1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
37 inline void client_action_start(union ActionData *data)
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
44 inline void client_action_end(union ActionData *data)
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
69 static ObAction *action_new(void (*func)(union ActionData *data))
71 ObAction *a = g_new0(ObAction, 1);
78 void action_ref(ObAction *a)
83 void action_unref(ObAction *a)
85 if (a == NULL) return;
87 if (--a->ref > 0) return;
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
98 ObAction* action_copy(const ObAction *src)
100 ObAction *a = action_new(src->func);
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
237 (*a)->data.desktop.inter.any.interactive = TRUE;
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
370 void setup_action_move(ObAction **a, ObUserAction uact)
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
380 void setup_action_resize(ObAction **a, ObUserAction uact)
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
402 void setup_client_action(ObAction **a, ObUserAction uact)
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
407 ActionString actionstrings[] =
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
526 action_toggle_omnipresent,
531 action_move_relative_horz,
536 action_move_relative_vert,
540 "resizerelativehorz",
541 action_resize_relative_horz,
545 "resizerelativevert",
546 action_resize_relative_vert,
551 action_maximize_full,
556 action_unmaximize_full,
560 "togglemaximizefull",
561 action_toggle_maximize_full,
566 action_maximize_horz,
571 action_unmaximize_horz,
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
581 action_maximize_vert,
586 action_unmaximize_vert,
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
596 action_send_to_desktop,
597 setup_action_send_to_desktop
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
637 setup_action_desktop_next
642 setup_action_desktop_prev
647 setup_action_desktop_right
652 setup_action_desktop_left
657 setup_action_desktop_up
662 setup_action_desktop_down
666 action_toggle_decorations,
681 action_toggle_show_desktop,
691 action_unshow_desktop,
717 setup_action_showmenu
721 action_send_to_layer,
722 setup_action_top_layer
727 setup_action_top_layer
731 action_send_to_layer,
732 setup_action_normal_layer
736 action_send_to_layer,
737 setup_action_bottom_layer
740 "togglealwaysonbottom",
742 setup_action_bottom_layer
746 action_cycle_windows,
747 setup_action_cycle_windows_next
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
757 setup_action_movetoedge_north
762 setup_action_movetoedge_south
767 setup_action_movetoedge_west
772 setup_action_movetoedge_east
777 setup_action_growtoedge_north
782 setup_action_growtoedge_south
787 setup_action_growtoedge_west
792 setup_action_growtoedge_east
801 ObAction *action_from_string(const gchar *name, ObUserAction uact)
804 gboolean exist = FALSE;
807 for (i = 0; actionstrings[i].name; i++)
808 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
810 a = action_new(actionstrings[i].func);
811 if (actionstrings[i].setup)
812 actionstrings[i].setup(&a, uact);
813 /* only key bindings can be interactive. thus saith the xor.
814 because of how the mouse is grabbed, mouse events dont even get
815 read during interactive events, so no dice! >:) */
816 if (uact != OB_USER_ACTION_KEYBOARD_KEY)
817 a->data.any.interactive = FALSE;
821 g_warning("Invalid action '%s' requested. No such action exists.",
824 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
828 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
832 ObAction *act = NULL;
835 if (parse_attr_string("name", node, &actname)) {
836 if ((act = action_from_string(actname, uact))) {
837 if (act->func == action_execute || act->func == action_restart) {
838 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
839 gchar *s = parse_string(doc, n);
840 act->data.execute.path = parse_expand_tilde(s);
843 } else if (act->func == action_showmenu) {
844 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
845 act->data.showmenu.name = parse_string(doc, n);
846 } else if (act->func == action_move_relative_horz ||
847 act->func == action_move_relative_vert ||
848 act->func == action_resize_relative_horz ||
849 act->func == action_resize_relative_vert) {
850 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
851 act->data.relative.delta = parse_int(doc, n);
852 } else if (act->func == action_desktop) {
853 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
854 act->data.desktop.desk = parse_int(doc, n);
855 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
856 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
857 act->data.desktop.inter.any.interactive =
859 } else if (act->func == action_send_to_desktop) {
860 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
861 act->data.sendto.desk = parse_int(doc, n);
862 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
863 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
864 act->data.sendto.follow = parse_bool(doc, n);
865 } else if (act->func == action_desktop_dir) {
