3 set g_nexuizversion 1.2.1
6 alias team_red "color 4"
7 alias team_blue "color 13"
8 alias team_green "color 3"
9 alias team_yellow "color 12"
13 alias "+scores" "+showscores; ping"
14 alias "-scores" "-showscores"
16 alias "bsp" "ls maps/*.bsp"
17 alias "mapcfg" "ls maps/*.mapcfg"
18 alias "chmap" "exec $exit_cfg; exec game_reset.cfg; exec maps/$1.mapcfg"
20 alias "dem" "ls demos/*.dem"
21 alias "rec" "record demos/$1"
22 alias "ply" "playdemo demos/$1"
24 alias "ccl" "cmd clogin $1"
25 alias "cc" "cmd ccmd $*"
30 _cl_playermodel models/player/marine.zym
40 // fullscreen 1024x768x32bit
45 // 2D resolution 640x480
48 scr_conforcewhiledisconnected "0"
51 hostname "Nexuiz Server"
54 // disable rcon-like clientcommands to avoid server being open with default password
55 seta sv_clientcommands 0
56 seta sv_clientcommands_password "hackme"
58 seta g_viewweapon_bobintensity 1
59 seta g_viewweapon_q1pitching 1
66 cl_movement_accelerate 5.5
67 cl_movement_edgefriction 0
68 cl_movement_friction 5
69 cl_movement_jumpvelocity 300
70 cl_movement_maxairspeed 50
71 cl_movement_maxspeed 400
72 cl_movement_stepheight 34
73 cl_stairsmoothspeed 200
75 set g_balance_jumpheight 300
82 set bot_number 0 // number of bots in server
83 set g_start_weapon_laser 1
84 set g_start_weapon_shotgun 1
85 set g_start_weapon_uzi 0
86 set g_start_weapon_grenadelauncher 0
87 set g_start_weapon_electro 0
88 set g_start_weapon_crylink 0
89 set g_start_weapon_nex 0
90 set g_start_weapon_hagar 0
91 set g_start_weapon_rocketlauncher 0
92 set g_start_ammo_shells 50
93 set g_start_ammo_nails 0
94 set g_start_ammo_rockets 0
95 set g_start_ammo_cells 0
96 set g_use_ammunition 1
102 set g_fullbrightplayers 0
103 set g_fullbrightitems 0
105 seta "g_maplist" "dm_nexdm01 dm_nexdm02 dm_nexdm03 dm_nexdm04 dm_nexdm05 dm_nexdm06 dm_nexdm07 dm_nexdm08 dm_nexdm09 dm_nexdm10 dm_nexdm11 dm_nexdm12 dm_nexdm13 dm_nexdm14 dm_nexdm15 dm_nexdm16 dm_nexdm17 dm_nexdmextra1 dom_nexdm01 dom_nexdm02 dom_nexdm03 dom_nexdm04 dom_nexdm05 dom_nexdm06 dom_nexdm07 dom_nexdm08 dom_nexdm09 dom_nexdm10 dom_nexdm11 dom_nexdm12 dom_nexdm13 dom_nexdm14 dom_nexdm15 dom_nexdm16 dom_nexdm17 dom_nexdmextra1 rune_nexdm01 rune_nexdm02 rune_nexdm03 rune_nexdm04 rune_nexdm05 rune_nexdm06 rune_nexdm07 rune_nexdm08 rune_nexdm09 rune_nexdm10 rune_nexdm11 rune_nexdm12 rune_nexdm13 rune_nexdm14 rune_nexdm15 rune_nexdm16 rune_nexdm17 rune_nexdmextra1 tdm_nexdm01 tdm_nexdm02 tdm_nexdm03 tdm_nexdm04 tdm_nexdm05 tdm_nexdm06 tdm_nexdm07 tdm_nexdm08 tdm_nexdm09 tdm_nexdm10 tdm_nexdm11 tdm_nexdm12 tdm_nexdm13 tdm_nexdm14 tdm_nexdm15 tdm_nexdm16 tdm_nexdm17 tdm_nexdmextra1 tdm_tznex01 ctf_nexctf01 ctf_tznex01 ctf_nexdm13"
106 seta g_maplist_index 0 // this is used internally for saving position in maplist cycle
107 // timeout for kill credit when your damage knocks someone into a death trap
108 set g_maxpushtime 8.0
110 set welcome_message_time 8
113 alias clearmap "disconnect; exec $exit_cfg"
115 seta g_grappling_hook 0
116 seta g_balance_grapplehook_speed_fly 1200
117 seta g_balance_grapplehook_speed_pull 1000
119 // "This means that timelimit can be overwritten globally and fraglimit can be overwritten for each game mode: DM/TDM, Domination, CTF, and Runematch."
