3 set g_nexuizversion 1.2.1
6 alias team_red "color 4"
7 alias team_blue "color 13"
8 alias team_green "color 3"
9 alias team_yellow "color 12"
13 alias "+scores" "+showscores; ping"
14 alias "-scores" "-showscores"
16 alias "bsp" "ls maps/*.bsp"
17 alias "mapcfg" "ls maps/*.mapcfg"
18 alias "chmap" "exec maps/$1.mapcfg"
20 alias "dem" "ls demos/*.dem"
21 alias "rec" "record demos/$1"
22 alias "ply" "playdemo demos/$1"
24 alias "ccl" "cmd clogin $1"
25 alias "cc" "cmd ccmd $*"
30 _cl_playermodel models/player/marine.zym
40 // fullscreen 1024x768x32bit
45 // 2D resolution 640x480
48 scr_conforcewhiledisconnected "0"
51 hostname "Nexuiz Server"
54 // disable rcon-like clientcommands to avoid server being open with default password
55 seta sv_clientcommands 0
56 seta sv_clientcommands_password "hackme"
58 seta g_viewweapon_bobintensity 1
59 seta g_viewweapon_q1pitching 1
66 cl_movement_accelerate 5.5
67 cl_movement_edgefriction 0
68 cl_movement_friction 5
69 cl_movement_jumpvelocity 300
70 cl_movement_maxairspeed 50
71 cl_movement_maxspeed 400
72 cl_movement_stepheight 34
73 cl_stairsmoothspeed 200
75 set g_balance_jumpheight 300
82 bot_number 0 // number of bots in server
86 set g_fullbrightplayers 0
87 set g_fullbrightitems 0
89 seta "g_maplist" "dm_nexdm01 dm_nexdm02 dm_nexdm03 dm_nexdm04 dm_nexdm05 dm_nexdm06 dm_nexdm07 dm_nexdm08 dm_nexdm09 dm_nexdm10 dm_nexdm11 dm_nexdm12 dm_nexdm13 dm_nexdm14 dm_nexdm15 dm_nexdm16 dm_nexdm17 dm_nexdmextra1 dom_nexdm01 dom_nexdm02 dom_nexdm03 dom_nexdm04 dom_nexdm05 dom_nexdm06 dom_nexdm07 dom_nexdm08 dom_nexdm09 dom_nexdm10 dom_nexdm11 dom_nexdm12 dom_nexdm13 dom_nexdm14 dom_nexdm15 dom_nexdm16 dom_nexdm17 dom_nexdmextra1 rune_nexdm01 rune_nexdm02 rune_nexdm03 rune_nexdm04 rune_nexdm05 rune_nexdm06 rune_nexdm07 rune_nexdm08 rune_nexdm09 rune_nexdm10 rune_nexdm11 rune_nexdm12 rune_nexdm13 rune_nexdm14 rune_nexdm15 rune_nexdm16 rune_nexdm17 rune_nexdmextra1 tdm_nexdm01 tdm_nexdm02 tdm_nexdm03 tdm_nexdm04 tdm_nexdm05 tdm_nexdm06 tdm_nexdm07 tdm_nexdm08 tdm_nexdm09 tdm_nexdm10 tdm_nexdm11 tdm_nexdm12 tdm_nexdm13 tdm_nexdm14 tdm_nexdm15 tdm_nexdm16 tdm_nexdm17 tdm_nexdmextra1 tdm_tznex01 ctf_nexctf01 ctf_tznex01 ctf_nexdm13"
90 seta g_maplist_index 0 // this is used internally for saving position in maplist cycle
91 // timeout for kill credit when your damage knocks someone into a death trap
94 set welcome_message_time 8
97 alias clearmap "disconnect; exec $exit_cfg"
99 seta g_grappling_hook 0
100 seta g_balance_grapplehook_speed_fly 1200
101 seta g_balance_grapplehook_speed_pull 1000
103 // "This means that timelimit can be overwritten globally and fraglimit can be overwritten for each game mode: DM/TDM, Domination, CTF, and Runematch."
