4 #include "moveresize.h"
16 typedef struct ActionString {
18 void (*func)(union ActionData *);
19 void (*setup)(ObAction **, ObUserAction uact);
22 static ObAction *action_new(void (*func)(union ActionData *data),
25 ObAction *a = g_new0(ObAction, 1);
31 void action_free(ObAction *a)
33 if (a == NULL) return;
35 /* deal with pointers */
36 if (a->func == action_execute || a->func == action_restart)
37 g_free(a->data.execute.path);
38 else if (a->func == action_showmenu)
39 g_free(a->data.showmenu.name);
44 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
46 (*a)->data.interdiraction.inter.any.interactive = TRUE;
47 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
50 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
52 (*a)->data.interdiraction.inter.any.interactive = TRUE;
53 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
56 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
58 (*a)->data.interdiraction.inter.any.interactive = TRUE;
59 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
62 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
64 (*a)->data.interdiraction.inter.any.interactive = TRUE;
65 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
68 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
70 (*a)->data.interdiraction.inter.any.interactive = TRUE;
71 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
74 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
76 (*a)->data.interdiraction.inter.any.interactive = TRUE;
77 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
80 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
82 (*a)->data.interdiraction.inter.any.interactive = TRUE;
83 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
86 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
88 (*a)->data.interdiraction.inter.any.interactive = TRUE;
89 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
92 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
94 (*a)->data.sendto.follow = TRUE;
97 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
99 (*a)->data.sendtodir.inter.any.interactive = TRUE;
100 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
101 (*a)->data.sendtodir.linear = TRUE;
102 (*a)->data.sendtodir.wrap = TRUE;
103 (*a)->data.sendtodir.follow = TRUE;
106 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
108 (*a)->data.sendtodir.inter.any.interactive = TRUE;
109 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
110 (*a)->data.sendtodir.linear = TRUE;
111 (*a)->data.sendtodir.wrap = TRUE;
112 (*a)->data.sendtodir.follow = TRUE;
115 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
117 (*a)->data.sendtodir.inter.any.interactive = TRUE;
118 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
119 (*a)->data.sendtodir.linear = FALSE;
120 (*a)->data.sendtodir.wrap = TRUE;
121 (*a)->data.sendtodir.follow = TRUE;
124 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
126 (*a)->data.sendtodir.inter.any.interactive = TRUE;
127 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
128 (*a)->data.sendtodir.linear = FALSE;
129 (*a)->data.sendtodir.wrap = TRUE;
130 (*a)->data.sendtodir.follow = TRUE;
133 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
135 (*a)->data.sendtodir.inter.any.interactive = TRUE;
136 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
137 (*a)->data.sendtodir.linear = FALSE;
138 (*a)->data.sendtodir.wrap = TRUE;
139 (*a)->data.sendtodir.follow = TRUE;
142 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
144 (*a)->data.sendtodir.inter.any.interactive = TRUE;
145 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
146 (*a)->data.sendtodir.linear = FALSE;
147 (*a)->data.sendtodir.wrap = TRUE;
148 (*a)->data.sendtodir.follow = TRUE;
151 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
153 (*a)->data.desktopdir.inter.any.interactive = TRUE;
154 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
155 (*a)->data.desktopdir.linear = TRUE;
156 (*a)->data.desktopdir.wrap = TRUE;
159 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
161 (*a)->data.desktopdir.inter.any.interactive = TRUE;
162 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
163 (*a)->data.desktopdir.linear = TRUE;
164 (*a)->data.desktopdir.wrap = TRUE;
167 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