120 set timelimit_override -1
121 set fraglimit_override -1
122 set g_ctf_capture_limit -1
123 set g_domination_point_limit -1
124 set g_runematch_point_limit -1
126 // common team values
128 seta teamplay_default 3 // default teamplay setting in team games
129 set deathmatch_force_teamplay 0 // always play TDM on dm maps
130 seta g_balance_teams 1 // automatically balance out players entering
131 seta g_balance_teams_force 0 // automatically balance out teams when players move or disconnect
132 seta g_balance_teams_prevent_imbalance 0 // prevent players from changing to larger teams
133 seta g_tdm_teams 2 // how many teams are in team deathmatch
134 set g_changeteam_banned 0 // not allowed to change team
135 set g_changeteam_fragtransfer 80 // % of frags you get to keep when you change teams (rounded down)
139 set g_ctf_flag_returntime 30
140 set g_ctf_flagscore_capture 5
141 set g_ctf_flagscore_capture_team 20
142 set g_ctf_flagscore_pickup 1
143 set g_ctf_flagscore_return 5
144 set g_ctf_flagscore_return_rogue 10
148 set g_runematch_pointrate 5
149 set g_runematch_pointamt 1
150 set g_runematch_shuffletime 30 // how often runes change position
151 set g_runematch_respawntime 15 // how soon after being dropped to respawn
152 set g_runematch_frags_killedby_runeholder 4
153 set g_runematch_frags_killed_runeholder 5
154 set g_runematch_frags_norune 0
155 set g_runematch_drop_runes_max 2 // only drop up to 2 runes, the rest should respawn
156 set g_runematch_allow_same 0 // allow matching rune-curse pairs
157 set g_runematch_rune_alpha 0.78
158 set g_runematch_rune_effects 544 // EF_ADDITIVE + EF_FULLBRIGHT
159 set g_runematch_rune_glow_size 0
160 set g_runematch_rune_glow_color 0
161 set g_runematch_rune_color_strength 1.0 //1.5
163 set g_balance_rune_strength_damage 2.0 //1.5
164 set g_balance_rune_strength_force 1.5
165 set g_balance_curse_weak_damage 0.5 //0.6
166 set g_balance_curse_weak_force 0.5 //0.6
167 set g_balance_rune_strength_combo_damage 0.9
168 set g_balance_rune_strength_combo_force 1.0
170 set g_balance_rune_defense_takedamage 0.5
171 set g_balance_curse_vulner_takedamage 2.0
172 set g_balance_rune_defense_combo_takedamage 1.0
174 set g_balance_rune_vampire_absorb 0.5
175 set g_balance_curse_empathy_takedamage -0.6
176 set g_balance_rune_vampire_combo_absorb -0.2
178 set g_balance_rune_regen_hpmod 1.75
179 set g_balance_curse_venom_hpmod 0.6
180 set g_balance_rune_regen_combo_hpmod 0.9
181 set g_balance_rune_regen_regenrate 3.0
182 set g_balance_curse_venom_rotrate 3.0//2
183 set g_balance_rune_regen_combo_regenrate 0.5
184 set g_balance_rune_regen_combo_rotrate 1.5
186 set g_balance_rune_speed_atkrate 0.6
187 set g_balance_curse_slow_atkrate 1.75
188 set g_balance_rune_speed_combo_atkrate 1.2
189 set g_balance_rune_speed_moverate 1.5
190 set g_balance_curse_slow_moverate 0.75
191 set g_balance_rune_speed_combo_moverate 0.9
192 set g_balance_rune_speed_jumpheight 2.0
193 set g_balance_curse_slow_jumpheight 1.0
194 set g_balance_rune_speed_combo_jumpheight 1.0
198 set g_domination_default_teams 2 // default number of teams for maps that aren't domination-specific
199 set g_domination_disable_frags 0 // players can't get frags normally; only get points from kills
200 set g_domination_point_amt 0 // override: how many points to get per ping
201 set g_domination_point_rate 0 // override: how often to give those points
202 set g_domination_point_capturetime 0.1 // how long it takes to capture a point (given no interference)
203 set g_domination_point_glow 0 // domination point glow (warning, slow)
204 //seta g_domination_balance_team_points 1 // # of points received is based on team sizes
206 // server game balance settings
207 set g_balance_armor_regen 0
208 set g_balance_armor_rot 0.1
209 set g_balance_armor_stable 100
210 set g_balance_armor_start 0
211 set g_balance_armor_blockpercent 0.6
212 set g_balance_health_regen 0.1
213 set g_balance_health_rot 0.1
214 set g_balance_health_stable 100
215 set g_balance_health_start 150
216 set g_balance_selfdamagepercent 0.6
217 set g_balance_weaponswitchdelay 0.3
218 // powerup balance settings
219 set g_balance_powerup_invincible_takedamage 0.2
220 set g_balance_powerup_invincible_time 30
221 set g_balance_powerup_strength_damage 3
222 set g_balance_powerup_strength_force 4
223 set g_balance_powerup_strength_time 30
224 // weapon balance settings