866 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
867 act->data.desktopdir.wrap = parse_bool(doc, n);
868 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
869 act->data.desktopdir.inter.any.interactive =
871 } else if (act->func == action_send_to_desktop_dir) {
872 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
873 act->data.sendtodir.wrap = parse_bool(doc, n);
874 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
875 act->data.sendtodir.follow = parse_bool(doc, n);
876 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
877 act->data.sendtodir.inter.any.interactive =
879 } else if (act->func == action_activate) {
880 if ((n = parse_find_node("here", node->xmlChildrenNode)))
881 act->data.activate.here = parse_bool(doc, n);
882 } else if (act->func == action_cycle_windows) {
883 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
884 act->data.cycle.linear = parse_bool(doc, n);
885 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
886 act->data.cycle.dialog = parse_bool(doc, n);
887 } else if (act->func == action_directional_focus) {
888 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889 act->data.cycle.dialog = parse_bool(doc, n);
897 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
898 guint state, guint button, gint x, gint y,
899 gboolean cancel, gboolean done)
903 gboolean inter = FALSE;
909 screen_pointer_pos(&x, &y);
911 if (grab_on_keyboard())
914 for (it = acts; it; it = g_slist_next(it)) {
916 if (a->data.any.interactive) {
923 /* sometimes when we execute another app as an action,
924 it won't work right unless we XUngrabKeyboard first,
925 even though we grabbed the key/button Asychronously.
926 e.g. "gnome-panel-control --main-menu" */
927 XUngrabKeyboard(ob_display, event_lasttime);
930 for (it = acts; it; it = g_slist_next(it)) {
933 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
934 a->data.any.c = a->data.any.client_action ? c : NULL;
935 a->data.any.context = context;
939 a->data.any.button = button;
941 if (a->data.any.interactive) {
942 a->data.inter.cancel = cancel;
943 a->data.inter.final = done;
944 if (!(cancel || done))
945 keyboard_interactive_grab(state, a->data.any.c, a);
948 ob_main_loop_queue_action(ob_main_loop, a);
953 void action_run_string(const gchar *name, struct _ObClient *c)
958 a = action_from_string(name, OB_USER_ACTION_NONE);
961 l = g_slist_append(NULL, a);
966 void action_execute(union ActionData *data)
970 if (data->execute.path) {
971 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
973 if (!g_spawn_command_line_async(cmd, &e)) {
974 g_warning("failed to execute '%s': %s",
979 g_warning("failed to convert '%s' from utf8", data->execute.path);
984 void action_activate(union ActionData *data)
986 client_activate(data->activate.any.c, data->activate.here);
989 void action_focus(union ActionData *data)
991 client_focus(data->client.any.c);
994 void action_unfocus (union ActionData *data)
996 client_unfocus(data->client.any.c);
999 void action_iconify(union ActionData *data)
1001 client_iconify(data->client.any.c, TRUE, TRUE);
1004 void action_raiselower(union ActionData *data)
1006 ObClient *c = data->client.any.c;
1008 gboolean raise = FALSE;
1010 for (it = stacking_list; it; it = g_list_next(it)) {
1011 ObClient *cit = it->data;
1013 if (cit == c) break;
1014 if (client_normal(cit) == client_normal(c) &&
1015 cit->layer == c->layer &&
1016 cit->frame->visible &&
1017 !client_search_transient(c, cit))
1019 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1026 action_run_string((raise ? "Raise" : "Lower"), c);
1029 void action_raise(union ActionData *data)
1031 client_action_start(data);
1032 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1033 client_action_end(data);
1036 void action_unshaderaise(union ActionData *data)
1038 if (data->client.any.c->shaded)
1039 action_run_string("Unshade", data->client.any.c);
1041 action_run_string("Raise", data->client.any.c);
1044 void action_shadelower(union ActionData *data)
1046 if (data->client.any.c->shaded)
1047 action_run_string("Lower", data->client.any.c);
1049 action_run_string("Shade", data->client.any.c);
1052 void action_lower(union ActionData *data)
1054 client_action_start(data);
1055 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1056 client_action_end(data);
1059 void action_close(union ActionData *data)
1061 client_close(data->client.any.c);
1064 void action_kill(union ActionData *data)
1066 client_kill(data->client.any.c);
1069 void action_shade(union ActionData *data)
1071 client_action_start(data);
1072 client_shade(data->client.any.c, TRUE);
1073 client_action_end(data);
1076 void action_unshade(union ActionData *data)
1078 client_action_start(data);
1079 client_shade(data->client.any.c, FALSE);
1080 client_action_end(data);
1083 void action_toggle_shade(union ActionData *data)
1085 client_action_start(data);
1086 client_shade(data->client.any.c, !data->client.any.c->shaded);
1087 client_action_end(data);
1090 void action_toggle_omnipresent(union ActionData *data)
1092 client_set_desktop(data->client.any.c,
1093 data->client.any.c->desktop == DESKTOP_ALL ?
