1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "focus_cycle.h"
24 #include "moveresize.h"
37 #include "startupnotify.h"
42 static gulong ignore_start = 0;
44 static void client_action_start(union ActionData *data)
46 ignore_start = event_start_ignore_all_enters();
49 static void client_action_end(union ActionData *data, gboolean allow_enters)
51 if (config_focus_follow)
52 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
53 if (!data->any.button && data->any.c && !allow_enters) {
54 event_end_ignore_all_enters(ignore_start);
58 /* usually this is sorta redundant, but with a press action
59 that moves windows our from under the cursor, the enter
60 event will come as a GrabNotify which is ignored, so this
61 makes a fake enter event
63 if ((c = client_under_pointer()) && c != data->any.c) {
64 ob_debug_type(OB_DEBUG_FOCUS,
65 "Generating fake enter because we did a "
66 "mouse-event action");
67 event_enter_client(c);
76 void (*func)(union ActionData *);
77 void (*setup)(ObAction **, ObUserAction uact);
80 static ObAction *action_new(void (*func)(union ActionData *data))
82 ObAction *a = g_new0(ObAction, 1);
89 void action_ref(ObAction *a)
94 void action_unref(ObAction *a)
96 if (a == NULL) return;
98 if (--a->ref > 0) return;
100 /* deal with pointers */
101 if (a->func == action_execute || a->func == action_restart)
102 g_free(a->data.execute.path);
103 else if (a->func == action_debug)
104 g_free(a->data.debug.string);
105 else if (a->func == action_showmenu)
106 g_free(a->data.showmenu.name);
111 ObAction* action_copy(const ObAction *src)
113 ObAction *a = action_new(src->func);
117 /* deal with pointers */
118 if (a->func == action_execute || a->func == action_restart)
119 a->data.execute.path = g_strdup(a->data.execute.path);
120 else if (a->func == action_debug)
121 a->data.debug.string = g_strdup(a->data.debug.string);
122 else if (a->func == action_showmenu)
123 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
128 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
130 (*a)->data.interdiraction.inter.any.interactive = TRUE;
131 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
132 (*a)->data.interdiraction.dialog = TRUE;
133 (*a)->data.interdiraction.dock_windows = FALSE;
134 (*a)->data.interdiraction.desktop_windows = FALSE;
137 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
139 (*a)->data.interdiraction.inter.any.interactive = TRUE;
140 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
141 (*a)->data.interdiraction.dialog = TRUE;
142 (*a)->data.interdiraction.dock_windows = FALSE;
143 (*a)->data.interdiraction.desktop_windows = FALSE;
146 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
148 (*a)->data.interdiraction.inter.any.interactive = TRUE;
149 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
150 (*a)->data.interdiraction.dialog = TRUE;
151 (*a)->data.interdiraction.dock_windows = FALSE;
152 (*a)->data.interdiraction.desktop_windows = FALSE;
155 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
159 (*a)->data.interdiraction.dialog = TRUE;
160 (*a)->data.interdiraction.dock_windows = FALSE;
161 (*a)->data.interdiraction.desktop_windows = FALSE;
164 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
166 (*a)->data.interdiraction.inter.any.interactive = TRUE;
167 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
168 (*a)->data.interdiraction.dialog = TRUE;
169 (*a)->data.interdiraction.dock_windows = FALSE;
170 (*a)->data.interdiraction.desktop_windows = FALSE;
173 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
175 (*a)->data.interdiraction.inter.any.interactive = TRUE;
176 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
177 (*a)->data.interdiraction.dialog = TRUE;
178 (*a)->data.interdiraction.dock_windows = FALSE;
179 (*a)->data.interdiraction.desktop_windows = FALSE;
182 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
184 (*a)->data.interdiraction.inter.any.interactive = TRUE;
185 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
186 (*a)->data.interdiraction.dialog = TRUE;
187 (*a)->data.interdiraction.dock_windows = FALSE;
188 (*a)->data.interdiraction.desktop_windows = FALSE;
191 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
193 (*a)->data.interdiraction.inter.any.interactive = TRUE;
194 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
195 (*a)->data.interdiraction.dialog = TRUE;
196 (*a)->data.interdiraction.dock_windows = FALSE;
197 (*a)->data.interdiraction.desktop_windows = FALSE;
200 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
202 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
203 (*a)->data.sendto.follow = TRUE;
206 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
208 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
209 (*a)->data.sendtodir.inter.any.interactive = TRUE;
210 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
211 (*a)->data.sendtodir.linear = TRUE;
212 (*a)->data.sendtodir.wrap = TRUE;
213 (*a)->data.sendtodir.follow = TRUE;
216 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
218 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
219 (*a)->data.sendtodir.inter.any.interactive = TRUE;
220 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
221 (*a)->data.sendtodir.linear = TRUE;
222 (*a)->data.sendtodir.wrap = TRUE;
223 (*a)->data.sendtodir.follow = TRUE;
226 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
228 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
229 (*a)->data.sendtodir.inter.any.interactive = TRUE;
230 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
231 (*a)->data.sendtodir.linear = FALSE;
232 (*a)->data.sendtodir.wrap = TRUE;
233 (*a)->data.sendtodir.follow = TRUE;
236 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
238 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
239 (*a)->data.sendtodir.inter.any.interactive = TRUE;
240 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
241 (*a)->data.sendtodir.linear = FALSE;
242 (*a)->data.sendtodir.wrap = TRUE;
243 (*a)->data.sendtodir.follow = TRUE;
246 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
248 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
249 (*a)->data.sendtodir.inter.any.interactive = TRUE;
250 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
251 (*a)->data.sendtodir.linear = FALSE;
252 (*a)->data.sendtodir.wrap = TRUE;
253 (*a)->data.sendtodir.follow = TRUE;
256 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
