1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
37 inline void client_action_start(union ActionData *data)
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
44 inline void client_action_end(union ActionData *data)
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
69 static ObAction *action_new(void (*func)(union ActionData *data))
71 ObAction *a = g_new0(ObAction, 1);
78 void action_ref(ObAction *a)
83 void action_unref(ObAction *a)
85 if (a == NULL) return;
87 if (--a->ref > 0) return;
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
98 ObAction* action_copy(const ObAction *src)
100 ObAction *a = action_new(src->func);
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
237 (*a)->data.desktop.inter.any.interactive = FALSE;
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
370 void setup_action_move(ObAction **a, ObUserAction uact)
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
380 void setup_action_resize(ObAction **a, ObUserAction uact)
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
402 void setup_client_action(ObAction **a, ObUserAction uact)
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
407 ActionString actionstrings[] =
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
526 action_toggle_omnipresent,
531 action_move_relative_horz,
536 action_move_relative_vert,
540 "resizerelativehorz",
541 action_resize_relative_horz,
545 "resizerelativevert",
546 action_resize_relative_vert,
551 action_maximize_full,
556 action_unmaximize_full,
560 "togglemaximizefull",
561 action_toggle_maximize_full,
566 action_maximize_horz,
571 action_unmaximize_horz,
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
581 action_maximize_vert,
586 action_unmaximize_vert,
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
596 action_toggle_fullscreen,
601 action_send_to_desktop,
602 setup_action_send_to_desktop
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_next
610 "sendtodesktopprevious",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_prev
615 "sendtodesktopright",
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_right
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_left
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_up
631 action_send_to_desktop_dir,
632 setup_action_send_to_desktop_down
642 setup_action_desktop_next
647 setup_action_desktop_prev
652 setup_action_desktop_right
657 setup_action_desktop_left
662 setup_action_desktop_up
667 setup_action_desktop_down
671 action_toggle_decorations,
685 "toggledockautohide",
686 action_toggle_dockautohide,
691 action_toggle_show_desktop,
701 action_unshow_desktop,
727 setup_action_showmenu
731 action_send_to_layer,
732 setup_action_top_layer
737 setup_action_top_layer
741 action_send_to_layer,
742 setup_action_normal_layer
746 action_send_to_layer,
747 setup_action_bottom_layer
750 "togglealwaysonbottom",
752 setup_action_bottom_layer
756 action_cycle_windows,
757 setup_action_cycle_windows_next
761 action_cycle_windows,
762 setup_action_cycle_windows_previous
767 setup_action_movetoedge_north
772 setup_action_movetoedge_south
777 setup_action_movetoedge_west
782 setup_action_movetoedge_east
787 setup_action_growtoedge_north
792 setup_action_growtoedge_south
797 setup_action_growtoedge_west
802 setup_action_growtoedge_east
811 /* only key bindings can be interactive. thus saith the xor.
812 because of how the mouse is grabbed, mouse events dont even get
813 read during interactive events, so no dice! >:) */
814 #define INTERACTIVE_LIMIT(a, uact) \
815 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
816 a->data.any.interactive = FALSE;
818 ObAction *action_from_string(const gchar *name, ObUserAction uact)
821 gboolean exist = FALSE;
824 for (i = 0; actionstrings[i].name; i++)
825 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
827 a = action_new(actionstrings[i].func);
828 if (actionstrings[i].setup)
829 actionstrings[i].setup(&a, uact);
831 INTERACTIVE_LIMIT(a, uact);
835 g_warning("Invalid action '%s' requested. No such action exists.",
838 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
842 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
846 ObAction *act = NULL;
849 if (parse_attr_string("name", node, &actname)) {
850 if ((act = action_from_string(actname, uact))) {
851 if (act->func == action_execute || act->func == action_restart) {
852 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
853 gchar *s = parse_string(doc, n);
854 act->data.execute.path = parse_expand_tilde(s);
857 } else if (act->func == action_showmenu) {
858 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
859 act->data.showmenu.name = parse_string(doc, n);
860 } else if (act->func == action_move_relative_horz ||
861 act->func == action_move_relative_vert ||
862 act->func == action_resize_relative_horz ||
863 act->func == action_resize_relative_vert) {
864 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
865 act->data.relative.delta = parse_int(doc, n);
866 } else if (act->func == action_desktop) {
867 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
868 act->data.desktop.desk = parse_int(doc, n);
869 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
870 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
871 act->data.desktop.inter.any.interactive =
873 } else if (act->func == action_send_to_desktop) {
874 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
875 act->data.sendto.desk = parse_int(doc, n);
876 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
877 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878 act->data.sendto.follow = parse_bool(doc, n);
