18 static void pixel_data_to_pixmap(RrAppearance *l,
19 gint x, gint y, gint w, gint h);
21 void RrPaint(RrAppearance *l, Window win, gint w, gint h)
23 int i, transferred = 0, sw;
24 RrPixel32 *source, *dest;
26 RrRect tarea; /* area in which to draw textures */
29 if (w <= 0 || h <= 0) return;
31 resized = (l->w != w || l->h != h);
33 oldp = l->pixmap; /* save to free after changing the visible pixmap */
34 l->pixmap = XCreatePixmap(RrDisplay(l->inst),
35 RrRootWindow(l->inst),
36 w, h, RrDepth(l->inst));
38 g_assert(l->pixmap != None);
42 if (l->xftdraw != NULL)
43 XftDrawDestroy(l->xftdraw);
44 l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,
45 RrVisual(l->inst), RrColormap(l->inst));
46 g_assert(l->xftdraw != NULL);
48 g_free(l->surface.pixel_data);
49 l->surface.pixel_data = g_new(RrPixel32, w * h);
51 if (l->surface.grad == RR_SURFACE_PARENTREL) {
52 g_assert (l->surface.parent);
53 g_assert (l->surface.parent->w);
55 sw = l->surface.parent->w;
56 source = (l->surface.parent->surface.pixel_data +
57 l->surface.parentx + sw * l->surface.parenty);
58 dest = l->surface.pixel_data;
59 for (i = 0; i < h; i++, source += sw, dest += w) {
60 memcpy(dest, source, w * sizeof(RrPixel32));
65 RECT_SET(tarea, 0, 0, w, h);
66 if (l->surface.grad != RR_SURFACE_PARENTREL) {
67 if (l->surface.relief != RR_RELIEF_FLAT) {
68 switch (l->surface.bevel) {
70 tarea.x += 1; tarea.y += 1;
71 tarea.width -= 2; tarea.height -= 2;
74 tarea.x += 2; tarea.y += 2;
75 tarea.width -= 4; tarea.height -= 4;
78 } else if (l->surface.border) {
79 tarea.x += 1; tarea.y += 1;
80 tarea.width -= 2; tarea.height -= 2;
84 for (i = 0; i < l->textures; i++) {
85 switch (l->texture[i].type) {
91 if (l->surface.grad != RR_SURFACE_SOLID)
92 pixel_data_to_pixmap(l, 0, 0, w, h);
94 if (l->xftdraw == NULL) {
95 l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,
99 RrFontDraw(l->xftdraw, &l->texture[i].data.text, &tarea);
101 case RR_TEXTURE_MASK:
104 if (l->surface.grad != RR_SURFACE_SOLID)
105 pixel_data_to_pixmap(l, 0, 0, w, h);
107 if (l->texture[i].data.mask.color->gc == None)
108 RrColorAllocateGC(l->texture[i].data.mask.color);
109 RrPixmapMaskDraw(l->pixmap, &l->texture[i].data.mask, &tarea);
111 case RR_TEXTURE_RGBA:
112 RrImageDraw(l->surface.pixel_data,
113 &l->texture[i].data.rgba, &tarea);
120 if (l->surface.grad != RR_SURFACE_SOLID)
121 pixel_data_to_pixmap(l, 0, 0, w, h);
125 XSetWindowBackgroundPixmap(RrDisplay(l->inst), win, l->pixmap);
126 XClearWindow(RrDisplay(l->inst), win);
127 if (oldp) XFreePixmap(RrDisplay(l->inst), oldp);
130 RrAppearance *RrAppearanceNew(const RrInstance *inst, gint numtex)
134 out = g_new0(RrAppearance, 1);
136 out->textures = numtex;
137 if (numtex) out->texture = g_new0(RrTexture, numtex);
142 RrAppearance *RrAppearanceCopy(RrAppearance *orig)
144 RrSurface *spo, *spc;
145 RrAppearance *copy = g_new(RrAppearance, 1);
148 copy->inst = orig->inst;
150 spo = &(orig->surface);
151 spc = &(copy->surface);
152 spc->grad = spo->grad;
153 spc->relief = spo->relief;
154 spc->bevel = spo->bevel;
155 if (spo->primary != NULL)
156 spc->primary = RrColorNew(copy->inst,
160 else spc->primary = NULL;
162 if (spo->secondary != NULL)
163 spc->secondary = RrColorNew(copy->inst,
167 else spc->secondary = NULL;
169 if (spo->border_color != NULL)
170 spc->border_color = RrColorNew(copy->inst,
171 spo->border_color->r,
172 spo->border_color->g,
173 spo->border_color->b);
174 else spc->border_color = NULL;
176 if (spo->bevel_dark != NULL)
177 spc->bevel_dark = RrColorNew(copy->inst,