258 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
259 (*a)->data.sendtodir.inter.any.interactive = TRUE;
260 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
261 (*a)->data.sendtodir.linear = FALSE;
262 (*a)->data.sendtodir.wrap = TRUE;
263 (*a)->data.sendtodir.follow = TRUE;
266 void setup_action_desktop(ObAction **a, ObUserAction uact)
269 (*a)->data.desktop.inter.any.interactive = FALSE;
273 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
275 (*a)->data.desktopdir.inter.any.interactive = TRUE;
276 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
277 (*a)->data.desktopdir.linear = TRUE;
278 (*a)->data.desktopdir.wrap = TRUE;
281 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
283 (*a)->data.desktopdir.inter.any.interactive = TRUE;
284 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
285 (*a)->data.desktopdir.linear = TRUE;
286 (*a)->data.desktopdir.wrap = TRUE;
289 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
291 (*a)->data.desktopdir.inter.any.interactive = TRUE;
292 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
293 (*a)->data.desktopdir.linear = FALSE;
294 (*a)->data.desktopdir.wrap = TRUE;
297 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
299 (*a)->data.desktopdir.inter.any.interactive = TRUE;
300 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
301 (*a)->data.desktopdir.linear = FALSE;
302 (*a)->data.desktopdir.wrap = TRUE;
305 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
307 (*a)->data.desktopdir.inter.any.interactive = TRUE;
308 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
309 (*a)->data.desktopdir.linear = FALSE;
310 (*a)->data.desktopdir.wrap = TRUE;
313 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
315 (*a)->data.desktopdir.inter.any.interactive = TRUE;
316 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
317 (*a)->data.desktopdir.linear = FALSE;
318 (*a)->data.desktopdir.wrap = TRUE;
321 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
323 (*a)->data.cycle.inter.any.interactive = TRUE;
324 (*a)->data.cycle.linear = FALSE;
325 (*a)->data.cycle.forward = TRUE;
326 (*a)->data.cycle.dialog = TRUE;
327 (*a)->data.cycle.dock_windows = FALSE;
328 (*a)->data.cycle.desktop_windows = FALSE;
329 (*a)->data.cycle.all_desktops = FALSE;
332 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
334 (*a)->data.cycle.inter.any.interactive = TRUE;
335 (*a)->data.cycle.linear = FALSE;
336 (*a)->data.cycle.forward = FALSE;
337 (*a)->data.cycle.dialog = TRUE;
338 (*a)->data.cycle.dock_windows = FALSE;
339 (*a)->data.cycle.desktop_windows = FALSE;
340 (*a)->data.cycle.all_desktops = FALSE;
343 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
345 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
346 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
347 (*a)->data.diraction.hang = TRUE;
350 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
352 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
353 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
354 (*a)->data.diraction.hang = TRUE;
357 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
359 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
360 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
361 (*a)->data.diraction.hang = TRUE;
364 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
366 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
368 (*a)->data.diraction.hang = TRUE;
371 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
373 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
374 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
375 (*a)->data.diraction.hang = FALSE;
378 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
380 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
381 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
382 (*a)->data.diraction.hang = FALSE;
385 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
387 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
388 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
389 (*a)->data.diraction.hang = FALSE;
392 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
394 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
395 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
396 (*a)->data.diraction.hang = FALSE;
399 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
401 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
402 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
405 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
407 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
408 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
411 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
413 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
414 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
417 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
419 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
420 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
423 void setup_action_top_layer(ObAction **a, ObUserAction uact)
425 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
426 (*a)->data.layer.layer = 1;
429 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
431 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
432 (*a)->data.layer.layer = 0;
435 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
437 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
438 (*a)->data.layer.layer = -1;
441 void setup_action_move(ObAction **a, ObUserAction uact)
443 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
444 (*a)->data.moveresize.keyboard =
445 (uact == OB_USER_ACTION_NONE ||
446 uact == OB_USER_ACTION_KEYBOARD_KEY ||
447 uact == OB_USER_ACTION_MENU_SELECTION);
448 (*a)->data.moveresize.corner = 0;
451 void setup_action_resize(ObAction **a, ObUserAction uact)
453 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
454 (*a)->data.moveresize.keyboard =
455 (uact == OB_USER_ACTION_NONE ||
456 uact == OB_USER_ACTION_KEYBOARD_KEY ||
457 uact == OB_USER_ACTION_MENU_SELECTION);
458 (*a)->data.moveresize.corner = 0;
461 void setup_action_showmenu(ObAction **a, ObUserAction uact)
463 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
464 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
465 assumptions that there is only one menu (and submenus) open at
467 if (uact == OB_USER_ACTION_MENU_SELECTION) {
473 void setup_action_addremove_desktop_current(ObAction **a, ObUserAction uact)
