1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
37 inline void client_action_start(union ActionData *data)
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
44 inline void client_action_end(union ActionData *data)
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
69 static ObAction *action_new(void (*func)(union ActionData *data))
71 ObAction *a = g_new0(ObAction, 1);
78 void action_ref(ObAction *a)
83 void action_unref(ObAction *a)
85 if (a == NULL) return;
87 if (--a->ref > 0) return;
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
98 ObAction* action_copy(const ObAction *src)
100 ObAction *a = action_new(src->func);
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
237 (*a)->data.desktop.inter.any.interactive = FALSE;
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
370 void setup_action_move(ObAction **a, ObUserAction uact)
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
380 void setup_action_resize(ObAction **a, ObUserAction uact)
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
402 void setup_client_action(ObAction **a, ObUserAction uact)
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
407 ActionString actionstrings[] =
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
526 action_toggle_omnipresent,
531 action_move_relative_horz,
536 action_move_relative_vert,
540 "resizerelativehorz",
541 action_resize_relative_horz,
545 "resizerelativevert",
546 action_resize_relative_vert,
551 action_maximize_full,
556 action_unmaximize_full,
560 "togglemaximizefull",
561 action_toggle_maximize_full,
566 action_maximize_horz,
571 action_unmaximize_horz,
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
581 action_maximize_vert,
586 action_unmaximize_vert,
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
596 action_send_to_desktop,
597 setup_action_send_to_desktop
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
637 setup_action_desktop_next
642 setup_action_desktop_prev
647 setup_action_desktop_right
652 setup_action_desktop_left
657 setup_action_desktop_up
662 setup_action_desktop_down
666 action_toggle_decorations,
681 action_toggle_show_desktop,
691 action_unshow_desktop,
717 setup_action_showmenu
721 action_send_to_layer,
722 setup_action_top_layer
727 setup_action_top_layer
731 action_send_to_layer,
732 setup_action_normal_layer
736 action_send_to_layer,
737 setup_action_bottom_layer
740 "togglealwaysonbottom",
742 setup_action_bottom_layer
746 action_cycle_windows,
747 setup_action_cycle_windows_next
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
757 setup_action_movetoedge_north
762 setup_action_movetoedge_south
767 setup_action_movetoedge_west
772 setup_action_movetoedge_east
777 setup_action_growtoedge_north
782 setup_action_growtoedge_south
787 setup_action_growtoedge_west
792 setup_action_growtoedge_east
801 /* only key bindings can be interactive. thus saith the xor.
802 because of how the mouse is grabbed, mouse events dont even get
803 read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806 a->data.any.interactive = FALSE;
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
811 gboolean exist = FALSE;
814 for (i = 0; actionstrings[i].name; i++)
815 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
817 a = action_new(actionstrings[i].func);
818 if (actionstrings[i].setup)
819 actionstrings[i].setup(&a, uact);
820 INTERACTIVE_LIMIT(a, uact);
824 g_warning("Invalid action '%s' requested. No such action exists.",
827 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
831 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
835 ObAction *act = NULL;
838 if (parse_attr_string("name", node, &actname)) {
839 if ((act = action_from_string(actname, uact))) {
840 if (act->func == action_execute || act->func == action_restart) {
841 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
842 gchar *s = parse_string(doc, n);
843 act->data.execute.path = parse_expand_tilde(s);
846 } else if (act->func == action_showmenu) {
847 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
848 act->data.showmenu.name = parse_string(doc, n);
849 } else if (act->func == action_move_relative_horz ||