169 (*a)->data.desktopdir.inter.any.interactive = TRUE;
170 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
171 (*a)->data.desktopdir.linear = FALSE;
172 (*a)->data.desktopdir.wrap = TRUE;
175 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
177 (*a)->data.desktopdir.inter.any.interactive = TRUE;
178 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
179 (*a)->data.desktopdir.linear = FALSE;
180 (*a)->data.desktopdir.wrap = TRUE;
183 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
185 (*a)->data.desktopdir.inter.any.interactive = TRUE;
186 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
187 (*a)->data.desktopdir.linear = FALSE;
188 (*a)->data.desktopdir.wrap = TRUE;
191 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
193 (*a)->data.desktopdir.inter.any.interactive = TRUE;
194 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
195 (*a)->data.desktopdir.linear = FALSE;
196 (*a)->data.desktopdir.wrap = TRUE;
199 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
201 (*a)->data.cycle.inter.any.interactive = TRUE;
202 (*a)->data.cycle.linear = FALSE;
203 (*a)->data.cycle.forward = TRUE;
206 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
208 (*a)->data.cycle.inter.any.interactive = TRUE;
209 (*a)->data.cycle.linear = FALSE;
210 (*a)->data.cycle.forward = FALSE;
213 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
215 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
218 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
220 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
223 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
225 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
228 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
230 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
233 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
235 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
238 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
240 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
243 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
245 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
248 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
250 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
253 void setup_action_top_layer(ObAction **a, ObUserAction uact)
255 (*a)->data.layer.layer = 1;
258 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
260 (*a)->data.layer.layer = 0;
263 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
265 (*a)->data.layer.layer = -1;
268 void setup_action_move(ObAction **a, ObUserAction uact)
270 (*a)->data.moveresize.move = TRUE;
271 (*a)->data.moveresize.keyboard =
272 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
273 uact == OB_USER_ACTION_MENU_SELECTION);
276 void setup_action_resize(ObAction **a, ObUserAction uact)
278 (*a)->data.moveresize.move = FALSE;
279 (*a)->data.moveresize.keyboard =
280 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
281 uact == OB_USER_ACTION_MENU_SELECTION);
284 void setup_action_showmenu(ObAction **a, ObUserAction uact)
286 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
287 assumptions that there is only one menu (and submenus) open at
289 if (uact == OB_USER_ACTION_MENU_SELECTION) {
295 ActionString actionstrings[] =
303 "directionalfocusnorth",
304 action_directional_focus,
305 setup_action_directional_focus_north
308 "directionalfocuseast",
309 action_directional_focus,
310 setup_action_directional_focus_east
313 "directionalfocussouth",
314 action_directional_focus,
315 setup_action_directional_focus_south
318 "directionalfocuswest",
319 action_directional_focus,
320 setup_action_directional_focus_west
323 "directionalfocusnortheast",
324 action_directional_focus,
325 setup_action_directional_focus_northeast
328 "directionalfocussoutheast",
329 action_directional_focus,
330 setup_action_directional_focus_southeast
333 "directionalfocussouthwest",
334 action_directional_focus,
335 setup_action_directional_focus_southwest
338 "directionalfocusnorthwest",
339 action_directional_focus,
340 setup_action_directional_focus_northwest
414 action_toggle_omnipresent,
419 action_move_relative_horz,
424 action_move_relative_vert,
428 "resizerelativehorz",
429 action_resize_relative_horz,
433 "resizerelativevert",
434 action_resize_relative_vert,