879 } else if (act->func == action_desktop_dir) {
880 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
881 act->data.desktopdir.wrap = parse_bool(doc, n);
882 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
883 act->data.desktopdir.inter.any.interactive =
885 } else if (act->func == action_send_to_desktop_dir) {
886 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
887 act->data.sendtodir.wrap = parse_bool(doc, n);
888 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
889 act->data.sendtodir.follow = parse_bool(doc, n);
890 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
891 act->data.sendtodir.inter.any.interactive =
893 } else if (act->func == action_activate) {
894 if ((n = parse_find_node("here", node->xmlChildrenNode)))
895 act->data.activate.here = parse_bool(doc, n);
896 } else if (act->func == action_cycle_windows) {
897 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
898 act->data.cycle.linear = parse_bool(doc, n);
899 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
900 act->data.cycle.dialog = parse_bool(doc, n);
901 } else if (act->func == action_directional_focus) {
902 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
903 act->data.cycle.dialog = parse_bool(doc, n);
905 INTERACTIVE_LIMIT(act, uact);
912 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
913 guint state, guint button, gint x, gint y,
914 gboolean cancel, gboolean done)
918 gboolean inter = FALSE;
924 screen_pointer_pos(&x, &y);
926 if (grab_on_keyboard())
929 for (it = acts; it; it = g_slist_next(it)) {
931 if (a->data.any.interactive) {
938 /* sometimes when we execute another app as an action,
939 it won't work right unless we XUngrabKeyboard first,
940 even though we grabbed the key/button Asychronously.
941 e.g. "gnome-panel-control --main-menu" */
942 XUngrabKeyboard(ob_display, event_lasttime);
945 for (it = acts; it; it = g_slist_next(it)) {
948 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
949 a->data.any.c = a->data.any.client_action ? c : NULL;
950 a->data.any.context = context;
954 a->data.any.button = button;
956 if (a->data.any.interactive) {
957 a->data.inter.cancel = cancel;
958 a->data.inter.final = done;
959 if (!(cancel || done))
960 if (!keyboard_interactive_grab(state, a->data.any.c, a))
964 /* XXX UGLY HACK race with motion event starting a move and the
965 button release gettnig processed first. answer: don't queue
966 moveresize starts. UGLY HACK XXX */
967 if (a->data.any.interactive || a->func == action_moveresize) {
968 /* interactive actions are not queued */
971 ob_main_loop_queue_action(ob_main_loop, a);
976 void action_run_string(const gchar *name, struct _ObClient *c)
981 a = action_from_string(name, OB_USER_ACTION_NONE);
984 l = g_slist_append(NULL, a);
989 void action_execute(union ActionData *data)
992 gchar *cmd, **argv = 0;
993 if (data->execute.path) {
994 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
996 if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
997 g_warning("failed to execute '%s': %s",
1001 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1002 G_SPAWN_DO_NOT_REAP_CHILD,
1003 NULL, NULL, NULL, &e)) {
1004 g_warning("failed to execute '%s': %s",
1012 g_warning("failed to convert '%s' from utf8", data->execute.path);
1017 void action_activate(union ActionData *data)
1019 client_activate(data->activate.any.c, data->activate.here);
1022 void action_focus(union ActionData *data)
1024 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1026 event_halt_focus_delay();
1028 client_focus(data->client.any.c);
1031 void action_unfocus (union ActionData *data)
1033 client_unfocus(data->client.any.c);
1036 void action_iconify(union ActionData *data)
1038 client_action_start(data);
1039 client_iconify(data->client.any.c, TRUE, TRUE);
1040 client_action_end(data);
1043 void action_raiselower(union ActionData *data)
1045 ObClient *c = data->client.any.c;
1047 gboolean raise = FALSE;
1049 for (it = stacking_list; it; it = g_list_next(it)) {
1050 ObClient *cit = it->data;
1052 if (cit == c) break;
1053 if (client_normal(cit) == client_normal(c) &&
1054 cit->layer == c->layer &&
1055 cit->frame->visible &&
1056 !client_search_transient(c, cit))
1058 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1071 void action_raise(union ActionData *data)
1073 client_action_start(data);
1074 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1075 client_action_end(data);
1078 void action_unshaderaise(union ActionData *data)
1080 if (data->client.any.c->shaded)
1081 action_unshade(data);
1086 void action_shadelower(union ActionData *data)
1088 if (data->client.any.c->shaded)
1094 void action_lower(union ActionData *data)
1096 client_action_start(data);
1097 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1098 client_action_end(data);
1101 void action_close(union ActionData *data)
1103 client_close(data->client.any.c);
1106 void action_kill(union ActionData *data)
1108 client_kill(data->client.any.c);
1111 void action_shade(union ActionData *data)
1113 client_action_start(data);
1114 client_shade(data->client.any.c, TRUE);
1115 client_action_end(data);
1118 void action_unshade(union ActionData *data)
1120 client_action_start(data);
1121 client_shade(data->client.any.c, FALSE);
1122 client_action_end(data);
1125 void action_toggle_shade(union ActionData *data)
1127 client_action_start(data);
1128 client_shade(data->client.any.c, !data->client.any.c->shaded);
1129 client_action_end(data);
1132 void action_toggle_omnipresent(union ActionData *data)
1134 client_set_desktop(data->client.any.c,
1135 data->client.any.c->desktop == DESKTOP_ALL ?
