3 #endif // HAVE_CONFIG_H
13 Style::Style() : font(NULL)
17 Style::Style(BImageControl *ctrl)
18 : image_control(ctrl), font(0),
19 screen_number(ctrl->getScreenInfo()->getScreenNumber())
27 if (close_button.mask != None)
28 XFreePixmap(OBDisplay::display, close_button.mask);
29 if (max_button.mask != None)
30 XFreePixmap(OBDisplay::display, max_button.mask);
31 if (icon_button.mask != None)
32 XFreePixmap(OBDisplay::display, icon_button.mask);
33 if (stick_button.mask != None)
34 XFreePixmap(OBDisplay::display, stick_button.mask);
36 max_button.mask = None;
37 close_button.mask = None;
38 icon_button.mask = None;
39 stick_button.mask = None;
42 void Style::load(const Configuration &style) {
45 // load fonts/fontsets
49 font = readDatabaseFont("window.", style);
52 t_focus = readDatabaseTexture("window.title.focus", "white", style);
53 t_unfocus = readDatabaseTexture("window.title.unfocus", "black", style);
55 l_focus = readDatabaseTexture("window.label.focus", "white", style);
56 l_unfocus = readDatabaseTexture("window.label.unfocus", "black", style);
58 h_focus = readDatabaseTexture("window.handle.focus", "white", style);
59 h_unfocus = readDatabaseTexture("window.handle.unfocus", "black", style);
61 g_focus = readDatabaseTexture("window.grip.focus", "white", style);
62 g_unfocus = readDatabaseTexture("window.grip.unfocus", "black", style);
64 b_focus = readDatabaseTexture("window.button.focus", "white", style);
65 b_unfocus = readDatabaseTexture("window.button.unfocus", "black", style);
66 b_pressed = readDatabaseTexture("window.button.pressed", "black", style);
68 //if neither of these can be found, we will use the previous resource
69 b_pressed_focus = readDatabaseTexture("window.button.pressed.focus",
70 "black", style, true);
71 b_pressed_unfocus = readDatabaseTexture("window.button.pressed.unfocus",
72 "black", style, true);
74 if (close_button.mask != None)
75 XFreePixmap(OBDisplay::display, close_button.mask);
76 if (max_button.mask != None)
77 XFreePixmap(OBDisplay::display, max_button.mask);
78 if (icon_button.mask != None)
79 XFreePixmap(OBDisplay::display, icon_button.mask);
80 if (stick_button.mask != None)
81 XFreePixmap(OBDisplay::display, stick_button.mask);
83 close_button.mask = max_button.mask = icon_button.mask
84 = icon_button.mask = None;
86 readDatabaseMask("window.button.close.mask", close_button, style);
87 readDatabaseMask("window.button.max.mask", max_button, style);
88 readDatabaseMask("window.button.icon.mask", icon_button, style);
89 readDatabaseMask("window.button.stick.mask", stick_button, style);
91 // we create the window.frame texture by hand because it exists only to
92 // make the code cleaner and is not actually used for display
93 BColor color = readDatabaseColor("window.frame.focusColor", "white",
95 f_focus = BTexture("solid flat", screen_number, image_control);
96 f_focus.setColor(color);
98 color = readDatabaseColor("window.frame.unfocusColor", "white", style);
99 f_unfocus = BTexture("solid flat", screen_number, image_control);
100 f_unfocus.setColor(color);
102 l_text_focus = readDatabaseColor("window.label.focus.textColor",
104 l_text_unfocus = readDatabaseColor("window.label.unfocus.textColor",
107 b_pic_focus = readDatabaseColor("window.button.focus.picColor",
109 b_pic_unfocus = readDatabaseColor("window.button.unfocus.picColor",
112 justify = LeftJustify;
114 if (style.getValue("window.justify", s)) {
115 if (s == "right" || s == "Right")
116 justify = RightJustify;
117 else if (s == "center" || s == "Center")
118 justify = CenterJustify;
122 if (t_focus.texture() == BTexture::Parent_Relative)
124 if (t_unfocus.texture() == BTexture::Parent_Relative)
125 t_unfocus = f_unfocus;
126 if (h_focus.texture() == BTexture::Parent_Relative)
128 if (h_unfocus.texture() == BTexture::Parent_Relative)
129 h_unfocus = f_unfocus;
131 border_color = readDatabaseColor("borderColor", "black", style);
133 // load bevel, border and handle widths
135 const ScreenInfo *s_info = OBDisplay::screenInfo(screen_number);
136 unsigned int width = s_info->getRect().width();
138 if (! style.getValue("handleWidth", handle_width) ||
139 handle_width > width/2 || handle_width == 0)
142 if (! style.getValue("borderWidth", border_width))
145 if (! style.getValue("bevelWidth", bevel_width)
146 || bevel_width > width/2 || bevel_width == 0)
149 if (! style.getValue("frameWidth", frame_width)
150 || frame_width > width/2)
151 frame_width = bevel_width;
153 if (style.getValue("rootCommand", s))
154 bexec(s, s_info->displayString());
158 void Style::doJustify(const std::string &text, int &start_pos,
159 unsigned int max_length,
160 unsigned int modifier) const {
161 size_t text_len = text.size();
165 length = font->measureString(std::string(text, 0, text_len)) + modifier;
166 } while (length > max_length && text_len-- > 0);
170 start_pos += max_length - length;
174 start_pos += (max_length - length) / 2;
184 void Style::readDatabaseMask(const std::string &rname, PixmapMask &pixmapMask,
185 const Configuration &style) {
186 Window root_window = OBDisplay::screenInfo(screen_number)->getRootWindow();
188 int hx, hy; //ignored
189 int ret = BitmapOpenFailed; //default to failure.