439 action_maximize_full,
444 action_unmaximize_full,
448 "togglemaximizefull",
449 action_toggle_maximize_full,
454 action_maximize_horz,
459 action_unmaximize_horz,
463 "togglemaximizehorz",
464 action_toggle_maximize_horz,
469 action_maximize_vert,
474 action_unmaximize_vert,
478 "togglemaximizevert",
479 action_toggle_maximize_vert,
484 action_send_to_desktop,
485 setup_action_send_to_desktop
489 action_send_to_desktop_dir,
490 setup_action_send_to_desktop_next
493 "sendtodesktopprevious",
494 action_send_to_desktop_dir,
495 setup_action_send_to_desktop_prev
498 "sendtodesktopright",
499 action_send_to_desktop_dir,
500 setup_action_send_to_desktop_right
504 action_send_to_desktop_dir,
505 setup_action_send_to_desktop_left
509 action_send_to_desktop_dir,
510 setup_action_send_to_desktop_up
514 action_send_to_desktop_dir,
515 setup_action_send_to_desktop_down
525 setup_action_desktop_next
530 setup_action_desktop_prev
535 setup_action_desktop_right
540 setup_action_desktop_left
545 setup_action_desktop_up
550 setup_action_desktop_down
554 action_toggle_decorations,
569 action_toggle_show_desktop,
579 action_unshow_desktop,
605 setup_action_showmenu
609 action_send_to_layer,
610 setup_action_top_layer
615 setup_action_top_layer
619 action_send_to_layer,
620 setup_action_normal_layer
624 action_send_to_layer,
625 setup_action_bottom_layer
628 "togglealwaysonbottom",
630 setup_action_bottom_layer
634 action_cycle_windows,
635 setup_action_cycle_windows_next
639 action_cycle_windows,
640 setup_action_cycle_windows_previous
645 setup_action_movetoedge_north
650 setup_action_movetoedge_south
655 setup_action_movetoedge_west
660 setup_action_movetoedge_east
665 setup_action_growtoedge_north
670 setup_action_growtoedge_south
675 setup_action_growtoedge_west
680 setup_action_growtoedge_east
689 ObAction *action_from_string(char *name, ObUserAction uact)
692 gboolean exist = FALSE;
695 for (i = 0; actionstrings[i].name; i++)
696 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
698 a = action_new(actionstrings[i].func, uact);
699 if (actionstrings[i].setup)
700 actionstrings[i].setup(&a, uact);
701 /* only key bindings can be interactive. thus saith the xor. */
702 if (uact != OB_USER_ACTION_KEYBOARD_KEY)
703 a->data.any.interactive = FALSE;
707 g_warning("Invalid action '%s' requested. No such action exists.",
710 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
714 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
718 ObAction *act = NULL;
721 if (parse_attr_string("name", node, &actname)) {
722 if ((act = action_from_string(actname, uact))) {
723 if (act->func == action_execute || act->func == action_restart) {
724 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
725 gchar *s = parse_string(doc, n);
726 act->data.execute.path = ob_expand_tilde(s);
729 } else if (act->func == action_showmenu) {
730 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
731 act->data.showmenu.name = parse_string(doc, n);
732 } else if (act->func == action_move_relative_horz ||
733 act->func == action_move_relative_vert ||
734 act->func == action_resize_relative_horz ||
735 act->func == action_resize_relative_vert) {
736 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
737 act->data.relative.delta = parse_int(doc, n);
738 } else if (act->func == action_desktop) {
739 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
740 act->data.desktop.desk = parse_int(doc, n);
741 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
742 } else if (act->func == action_send_to_desktop) {
743 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
744 act->data.sendto.desk = parse_int(doc, n);
745 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
746 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
747 act->data.sendto.follow = parse_bool(doc, n);
748 } else if (act->func == action_desktop_dir) {
749 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
750 act->data.desktopdir.wrap = parse_bool(doc, n);
751 } else if (act->func == action_send_to_desktop_dir) {
752 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
753 act->data.sendtodir.wrap = parse_bool(doc, n);
754 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
755 act->data.sendtodir.follow = parse_bool(doc, n);
756 } else if (act->func == action_activate) {
