12 void Rect::setY(int y)
19 void Rect::setPos(const Point &location)
21 _x2 += location.x() - _x1;
23 _y2 += location.y() - _y1;
28 void Rect::setPos(int x, int y)
37 void Rect::setWidth(int w)
43 void Rect::setHeight(int h)
49 void Rect::setSize(int w, int h)
56 void Rect::setSize(const Point &size)
58 _x2 = size.x() + _x1 - 1;
59 _y2 = size.y() + _y1 - 1;
63 void Rect::setRect(int x, int y, int w, int h)
65 *this = Rect(x, y, w, h);
69 void Rect::setRect(const Point &location, const Point &size)
71 *this = Rect(location, size);
75 void Rect::setCoords(int l, int t, int r, int b)
84 void Rect::setCoords(const Point &tl, const Point &br)
93 Rect Rect::operator|(const Rect &a) const
97 b._x1 = std::min(_x1, a._x1);
98 b._y1 = std::min(_y1, a._y1);
99 b._x2 = std::max(_x2, a._x2);
100 b._y2 = std::max(_y2, a._y2);
106 Rect Rect::operator&(const Rect &a) const
110 b._x1 = std::max(_x1, a._x1);
111 b._y1 = std::max(_y1, a._y1);
112 b._x2 = std::min(_x2, a._x2);
113 b._y2 = std::min(_y2, a._y2);
119 bool Rect::intersects(const Rect &a) const
121 return std::max(_x1, a._x1) <= std::min(_x2, a._x2) &&
122 std::max(_y1, a._y1) <= std::min(_y2, a._y2);
126 bool Rect::contains(int x, int y) const
128 return x >= _x1 && x <= _x2 &&
129 y >= _y1 && y <= _y2;
133 bool Rect::contains(const Rect& a) const
135 return a._x1 >= _x1 && a._x2 <= _x2 &&
136 a._y1 >= _y1 && a._y2 <= _y2;