1136 screen_desktop : DESKTOP_ALL, FALSE);
1139 void action_move_relative_horz(union ActionData *data)
1141 ObClient *c = data->relative.any.c;
1142 client_action_start(data);
1143 client_move(c, c->area.x + data->relative.delta, c->area.y);
1144 client_action_end(data);
1147 void action_move_relative_vert(union ActionData *data)
1149 ObClient *c = data->relative.any.c;
1150 client_action_start(data);
1151 client_move(c, c->area.x, c->area.y + data->relative.delta);
1152 client_action_end(data);
1155 void action_resize_relative_horz(union ActionData *data)
1157 ObClient *c = data->relative.any.c;
1158 client_action_start(data);
1160 c->area.width + data->relative.delta * c->size_inc.width,
1162 client_action_end(data);
1165 void action_resize_relative_vert(union ActionData *data)
1167 ObClient *c = data->relative.any.c;
1169 client_action_start(data);
1170 client_resize(c, c->area.width, c->area.height +
1171 data->relative.delta * c->size_inc.height);
1172 client_action_end(data);
1176 void action_maximize_full(union ActionData *data)
1178 client_action_start(data);
1179 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1180 client_action_end(data);
1183 void action_unmaximize_full(union ActionData *data)
1185 client_action_start(data);
1186 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1187 client_action_end(data);
1190 void action_toggle_maximize_full(union ActionData *data)
1192 client_action_start(data);
1193 client_maximize(data->client.any.c,
1194 !(data->client.any.c->max_horz ||
1195 data->client.any.c->max_vert),
1197 client_action_end(data);
1200 void action_maximize_horz(union ActionData *data)
1202 client_action_start(data);
1203 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1204 client_action_end(data);
1207 void action_unmaximize_horz(union ActionData *data)
1209 client_action_start(data);
1210 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1211 client_action_end(data);
1214 void action_toggle_maximize_horz(union ActionData *data)
1216 client_action_start(data);
1217 client_maximize(data->client.any.c,
1218 !data->client.any.c->max_horz, 1, TRUE);
1219 client_action_end(data);
1222 void action_maximize_vert(union ActionData *data)
1224 client_action_start(data);
1225 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1226 client_action_end(data);
1229 void action_unmaximize_vert(union ActionData *data)
1231 client_action_start(data);
1232 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1233 client_action_end(data);
1236 void action_toggle_maximize_vert(union ActionData *data)
1238 client_action_start(data);
1239 client_maximize(data->client.any.c,
1240 !data->client.any.c->max_vert, 2, TRUE);
1241 client_action_end(data);
1244 void action_toggle_fullscreen(union ActionData *data)
1246 client_action_start(data);
1247 client_fullscreen(data->client.any.c,
1248 !(data->client.any.c->fullscreen), TRUE);
1249 client_action_end(data);
1252 void action_send_to_desktop(union ActionData *data)
1254 ObClient *c = data->sendto.any.c;
1256 if (!client_normal(c)) return;
1258 if (data->sendto.desk < screen_num_desktops ||
1259 data->sendto.desk == DESKTOP_ALL) {
1260 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1261 if (data->sendto.follow)
1262 screen_set_desktop(data->sendto.desk);
1266 void action_desktop(union ActionData *data)
1268 static guint first = (unsigned) -1;