104 set g_ctf_capture_limit 0
105 set fraglimit_override 0
106 set timelimit_override 0
108 // common team values
110 seta teamplay_default 3 // default teamplay setting in team games
111 set deathmatch_force_teamplay 0 // always play TDM on dm maps
112 seta g_balance_teams 1 // automatically balance out players entering
113 seta g_balance_teams_force 0 // automatically balance out teams when players move or disconnect
114 seta g_balance_teams_prevent_imbalance 0 // prevent players from changing to larger teams
115 seta g_tdm_teams 2 // how many teams are in team deathmatch
116 set g_changeteam_banned 0 // not allowed to change team
117 set g_changeteam_fragtransfer 80 // % of frags you get to keep when you change teams (rounded down)
121 //set g_ctf_capture_limit 5
122 set g_ctf_flag_returntime 30
123 set g_ctf_flagscore_capture 5
124 set g_ctf_flagscore_capture_team 20
125 set g_ctf_flagscore_pickup 1
126 set g_ctf_flagscore_return 5
127 set g_ctf_flagscore_return_rogue 10
131 set g_runematch_point_limit 0
132 set g_runematch_pointrate 5
133 set g_runematch_pointamt 1
134 set g_runematch_shuffletime 30 // how often runes change position
135 set g_runematch_respawntime 15 // how soon after being dropped to respawn
136 set g_runematch_frags_killedby_runeholder 4
137 set g_runematch_frags_killed_runeholder 5
138 set g_runematch_frags_norune 0
139 set g_runematch_drop_runes_max 2 // only drop up to 2 runes, the rest should respawn
140 set g_runematch_allow_same 0 // allow matching rune-curse pairs
141 set g_runematch_rune_alpha 0.78
142 set g_runematch_rune_effects 544 // EF_ADDITIVE + EF_FULLBRIGHT
143 set g_runematch_rune_glow_size 0
144 set g_runematch_rune_glow_color 0
145 set g_runematch_rune_color_strength 1.0 //1.5
147 set g_balance_rune_strength_damage 2.0 //1.5
148 set g_balance_rune_strength_force 1.5
149 set g_balance_curse_weak_damage 0.5 //0.6
150 set g_balance_curse_weak_force 0.5 //0.6
151 set g_balance_rune_strength_combo_damage 0.9
152 set g_balance_rune_strength_combo_force 1.0
154 set g_balance_rune_defense_takedamage 0.5
155 set g_balance_curse_vulner_takedamage 2.0
156 set g_balance_rune_defense_combo_takedamage 1.0
158 set g_balance_rune_vampire_absorb 0.5
159 set g_balance_curse_empathy_takedamage -0.6
160 set g_balance_rune_vampire_combo_absorb -0.2
162 set g_balance_rune_regen_hpmod 1.75
163 set g_balance_curse_venom_hpmod 0.6
164 set g_balance_rune_regen_combo_hpmod 0.9
165 set g_balance_rune_regen_regenrate 3.0
166 set g_balance_curse_venom_rotrate 3.0//2
167 set g_balance_rune_regen_combo_regenrate 0.5
168 set g_balance_rune_regen_combo_rotrate 1.5
170 set g_balance_rune_speed_atkrate 0.6
171 set g_balance_curse_slow_atkrate 1.75
172 set g_balance_rune_speed_combo_atkrate 1.2
173 set g_balance_rune_speed_moverate 1.5
174 set g_balance_curse_slow_moverate 0.75
175 set g_balance_rune_speed_combo_moverate 0.9
176 set g_balance_rune_speed_jumpheight 2.0
177 set g_balance_curse_slow_jumpheight 1.0
178 set g_balance_rune_speed_combo_jumpheight 1.0
182 set g_domination_point_limit 0
183 set g_domination_default_teams 2 // default number of teams for maps that aren't domination-specific
184 set g_domination_disable_frags 0 // players can't get frags normally; only get points from kills
185 set g_domination_point_amt 0 // override: how many points to get per ping
186 set g_domination_point_rate 0 // override: how often to give those points
187 set g_domination_point_capturetime 0.1 // how long it takes to capture a point (given no interference)
188 set g_domination_point_glow 0 // domination point glow (warning, slow)
189 //seta g_domination_balance_team_points 1 // # of points received is based on team sizes
191 // server game balance settings
192 set g_balance_armor_regen 0
193 set g_balance_armor_rot 0.1
194 set g_balance_armor_stable 100
195 set g_balance_armor_start 0
196 set g_balance_armor_blockpercent 0.6
197 set g_balance_health_regen 0.1
198 set g_balance_health_rot 0.1
199 set g_balance_health_stable 100
200 set g_balance_health_start 150
201 set g_balance_selfdamagepercent 0.6
202 set g_balance_weaponswitchdelay 0.3
203 // powerup balance settings
204 set g_balance_powerup_invincible_takedamage 0.2
205 set g_balance_powerup_invincible_time 30