475 (*a)->data.addremovedesktop.current = TRUE;
478 void setup_action_addremove_desktop_last(ObAction **a, ObUserAction uact)
480 (*a)->data.addremovedesktop.current = FALSE;
483 void setup_action_focus(ObAction **a, ObUserAction uact)
485 (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
488 void setup_client_action(ObAction **a, ObUserAction uact)
490 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
493 ActionString actionstrings[] =
506 "directionalfocusnorth",
507 action_directional_focus,
508 setup_action_directional_focus_north
511 "directionalfocuseast",
512 action_directional_focus,
513 setup_action_directional_focus_east
516 "directionalfocussouth",
517 action_directional_focus,
518 setup_action_directional_focus_south
521 "directionalfocuswest",
522 action_directional_focus,
523 setup_action_directional_focus_west
526 "directionalfocusnortheast",
527 action_directional_focus,
528 setup_action_directional_focus_northeast
531 "directionalfocussoutheast",
532 action_directional_focus,
533 setup_action_directional_focus_southeast
536 "directionalfocussouthwest",
537 action_directional_focus,
538 setup_action_directional_focus_southwest
541 "directionalfocusnorthwest",
542 action_directional_focus,
543 setup_action_directional_focus_northwest
567 action_focus_order_to_bottom,
622 action_toggle_omnipresent,
627 action_move_relative_horz,
632 action_move_relative_vert,
637 action_move_to_center,
641 "resizerelativehorz",
642 action_resize_relative_horz,
646 "resizerelativevert",
647 action_resize_relative_vert,
652 action_move_relative,
657 action_resize_relative,
662 action_maximize_full,
667 action_unmaximize_full,
671 "togglemaximizefull",
672 action_toggle_maximize_full,
677 action_maximize_horz,
682 action_unmaximize_horz,
686 "togglemaximizehorz",
687 action_toggle_maximize_horz,
692 action_maximize_vert,
697 action_unmaximize_vert,
701 "togglemaximizevert",
702 action_toggle_maximize_vert,
707 action_toggle_fullscreen,
712 action_send_to_desktop,
713 setup_action_send_to_desktop
717 action_send_to_desktop_dir,
718 setup_action_send_to_desktop_next
721 "sendtodesktopprevious",
722 action_send_to_desktop_dir,
723 setup_action_send_to_desktop_prev
726 "sendtodesktopright",
727 action_send_to_desktop_dir,
728 setup_action_send_to_desktop_right
732 action_send_to_desktop_dir,
733 setup_action_send_to_desktop_left
737 action_send_to_desktop_dir,
738 setup_action_send_to_desktop_up
742 action_send_to_desktop_dir,
743 setup_action_send_to_desktop_down
753 setup_action_desktop_next
758 setup_action_desktop_prev
763 setup_action_desktop_right
768 setup_action_desktop_left
773 setup_action_desktop_up
778 setup_action_desktop_down
782 action_toggle_decorations,
796 "toggledockautohide",
797 action_toggle_dockautohide,
802 action_toggle_show_desktop,
812 action_unshow_desktop,
838 setup_action_showmenu
842 action_send_to_layer,
843 setup_action_top_layer
848 setup_action_top_layer
852 action_send_to_layer,
853 setup_action_normal_layer
857 action_send_to_layer,
858 setup_action_bottom_layer
861 "togglealwaysonbottom",
863 setup_action_bottom_layer
867 action_cycle_windows,
868 setup_action_cycle_windows_next
872 action_cycle_windows,
873 setup_action_cycle_windows_previous
878 setup_action_movefromedge_north
883 setup_action_movefromedge_south
888 setup_action_movefromedge_west
893 setup_action_movefromedge_east
898 setup_action_movetoedge_north
903 setup_action_movetoedge_south
908 setup_action_movetoedge_west
913 setup_action_movetoedge_east
918 setup_action_growtoedge_north
923 setup_action_growtoedge_south
928 setup_action_growtoedge_west
933 setup_action_growtoedge_east
943 setup_action_addremove_desktop_last
947 action_remove_desktop,
948 setup_action_addremove_desktop_last
953 setup_action_addremove_desktop_current
956 "removedesktopcurrent",
957 action_remove_desktop,
958 setup_action_addremove_desktop_current
967 /* only key bindings can be interactive. thus saith the xor.
968 because of how the mouse is grabbed, mouse events dont even get
969 read during interactive events, so no dice! >:) */
970 #define INTERACTIVE_LIMIT(a, uact) \
971 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
972 a->data.any.interactive = FALSE;
974 ObAction *action_from_string(const gchar *name, ObUserAction uact)
977 gboolean exist = FALSE;
980 for (i = 0; actionstrings[i].name; i++)
981 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
983 a = action_new(actionstrings[i].func);
984 if (actionstrings[i].setup)
985 actionstrings[i].setup(&a, uact);
987 INTERACTIVE_LIMIT(a, uact);
991 g_message(_("Invalid action '%s' requested. No such action exists."),
994 g_message(_("Invalid use of action '%s'. Action will be ignored."),
999 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
1003 ObAction *act = NULL;
1006 if (parse_attr_string("name", node, &actname)) {
1007 if ((act = action_from_string(actname, uact))) {
1008 if (act->func == action_execute || act->func == action_restart) {
1009 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
1010 gchar *s = parse_string(doc, n);
1011 act->data.execute.path = parse_expand_tilde(s);
1014 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
1016 if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
1017 act->data.execute.startupnotify = parse_bool(doc, m);
1018 if ((m = parse_find_node("name", n->xmlChildrenNode)))
1019 act->data.execute.name = parse_string(doc, m);
1020 if ((m = parse_find_node("icon", n->xmlChildrenNode)))
1021 act->data.execute.icon_name = parse_string(doc, m);
1023 } else if (act->func == action_debug) {
1024 if ((n = parse_find_node("string", node->xmlChildrenNode)))
1025 act->data.debug.string = parse_string(doc, n);
1026 } else if (act->func == action_showmenu) {
1027 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
1028 act->data.showmenu.name = parse_string(doc, n);
1029 } else if (act->func == action_move_relative_horz ||
1030 act->func == action_move_relative_vert ||
1031 act->func == action_resize_relative_horz ||
1032 act->func == action_resize_relative_vert) {
1033 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
1034 act->data.relative.deltax = parse_int(doc, n);
1035 } else if (act->func == action_move_relative) {
1036 if ((n = parse_find_node("x", node->xmlChildrenNode)))
1037 act->data.relative.deltax = parse_int(doc, n);
1038 if ((n = parse_find_node("y", node->xmlChildrenNode)))
1039 act->data.relative.deltay = parse_int(doc, n);