181 else spc->bevel_dark = NULL;
183 if (spo->bevel_light != NULL)
184 spc->bevel_light = RrColorNew(copy->inst,
187 spo->bevel_light->b);
188 else spc->bevel_light = NULL;
190 spc->interlaced = spo->interlaced;
191 spc->border = spo->border;
193 spc->parentx = spc->parenty = 0;
194 spc->pixel_data = NULL;
196 copy->textures = orig->textures;
197 copy->texture = g_memdup(orig->texture,
198 orig->textures * sizeof(RrTexture));
199 for (i = 0; i < copy->textures; ++i)
200 if (copy->texture[i].type == RR_TEXTURE_RGBA) {
201 g_free(copy->texture[i].data.rgba.cache);
202 copy->texture[i].data.rgba.cache = NULL;
205 copy->xftdraw = NULL;
206 copy->w = copy->h = 0;
210 void RrAppearanceFree(RrAppearance *a)
216 if (a->pixmap != None) XFreePixmap(RrDisplay(a->inst), a->pixmap);
217 if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
218 for (i = 0; i < a->textures; ++i)
219 if (a->texture[i].type == RR_TEXTURE_RGBA) {
220 g_free(a->texture[i].data.rgba.cache);
221 a->texture[i].data.rgba.cache = NULL;
226 RrColorFree(p->primary);
227 RrColorFree(p->secondary);
228 RrColorFree(p->border_color);
229 RrColorFree(p->bevel_dark);
230 RrColorFree(p->bevel_light);
231 g_free(p->pixel_data);
238 static void pixel_data_to_pixmap(RrAppearance *l,
239 gint x, gint y, gint w, gint h)
241 RrPixel32 *in, *scratch;
244 im = XCreateImage(RrDisplay(l->inst), RrVisual(l->inst), RrDepth(l->inst),
245 ZPixmap, 0, NULL, w, h, 32, 0);
246 g_assert(im != NULL);
248 in = l->surface.pixel_data;
251 im->byte_order = LSBFirst;
252 /* this malloc is a complete waste of time on normal 32bpp
253 as reduce_depth just sets im->data = data and returns
255 scratch = g_new(RrPixel32, im->width * im->height);
256 im->data = (char*) scratch;
257 RrReduceDepth(l->inst, in, im);
258 XPutImage(RrDisplay(l->inst), out,
259 DefaultGC(RrDisplay(l->inst), RrScreen(l->inst)),
260 im, 0, 0, x, y, w, h);
266 void RrMinsize(RrAppearance *l, gint *w, gint *h)
272 for (i = 0; i < l->textures; ++i) {
273 switch (l->texture[i].type) {
274 case RR_TEXTURE_NONE:
276 case RR_TEXTURE_MASK:
277 *w = MAX(*w, l->texture[i].data.mask.mask->width);
278 *h = MAX(*h, l->texture[i].data.mask.mask->height);
280 case RR_TEXTURE_TEXT:
281 m = RrFontMeasureString(l->texture[i].data.text.font,
282 l->texture[i].data.text.string);
284 m = RrFontHeight(l->texture[i].data.text.font);
287 case RR_TEXTURE_RGBA:
288 *w += MAX(*w, l->texture[i].data.rgba.width);
289 *h += MAX(*h, l->texture[i].data.rgba.height);
294 if (l->surface.relief != RR_RELIEF_FLAT) {
295 switch (l->surface.bevel) {
305 } else if (l->surface.border) {
314 gboolean RrPixmapToRGBA(const RrInstance *inst,
315 Pixmap pmap, Pixmap mask,
316 gint *w, gint *h, RrPixel32 **data)
320 guint pw, ph, mw, mh, xb, xd, i, x, y, di;
321 XImage *xi, *xm = NULL;
323 if (!XGetGeometry(RrDisplay(inst),
324 pmap, &xr, &xx, &xy, &pw, &ph, &xb, &xd))
327 if (!XGetGeometry(RrDisplay(inst), mask,
328 &xr, &xx, &xy, &mw, &mh, &xb, &xd))
330 if (pw != mw || ph != mh || xd != 1)
334 xi = XGetImage(RrDisplay(inst), pmap,
335 0, 0, pw, ph, 0xffffffff, ZPixmap);
340 xm = XGetImage(RrDisplay(inst), mask,
341 0, 0, mw, mh, 0xffffffff, ZPixmap);
346 *data = g_new(RrPixel32, pw * ph);
347 RrIncreaseDepth(inst, *data, xi);
350 /* apply transparency from the mask */
352 for (i = 0, y = 0; y < ph; ++y) {
353 for (x = 0; x < pw; ++x, ++i) {
354 if (!((((unsigned)xm->data[di + x / 8]) >> (x % 8)) & 0x1))
355 (*data)[i] &= ~(0xff << RrDefaultAlphaOffset);
357 di += xm->bytes_per_line;