1094 screen_desktop : DESKTOP_ALL, FALSE);
1097 void action_move_relative_horz(union ActionData *data)
1099 ObClient *c = data->relative.any.c;
1100 client_action_start(data);
1101 client_move(c, c->area.x + data->relative.delta, c->area.y);
1102 client_action_end(data);
1105 void action_move_relative_vert(union ActionData *data)
1107 ObClient *c = data->relative.any.c;
1108 client_action_start(data);
1109 client_move(c, c->area.x, c->area.y + data->relative.delta);
1110 client_action_end(data);
1113 void action_resize_relative_horz(union ActionData *data)
1115 ObClient *c = data->relative.any.c;
1116 client_action_start(data);
1118 c->area.width + data->relative.delta * c->size_inc.width,
1120 client_action_end(data);
1123 void action_resize_relative_vert(union ActionData *data)
1125 ObClient *c = data->relative.any.c;
1127 client_action_start(data);
1128 client_resize(c, c->area.width, c->area.height +
1129 data->relative.delta * c->size_inc.height);
1130 client_action_end(data);
1134 void action_maximize_full(union ActionData *data)
1136 client_action_start(data);
1137 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1138 client_action_end(data);
1141 void action_unmaximize_full(union ActionData *data)
1143 client_action_start(data);
1144 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1145 client_action_end(data);
1148 void action_toggle_maximize_full(union ActionData *data)
1150 client_action_start(data);
1151 client_maximize(data->client.any.c,
1152 !(data->client.any.c->max_horz ||
1153 data->client.any.c->max_vert),
1155 client_action_end(data);
1158 void action_maximize_horz(union ActionData *data)
1160 client_action_start(data);
1161 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1162 client_action_end(data);
1165 void action_unmaximize_horz(union ActionData *data)
1167 client_action_start(data);
1168 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1169 client_action_end(data);
1172 void action_toggle_maximize_horz(union ActionData *data)
1174 client_action_start(data);
1175 client_maximize(data->client.any.c,
1176 !data->client.any.c->max_horz, 1, TRUE);
1177 client_action_end(data);
1180 void action_maximize_vert(union ActionData *data)
1182 client_action_start(data);
1183 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1184 client_action_end(data);
1187 void action_unmaximize_vert(union ActionData *data)
1189 client_action_start(data);
1190 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1191 client_action_end(data);
1194 void action_toggle_maximize_vert(union ActionData *data)
1196 client_action_start(data);
1197 client_maximize(data->client.any.c,
1198 !data->client.any.c->max_vert, 2, TRUE);
1199 client_action_end(data);
1202 void action_send_to_desktop(union ActionData *data)
1204 ObClient *c = data->sendto.any.c;
1206 if (!client_normal(c)) return;
1208 if (data->sendto.desk < screen_num_desktops ||