191 if (style.getValue(rname, s))
193 if (s[0] != '/' && s[0] != '~')
195 std::string xbmFile = std::string("~/.openbox/buttons/") + s;
196 ret = XReadBitmapFile(OBDisplay::display, root_window,
197 expandTilde(xbmFile).c_str(), &pixmapMask.w,
198 &pixmapMask.h, &pixmapMask.mask, &hx, &hy);
200 ret = XReadBitmapFile(OBDisplay::display, root_window,
201 expandTilde(s).c_str(), &pixmapMask.w,
202 &pixmapMask.h, &pixmapMask.mask, &hx, &hy);
204 if (ret == BitmapSuccess)
208 pixmapMask.mask = None;
209 pixmapMask.w = pixmapMask.h = 0;
213 BTexture Style::readDatabaseTexture(const std::string &rname,
214 const std::string &default_color,
215 const Configuration &style,
221 if (style.getValue(rname, s))
222 texture = BTexture(s);
223 else if (allowNoTexture) //no default
224 texture.setTexture(BTexture::NoTexture);
226 texture.setTexture(BTexture::Solid | BTexture::Flat);
228 // associate this texture with this screen
229 texture.setScreen(screen_number);
230 texture.setImageControl(image_control);
232 if (texture.texture() != BTexture::NoTexture) {
233 texture.setColor(readDatabaseColor(rname + ".color", default_color,
235 texture.setColorTo(readDatabaseColor(rname + ".colorTo", default_color,
237 texture.setBorderColor(readDatabaseColor(rname + ".borderColor",
238 default_color, style));
245 BColor Style::readDatabaseColor(const std::string &rname,
246 const std::string &default_color,
247 const Configuration &style) {
250 if (style.getValue(rname, s))
251 color = BColor(s, screen_number);
253 color = BColor(default_color, screen_number);
258 BFont *Style::readDatabaseFont(const std::string &rbasename,
259 const Configuration &style) {
260 std::string fontname;
265 if (style.getValue(rbasename + "xft.font", s) &&
266 style.getValue(rbasename + "xft.size", i)) {
267 std::string family = s;
270 bool dropShadow = False;
272 if (style.getValue(rbasename + "xft.flags", s)) {
273 if (s.find("bold") != std::string::npos)
275 if (s.find("italic") != std::string::npos)
277 if (s.find("shadow") != std::string::npos)
281 unsigned char offset = 1;
282 if (style.getValue(rbasename + "xft.shadow.offset", s)) {
283 offset = atoi(s.c_str()); //doesn't detect errors
284 if (offset > CHAR_MAX)
288 unsigned char tint = 0x40;
289 if (style.getValue(rbasename + "xft.shadow.tint", s)) {
290 tint = atoi(s.c_str());
294 BFont *b = new BFont(screen_number, family, i, bold, italic,
295 dropShadow && shadow_fonts,
296 offset, tint, aa_fonts);
302 if (style.getValue(rbasename + "xft.font", s))
303 printf("Unable to load font \"%s\". Exiting\n", s.c_str());
305 printf("Font not defined by style. Exiting\n");
306 exit(2); // can't continue without a font