850 act->func == action_move_relative_vert ||
851 act->func == action_resize_relative_horz ||
852 act->func == action_resize_relative_vert) {
853 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
854 act->data.relative.delta = parse_int(doc, n);
855 } else if (act->func == action_desktop) {
856 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
857 act->data.desktop.desk = parse_int(doc, n);
858 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
859 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
860 act->data.desktop.inter.any.interactive =
862 } else if (act->func == action_send_to_desktop) {
863 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
864 act->data.sendto.desk = parse_int(doc, n);
865 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
866 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
867 act->data.sendto.follow = parse_bool(doc, n);
868 } else if (act->func == action_desktop_dir) {
869 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
870 act->data.desktopdir.wrap = parse_bool(doc, n);
871 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
872 act->data.desktopdir.inter.any.interactive =
874 } else if (act->func == action_send_to_desktop_dir) {
875 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876 act->data.sendtodir.wrap = parse_bool(doc, n);
877 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878 act->data.sendtodir.follow = parse_bool(doc, n);
879 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
880 act->data.sendtodir.inter.any.interactive =
882 } else if (act->func == action_activate) {
883 if ((n = parse_find_node("here", node->xmlChildrenNode)))
884 act->data.activate.here = parse_bool(doc, n);
885 } else if (act->func == action_cycle_windows) {
886 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
887 act->data.cycle.linear = parse_bool(doc, n);
888 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889 act->data.cycle.dialog = parse_bool(doc, n);
890 } else if (act->func == action_directional_focus) {
891 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
892 act->data.cycle.dialog = parse_bool(doc, n);
894 INTERACTIVE_LIMIT(act, uact);
901 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
902 guint state, guint button, gint x, gint y,
903 gboolean cancel, gboolean done)
907 gboolean inter = FALSE;
913 screen_pointer_pos(&x, &y);
915 if (grab_on_keyboard())
918 for (it = acts; it; it = g_slist_next(it)) {
920 if (a->data.any.interactive) {
927 /* sometimes when we execute another app as an action,
928 it won't work right unless we XUngrabKeyboard first,
929 even though we grabbed the key/button Asychronously.
930 e.g. "gnome-panel-control --main-menu" */
931 XUngrabKeyboard(ob_display, event_lasttime);
934 for (it = acts; it; it = g_slist_next(it)) {
937 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
938 a->data.any.c = a->data.any.client_action ? c : NULL;
939 a->data.any.context = context;
943 a->data.any.button = button;
945 if (a->data.any.interactive) {
946 a->data.inter.cancel = cancel;
947 a->data.inter.final = done;
948 if (!(cancel || done))
949 if (!keyboard_interactive_grab(state, a->data.any.c, a))
952 /* interactive actions are not queued */
955 ob_main_loop_queue_action(ob_main_loop, a);
960 void action_run_string(const gchar *name, struct _ObClient *c)
965 a = action_from_string(name, OB_USER_ACTION_NONE);
968 l = g_slist_append(NULL, a);
973 void action_execute(union ActionData *data)
977 if (data->execute.path) {
978 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
980 if (!g_spawn_command_line_async(cmd, &e)) {
981 g_warning("failed to execute '%s': %s",
986 g_warning("failed to convert '%s' from utf8", data->execute.path);
991 void action_activate(union ActionData *data)
993 client_activate(data->activate.any.c, data->activate.here);
996 void action_focus(union ActionData *data)
998 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1000 event_halt_focus_delay();
1002 client_focus(data->client.any.c);
1005 void action_unfocus (union ActionData *data)
1007 client_unfocus(data->client.any.c);
