5 #include "render/render.h"
7 typedef struct _ObFrame ObFrame;
12 OB_FRAME_CONTEXT_NONE,
13 OB_FRAME_CONTEXT_ROOT,
14 OB_FRAME_CONTEXT_CLIENT,
15 OB_FRAME_CONTEXT_TITLEBAR,
16 OB_FRAME_CONTEXT_HANDLE,
17 OB_FRAME_CONTEXT_FRAME,
18 OB_FRAME_CONTEXT_BLCORNER,
19 OB_FRAME_CONTEXT_BRCORNER,
20 OB_FRAME_CONTEXT_TLCORNER,
21 OB_FRAME_CONTEXT_TRCORNER,
22 OB_FRAME_CONTEXT_MAXIMIZE,
23 OB_FRAME_CONTEXT_ALLDESKTOPS,
24 OB_FRAME_CONTEXT_SHADE,
25 OB_FRAME_CONTEXT_ICONIFY,
26 OB_FRAME_CONTEXT_ICON,
27 OB_FRAME_CONTEXT_CLOSE,
31 /*! The decorations the client window wants to be displayed on it */
33 OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */
34 OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */
35 OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */
36 OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */
37 OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */
38 OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */
39 OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */
40 /*! Display a button to toggle the window's placement on
42 OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7,
43 OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Displays a shade button */
44 OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */
49 struct _ObClient *client;
58 /*! Whether the window is obscured at all or fully visible. */
78 RrAppearance *a_unfocused_title;
79 RrAppearance *a_focused_title;
80 RrAppearance *a_unfocused_label;
81 RrAppearance *a_focused_label;
83 RrAppearance *a_unfocused_handle;
84 RrAppearance *a_focused_handle;
90 gint width; /* title and handle */
92 gint icon_x; /* x-position of the window icon button */
93 gint label_x; /* x-position of the window title */
94 gint iconify_x; /* x-position of the window iconify button */
95 gint desk_x; /* x-position of the window all-desktops button */
96 gint shade_x; /* x-position of the window shade button */
97 gint max_x; /* x-position of the window maximize button */
98 gint close_x; /* x-position of the window close button */
99 gint bwidth; /* border width */
100 gint rbwidth; /* title border width */
101 gint cbwidth_x; /* client border width */
102 gint cbwidth_y; /* client border width */
105 gboolean close_press;
107 gboolean shade_press;
108 gboolean iconify_press;
110 gboolean close_hover;
112 gboolean shade_hover;
113 gboolean iconify_hover;
118 ObFrame *frame_new();
119 void frame_show(ObFrame *self);
120 void frame_hide(ObFrame *self);
121 void frame_adjust_shape(ObFrame *self);
122 void frame_adjust_area(ObFrame *self, gboolean moved,
123 gboolean resized, gboolean fake);
124 void frame_adjust_state(ObFrame *self);
125 void frame_adjust_focus(ObFrame *self, gboolean hilite);
126 void frame_adjust_title(ObFrame *self);
127 void frame_adjust_icon(ObFrame *self);
128 void frame_grab_client(ObFrame *self, struct _ObClient *client);
129 void frame_release_client(ObFrame *self, struct _ObClient *client);
131 ObFrameContext frame_context_from_string(char *name);
133 ObFrameContext frame_context(struct _ObClient *self, Window win);
135 /*! Applies gravity to the client's position to find where the frame should
137 @return The proper coordinates for the frame, based on the client.
139 void frame_client_gravity(ObFrame *self, int *x, int *y);
141 /*! Reversly applies gravity to the frame's position to find where the client
142 should be positioned.
143 @return The proper coordinates for the client, based on the frame.
145 void frame_frame_gravity(ObFrame *self, int *x, int *y);