757 if ((n = parse_find_node("here", node->xmlChildrenNode)))
758 act->data.activate.here = parse_bool(doc, n);
759 } else if (act->func == action_cycle_windows) {
760 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
761 act->data.cycle.linear = parse_bool(doc, n);
769 void action_run_full(ObAction *a, struct _ObClient *c,
770 guint state, guint button, gint x, gint y,
771 gboolean cancel, gboolean done)
774 screen_pointer_pos(&x, &y);
780 a->data.any.button = button;
782 if (a->data.any.interactive) {
783 a->data.inter.cancel = cancel;
784 a->data.inter.final = done;
785 if (!(cancel || done))
786 keyboard_interactive_grab(state, c, a);
792 void action_execute(union ActionData *data)
796 if (data->execute.path) {
797 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
799 if (!g_spawn_command_line_async(cmd, &e)) {
800 g_warning("failed to execute '%s': %s",
805 g_warning("failed to convert '%s' from utf8", data->execute.path);
810 void action_activate(union ActionData *data)
812 if (data->activate.any.c)
813 client_activate(data->activate.any.c, data->activate.here);
816 void action_focus(union ActionData *data)
818 if (data->client.any.c)
819 client_focus(data->client.any.c);
822 void action_unfocus (union ActionData *data)
824 if (data->client.any.c)
825 client_unfocus(data->client.any.c);
828 void action_iconify(union ActionData *data)
830 if (data->client.any.c)
831 client_iconify(data->client.any.c, TRUE, TRUE);
834 void action_raiselower(union ActionData *data)
836 ObClient *c = data->client.any.c;
838 gboolean raise = FALSE;
842 for (it = stacking_list; it; it = g_list_next(it)) {
843 ObClient *cit = it->data;
846 if (client_normal(cit) == client_normal(c) &&
847 cit->layer == c->layer &&
850 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
858 stacking_raise(CLIENT_AS_WINDOW(c));
860 stacking_lower(CLIENT_AS_WINDOW(c));
863 void action_raise(union ActionData *data)
865 if (data->client.any.c)
866 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
869 void action_unshaderaise(union ActionData *data)
871 if (data->client.any.c) {
872 if (data->client.any.c->shaded) {
873 grab_pointer(TRUE, OB_CURSOR_NONE);
874 client_shade(data->client.any.c, FALSE);
875 grab_pointer(FALSE, OB_CURSOR_NONE);
877 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
881 void action_shadelower(union ActionData *data)
883 if (data->client.any.c) {
884 if (data->client.any.c->shaded)
885 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
887 grab_pointer(TRUE, OB_CURSOR_NONE);
888 client_shade(data->client.any.c, TRUE);
889 grab_pointer(FALSE, OB_CURSOR_NONE);
894 void action_lower(union ActionData *data)
896 if (data->client.any.c)
897 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
900 void action_close(union ActionData *data)
902 if (data->client.any.c)
903 client_close(data->client.any.c);
906 void action_kill(union ActionData *data)
908 if (data->client.any.c)
909 client_kill(data->client.any.c);
912 void action_shade(union ActionData *data)
914 if (data->client.any.c) {
915 grab_pointer(TRUE, OB_CURSOR_NONE);
916 client_shade(data->client.any.c, TRUE);
917 grab_pointer(FALSE, OB_CURSOR_NONE);
921 void action_unshade(union ActionData *data)
923 if (data->client.any.c) {
924 grab_pointer(TRUE, OB_CURSOR_NONE);
925 client_shade(data->client.any.c, FALSE);
926 grab_pointer(FALSE, OB_CURSOR_NONE);
930 void action_toggle_shade(union ActionData *data)
932 if (data->client.any.c) {
933 grab_pointer(TRUE, OB_CURSOR_NONE);
934 client_shade(data->client.any.c, !data->client.any.c->shaded);
935 grab_pointer(FALSE, OB_CURSOR_NONE);
939 void action_toggle_omnipresent(union ActionData *data)
941 if (data->client.any.c)
942 client_set_desktop(data->client.any.c,
943 data->client.any.c->desktop == DESKTOP_ALL ?
944 screen_desktop : DESKTOP_ALL, FALSE);
947 void action_move_relative_horz(union ActionData *data)
949 ObClient *c = data->relative.any.c;
951 grab_pointer(TRUE, OB_CURSOR_NONE);
952 client_move(c, c->area.x + data->relative.delta, c->area.y);
953 grab_pointer(FALSE, OB_CURSOR_NONE);
957 void action_move_relative_vert(union ActionData *data)
959 ObClient *c = data->relative.any.c;
961 grab_pointer(TRUE, OB_CURSOR_NONE);
962 client_move(c, c->area.x, c->area.y + data->relative.delta);
963 grab_pointer(FALSE, OB_CURSOR_NONE);