1040 } else if (act->func == action_resize_relative) {
1041 if ((n = parse_find_node("left", node->xmlChildrenNode)))
1042 act->data.relative.deltaxl = parse_int(doc, n);
1043 if ((n = parse_find_node("up", node->xmlChildrenNode)))
1044 act->data.relative.deltayu = parse_int(doc, n);
1045 if ((n = parse_find_node("right", node->xmlChildrenNode)))
1046 act->data.relative.deltax = parse_int(doc, n);
1047 if ((n = parse_find_node("down", node->xmlChildrenNode)))
1048 act->data.relative.deltay = parse_int(doc, n);
1049 } else if (act->func == action_desktop) {
1050 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1051 act->data.desktop.desk = parse_int(doc, n);
1052 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
1054 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1055 act->data.desktop.inter.any.interactive =
1058 } else if (act->func == action_send_to_desktop) {
1059 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1060 act->data.sendto.desk = parse_int(doc, n);
1061 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
1062 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1063 act->data.sendto.follow = parse_bool(doc, n);
1064 } else if (act->func == action_desktop_dir) {
1065 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1066 act->data.desktopdir.wrap = parse_bool(doc, n);
1067 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1068 act->data.desktopdir.inter.any.interactive =
1070 } else if (act->func == action_send_to_desktop_dir) {
1071 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1072 act->data.sendtodir.wrap = parse_bool(doc, n);
1073 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1074 act->data.sendtodir.follow = parse_bool(doc, n);
1075 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1076 act->data.sendtodir.inter.any.interactive =
1078 } else if (act->func == action_activate) {
1079 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1080 act->data.activate.here = parse_bool(doc, n);
1081 } else if (act->func == action_cycle_windows) {
1082 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1083 act->data.cycle.linear = parse_bool(doc, n);
1084 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1085 act->data.cycle.dialog = parse_bool(doc, n);
1086 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1087 act->data.cycle.dock_windows = parse_bool(doc, n);
1088 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1089 act->data.cycle.desktop_windows = parse_bool(doc, n);
1090 if ((n = parse_find_node("allDesktops",
1091 node->xmlChildrenNode)))
1092 act->data.cycle.all_desktops = parse_bool(doc, n);
1093 } else if (act->func == action_directional_focus) {
1094 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1095 act->data.interdiraction.dialog = parse_bool(doc, n);
1096 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1097 act->data.interdiraction.dock_windows = parse_bool(doc, n);
1098 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1099 act->data.interdiraction.desktop_windows =
1101 } else if (act->func == action_resize) {
1102 if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
1103 gchar *s = parse_string(doc, n);
1104 if (!g_ascii_strcasecmp(s, "top"))
1105 act->data.moveresize.corner =
1106 prop_atoms.net_wm_moveresize_size_top;
1107 else if (!g_ascii_strcasecmp(s, "bottom"))
1108 act->data.moveresize.corner =
1109 prop_atoms.net_wm_moveresize_size_bottom;
1110 else if (!g_ascii_strcasecmp(s, "left"))
1111 act->data.moveresize.corner =
1112 prop_atoms.net_wm_moveresize_size_left;
1113 else if (!g_ascii_strcasecmp(s, "right"))
1114 act->data.moveresize.corner =
1115 prop_atoms.net_wm_moveresize_size_right;
1116 else if (!g_ascii_strcasecmp(s, "topleft"))
1117 act->data.moveresize.corner =
1118 prop_atoms.net_wm_moveresize_size_topleft;
1119 else if (!g_ascii_strcasecmp(s, "topright"))
1120 act->data.moveresize.corner =
1121 prop_atoms.net_wm_moveresize_size_topright;
1122 else if (!g_ascii_strcasecmp(s, "bottomleft"))
1123 act->data.moveresize.corner =
1124 prop_atoms.net_wm_moveresize_size_bottomleft;
1125 else if (!g_ascii_strcasecmp(s, "bottomright"))
1126 act->data.moveresize.corner =
1127 prop_atoms.net_wm_moveresize_size_bottomright;
1130 } else if (act->func == action_raise ||
1131 act->func == action_lower ||
1132 act->func == action_raiselower ||
1133 act->func == action_shadelower ||
1134 act->func == action_unshaderaise) {
1136 INTERACTIVE_LIMIT(act, uact);
1143 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1144 guint state, guint button, gint x, gint y, Time time,
1145 gboolean cancel, gboolean done)
1154 screen_pointer_pos(&x, &y);
1156 for (it = acts; it; it = g_slist_next(it)) {
1159 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1160 a->data.any.c = a->data.any.client_action ? c : NULL;
1161 a->data.any.context = context;
1165 a->data.any.button = button;
1167 a->data.any.time = time;
1169 if (a->data.any.interactive) {
1170 a->data.inter.cancel = cancel;
1171 a->data.inter.final = done;
1172 if (!(cancel || done))
1173 if (!keyboard_interactive_grab(state, a->data.any.c, a))
1177 /* XXX UGLY HACK race with motion event starting a move and the
1178 button release gettnig processed first. answer: don't queue
1179 moveresize starts. UGLY HACK XXX
1181 XXX ALSO don't queue showmenu events, because on button press
1182 events we need to know if a mouse grab is going to take place,
1183 and set the button to 0, so that later motion events don't think
1184 that a drag is going on. since showmenu grabs the pointer..
1186 if (a->data.any.interactive || a->func == action_move ||
1187 a->func == action_resize || a->func == action_showmenu)
1189 /* interactive actions are not queued */
1191 } else if (a->func == action_focus ||
1192 a->func == action_activate ||
1193 a->func == action_showmenu)
1195 /* XXX MORE UGLY HACK
1196 actions from clicks on client windows are NOT queued.
1197 this solves the mysterious click-and-drag-doesnt-work
1198 problem. it was because the window gets focused and stuff
1199 after the button event has already been passed through. i
1200 dont really know why it should care but it does and it makes
1203 however this very bogus ! !
1204 we want to send the button press to the window BEFORE
1205 we do the action because the action might move the windows
1206 (eg change desktops) and then the button press ends up on
1207 the completely wrong window !