1209 data->sendto.desk == DESKTOP_ALL) {
1210 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1211 if (data->sendto.follow)
1212 screen_set_desktop(data->sendto.desk);
1216 void action_desktop(union ActionData *data)
1218 static guint first = (unsigned) -1;
1220 if (data->inter.any.interactive && first == (unsigned) -1)
1221 first = screen_desktop;
1223 if (!data->inter.any.interactive ||
1224 (!data->inter.cancel && !data->inter.final))
1226 if (data->desktop.desk < screen_num_desktops ||
1227 data->desktop.desk == DESKTOP_ALL)
1229 screen_set_desktop(data->desktop.desk);
1230 if (data->inter.any.interactive)
1231 screen_desktop_popup(data->desktop.desk, TRUE);
1233 } else if (data->inter.cancel) {
1234 screen_set_desktop(first);
1237 if (!data->inter.any.interactive || data->inter.final) {
1238 screen_desktop_popup(0, FALSE);
1239 first = (unsigned) -1;
1243 void action_desktop_dir(union ActionData *data)
1247 d = screen_cycle_desktop(data->desktopdir.dir,
1248 data->desktopdir.wrap,
1249 data->desktopdir.linear,
1250 data->desktopdir.inter.any.interactive,
1251 data->desktopdir.inter.final,
1252 data->desktopdir.inter.cancel);
1253 if (!data->sendtodir.inter.any.interactive ||
1254 !data->sendtodir.inter.final ||
1255 data->sendtodir.inter.cancel)
1257 screen_set_desktop(d);
1261 void action_send_to_desktop_dir(union ActionData *data)
1263 ObClient *c = data->sendtodir.inter.any.c;
1266 if (!client_normal(c)) return;
1268 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1269 data->sendtodir.linear,
1270 data->sendtodir.inter.any.interactive,
1271 data->sendtodir.inter.final,
1272 data->sendtodir.inter.cancel);
1273 if (!data->sendtodir.inter.any.interactive ||
1274 !data->sendtodir.inter.final ||
1275 data->sendtodir.inter.cancel)
1277 client_set_desktop(c, d, data->sendtodir.follow);
1278 if (data->sendtodir.follow)
1279 screen_set_desktop(d);
1283 void action_desktop_last(union ActionData *data)
1285 screen_set_desktop(screen_last_desktop);
1288 void action_toggle_decorations(union ActionData *data)
1290 ObClient *c = data->client.any.c;
1292 client_action_start(data);
1293 client_set_undecorated(c, !c->undecorated);
1294 client_action_end(data);
1297 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1299 if (x - cx > cw / 2) {
1300 if (y - cy > ch / 2)
1301 return prop_atoms.net_wm_moveresize_size_bottomright;
1303 return prop_atoms.net_wm_moveresize_size_topright;
1305 if (y - cy > ch / 2)
1306 return prop_atoms.net_wm_moveresize_size_bottomleft;
1308 return prop_atoms.net_wm_moveresize_size_topleft;
1312 void action_moveresize(union ActionData *data)
1314 ObClient *c = data->moveresize.any.c;
1317 if (!client_normal(c)) return;
1319 if (data->moveresize.keyboard) {
1320 corner = (data->moveresize.move ?
1321 prop_atoms.net_wm_moveresize_move_keyboard :
1322 prop_atoms.net_wm_moveresize_size_keyboard);
1324 corner = (data->moveresize.move ?
