5 _cl_playermodel models/player/marine.zym
15 // fullscreen 1024x768x32bit
20 // 2D resolution 800x600
25 hostname "Nexuiz Server"
27 seta g_viewweapon_bobintensity 1
28 seta g_viewweapon_q1pitching 1
38 cl_stairsmoothspeed 200
42 set g_fullbrightplayers 0
43 set g_fullbrightitems 0
45 seta g_maplist "nexdm01 nexdm02 nexdm03 nexdm04 nexdm05 nexdm06 nexdm07 nexdm08 nexdm09 nexdm10 nexdm11 nexdm12 nexdm13 nexdm14 nexdm15 nexdm16 nexdmextra1"
47 // server game balance settings
48 set g_balance_armor_regen 0
49 set g_balance_armor_rot 0.1
50 set g_balance_armor_stable 100
51 set g_balance_armor_start 0
52 set g_balance_health_regen 0.1
53 set g_balance_health_rot 0.1
54 set g_balance_health_stable 100
55 set g_balance_health_start 150
56 set g_balance_jumpheight 300
57 set g_balance_maxairspeed 50
58 set g_balance_selfdamagepercent 0.6
59 set g_balance_weaponswitchdelay 0.3
60 // powerup balance settings
61 set g_balance_powerup_invincible_takedamage 0.2
62 set g_balance_powerup_invincible_time 30
63 set g_balance_powerup_strength_damage 3
64 set g_balance_powerup_strength_force 4
65 set g_balance_powerup_strength_time 30
66 // weapon balance settings
67 set g_balance_laser_damage 15
68 set g_balance_laser_edgedamage 10
69 set g_balance_laser_force 200
70 set g_balance_laser_radius 70
71 set g_balance_laser_speed 3000
72 set g_balance_laser_refire 0.3
73 set g_balance_shotgun_bullets 10
74 set g_balance_shotgun_damage 3.5
75 set g_balance_shotgun_spread 0.07
76 set g_balance_shotgun_refire 0.7
77 set g_balance_shotgun_refire2 1.3
78 set g_balance_shotgun_refire3 0.2
79 set g_balance_uzi_damage 5
80 set g_balance_uzi_refire 0.05
81 set g_balance_uzi_spread 0.05
82 set g_balance_uzi_damage2 15
83 set g_balance_uzi_refire2 0.2
84 set g_balance_uzi_spread2 0.01
85 set g_balance_grenadelauncher_damage 65
86 set g_balance_grenadelauncher_edgedamage 35
87 set g_balance_grenadelauncher_force 400
88 set g_balance_grenadelauncher_radius 140
89 set g_balance_grenadelauncher_speed 2000
90 set g_balance_grenadelauncher_speed2 900
91 set g_balance_grenadelauncher_speed2_up 200
92 set g_balance_grenadelauncher_speed_up 200
93 set g_balance_grenadelauncher_refire 0.8
94 set g_balance_electro_ballspeed 900
95 set g_balance_electro_ballspeed_up 200
96 set g_balance_electro_damage 90
97 set g_balance_electro_edgedamage 45
98 set g_balance_electro_force 200
99 set g_balance_electro_radius 100
100 set g_balance_electro_refire 1
101 set g_balance_electro_speed 2000
102 set g_balance_crylink_damage 20
103 set g_balance_crylink_edgedamage 0
104 set g_balance_crylink_force 55
105 set g_balance_crylink_radius 3
106 set g_balance_crylink_refire 0.4
107 set g_balance_crylink_speed 1800
108 set g_balance_crylink_spread 0.15
109 set g_balance_nex_damage 200
110 set g_balance_nex_refire 1
111 set g_balance_hagar_damage 40
112 set g_balance_hagar_edgedamage 15
113 set g_balance_hagar_force 100
114 set g_balance_hagar_radius 70
115 set g_balance_hagar_speed 3000
116 set g_balance_hagar_speed2 1400
117 set g_balance_hagar_speed2_up 100
118 set g_balance_rocketlauncher_damage 130
119 set g_balance_rocketlauncher_edgedamage 50
120 set g_balance_rocketlauncher_force 600
121 set g_balance_rocketlauncher_radius 170
122 set g_balance_rocketlauncher_speed 850
123 set g_balance_rocketlauncher_refire 1.2
133 r_shadow_bumpscale_basetexture 5
134 r_shadow_realtime_world 1
135 r_shadow_realtime_world_lightmaps 1
141 scr_screenshot_jpeg 1
142 scr_screenshot_jpeg_quality 0.9
143 sv_maxvelocity 1000000000
146 alias +attack2 +button3
147 alias -attack2 -button3
150 alias +crouch +button5
151 alias -crouch -button5
152 alias weapnext "impulse 10"
153 alias weapprev "impulse 12"
154 alias bot_add "impulse 100"
155 alias bot_add2 "impulse 101"
156 alias bot_kick "impulse 102"
157 alias bot_cam "impulse 102"
158 alias bot_wayedit "impulse 102"
165 bind UPARROW +forward
166 bind LEFTARROW +moveleft
168 bind RIGHTARROW +moveright
187 bind MWHEELUP weapnext
188 bind MWHEELDOWN weapprev
196 bind ESCAPE togglemenu