1208 so, this is just for that bug, and it will only NOT queue it
1209 if it is a focusing action that can be used with the mouse
1212 also with the menus, there is a race going on. if the
1213 desktop wants to pop up a menu, and we do too, we send them
1214 the button before we pop up the menu, so they pop up their
1215 menu first. but not always. if we pop up our menu before
1216 sending them the button press, then the result is
1219 XXX further more. focus actions are not queued at all,
1220 because if you bind focus->showmenu, the menu will get
1221 hidden to do the focusing
1225 ob_main_loop_queue_action(ob_main_loop, a);
1230 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1235 a = action_from_string(name, OB_USER_ACTION_NONE);
1238 l = g_slist_append(NULL, a);
1240 action_run(l, c, 0, time);
1243 void action_debug(union ActionData *data)
1245 if (data->debug.string)
1246 g_print("%s\n", data->debug.string);
1249 void action_execute(union ActionData *data)
1253 void action_activate(union ActionData *data)
1255 if (data->client.any.c) {
1256 if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1257 (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1258 data->any.context != OB_FRAME_CONTEXT_FRAME))
1260 /* if using focus_delay, stop the timer now so that focus doesn't
1262 event_halt_focus_delay();
1264 client_activate(data->activate.any.c, data->activate.here, TRUE);
1267 /* focus action on something other than a client, make keybindings
1268 work for this openbox instance, but don't focus any specific client
1274 void action_focus(union ActionData *data)
1276 if (data->client.any.c) {
1277 if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1278 (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1279 data->any.context != OB_FRAME_CONTEXT_FRAME))
1281 /* if using focus_delay, stop the timer now so that focus doesn't
1283 event_halt_focus_delay();
1285 client_focus(data->client.any.c);
1288 /* focus action on something other than a client, make keybindings
1289 work for this openbox instance, but don't focus any specific client
1295 void action_unfocus (union ActionData *data)
1297 if (data->client.any.c == focus_client)
1298 focus_fallback(FALSE, FALSE, TRUE);
1301 void action_iconify(union ActionData *data)
1303 client_action_start(data);
1304 client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
1305 client_action_end(data, config_focus_under_mouse);
1308 void action_focus_order_to_bottom(union ActionData *data)
1310 focus_order_to_bottom(data->client.any.c);
1313 void action_raiselower(union ActionData *data)
1315 ObClient *c = data->client.any.c;
1317 client_action_start(data);
1318 stacking_restack_request(c, NULL, Opposite);
1319 client_action_end(data, config_focus_under_mouse);
1322 void action_raise(union ActionData *data)
1324 client_action_start(data);
1325 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1326 client_action_end(data, config_focus_under_mouse);
1329 void action_unshaderaise(union ActionData *data)
1331 if (data->client.any.c->shaded)
1332 action_unshade(data);
1337 void action_shadelower(union ActionData *data)
1339 if (data->client.any.c->shaded)
1345 void action_lower(union ActionData *data)
1347 client_action_start(data);
1348 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1349 client_action_end(data, config_focus_under_mouse);
1352 void action_close(union ActionData *data)
1354 client_close(data->client.any.c);
1357 void action_kill(union ActionData *data)
1359 client_kill(data->client.any.c);
1362 void action_shade(union ActionData *data)
1364 client_action_start(data);
1365 client_shade(data->client.any.c, TRUE);
1366 client_action_end(data, config_focus_under_mouse);
1369 void action_unshade(union ActionData *data)
1371 client_action_start(data);
1372 client_shade(data->client.any.c, FALSE);
1373 client_action_end(data, config_focus_under_mouse);
1376 void action_toggle_shade(union ActionData *data)
1378 client_action_start(data);
1379 client_shade(data->client.any.c, !data->client.any.c->shaded);
1380 client_action_end(data, config_focus_under_mouse);
1383 void action_toggle_omnipresent(union ActionData *data)
1385 client_set_desktop(data->client.any.c,
1386 data->client.any.c->desktop == DESKTOP_ALL ?
1387 screen_desktop : DESKTOP_ALL, FALSE, TRUE);
1390 void action_move_relative_horz(union ActionData *data)
1392 ObClient *c = data->relative.any.c;
1393 client_action_start(data);
1394 client_move(c, c->area.x + data->relative.deltax, c->area.y);
1395 client_action_end(data, FALSE);
1398 void action_move_relative_vert(union ActionData *data)
1400 ObClient *c = data->relative.any.c;
1401 client_action_start(data);
1402 client_move(c, c->area.x, c->area.y + data->relative.deltax);
1403 client_action_end(data, FALSE);
1406 void action_move_to_center(union ActionData *data)
1408 ObClient *c = data->client.any.c;
1410 area = screen_area(c->desktop, client_monitor(c), NULL);
1411 client_action_start(data);
1412 client_move(c, area->x + area->width / 2 - c->area.width / 2,
1413 area->y + area->height / 2 - c->area.height / 2);
1414 client_action_end(data, FALSE);
1418 void action_resize_relative_horz(union ActionData *data)
1420 ObClient *c = data->relative.any.c;
1421 client_action_start(data);
1423 c->area.width + data->relative.deltax * c->size_inc.width,
1425 client_action_end(data, FALSE);
1428 void action_resize_relative_vert(union ActionData *data)
1430 ObClient *c = data->relative.any.c;
1432 client_action_start(data);
1433 client_resize(c, c->area.width, c->area.height +
1434 data->relative.deltax * c->size_inc.height);
1435 client_action_end(data, FALSE);
1439 void action_move_relative(union ActionData *data)
1441 ObClient *c = data->relative.any.c;
1442 client_action_start(data);
1443 client_move(c, c->area.x + data->relative.deltax, c->area.y +
1444 data->relative.deltay);
1445 client_action_end(data, FALSE);
1448 void action_resize_relative(union ActionData *data)
1450 ObClient *c = data->relative.any.c;
1451 gint x, y, ow, xoff, nw, oh, yoff, nh, lw, lh;
1453 client_action_start(data);
1458 xoff = -data->relative.deltaxl * c->size_inc.width;
1459 nw = ow + data->relative.deltax * c->size_inc.width