225 set g_balance_laser_damage 35
226 set g_balance_laser_edgedamage 10
227 set g_balance_laser_force 400
228 set g_balance_laser_radius 70
229 set g_balance_laser_speed 9000
230 set g_balance_laser_refire 0.7
231 set g_balance_shotgun_bullets 10
232 set g_balance_shotgun_damage 6
233 set g_balance_shotgun_damage2 6
234 set g_balance_shotgun_spread 0.07
235 set g_balance_shotgun_refire 0.5
236 set g_balance_shotgun_refire2 1.5
237 set g_balance_shotgun_refire3 0.2
238 set g_balance_uzi_damage 16
239 set g_balance_uzi_refire 0.1
240 set g_balance_uzi_spread 0.05
241 set g_balance_uzi_damage2 30
242 set g_balance_uzi_refire2 0.2
243 set g_balance_uzi_spread2 0.01
244 set g_balance_grenadelauncher_damage 65
245 set g_balance_grenadelauncher_edgedamage 35
246 set g_balance_grenadelauncher_force 400
247 set g_balance_grenadelauncher_radius 140
248 set g_balance_grenadelauncher_speed 2000
249 set g_balance_grenadelauncher_speed2 1400
250 set g_balance_grenadelauncher_speed2_up 200
251 set g_balance_grenadelauncher_speed_up 200
252 set g_balance_grenadelauncher_refire 0.7
253 set g_balance_grenadelauncher_refire2 0.6
254 set g_balance_electro_ballspeed 900
255 set g_balance_electro_ballspeed_up 200
256 set g_balance_electro_damage 90
257 set g_balance_electro_edgedamage 0
258 set g_balance_electro_force 200
259 set g_balance_electro_radius 150
260 set g_balance_electro_refire 0.9
261 set g_balance_electro_refire3 0.05
262 set g_balance_electro_speed 2000
263 set g_balance_crylink_damage 20
264 set g_balance_crylink_edgedamage 0
265 set g_balance_crylink_force 55
266 set g_balance_crylink_radius 3
267 set g_balance_crylink_refire 0.8
268 set g_balance_crylink_speed 6000
269 set g_balance_crylink_spread 0.10
270 set g_balance_crylink_shots 7
271 set g_balance_nex_damage 175
272 set g_balance_nex_refire 1
273 set g_balance_hagar_damage 40
274 set g_balance_hagar_edgedamage 15
275 set g_balance_hagar_force 100
276 set g_balance_hagar_radius 70
277 set g_balance_hagar_spread 0.025
278 set g_balance_hagar_speed 3000
279 set g_balance_hagar_speed2 1400
280 set g_balance_hagar_speed2_up 100
281 set g_balance_rocketlauncher_damage 130
282 set g_balance_rocketlauncher_edgedamage 50
283 set g_balance_rocketlauncher_force 600
284 set g_balance_rocketlauncher_radius 170
285 set g_balance_rocketlauncher_speed 850
286 set g_balance_rocketlauncher_refire 1
287 //set g_balance_falldamage_deadminspeed 100
288 //set g_balance_falldamage_minspeed 600
289 //set g_balance_falldamage_factor 0.05
290 //set g_balance_falldamage_maxdamage 50
291 set g_balance_falldamage_deadminspeed 150
292 set g_balance_falldamage_minspeed 1400
293 set g_balance_falldamage_factor 0.15
294 set g_balance_falldamage_maxdamage 25
304 r_shadow_bumpscale_basetexture 5
305 r_shadow_realtime_world 1
306 r_shadow_realtime_world_lightmaps 1
307 r_shadow_glsl_offsetmapping 0
308 r_shadow_realtime_world_shadows 0
309 r_shadow_realtime_dlight_shadows 0
310 r_shadow_realtime_world_dlightshadows 0
312 // disable watershader. Only affects NVidia cards.
313 // turned off to avoid fullbright water
320 scr_screenshot_jpeg 1
321 scr_screenshot_jpeg_quality 0.9
322 sv_maxvelocity 1000000000
325 alias +attack2 +button3
326 alias -attack2 -button3
329 alias +crouch +button5
330 alias -crouch -button5
331 alias weapnext "impulse 10"
332 alias weapprev "impulse 12"
333 alias bot_add "impulse 100"
334 alias bot_add2 "impulse 101"
335 alias bot_kick "impulse 102"
336 alias bot_cam "impulse 102"
337 alias bot_wayedit "impulse 102"
344 bind UPARROW +forward
345 bind LEFTARROW +moveleft
347 bind RIGHTARROW +moveright
366 bind MWHEELUP weapnext
367 bind MWHEELDOWN weapprev
375 bind ESCAPE togglemenu
383 // these commands can be voted
384 set sv_vote_allowed "restart timelimit fraglimit chmap g_grappling_hook"
385 // set to 1 to allow to change you vote/mind
386 set sv_vote_change "0"
387 // set to 1 to count votes once after timeout or to 0 to count with every vote
388 set sv_vote_singlecount "0"
389 // a vote will timeout after this many seconds
390 set sv_vote_timeout "60"
391 // a player can not call a vote again for this many seconds
392 set sv_vote_wait "120"
393 alias vhelp "cmd vote help"
394 alias vstatus "cmd vote status"
395 alias vcall "cmd vote call $*"
396 alias vstop "cmd vote stop"
397 alias vyes "echo voted YES;cmd vote yes"
398 alias vno "echo voted NO;cmd vote no"