1270 if (data->inter.any.interactive && first == (unsigned) -1)
1271 first = screen_desktop;
1273 if (!data->inter.any.interactive ||
1274 (!data->inter.cancel && !data->inter.final))
1276 if (data->desktop.desk < screen_num_desktops ||
1277 data->desktop.desk == DESKTOP_ALL)
1279 screen_set_desktop(data->desktop.desk);
1280 if (data->inter.any.interactive)
1281 screen_desktop_popup(data->desktop.desk, TRUE);
1283 } else if (data->inter.cancel) {
1284 screen_set_desktop(first);
1287 if (!data->inter.any.interactive || data->inter.final) {
1288 screen_desktop_popup(0, FALSE);
1289 first = (unsigned) -1;
1293 void action_desktop_dir(union ActionData *data)
1297 d = screen_cycle_desktop(data->desktopdir.dir,
1298 data->desktopdir.wrap,
1299 data->desktopdir.linear,
1300 data->desktopdir.inter.any.interactive,
1301 data->desktopdir.inter.final,
1302 data->desktopdir.inter.cancel);
1303 if (!data->sendtodir.inter.any.interactive ||
1304 !data->sendtodir.inter.final ||
1305 data->sendtodir.inter.cancel)
1307 screen_set_desktop(d);
1311 void action_send_to_desktop_dir(union ActionData *data)
1313 ObClient *c = data->sendtodir.inter.any.c;
1316 if (!client_normal(c)) return;
1318 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1319 data->sendtodir.linear,
1320 data->sendtodir.inter.any.interactive,
1321 data->sendtodir.inter.final,
1322 data->sendtodir.inter.cancel);
1323 if (!data->sendtodir.inter.any.interactive ||
1324 !data->sendtodir.inter.final ||
1325 data->sendtodir.inter.cancel)
1327 client_set_desktop(c, d, data->sendtodir.follow);
1328 if (data->sendtodir.follow)
1329 screen_set_desktop(d);
1333 void action_desktop_last(union ActionData *data)
1335 screen_set_desktop(screen_last_desktop);
1338 void action_toggle_decorations(union ActionData *data)
1340 ObClient *c = data->client.any.c;
1342 client_action_start(data);
1343 client_set_undecorated(c, !c->undecorated);
1344 client_action_end(data);
1347 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1349 if (config_resize_four_corners) {
1350 if (x - cx > cw / 2) {
1351 if (y - cy > ch / 2)
1352 return prop_atoms.net_wm_moveresize_size_bottomright;
1354 return prop_atoms.net_wm_moveresize_size_topright;
1356 if (y - cy > ch / 2)
1357 return prop_atoms.net_wm_moveresize_size_bottomleft;
1359 return prop_atoms.net_wm_moveresize_size_topleft;
1362 if (x - cx > cw * 2 / 3) {
1363 if (y - cy > ch * 2 / 3)
1364 return prop_atoms.net_wm_moveresize_size_bottomright;
1365 else if (y - cy < ch / 3)
1366 return prop_atoms.net_wm_moveresize_size_topright;
1368 return prop_atoms.net_wm_moveresize_size_right;
1369 } else if (x - cx < cw / 3) {
1370 if (y - cy > ch * 2 / 3)
1371 return prop_atoms.net_wm_moveresize_size_bottomleft;
1372 else if (y - cy < ch / 3)
1373 return prop_atoms.net_wm_moveresize_size_topleft;
1375 return prop_atoms.net_wm_moveresize_size_left;
1377 if (y - cy > ch * 2 / 3)
1378 return prop_atoms.net_wm_moveresize_size_bottom;
1379 else if (y - cy < ch / 3)
1380 return prop_atoms.net_wm_moveresize_size_top;
1382 return prop_atoms.net_wm_moveresize_move;
1386 void action_moveresize(union ActionData *data)
1388 ObClient *c = data->moveresize.any.c;
1391 if (!client_normal(c)) return;
1393 if (data->moveresize.keyboard) {
1394 corner = (data->moveresize.move ?
1395 prop_atoms.net_wm_moveresize_move_keyboard :
1396 prop_atoms.net_wm_moveresize_size_keyboard);
1398 corner = (data->moveresize.move ?
