10 #include "../kernel/openbox.h"
13 Visual *render_visual;
14 Colormap render_colormap;
15 int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0;
16 int render_red_shift, render_green_shift, render_blue_shift;
18 void render_startup(void)
22 render_depth = DefaultDepth(ob_display, ob_screen);
23 render_visual = DefaultVisual(ob_display, ob_screen);
24 render_colormap = DefaultColormap(ob_display, ob_screen);
26 if (render_depth < 8) {
27 XVisualInfo vinfo_template, *vinfo_return;
28 /* search for a TrueColor Visual... if we can't find one...
29 we will use the default visual for the screen */
33 vinfo_template.screen = ob_screen;
34 vinfo_template.class = TrueColor;
35 vinfo_return = XGetVisualInfo(ob_display,
36 VisualScreenMask | VisualClassMask,
37 &vinfo_template, &vinfo_nitems);
41 for (i = 0; i < vinfo_nitems; ++i) {
42 if (vinfo_return[i].depth > max_depth) {
43 if (max_depth == 24 && vinfo_return[i].depth > 24)
44 break; /* prefer 24 bit over 32 */
45 max_depth = vinfo_return[i].depth;
49 if (max_depth < render_depth) best = -1;
52 render_depth = vinfo_return[best].depth;
53 render_visual = vinfo_return[best].visual;
54 render_colormap = XCreateColormap(ob_display, ob_root, render_visual,
62 void truecolor_startup(void)
64 unsigned long red_mask, green_mask, blue_mask;
65 XImage *timage = NULL;
67 timage = XCreateImage(ob_display, render_visual, render_depth,
68 ZPixmap, 0, NULL, 1, 1, 32, 0);
69 g_assert(timage != NULL);
70 /* find the offsets for each color in the visual's masks */
71 red_mask = timage->red_mask;
72 green_mask = timage->green_mask;
73 blue_mask = timage->blue_mask;
75 render_red_offset = 0;
76 render_green_offset = 0;
77 render_blue_offset = 0;
79 while (! (red_mask & 1)) { render_red_offset++; red_mask >>= 1; }
80 while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; }
81 while (! (blue_mask & 1)) { render_blue_offset++; blue_mask >>= 1; }
83 render_red_shift = render_green_shift = render_blue_shift = 8;
84 while (red_mask) { red_mask >>= 1; render_red_shift--; }
85 while (green_mask) { green_mask >>= 1; render_green_shift--; }
86 while (blue_mask) { blue_mask >>= 1; render_blue_shift--; }
90 void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
96 if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
98 g_assert(l->surface.type == Surface_Planar);
100 oldp = l->pixmap; /* save to free after changing the visible pixmap */
101 l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
102 g_assert(l->pixmap != None);
104 if (l->xftdraw != NULL)
105 XftDrawDestroy(l->xftdraw);
106 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual,
108 g_assert(l->xftdraw != NULL);
110 g_free(l->surface.data.planar.pixel_data);
111 l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
114 if (l->surface.data.planar.grad == Background_ParentRelative) {
115 memset(l->surface.data.planar.pixel_data, 0xFF, w*h*4);
117 else if (l->surface.data.planar.grad == Background_Solid)
118 gradient_solid(l, x, y, w, h);
119 else gradient_render(&l->surface, w, h);
121 /*this is not the right place for this code, it's only here so
122 text rendering shows up for now.
124 if (l->surface.data.planar.grad != Background_Solid) {
125 im = XCreateImage(ob_display, render_visual, render_depth,
126 ZPixmap, 0, NULL, w, h, 32, 0);
127 g_assert(im != NULL);
128 im->byte_order = endian;
129 im->data = (char *)l->surface.data.planar.pixel_data;
130 reduce_depth((pixel32*)im->data, im);
131 XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
132 im, 0, 0, x, y, w, h);
137 for (i = 0; i < l->textures; i++) {
138 switch (l->texture[i].type) {
140 if (l->xftdraw == NULL) {
141 l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
142 render_visual, render_colormap);
144 font_draw(l->xftdraw, &l->texture[i].data.text,
145 &l->texture[i].position);
148 if (l->texture[i].data.mask.color->gc == None)
149 color_allocate_gc(l->texture[i].data.mask.color);
150 mask_draw(l->pixmap, &l->texture[i].data.mask,
151 &l->texture[i].position);
154 image_draw(l->surface.data.planar.pixel_data,
155 &l->texture[i].data.rgba,
156 &l->texture[i].position);
160 XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
161 XClearWindow(ob_display, win);
162 if (oldp != None) XFreePixmap(ob_display, oldp);
166 void gl_paint(Window win, Appearance *l)
168 glXMakeCurrent(ob_display, win, gl_context);
172 void render_shutdown(void)
176 Appearance *appearance_new(SurfaceType type, int numtex)
181 out = g_new(Appearance, 1);
182 out->surface.type = type;
183 out->textures = numtex;
185 if (numtex) out->texture = g_new0(Texture, numtex);
186 else out->texture = NULL;
191 p = &out->surface.data.planar;
194 p->border_color = NULL;
195 p->pixel_data = NULL;
201 Appearance *appearance_copy(Appearance *orig)
203 PlanarSurface *spo, *spc;
204 Appearance *copy = g_new(Appearance, 1);
205 copy->surface.type = orig->surface.type;
206 switch (orig->surface.type) {
208 spo = &(orig->surface.data.planar);
209 spc = &(copy->surface.data.planar);
210 spc->grad = spo->grad;
211 spc->relief = spo->relief;
212 spc->bevel = spo->bevel;
213 if (spo->primary != NULL)
214 spc->primary = color_new(spo->primary->r,
217 else spc->primary = NULL;
219 if (spo->secondary != NULL)
220 spc->secondary = color_new(spo->secondary->r,
223 else spc->secondary = NULL;
225 if (spo->border_color != NULL)
226 spc->border_color = color_new(spo->border_color->r,
227 spo->border_color->g,
228 spo->border_color->b);
229 else spc->border_color = NULL;
231 spc->interlaced = spo->interlaced;
232 spc->border = spo->border;
233 spc->pixel_data = NULL;
236 copy->textures = orig->textures;
237 copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture));
239 copy->xftdraw = NULL;
243 void appearance_free(Appearance *a)
246 if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap);
247 if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
250 if (a->surface.type == Surface_Planar) {
251 p = &a->surface.data.planar;
252 if (p->primary != NULL) color_free(p->primary);
253 if (p->secondary != NULL) color_free(p->secondary);
254 if (p->border_color != NULL) color_free(p->border_color);
255 if (p->pixel_data != NULL) g_free(p->pixel_data);