1460 + data->relative.deltaxl * c->size_inc.width;
1461 oh = c->area.height;
1462 yoff = -data->relative.deltayu * c->size_inc.height;
1463 nh = oh + data->relative.deltay * c->size_inc.height
1464 + data->relative.deltayu * c->size_inc.height;
1466 g_print("deltax %d %d x %d ow %d xoff %d nw %d\n",
1467 data->relative.deltax,
1468 data->relative.deltaxl,
1471 client_try_configure(c, &x, &y, &nw, &nh, &lw, &lh, TRUE);
1472 xoff = xoff == 0 ? 0 : (xoff < 0 ? MAX(xoff, ow-nw) : MIN(xoff, ow-nw));
1473 yoff = yoff == 0 ? 0 : (yoff < 0 ? MAX(yoff, oh-nh) : MIN(yoff, oh-nh));
1474 client_move_resize(c, x + xoff, y + yoff, nw, nh);
1475 client_action_end(data, FALSE);
1478 void action_maximize_full(union ActionData *data)
1480 client_action_start(data);
1481 client_maximize(data->client.any.c, TRUE, 0);
1482 client_action_end(data, config_focus_under_mouse);
1485 void action_unmaximize_full(union ActionData *data)
1487 client_action_start(data);
1488 client_maximize(data->client.any.c, FALSE, 0);
1489 client_action_end(data, config_focus_under_mouse);
1492 void action_toggle_maximize_full(union ActionData *data)
1494 client_action_start(data);
1495 client_maximize(data->client.any.c,
1496 !(data->client.any.c->max_horz ||
1497 data->client.any.c->max_vert),
1499 client_action_end(data, config_focus_under_mouse);
1502 void action_maximize_horz(union ActionData *data)
1504 client_action_start(data);
1505 client_maximize(data->client.any.c, TRUE, 1);
1506 client_action_end(data, config_focus_under_mouse);
1509 void action_unmaximize_horz(union ActionData *data)
1511 client_action_start(data);
1512 client_maximize(data->client.any.c, FALSE, 1);
1513 client_action_end(data, config_focus_under_mouse);
1516 void action_toggle_maximize_horz(union ActionData *data)
1518 client_action_start(data);
1519 client_maximize(data->client.any.c,
1520 !data->client.any.c->max_horz, 1);
1521 client_action_end(data, config_focus_under_mouse);
1524 void action_maximize_vert(union ActionData *data)
1526 client_action_start(data);
1527 client_maximize(data->client.any.c, TRUE, 2);
1528 client_action_end(data, config_focus_under_mouse);
1531 void action_unmaximize_vert(union ActionData *data)
1533 client_action_start(data);
1534 client_maximize(data->client.any.c, FALSE, 2);
1535 client_action_end(data, config_focus_under_mouse);
1538 void action_toggle_maximize_vert(union ActionData *data)
1540 client_action_start(data);
1541 client_maximize(data->client.any.c,
1542 !data->client.any.c->max_vert, 2);
1543 client_action_end(data, config_focus_under_mouse);
1546 void action_toggle_fullscreen(union ActionData *data)
1548 client_action_start(data);
1549 client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1550 client_action_end(data, config_focus_under_mouse);
1553 void action_send_to_desktop(union ActionData *data)
1555 ObClient *c = data->sendto.any.c;
1557 if (!client_normal(c)) return;
1559 if (data->sendto.desk < screen_num_desktops ||
1560 data->sendto.desk == DESKTOP_ALL) {
1561 client_set_desktop(c, data->sendto.desk, data->sendto.follow, FALSE);
1562 if (data->sendto.follow && data->sendto.desk != screen_desktop)
1563 screen_set_desktop(data->sendto.desk, TRUE);
1567 void action_desktop(union ActionData *data)
1569 /* XXX add the interactive/dialog option back again once the dialog
1570 has been made to not use grabs */
1571 if (data->desktop.desk < screen_num_desktops ||
1572 data->desktop.desk == DESKTOP_ALL)
1574 screen_set_desktop(data->desktop.desk, TRUE);
1575 if (data->inter.any.interactive)
1576 screen_desktop_popup(data->desktop.desk, TRUE);
1580 void action_desktop_dir(union ActionData *data)
1584 d = screen_cycle_desktop(data->desktopdir.dir,
1585 data->desktopdir.wrap,
1586 data->desktopdir.linear,
1587 data->desktopdir.inter.any.interactive,
1588 data->desktopdir.inter.final,
1589 data->desktopdir.inter.cancel);
1590 /* only move the desktop when the action is complete. if we switch
1591 desktops during the interactive action, focus will move but with
1592 NotifyWhileGrabbed and applications don't like that. */
1593 if (!data->sendtodir.inter.any.interactive ||
1594 (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1596 if (d != screen_desktop)
1597 screen_set_desktop(d, TRUE);
1601 void action_send_to_desktop_dir(union ActionData *data)
1603 ObClient *c = data->sendtodir.inter.any.c;
1606 if (!client_normal(c)) return;
1608 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1609 data->sendtodir.linear,
1610 data->sendtodir.inter.any.interactive,
1611 data->sendtodir.inter.final,
1612 data->sendtodir.inter.cancel);
1613 /* only move the desktop when the action is complete. if we switch
1614 desktops during the interactive action, focus will move but with
1615 NotifyWhileGrabbed and applications don't like that. */
1616 if (!data->sendtodir.inter.any.interactive ||
1617 (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1619 client_set_desktop(c, d, data->sendtodir.follow, FALSE);
1620 if (data->sendtodir.follow && d != screen_desktop)
1621 screen_set_desktop(d, TRUE);
1625 void action_desktop_last(union ActionData *data)
1627 if (screen_last_desktop < screen_num_desktops)
1628 screen_set_desktop(screen_last_desktop, TRUE);
1631 void action_toggle_decorations(union ActionData *data)
1633 ObClient *c = data->client.any.c;
1635 client_action_start(data);
1636 client_set_undecorated(c, !c->undecorated);
1637 client_action_end(data, FALSE);
1640 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
1643 /* let's make x and y client relative instead of screen relative */
1645 y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1648 #define A -4*X + 7*ch/3
1649 #define B 4*X -15*ch/9
1650 #define C -X/4 + 2*ch/3
1651 #define D X/4 + 5*ch/12
1652 #define E X/4 + ch/3
1653 #define F -X/4 + 7*ch/12
1654 #define G 4*X - 4*ch/3
1655 #define H -4*X + 8*ch/3
1656 #define a (y > 5*ch/9)
1657 #define b (x < 4*cw/9)
1658 #define c (x > 5*cw/9)
1659 #define d (y < 4*ch/9)
1662 Each of these defines (except X which is just there for fun), represents
1663 the equation of a line. The lines they represent are shown in the diagram
1664 below. Checking y against these lines, we are able to choose a region
1665 of the window as shown.