1325 prop_atoms.net_wm_moveresize_move :
1326 pick_corner(data->any.x, data->any.y,
1327 c->frame->area.x, c->frame->area.y,
1328 /* use the client size because the frame
1329 can be differently sized (shaded
1330 windows) and we want this based on the
1332 c->area.width + c->frame->size.left +
1333 c->frame->size.right,
1334 c->area.height + c->frame->size.top +
1335 c->frame->size.bottom));
1338 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1341 void action_reconfigure(union ActionData *data)
1346 void action_restart(union ActionData *data)
1348 ob_restart_other(data->execute.path);
1351 void action_exit(union ActionData *data)
1356 void action_showmenu(union ActionData *data)
1358 if (data->showmenu.name) {
1359 menu_show(data->showmenu.name, data->any.x, data->any.y,
1360 data->showmenu.any.c);
1364 void action_cycle_windows(union ActionData *data)
1366 focus_cycle(data->cycle.forward, data->cycle.linear,
1368 data->cycle.inter.final, data->cycle.inter.cancel);
1371 void action_directional_focus(union ActionData *data)
1373 focus_directional_cycle(data->interdiraction.direction,
1374 data->interdiraction.dialog,
1375 data->interdiraction.inter.final,
1376 data->interdiraction.inter.cancel);
1379 void action_movetoedge(union ActionData *data)
1382 ObClient *c = data->diraction.any.c;
1384 x = c->frame->area.x;
1385 y = c->frame->area.y;
1387 switch(data->diraction.direction) {
1388 case OB_DIRECTION_NORTH:
1389 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1391 case OB_DIRECTION_WEST:
1392 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1394 case OB_DIRECTION_SOUTH:
1395 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1396 c->frame->area.height;
1398 case OB_DIRECTION_EAST:
1399 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1400 c->frame->area.width;
1403 g_assert_not_reached();
1405 frame_frame_gravity(c->frame, &x, &y);
1406 client_action_start(data);
1407 client_move(c, x, y);
1408 client_action_end(data);
1411 void action_growtoedge(union ActionData *data)
1413 int x, y, width, height, dest;
1414 ObClient *c = data->diraction.any.c;
1417 a = screen_area(c->desktop);
1418 x = c->frame->area.x;
1419 y = c->frame->area.y;
1420 width = c->frame->area.width;
1421 height = c->frame->area.height;
1423 switch(data->diraction.direction) {
1424 case OB_DIRECTION_NORTH:
1425 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1427 height = c->frame->area.height / 2;
1429 height = c->frame->area.y + c->frame->area.height - dest;
1433 case OB_DIRECTION_WEST:
1434 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1436 width = c->frame->area.width / 2;
1438 width = c->frame->area.x + c->frame->area.width - dest;
1442 case OB_DIRECTION_SOUTH:
1443 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1444 if (a->y + a->height == y + c->frame->area.height) {
1445 height = c->frame->area.height / 2;
1446 y = a->y + a->height - height;
1448 height = dest - c->frame->area.y;
1449 y += (height - c->frame->area.height) % c->size_inc.height;
1450 height -= (height - c->frame->area.height) % c->size_inc.height;
1452 case OB_DIRECTION_EAST:
1453 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1454 if (a->x + a->width == x + c->frame->area.width) {
1455 width = c->frame->area.width / 2;
1456 x = a->x + a->width - width;
1458 width = dest - c->frame->area.x;
1459 x += (width - c->frame->area.width) % c->size_inc.width;
1460 width -= (width - c->frame->area.width) % c->size_inc.width;
1463 g_assert_not_reached();
1465 frame_frame_gravity(c->frame, &x, &y);
1466 width -= c->frame->size.left + c->frame->size.right;
1467 height -= c->frame->size.top + c->frame->size.bottom;
1468 client_action_start(data);
1469 client_move_resize(c, x, y, width, height);
1470 client_action_end(data);
1473 void action_send_to_layer(union ActionData *data)
1475 client_set_layer(data->layer.any.c, data->layer.layer);
1478 void action_toggle_layer(union ActionData *data)
1480 ObClient *c = data->layer.any.c;
1482 client_action_start(data);
1483 if (data->layer.layer < 0)
1484 client_set_layer(c, c->below ? 0 : -1);
1485 else if (data->layer.layer > 0)
1486 client_set_layer(c, c->above ? 0 : 1);
1487 client_action_end(data);
1490 void action_toggle_show_desktop(union ActionData *data)
1492 screen_show_desktop(!screen_showing_desktop);
1495 void action_show_desktop(union ActionData *data)
1497 screen_show_desktop(TRUE);
1500 void action_unshow_desktop(union ActionData *data)
1502 screen_show_desktop(FALSE);