1010 void action_iconify(union ActionData *data)
1012 client_iconify(data->client.any.c, TRUE, TRUE);
1015 void action_raiselower(union ActionData *data)
1017 ObClient *c = data->client.any.c;
1019 gboolean raise = FALSE;
1021 for (it = stacking_list; it; it = g_list_next(it)) {
1022 ObClient *cit = it->data;
1024 if (cit == c) break;
1025 if (client_normal(cit) == client_normal(c) &&
1026 cit->layer == c->layer &&
1027 cit->frame->visible &&
1028 !client_search_transient(c, cit))
1030 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1037 action_run_string((raise ? "Raise" : "Lower"), c);
1040 void action_raise(union ActionData *data)
1042 client_action_start(data);
1043 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1044 client_action_end(data);
1047 void action_unshaderaise(union ActionData *data)
1049 if (data->client.any.c->shaded)
1050 action_run_string("Unshade", data->client.any.c);
1052 action_run_string("Raise", data->client.any.c);
1055 void action_shadelower(union ActionData *data)
1057 if (data->client.any.c->shaded)
1058 action_run_string("Lower", data->client.any.c);
1060 action_run_string("Shade", data->client.any.c);
1063 void action_lower(union ActionData *data)
1065 client_action_start(data);
1066 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1067 client_action_end(data);
1069 focus_order_to_bottom(data->client.any.c);
1072 void action_close(union ActionData *data)
1074 client_close(data->client.any.c);
1077 void action_kill(union ActionData *data)
1079 client_kill(data->client.any.c);
1082 void action_shade(union ActionData *data)
1084 client_action_start(data);
1085 client_shade(data->client.any.c, TRUE);
1086 client_action_end(data);
1089 void action_unshade(union ActionData *data)
1091 client_action_start(data);
1092 client_shade(data->client.any.c, FALSE);
1093 client_action_end(data);
1096 void action_toggle_shade(union ActionData *data)
1098 client_action_start(data);
1099 client_shade(data->client.any.c, !data->client.any.c->shaded);
1100 client_action_end(data);
1103 void action_toggle_omnipresent(union ActionData *data)
1105 client_set_desktop(data->client.any.c,
1106 data->client.any.c->desktop == DESKTOP_ALL ?
1107 screen_desktop : DESKTOP_ALL, FALSE);
1110 void action_move_relative_horz(union ActionData *data)
1112 ObClient *c = data->relative.any.c;
1113 client_action_start(data);
1114 client_move(c, c->area.x + data->relative.delta, c->area.y);
1115 client_action_end(data);
1118 void action_move_relative_vert(union ActionData *data)
1120 ObClient *c = data->relative.any.c;
1121 client_action_start(data);
1122 client_move(c, c->area.x, c->area.y + data->relative.delta);
1123 client_action_end(data);
1126 void action_resize_relative_horz(union ActionData *data)
1128 ObClient *c = data->relative.any.c;
1129 client_action_start(data);
1131 c->area.width + data->relative.delta * c->size_inc.width,
1133 client_action_end(data);
1136 void action_resize_relative_vert(union ActionData *data)
1138 ObClient *c = data->relative.any.c;
1140 client_action_start(data);
1141 client_resize(c, c->area.width, c->area.height +
1142 data->relative.delta * c->size_inc.height);
1143 client_action_end(data);
1147 void action_maximize_full(union ActionData *data)
1149 client_action_start(data);
1150 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1151 client_action_end(data);
1154 void action_unmaximize_full(union ActionData *data)
1156 client_action_start(data);
1157 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1158 client_action_end(data);
1161 void action_toggle_maximize_full(union ActionData *data)
1163 client_action_start(data);
1164 client_maximize(data->client.any.c,
1165 !(data->client.any.c->max_horz ||
1166 data->client.any.c->max_vert),
1168 client_action_end(data);
1171 void action_maximize_horz(union ActionData *data)
1173 client_action_start(data);
1174 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1175 client_action_end(data);
1178 void action_unmaximize_horz(union ActionData *data)
1180 client_action_start(data);
1181 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1182 client_action_end(data);