1399 prop_atoms.net_wm_moveresize_move :
1400 pick_corner(data->any.x, data->any.y,
1401 c->frame->area.x, c->frame->area.y,
1402 /* use the client size because the frame
1403 can be differently sized (shaded
1404 windows) and we want this based on the
1406 c->area.width + c->frame->size.left +
1407 c->frame->size.right,
1408 c->area.height + c->frame->size.top +
1409 c->frame->size.bottom));
1412 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1415 void action_reconfigure(union ActionData *data)
1420 void action_restart(union ActionData *data)
1422 ob_restart_other(data->execute.path);
1425 void action_exit(union ActionData *data)
1430 void action_showmenu(union ActionData *data)
1432 if (data->showmenu.name) {
1433 menu_show(data->showmenu.name, data->any.x, data->any.y,
1434 data->showmenu.any.c);
1438 void action_cycle_windows(union ActionData *data)
1440 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1442 event_halt_focus_delay();
1444 focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive,
1446 data->cycle.inter.final, data->cycle.inter.cancel);
1449 void action_directional_focus(union ActionData *data)
1451 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1453 event_halt_focus_delay();
1455 focus_directional_cycle(data->interdiraction.direction,
1456 data->any.interactive,
1457 data->interdiraction.dialog,
1458 data->interdiraction.inter.final,
1459 data->interdiraction.inter.cancel);
1462 void action_movetoedge(union ActionData *data)
1465 ObClient *c = data->diraction.any.c;
1467 x = c->frame->area.x;
1468 y = c->frame->area.y;
1470 switch(data->diraction.direction) {
1471 case OB_DIRECTION_NORTH:
1472 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1474 case OB_DIRECTION_WEST:
1475 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1477 case OB_DIRECTION_SOUTH:
1478 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1479 c->frame->area.height;
1481 case OB_DIRECTION_EAST:
1482 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1483 c->frame->area.width;
1486 g_assert_not_reached();
1488 frame_frame_gravity(c->frame, &x, &y);
1489 client_action_start(data);
1490 client_move(c, x, y);
1491 client_action_end(data);
1494 void action_growtoedge(union ActionData *data)
1496 gint x, y, width, height, dest;
1497 ObClient *c = data->diraction.any.c;
1500 //FIXME growtoedge resizes shaded windows to 0 height
1504 a = screen_area(c->desktop);
1505 x = c->frame->area.x;
1506 y = c->frame->area.y;
1507 width = c->frame->area.width;
1508 height = c->frame->area.height;
1510 switch(data->diraction.direction) {
1511 case OB_DIRECTION_NORTH:
1512 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1514 height = c->frame->area.height / 2;
1516 height = c->frame->area.y + c->frame->area.height - dest;
1520 case OB_DIRECTION_WEST:
1521 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1523 width = c->frame->area.width / 2;
1525 width = c->frame->area.x + c->frame->area.width - dest;
1529 case OB_DIRECTION_SOUTH:
1530 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1531 if (a->y + a->height == y + c->frame->area.height) {
1532 height = c->frame->area.height / 2;
1533 y = a->y + a->height - height;
1535 height = dest - c->frame->area.y;
1536 y += (height - c->frame->area.height) % c->size_inc.height;
1537 height -= (height - c->frame->area.height) % c->size_inc.height;
1539 case OB_DIRECTION_EAST:
1540 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1541 if (a->x + a->width == x + c->frame->area.width) {
1542 width = c->frame->area.width / 2;
1543 x = a->x + a->width - width;
1545 width = dest - c->frame->area.x;
1546 x += (width - c->frame->area.width) % c->size_inc.width;
1547 width -= (width - c->frame->area.width) % c->size_inc.width;
1550 g_assert_not_reached();
1552 frame_frame_gravity(c->frame, &x, &y);
1553 width -= c->frame->size.left + c->frame->size.right;
1554 height -= c->frame->size.top + c->frame->size.bottom;
1555 client_action_start(data);
1556 client_move_resize(c, x, y, width, height);
1557 client_action_end(data);
1560 void action_send_to_layer(union ActionData *data)
1562 client_set_layer(data->layer.any.c, data->layer.layer);
1565 void action_toggle_layer(union ActionData *data)
1567 ObClient *c = data->layer.any.c;
1569 client_action_start(data);
1570 if (data->layer.layer < 0)
1571 client_set_layer(c, c->below ? 0 : -1);
1572 else if (data->layer.layer > 0)
1573 client_set_layer(c, c->above ? 0 : 1);
1574 client_action_end(data);
1577 void action_toggle_dockautohide(union ActionData *data)
1579 config_dock_hide = !config_dock_hide;
1583 void action_toggle_show_desktop(union ActionData *data)
1585 screen_show_desktop(!screen_showing_desktop);
1588 void action_show_desktop(union ActionData *data)
1590 screen_show_desktop(TRUE);
1593 void action_unshow_desktop(union ActionData *data)
1595 screen_show_desktop(FALSE);