206 set g_balance_powerup_strength_damage 3
207 set g_balance_powerup_strength_force 4
208 set g_balance_powerup_strength_time 30
209 // weapon balance settings
210 set g_balance_laser_damage 35
211 set g_balance_laser_edgedamage 10
212 set g_balance_laser_force 400
213 set g_balance_laser_radius 70
214 set g_balance_laser_speed 9000
215 set g_balance_laser_refire 0.7
216 set g_balance_shotgun_bullets 10
217 set g_balance_shotgun_damage 6
218 set g_balance_shotgun_damage2 6
219 set g_balance_shotgun_spread 0.07
220 set g_balance_shotgun_refire 0.5
221 set g_balance_shotgun_refire2 1.5
222 set g_balance_shotgun_refire3 0.2
223 set g_balance_uzi_damage 16
224 set g_balance_uzi_refire 0.1
225 set g_balance_uzi_spread 0.05
226 set g_balance_uzi_damage2 30
227 set g_balance_uzi_refire2 0.2
228 set g_balance_uzi_spread2 0.01
229 set g_balance_grenadelauncher_damage 65
230 set g_balance_grenadelauncher_edgedamage 35
231 set g_balance_grenadelauncher_force 400
232 set g_balance_grenadelauncher_radius 140
233 set g_balance_grenadelauncher_speed 2000
234 set g_balance_grenadelauncher_speed2 1400
235 set g_balance_grenadelauncher_speed2_up 200
236 set g_balance_grenadelauncher_speed_up 200
237 set g_balance_grenadelauncher_refire 0.7
238 set g_balance_grenadelauncher_refire2 0.6
239 set g_balance_electro_ballspeed 900
240 set g_balance_electro_ballspeed_up 200
241 set g_balance_electro_damage 90
242 set g_balance_electro_edgedamage 0
243 set g_balance_electro_force 200
244 set g_balance_electro_radius 150
245 set g_balance_electro_refire 0.9
246 set g_balance_electro_refire3 0.05
247 set g_balance_electro_speed 2000
248 set g_balance_crylink_damage 20
249 set g_balance_crylink_edgedamage 0
250 set g_balance_crylink_force 55
251 set g_balance_crylink_radius 3
252 set g_balance_crylink_refire 0.8
253 set g_balance_crylink_speed 6000
254 set g_balance_crylink_spread 0.10
255 set g_balance_crylink_shots 7
256 set g_balance_nex_damage 175
257 set g_balance_nex_refire 1
258 set g_balance_hagar_damage 40
259 set g_balance_hagar_edgedamage 15
260 set g_balance_hagar_force 100
261 set g_balance_hagar_radius 70
262 set g_balance_hagar_spread 0.025
263 set g_balance_hagar_speed 3000
264 set g_balance_hagar_speed2 1400
265 set g_balance_hagar_speed2_up 100
266 set g_balance_rocketlauncher_damage 130
267 set g_balance_rocketlauncher_edgedamage 50
268 set g_balance_rocketlauncher_force 600
269 set g_balance_rocketlauncher_radius 170
270 set g_balance_rocketlauncher_speed 850
271 set g_balance_rocketlauncher_refire 1
272 //set g_balance_falldamage_deadminspeed 100
273 //set g_balance_falldamage_minspeed 600
274 //set g_balance_falldamage_factor 0.05
275 //set g_balance_falldamage_maxdamage 50
276 set g_balance_falldamage_deadminspeed 150
277 set g_balance_falldamage_minspeed 1400
278 set g_balance_falldamage_factor 0.15
279 set g_balance_falldamage_maxdamage 25
289 r_shadow_bumpscale_basetexture 5
290 r_shadow_realtime_world 1
291 r_shadow_realtime_world_lightmaps 1
292 r_shadow_glsl_offsetmapping 0
293 r_shadow_realtime_world_shadows 0
294 r_shadow_realtime_dlight_shadows 0
295 r_shadow_realtime_world_dlightshadows 0
297 // disable watershader. Only affects NVidia cards.
298 // turned off to avoid fullbright water
305 scr_screenshot_jpeg 1
306 scr_screenshot_jpeg_quality 0.9
307 sv_maxvelocity 1000000000
310 alias +attack2 +button3
311 alias -attack2 -button3
314 alias +crouch +button5
315 alias -crouch -button5
316 alias weapnext "impulse 10"
317 alias weapprev "impulse 12"
318 alias bot_add "impulse 100"
319 alias bot_add2 "impulse 101"
320 alias bot_kick "impulse 102"
321 alias bot_cam "impulse 102"
322 alias bot_wayedit "impulse 102"
329 bind UPARROW +forward
330 bind LEFTARROW +moveleft
332 bind RIGHTARROW +moveright
351 bind MWHEELUP weapnext
352 bind MWHEELDOWN weapprev
360 bind ESCAPE togglemenu
368 set sv_vote_allowed "chmap timelimit fraglimit g_grappling_hook" // those commands can be voted
369 //set sv_vote_change "1" // allow to change you mind
370 //set sv_vote_singlecount "1" // count votes after timeout (or with every vote)
371 alias vcall "cmd vote call $*"
372 alias vstop "cmd vote stop"
373 alias vstatus "cmd vote status"
374 alias vyes "echo voted YES;cmd vote call $*"
375 alias vno "echo voted NO;cmd vote call $*"