multi_pxo_ban_get == NULL){
5502 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5505 // go to the downloading images mode
5506 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES;
5509 // downloading files
5510 case PXO_BAN_MODE_IMAGES:
5512 if(Multi_pxo_ban_get->IsFileError()){
5513 delete Multi_pxo_ban_get;
5514 Multi_pxo_ban_get = NULL;
5515 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5519 // connecting, receiving
5520 if(Multi_pxo_ban_get->IsConnecting() || Multi_pxo_ban_get->IsReceiving()){
5525 if(Multi_pxo_ban_get->IsFileReceived()){
5526 delete Multi_pxo_ban_get;
5527 Multi_pxo_ban_get = NULL;
5528 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5532 // done downloading - maybe load an image
5533 case PXO_BAN_MODE_IMAGES_DONE:
5534 // make sure we have a valid filename
5535 // SDL_assert(strlen(Multi_pxo_banner.ban_file) > 0);
5536 if(strlen(Multi_pxo_banner.ban_file) > 0){
5537 Multi_pxo_banner.ban_bitmap = bm_load(Multi_pxo_banner.ban_file);
5541 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5544 // idle (done with EVERYTHING)
5545 case PXO_BAN_MODE_IDLE:
5546 // if the banner button was clicked
5547 if(Multi_pxo_ban_button.pressed()){
5548 multi_pxo_ban_clicked();
5552 case PXO_BAN_MODE_CHOOSE_RANDOM:
5553 // first thing - parse the banners file and pick a file
5554 multi_pxo_ban_parse_banner_file(1);
5556 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5562 void multi_pxo_ban_close()
5564 // if we have a currently active transfer
5565 if(Multi_pxo_ban_get != NULL){
5566 Multi_pxo_ban_get->AbortGet();
5567 delete Multi_pxo_ban_get;
5568 Multi_pxo_ban_get = NULL;
5571 // if we have a loaded bitmap, unload it
5572 if(Multi_pxo_banner.ban_bitmap != -1){
5573 bm_unload(Multi_pxo_banner.ban_bitmap);
5574 Multi_pxo_banner.ban_bitmap = -1;
5578 // parse the banners file and maybe fill in Multi_pxo_dl_file
5579 void multi_pxo_ban_parse_banner_file(int choose_existing)
5581 char file_url[MAX_PATH_LEN] = "";
5582 char banners[10][MAX_PATH_LEN];
5583 char urls[10][MAX_PATH_LEN];
5586 int num_banners, idx;
5587 CFILE *in = cfopen(PXO_BANNERS_CONFIG_FILE, "rt", CFILE_NORMAL, CF_TYPE_MULTI_CACHE);
5589 SDL_zero(Multi_pxo_banner);
5590 Multi_pxo_banner.ban_bitmap = -1;
5597 // clear all strings
5601 // get the global banner url
5602 if(cfgets(file_url, SDL_arraysize(file_url), in) == NULL){
5604 cf_delete(PXO_BANNERS_CONFIG_FILE, CF_TYPE_MULTI_CACHE);
5607 drop_leading_white_space(file_url);
5608 drop_trailing_white_space(file_url);
5610 // otherwise read in
5612 while(num_banners < 10){
5613 // try and get the pcx
5614 if(cfgets(banners[num_banners], SDL_arraysize(banners[0]), in) == NULL){
5617 // try and get the url
5618 if(cfgets(urls[num_banners], SDL_arraysize(urls[0]), in) == NULL){
5622 // strip off trailing and leading whitespace
5623 drop_leading_white_space(banners[num_banners]);
5624 drop_trailing_white_space(banners[num_banners]);
5625 drop_leading_white_space(urls[num_banners]);
5626 drop_trailing_white_space(urls[num_banners]);
5636 if(num_banners <= 0){
5640 // if we're only selecting files which already exist (previously downloaded)
5641 if(choose_existing){
5643 for(idx=0; idx<10; idx++){
5647 // build a list of existing files
5649 for(idx=0; idx<num_banners; idx++){
5650 if(cf_exist(banners[idx], CF_TYPE_MULTI_CACHE)){
5657 if(exist_count <= 0){
5662 int select = (int)frand_range(0.0f, (float)exist_count);
5663 if(select >= exist_count){
5664 select = exist_count - 1;
5669 for(idx=0; idx<exist_count; idx++){
5679 if(idx < exist_count){
5681 SDL_strlcpy(Multi_pxo_banner.ban_file, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file));
5683 // get the full file url
5684 SDL_strlcpy(Multi_pxo_banner.ban_file_url, file_url, SDL_arraysize(Multi_pxo_banner.ban_file_url));
5685 SDL_strlcat(Multi_pxo_banner.ban_file_url, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file_url));
5687 // url of where to go to when clicked
5688 SDL_strlcpy(Multi_pxo_banner.ban_url, urls[idx], SDL_arraysize(Multi_pxo_banner.ban_url));
5691 // randomly pick a file for download
5693 idx = (int)frand_range(0.0f, (float)num_banners);
5695 if(idx >= num_banners){
5696 idx = num_banners - 1;
5703 SDL_strlcpy(Multi_pxo_banner.ban_file, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file));
5705 // get the full file url
5706 SDL_strlcpy(Multi_pxo_banner.ban_file_url, file_url, SDL_arraysize(Multi_pxo_banner.ban_file_url));
5707 SDL_strlcat(Multi_pxo_banner.ban_file_url, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file_url));
5709 // url of where to go to when clicked
5710 SDL_strlcpy(Multi_pxo_banner.ban_url, urls[idx], SDL_arraysize(Multi_pxo_banner.ban_url));
5713 // delete the banner config file
5714 // cf_delete(PXO_BANNERS_CONFIG_FILE, CF_TYPE_MULTI_CACHE);
5717 // any bitmap or info or whatever
5718 void multi_pxo_ban_draw()
5720 // if we have a valid bitmap
5721 if(Multi_pxo_banner.ban_bitmap >= 0){
5722 // if the mouse is over the banner button, highlight with a rectangle
5723 if(Multi_pxo_ban_button.is_mouse_on()){
5724 gr_set_color_fast(&Color_bright_blue);
5725 gr_rect(Pxo_ban_coords[gr_screen.res][0] - 1, Pxo_ban_coords[gr_screen.res][1] - 1, Pxo_ban_coords[gr_screen.res][2] + 2, Pxo_ban_coords[gr_screen.res][3] + 2);
5728 // draw the bitmap itself
5729 gr_set_bitmap(Multi_pxo_banner.ban_bitmap);
5730 gr_bitmap(Pxo_ban_coords[gr_screen.res][0], Pxo_ban_coords[gr_screen.res][1]);
5734 // called when the URL button is clicked
5735 void multi_pxo_ban_clicked()
5737 // if we have a valid bitmap and URL, launch the URL
5738 if((Multi_pxo_banner.ban_bitmap >= 0) && (strlen(Multi_pxo_banner.ban_url) > 0)){
5739 multi_pxo_url(Multi_pxo_banner.ban_url);