3 * Copyright (C) 1998 Brainchild Design - http://brainchilddesign.com/
5 * Copyright (C) 2001 Chuck Mason <cemason@users.sourceforge.net>
7 * Copyright (C) 2002 Florian Schulze <crow@icculus.org>
9 * Portions of this code are from the MPEG software simulation group
10 * idct implementation. This code will be replaced with a new
11 * implementation soon.
13 * This file is part of Jump'n'Bump.
15 * Jump'n'Bump is free software; you can redistribute it and/or modify
16 * it under the terms of the GNU General Public License as published by
17 * the Free Software Foundation; either version 2 of the License, or
18 * (at your option) any later version.
20 * Jump'n'Bump is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 * GNU General Public License for more details.
25 * You should have received a copy of the GNU General Public License
26 * along with this program; if not, write to the Free Software
27 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
41 unsigned char scancode2ascii[256] = {
42 0, 0, 49, 50, 51, 52, 53, 54, 55, 56, /* 0-9 */
43 57, 48, 45, 0, 0, 0, 113, 119, 101, 114, /* 10-19 */
44 116, 121, 117, 105, 111, 112, 0, 0, 0, 0, /* 20-29 */
45 97, 115, 100, 102, 103, 104, 106, 107, 108, 0, /* 30-39 */
46 0, 0, 0, 0, 122, 120, 99, 118, 98, 110, /* 40-49 */
47 109, 44, 46, 47, 0, 0, 0, 32, 0, 0, /* 50-59 */
48 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
49 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
50 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
51 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
52 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
53 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
54 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
55 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
56 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
57 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
58 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
59 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
60 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
61 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
62 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
63 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
64 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
65 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
66 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
70 int hook_keyb_handler(void)
73 memset((void *) last_keys, 0, sizeof(last_keys));
79 void remove_keyb_handler(void)
84 int key_pressed(int key)
86 return keyb[(unsigned char) key];
89 int addkey(unsigned int key)
93 if (!(key & 0x8000)) {
94 keyb[key & 0x7fff] = 1;
95 for (c1 = 48; c1 > 0; c1--)
96 last_keys[c1] = last_keys[c1 - 1];
97 last_keys[0] = key & 0x7fff;
99 keyb[key & 0x7fff] = 0;
107 static int last_time = 0;
110 while (SDL_PollEvent(&e)) {
112 case SDL_MOUSEBUTTONDOWN:
116 switch (e.key.keysym.sym) {
118 if (e.type == SDL_KEYDOWN) {
124 if (e.type == SDL_KEYDOWN) {
129 if (e.type == SDL_KEYUP)
135 e.key.keysym.sym &= 0x7f;
136 if (e.type == SDL_KEYUP)
137 e.key.keysym.sym |= 0x8000;
138 addkey(e.key.keysym.sym);
149 now = SDL_GetTicks();
150 time_diff = now - last_time;
152 i = time_diff / (1000 / 60);
158 tmp = (1000/60) - i - 10;
167 then = (1000 / 60) - (now - then);
168 if (then > 0 && then < 1000)