967 void action_resize_relative_horz(union ActionData *data)
969 ObClient *c = data->relative.any.c;
971 grab_pointer(TRUE, OB_CURSOR_NONE);
973 c->area.width + data->relative.delta * c->size_inc.width,
975 grab_pointer(FALSE, OB_CURSOR_NONE);
979 void action_resize_relative_vert(union ActionData *data)
981 ObClient *c = data->relative.any.c;
982 if (c && !c->shaded) {
983 grab_pointer(TRUE, OB_CURSOR_NONE);
984 client_resize(c, c->area.width, c->area.height +
985 data->relative.delta * c->size_inc.height);
986 grab_pointer(FALSE, OB_CURSOR_NONE);
990 void action_maximize_full(union ActionData *data)
992 if (data->client.any.c)
993 client_maximize(data->client.any.c, TRUE, 0, TRUE);
996 void action_unmaximize_full(union ActionData *data)
998 if (data->client.any.c)
999 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1002 void action_toggle_maximize_full(union ActionData *data)
1004 if (data->client.any.c)
1005 client_maximize(data->client.any.c,
1006 !(data->client.any.c->max_horz ||
1007 data->client.any.c->max_vert),
1011 void action_maximize_horz(union ActionData *data)
1013 if (data->client.any.c)
1014 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1017 void action_unmaximize_horz(union ActionData *data)
1019 if (data->client.any.c)
1020 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1023 void action_toggle_maximize_horz(union ActionData *data)
1025 if (data->client.any.c)
1026 client_maximize(data->client.any.c,
1027 !data->client.any.c->max_horz, 1, TRUE);
1030 void action_maximize_vert(union ActionData *data)
1032 if (data->client.any.c)
1033 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1036 void action_unmaximize_vert(union ActionData *data)
1038 if (data->client.any.c)
1039 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1042 void action_toggle_maximize_vert(union ActionData *data)
1044 if (data->client.any.c)
1045 client_maximize(data->client.any.c, !data->client.any.c->max_vert, 2, TRUE);
1048 void action_send_to_desktop(union ActionData *data)
1050 ObClient *c = data->sendto.any.c;
1052 if (!c || !client_normal(c)) return;
1054 if (data->sendto.desk < screen_num_desktops ||
1055 data->sendto.desk == DESKTOP_ALL) {
1056 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1057 if (data->sendto.follow)
1058 screen_set_desktop(data->sendto.desk);
1062 void action_desktop(union ActionData *data)
1064 if (data->desktop.desk < screen_num_desktops ||
1065 data->desktop.desk == DESKTOP_ALL)
1066 screen_set_desktop(data->desktop.desk);
1069 void action_desktop_dir(union ActionData *data)
1073 d = screen_cycle_desktop(data->desktopdir.dir,
1074 data->desktopdir.wrap,
1075 data->sendtodir.linear,
1076 data->desktopdir.inter.any.interactive,
1077 data->desktopdir.inter.final,
1078 data->desktopdir.inter.cancel);
1079 screen_set_desktop(d);
1082 void action_send_to_desktop_dir(union ActionData *data)
1084 ObClient *c = data->sendtodir.inter.any.c;
1087 if (!c || !client_normal(c)) return;
1089 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1090 data->sendtodir.linear,
1091 data->sendtodir.inter.any.interactive,
1092 data->sendtodir.inter.final,
1093 data->sendtodir.inter.cancel);
1094 client_set_desktop(c, d, data->sendtodir.follow);
1095 if (data->sendtodir.follow)
1096 screen_set_desktop(d);
1099 void action_desktop_last(union ActionData *data)
1101 screen_set_desktop(screen_last_desktop);
1104 void action_toggle_decorations(union ActionData *data)
1106 ObClient *c = data->client.any.c;
1110 c->decorate = !c->decorate;
1111 client_setup_decor_and_functions(c);
1114 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1116 if (x - cx > cw / 2) {
1117 if (y - cy > ch / 2)
1118 return prop_atoms.net_wm_moveresize_size_bottomright;
1120 return prop_atoms.net_wm_moveresize_size_topright;
1122 if (y - cy > ch / 2)
1123 return prop_atoms.net_wm_moveresize_size_bottomleft;
1125 return prop_atoms.net_wm_moveresize_size_topleft;
1129 void action_moveresize(union ActionData *data)
1131 ObClient *c = data->moveresize.any.c;
1134 if (!c || !client_normal(c)) return;
1136 if (data->moveresize.keyboard) {
1137 corner = (data->moveresize.move ?
1138 prop_atoms.net_wm_moveresize_move_keyboard :
1139 prop_atoms.net_wm_moveresize_size_keyboard);
1141 corner = (data->moveresize.move ?
