1 #include "kernel/focus.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/openbox.h"
4 #include "kernel/event.h"
5 #include "kernel/grab.h"
6 #include "kernel/action.h"
7 #include "kernel/parse.h"
8 #include "kernel/timer.h"
12 #include "translate.h"
15 void plugin_setup_config()
17 parse_reg_section("keyboard", keyparse, NULL);
20 KeyBindingTree *firstnode = NULL;
22 static KeyBindingTree *curpos;
23 static guint reset_key, reset_state, button_return, button_escape;
24 static Timer *chain_timer;
26 static void grab_keys()
32 p = curpos ? curpos->first_child : firstnode;
34 grab_key(p->key, p->state, GrabModeAsync);
38 grab_key(reset_key, reset_state, GrabModeAsync);
41 static void reset_chains()
44 timer_stop(chain_timer);
53 static void chain_timeout(void *data)
58 gboolean kbind(GList *keylist, Action *action)
60 KeyBindingTree *tree, *t;
63 g_assert(keylist != NULL);
64 g_assert(action != NULL);
66 if (!(tree = tree_build(keylist)))
69 if ((t = tree_find(tree, &conflict)) != NULL) {
70 /* already bound to something, use the existing tree */
75 while (t->first_child) t = t->first_child;
78 g_message("conflict with binding");
84 t->actions = g_slist_append(t->actions, action);
85 /* assimilate this built tree into the main tree. assimilation
86 destroys/uses the tree */
87 if (tree) tree_assimilate(tree);
92 static void event(ObEvent *e, void *foo)
94 static KeyBindingTree *grabbed_key = NULL;
97 gboolean done = FALSE;
99 if ((e->type == Event_X_KeyRelease &&
100 !(grabbed_key->state & e->data.x.e->xkey.state)))
102 else if (e->type == Event_X_KeyPress) {
103 if (e->data.x.e->xkey.keycode == button_return)
105 else if (e->data.x.e->xkey.keycode == button_escape) {
107 for (it = grabbed_key->actions; it; it = it->next) {
108 Action *act = it->data;
109 act->data.cycle.cancel = TRUE;
116 for (it = grabbed_key->actions; it; it = it->next) {
117 Action *act = it->data;
118 act->data.cycle.final = TRUE;
119 act->func(&act->data);
122 grab_keyboard(FALSE);
127 if (e->type == Event_X_KeyRelease)
130 g_assert(e->type == Event_X_KeyPress);
132 if (e->data.x.e->xkey.keycode == reset_key &&
133 e->data.x.e->xkey.state == reset_state) {
140 p = curpos->first_child;
142 if (p->key == e->data.x.e->xkey.keycode &&
143 p->state == e->data.x.e->xkey.state) {
144 if (p->first_child != NULL) { /* part of a chain */
145 if (chain_timer) timer_stop(chain_timer);
146 /* 5 second timeout for chains */
147 chain_timer = timer_start(5000*1000, chain_timeout,
153 for (it = p->actions; it; it = it->next) {
154 Action *act = it->data;
155 if (act->func != NULL) {
156 act->data.any.c = focus_client;
158 if (act->func == action_cycle_windows) {
159 act->data.cycle.final = FALSE;
160 act->data.cycle.cancel = FALSE;
163 act->func(&act->data);
165 if (act->func == action_cycle_windows &&
183 void plugin_startup()
190 dispatch_register(Event_X_KeyPress | Event_X_KeyRelease,
191 (EventHandler)event, NULL);
193 translate_key("C-g", &reset_state, &reset_key);
194 translate_key("Escape", &i, &button_escape);
195 translate_key("Return", &i, &button_return);
200 void plugin_shutdown()
202 dispatch_register(0, (EventHandler)event, NULL);
204 tree_destroy(firstnode);