14 #include "translate.h"
15 #include "moveresize.h"
19 KeyBindingTree *keyboard_firstnode;
25 ObFrameContext context;
28 static GSList *interactive_states;
30 static KeyBindingTree *curpos;
32 static void grab_for_window(Window win, gboolean grab)
39 p = curpos ? curpos->first_child : keyboard_firstnode;
41 grab_key(p->key, p->state, win, GrabModeAsync);
45 grab_key(config_keyboard_reset_keycode,
46 config_keyboard_reset_state,
51 void keyboard_grab_for_client(ObClient *c, gboolean grab)
53 grab_for_window(c->window, grab);
56 static void grab_keys(gboolean grab)
60 grab_for_window(screen_support_win, grab);
61 for (it = client_list; it; it = g_list_next(it))
62 grab_for_window(((ObClient*)it->data)->window, grab);
65 static gboolean chain_timeout(gpointer data)
67 keyboard_reset_chains();
69 return FALSE; /* don't repeat */
72 void keyboard_reset_chains()
74 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
83 gboolean keyboard_bind(GList *keylist, ObAction *action)
85 KeyBindingTree *tree, *t;
89 g_assert(keylist != NULL);
90 g_assert(action != NULL);
92 if (!(tree = tree_build(keylist)))
95 if ((t = tree_find(tree, &conflict)) != NULL) {
96 /* already bound to something, use the existing tree */
103 g_warning("conflict with binding");
108 /* find if every key in this chain has modifiers, and also find the
109 bottom node of the tree */
110 while (t->first_child) {
116 /* when there are no modifiers in the binding, then the action cannot
118 if (!mods && action->data.any.interactive) {
119 action->data.any.interactive = FALSE;
120 action->data.inter.final = TRUE;
124 t->actions = g_slist_append(t->actions, action);
125 /* assimilate this built tree into the main tree. assimilation
126 destroys/uses the tree */
127 if (tree) tree_assimilate(tree);
132 void keyboard_interactive_grab(guint state, ObClient *client,
135 ObInteractiveState *s;
137 g_assert(action->data.any.interactive);
139 if (moveresize_in_progress)
140 moveresize_end(FALSE);
142 if (!interactive_states) {
143 if (!grab_keyboard(TRUE))
145 if (!grab_pointer(TRUE, OB_CURSOR_NONE)) {
146 grab_keyboard(FALSE);
151 s = g_new(ObInteractiveState, 1);
157 interactive_states = g_slist_append(interactive_states, s);
160 void keyboard_interactive_end(ObInteractiveState *s,
161 guint state, gboolean cancel)
163 action_run_interactive(s->action, s->client, state, cancel, TRUE);
167 interactive_states = g_slist_remove(interactive_states, s);
169 if (!interactive_states) {
170 grab_keyboard(FALSE);
171 grab_pointer(FALSE, OB_CURSOR_NONE);
172 keyboard_reset_chains();
176 void keyboard_interactive_end_client(gpointer data)
181 for (it = interactive_states; it; it = next) {
182 ObInteractiveState *s = it->data;
184 next = g_slist_next(it);
187 keyboard_interactive_end(s, 0, FALSE);
191 gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
194 gboolean handled = FALSE;
195 gboolean done = FALSE;
196 gboolean cancel = FALSE;
198 for (it = interactive_states; it; it = next) {
199 ObInteractiveState *s = it->data;
201 next = g_slist_next(it);
203 if ((e->type == KeyRelease &&
204 !(s->state & e->xkey.state)))
206 else if (e->type == KeyPress) {
207 if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
209 else if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
210 cancel = done = TRUE;
213 keyboard_interactive_end(s, e->xkey.state, cancel);
223 void keyboard_event(ObClient *client, const XEvent *e)
227 g_assert(e->type == KeyPress);
229 if (e->xkey.keycode == config_keyboard_reset_keycode &&
230 e->xkey.state == config_keyboard_reset_state)
232 keyboard_reset_chains();
237 p = keyboard_firstnode;
239 p = curpos->first_child;
241 if (p->key == e->xkey.keycode &&
242 p->state == e->xkey.state)
244 if (p->first_child != NULL) { /* part of a chain */
245 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
246 /* 5 second timeout for chains */
247 ob_main_loop_timeout_add(ob_main_loop, 5 * G_USEC_PER_SEC,
248 chain_timeout, NULL, NULL);
255 for (it = p->actions; it; it = it->next)
256 action_run_key(it->data, client, e->xkey.state,
257 e->xkey.x_root, e->xkey.y_root);
259 keyboard_reset_chains();
267 void keyboard_startup(gboolean reconfig)
272 client_add_destructor(keyboard_interactive_end_client);
275 void keyboard_shutdown(gboolean reconfig)
280 client_remove_destructor(keyboard_interactive_end_client);
282 tree_destroy(keyboard_firstnode);
283 keyboard_firstnode = NULL;
285 for (it = interactive_states; it; it = g_slist_next(it))
287 g_slist_free(interactive_states);
288 interactive_states = NULL;
290 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);