1142 prop_atoms.net_wm_moveresize_move :
1143 pick_corner(data->any.x, data->any.y,
1144 c->frame->area.x, c->frame->area.y,
1145 /* use the client size because the frame
1146 can be differently sized (shaded
1147 windows) and we want this based on the
1149 c->area.width + c->frame->size.left +
1150 c->frame->size.right,
1151 c->area.height + c->frame->size.top +
1152 c->frame->size.bottom));
1155 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1158 void action_reconfigure(union ActionData *data)
1163 void action_restart(union ActionData *data)
1165 ob_restart_other(data->execute.path);
1168 void action_exit(union ActionData *data)
1173 void action_showmenu(union ActionData *data)
1175 if (data->showmenu.name) {
1176 menu_show(data->showmenu.name, data->any.x, data->any.y,
1177 data->showmenu.any.c);
1181 void action_cycle_windows(union ActionData *data)
1183 focus_cycle(data->cycle.forward, data->cycle.linear,
1184 data->cycle.inter.any.interactive,
1185 data->cycle.inter.final, data->cycle.inter.cancel);
1188 void action_directional_focus(union ActionData *data)
1190 focus_directional_cycle(data->interdiraction.direction,
1191 data->interdiraction.inter.any.interactive,
1192 data->interdiraction.inter.final,
1193 data->interdiraction.inter.cancel);
1196 void action_movetoedge(union ActionData *data)
1199 ObClient *c = data->diraction.any.c;
1203 x = c->frame->area.x;
1204 y = c->frame->area.y;
1206 switch(data->diraction.direction) {
1207 case OB_DIRECTION_NORTH:
1208 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1210 case OB_DIRECTION_WEST:
1211 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1213 case OB_DIRECTION_SOUTH:
1214 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1215 c->frame->area.height;
1217 case OB_DIRECTION_EAST:
1218 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1219 c->frame->area.width;
1222 g_assert_not_reached();
1224 frame_frame_gravity(c->frame, &x, &y);
1225 grab_pointer(TRUE, OB_CURSOR_NONE);
1226 client_move(c, x, y);
1227 grab_pointer(FALSE, OB_CURSOR_NONE);
1231 void action_growtoedge(union ActionData *data)
1233 int x, y, width, height, dest;
1234 ObClient *c = data->diraction.any.c;
1240 a = screen_area(c->desktop);
1241 x = c->frame->area.x;
1242 y = c->frame->area.y;
1243 width = c->frame->area.width;
1244 height = c->frame->area.height;
1246 switch(data->diraction.direction) {
1247 case OB_DIRECTION_NORTH:
1248 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1250 height = c->frame->area.height / 2;
1252 height = c->frame->area.y + c->frame->area.height - dest;
1256 case OB_DIRECTION_WEST:
1257 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1259 width = c->frame->area.width / 2;
1261 width = c->frame->area.x + c->frame->area.width - dest;
1265 case OB_DIRECTION_SOUTH:
1266 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1267 if (a->y + a->height == y + c->frame->area.height) {
1268 height = c->frame->area.height / 2;
1269 y = a->y + a->height - height;
1271 height = dest - c->frame->area.y;
1272 y += (height - c->frame->area.height) % c->size_inc.height;
1273 height -= (height - c->frame->area.height) % c->size_inc.height;
1275 case OB_DIRECTION_EAST:
1276 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1277 if (a->x + a->width == x + c->frame->area.width) {
1278 width = c->frame->area.width / 2;
1279 x = a->x + a->width - width;
1281 width = dest - c->frame->area.x;
1282 x += (width - c->frame->area.width) % c->size_inc.width;
1283 width -= (width - c->frame->area.width) % c->size_inc.width;
1286 g_assert_not_reached();
1288 frame_frame_gravity(c->frame, &x, &y);
1289 width -= c->frame->size.left + c->frame->size.right;
1290 height -= c->frame->size.top + c->frame->size.bottom;
1291 grab_pointer(TRUE, OB_CURSOR_NONE);
1292 client_move_resize(c, x, y, width, height);
1293 grab_pointer(FALSE, OB_CURSOR_NONE);
1296 void action_send_to_layer(union ActionData *data)
1298 if (data->layer.any.c)
1299 client_set_layer(data->layer.any.c, data->layer.layer);
1302 void action_toggle_layer(union ActionData *data)
1304 ObClient *c = data->layer.any.c;
1307 if (data->layer.layer < 0)
1308 client_set_layer(c, c->below ? 0 : -1);
1309 else if (data->layer.layer > 0)
1310 client_set_layer(c, c->above ? 0 : 1);
1314 void action_toggle_show_desktop(union ActionData *data)
1316 screen_show_desktop(!screen_showing_desktop);
1319 void action_show_desktop(union ActionData *data)
1321 screen_show_desktop(TRUE);
1324 void action_unshow_desktop(union ActionData *data)
1326 screen_show_desktop(FALSE);