1667 +---------------------A-------|-------|-------B---------------------+
1674 | northwest | A north B | northeast |
1677 C---------------------+----A--+-------+--B----+---------------------D
1678 |CCCCCCC | A B | DDDDDDD|
1679 | CCCCCCCC | A | | B | DDDDDDDD |
1680 | CCCCCCC A B DDDDDDD |
1681 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1683 | west | b move c | east | ad
1685 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
1686 | EEEEEEE G H FFFFFFF |
1687 | EEEEEEEE | G | | H | FFFFFFFF |
1688 |EEEEEEE | G H | FFFFFFF|
1689 E---------------------+----G--+-------+--H----+---------------------F
1692 | southwest | G south H | southeast |
1699 +---------------------G-------|-------|-------H---------------------+
1703 /* for shaded windows, you can only resize west/east and move */
1705 return prop_atoms.net_wm_moveresize_size_left;
1707 return prop_atoms.net_wm_moveresize_size_right;
1708 return prop_atoms.net_wm_moveresize_move;
1711 if (y < A && y >= C)
1712 return prop_atoms.net_wm_moveresize_size_topleft;
1713 else if (y >= A && y >= B && a)
1714 return prop_atoms.net_wm_moveresize_size_top;
1715 else if (y < B && y >= D)
1716 return prop_atoms.net_wm_moveresize_size_topright;
1717 else if (y < C && y >= E && b)
1718 return prop_atoms.net_wm_moveresize_size_left;
1719 else if (y < D && y >= F && c)
1720 return prop_atoms.net_wm_moveresize_size_right;
1721 else if (y < E && y >= G)
1722 return prop_atoms.net_wm_moveresize_size_bottomleft;
1723 else if (y < G && y < H && d)
1724 return prop_atoms.net_wm_moveresize_size_bottom;
1725 else if (y >= H && y < F)
1726 return prop_atoms.net_wm_moveresize_size_bottomright;
1728 return prop_atoms.net_wm_moveresize_move;
1745 void action_move(union ActionData *data)
1747 ObClient *c = data->moveresize.any.c;
1750 if (data->moveresize.keyboard)
1751 corner = prop_atoms.net_wm_moveresize_move_keyboard;
1753 corner = prop_atoms.net_wm_moveresize_move;
1755 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1758 void action_resize(union ActionData *data)
1760 ObClient *c = data->moveresize.any.c;
1763 if (data->moveresize.keyboard)
1764 corner = prop_atoms.net_wm_moveresize_size_keyboard;
1765 else if (data->moveresize.corner)
1766 corner = data->moveresize.corner; /* it was specified in the binding */
1768 corner = pick_corner(data->any.x, data->any.y,
1769 c->frame->area.x, c->frame->area.y,
1770 /* use the client size because the frame
1771 can be differently sized (shaded
1772 windows) and we want this based on the
1774 c->area.width + c->frame->size.left +
1775 c->frame->size.right,
1776 c->area.height + c->frame->size.top +
1777 c->frame->size.bottom, c->shaded);
1779 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1782 void action_reconfigure(union ActionData *data)
1787 void action_restart(union ActionData *data)
1789 ob_restart_other(data->execute.path);
1792 void action_exit(union ActionData *data)
1797 void action_showmenu(union ActionData *data)
1799 if (data->showmenu.name) {
1800 menu_show(data->showmenu.name, data->any.x, data->any.y,
1801 data->any.button, data->showmenu.any.c);
1805 void action_cycle_windows(union ActionData *data)
1807 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1809 event_halt_focus_delay();
1811 focus_cycle(data->cycle.forward,
1812 data->cycle.all_desktops,
1813 data->cycle.dock_windows,
1814 data->cycle.desktop_windows,
1815 data->cycle.linear, data->any.interactive,
1817 data->cycle.inter.final, data->cycle.inter.cancel);
1820 void action_directional_focus(union ActionData *data)
1822 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1824 event_halt_focus_delay();
1826 focus_directional_cycle(data->interdiraction.direction,
1827 data->interdiraction.dock_windows,
1828 data->interdiraction.desktop_windows,
1829 data->any.interactive,
1830 data->interdiraction.dialog,
1831 data->interdiraction.inter.final,
1832 data->interdiraction.inter.cancel);
1835 void action_movetoedge(union ActionData *data)
1838 ObClient *c = data->diraction.any.c;
1840 x = c->frame->area.x;
1841 y = c->frame->area.y;
1843 switch(data->diraction.direction) {
1844 case OB_DIRECTION_NORTH:
1845 y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1846 data->diraction.hang)
1847 - (data->diraction.hang ? c->frame->area.height : 0);
1849 case OB_DIRECTION_WEST:
1850 x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1851 data->diraction.hang)
1852 - (data->diraction.hang ? c->frame->area.width : 0);
1854 case OB_DIRECTION_SOUTH:
1855 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1856 data->diraction.hang)
1857 - (data->diraction.hang ? 0 : c->frame->area.height);
1859 case OB_DIRECTION_EAST:
1860 x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1861 data->diraction.hang)
1862 - (data->diraction.hang ? 0 : c->frame->area.width);
1865 g_assert_not_reached();
1867 frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1868 client_action_start(data);
1869 client_move(c, x, y);
1870 client_action_end(data, FALSE);
1873 void action_growtoedge(union ActionData *data)
1875 gint x, y, width, height, dest;
1876 ObClient *c = data->diraction.any.c;
1879 a = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS, &c->frame->area);
1880 x = c->frame->area.x;
1881 y = c->frame->area.y;
1882 /* get the unshaded frame's dimensions..if it is shaded */
1883 width = c->area.width + c->frame->size.left + c->frame->size.right;
1884 height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1886 switch(data->diraction.direction) {
1887 case OB_DIRECTION_NORTH:
1888 if (c->shaded) break; /* don't allow vertical resize if shaded */
1890 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1892 height = height / 2;
1894 height = c->frame->area.y + height - dest;
1898 case OB_DIRECTION_WEST:
1899 dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1903 width = c->frame->area.x + width - dest;
1907 case OB_DIRECTION_SOUTH:
1908 if (c->shaded) break; /* don't allow vertical resize if shaded */
1910 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1911 if (a->y + a->height == y + c->frame->area.height) {
1912 height = c->frame->area.height / 2;
1913 y = a->y + a->height - height;
1915 height = dest - c->frame->area.y;
1916 y += (height - c->frame->area.height) % c->size_inc.height;
1917 height -= (height - c->frame->area.height) % c->size_inc.height;
1919 case OB_DIRECTION_EAST:
1920 dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1921 if (a->x + a->width == x + c->frame->area.width) {
1922 width = c->frame->area.width / 2;
1923 x = a->x + a->width - width;
1925 width = dest - c->frame->area.x;
1926 x += (width - c->frame->area.width) % c->size_inc.width;
1927 width -= (width - c->frame->area.width) % c->size_inc.width;
1930 g_assert_not_reached();
1932 width -= c->frame->size.left + c->frame->size.right;
1933 height -= c->frame->size.top + c->frame->size.bottom;
1934 frame_frame_gravity(c->frame, &x, &y, width, height);
1935 client_action_start(data);
1936 client_move_resize(c, x, y, width, height);
1937 client_action_end(data, FALSE);
1941 void action_send_to_layer(union ActionData *data)
1943 client_set_layer(data->layer.any.c, data->layer.layer);
1946 void action_toggle_layer(union ActionData *data)
1948 ObClient *c = data->layer.any.c;
1950 client_action_start(data);
1951 if (data->layer.layer < 0)
1952 client_set_layer(c, c->below ? 0 : -1);
1953 else if (data->layer.layer > 0)
1954 client_set_layer(c, c->above ? 0 : 1);
1955 client_action_end(data, config_focus_under_mouse);
1958 void action_toggle_dockautohide(union ActionData *data)
1960 config_dock_hide = !config_dock_hide;
1964 void action_toggle_show_desktop(union ActionData *data)
1966 screen_show_desktop(!screen_showing_desktop, NULL);
1969 void action_show_desktop(union ActionData *data)
1971 screen_show_desktop(TRUE, NULL);
1974 void action_unshow_desktop(union ActionData *data)
1976 screen_show_desktop(FALSE, NULL);
1979 void action_break_chroot(union ActionData *data)
1981 /* break out of one chroot */
1982 keyboard_reset_chains(1);
1985 void action_add_desktop(union ActionData *data)
1987 client_action_start(data);
1988 screen_set_num_desktops(screen_num_desktops+1);
1990 /* move all the clients over */
1991 if (data->addremovedesktop.current) {
1994 for (it = client_list; it; it = g_list_next(it)) {
1995 ObClient *c = it->data;
1996 if (c->desktop != DESKTOP_ALL && c->desktop >= screen_desktop)
1997 client_set_desktop(c, c->desktop+1, FALSE, TRUE);
2001 client_action_end(data, config_focus_under_mouse);
2004 void action_remove_desktop(union ActionData *data)
2006 guint rmdesktop, movedesktop;
2007 GList *it, *stacking_copy;
2009 if (screen_num_desktops < 2) return;
2011 client_action_start(data);
2013 /* what desktop are we removing and moving to? */
2014 if (data->addremovedesktop.current)
2015 rmdesktop = screen_desktop;
2017 rmdesktop = screen_num_desktops - 1;
2018 if (rmdesktop < screen_num_desktops - 1)
2019 movedesktop = rmdesktop + 1;
2021 movedesktop = rmdesktop;
2023 /* make a copy of the list cuz we're changing it */
2024 stacking_copy = g_list_copy(stacking_list);
2025 for (it = g_list_last(stacking_copy); it; it = g_list_previous(it)) {
2026 if (WINDOW_IS_CLIENT(it->data)) {
2027 ObClient *c = it->data;
2028 guint d = c->desktop;
2029 if (d != DESKTOP_ALL && d >= movedesktop) {
2030 client_set_desktop(c, c->desktop - 1, TRUE, TRUE);
2031 ob_debug("moving window %s\n", c->title);
2033 /* raise all the windows that are on the current desktop which
2035 if ((screen_desktop == rmdesktop - 1 ||
2036 screen_desktop == rmdesktop) &&
2037 (d == DESKTOP_ALL || d == screen_desktop))
2039 stacking_raise(CLIENT_AS_WINDOW(c));
2040 ob_debug("raising window %s\n", c->title);
2045 /* act like we're changing desktops */
2046 if (screen_desktop < screen_num_desktops - 1) {
2047 gint d = screen_desktop;
2048 screen_desktop = screen_last_desktop;
2049 screen_set_desktop(d, TRUE);
2050 ob_debug("fake desktop change\n");
2053 screen_set_num_desktops(screen_num_desktops-1);
2055 client_action_end(data, config_focus_under_mouse);