1185 void action_toggle_maximize_horz(union ActionData *data)
1187 client_action_start(data);
1188 client_maximize(data->client.any.c,
1189 !data->client.any.c->max_horz, 1, TRUE);
1190 client_action_end(data);
1193 void action_maximize_vert(union ActionData *data)
1195 client_action_start(data);
1196 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1197 client_action_end(data);
1200 void action_unmaximize_vert(union ActionData *data)
1202 client_action_start(data);
1203 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1204 client_action_end(data);
1207 void action_toggle_maximize_vert(union ActionData *data)
1209 client_action_start(data);
1210 client_maximize(data->client.any.c,
1211 !data->client.any.c->max_vert, 2, TRUE);
1212 client_action_end(data);
1215 void action_send_to_desktop(union ActionData *data)
1217 ObClient *c = data->sendto.any.c;
1219 if (!client_normal(c)) return;
1221 if (data->sendto.desk < screen_num_desktops ||
1222 data->sendto.desk == DESKTOP_ALL) {
1223 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1224 if (data->sendto.follow)
1225 screen_set_desktop(data->sendto.desk);
1229 void action_desktop(union ActionData *data)
1231 static guint first = (unsigned) -1;
1233 if (data->inter.any.interactive && first == (unsigned) -1)
1234 first = screen_desktop;
1236 if (!data->inter.any.interactive ||
1237 (!data->inter.cancel && !data->inter.final))
1239 if (data->desktop.desk < screen_num_desktops ||
1240 data->desktop.desk == DESKTOP_ALL)
1242 screen_set_desktop(data->desktop.desk);
1243 if (data->inter.any.interactive)
1244 screen_desktop_popup(data->desktop.desk, TRUE);
1246 } else if (data->inter.cancel) {
1247 screen_set_desktop(first);
1250 if (!data->inter.any.interactive || data->inter.final) {
1251 screen_desktop_popup(0, FALSE);
1252 first = (unsigned) -1;
1256 void action_desktop_dir(union ActionData *data)
1260 d = screen_cycle_desktop(data->desktopdir.dir,
1261 data->desktopdir.wrap,
1262 data->desktopdir.linear,
1263 data->desktopdir.inter.any.interactive,
1264 data->desktopdir.inter.final,
1265 data->desktopdir.inter.cancel);
1266 if (!data->sendtodir.inter.any.interactive ||
1267 !data->sendtodir.inter.final ||
1268 data->sendtodir.inter.cancel)
1270 screen_set_desktop(d);
1274 void action_send_to_desktop_dir(union ActionData *data)
1276 ObClient *c = data->sendtodir.inter.any.c;
1279 if (!client_normal(c)) return;
1281 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1282 data->sendtodir.linear,
1283 data->sendtodir.inter.any.interactive,
1284 data->sendtodir.inter.final,
1285 data->sendtodir.inter.cancel);
1286 if (!data->sendtodir.inter.any.interactive ||
1287 !data->sendtodir.inter.final ||
1288 data->sendtodir.inter.cancel)
1290 client_set_desktop(c, d, data->sendtodir.follow);
1291 if (data->sendtodir.follow)
1292 screen_set_desktop(d);
1296 void action_desktop_last(union ActionData *data)
1298 screen_set_desktop(screen_last_desktop);
1301 void action_toggle_decorations(union ActionData *data)
1303 ObClient *c = data->client.any.c;
1305 client_action_start(data);
1306 client_set_undecorated(c, !c->undecorated);
1307 client_action_end(data);
1310 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1312 if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
1313 if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
1314 return prop_atoms.net_wm_moveresize_size_bottomright;
1315 else if (y - cy < ch / 3)
1316 return prop_atoms.net_wm_moveresize_size_topright;
1318 return prop_atoms.net_wm_moveresize_size_right;
1319 } else if (x - cx < cw / 3) {
1320 if (y - cy > ch / 3 * 2)
1321 return prop_atoms.net_wm_moveresize_size_bottomleft;
1322 else if (y - cy < ch / 3)
1323 return prop_atoms.net_wm_moveresize_size_topleft;
1325 return prop_atoms.net_wm_moveresize_size_left;
1327 if (y - cy > ch / 2)
1328 return prop_atoms.net_wm_moveresize_size_bottom;
1330 return prop_atoms.net_wm_moveresize_size_top;
1334 void action_moveresize(union ActionData *data)
1336 ObClient *c = data->moveresize.any.c;
1339 if (!client_normal(c)) return;
1341 if (data->moveresize.keyboard) {
1342 corner = (data->moveresize.move ?
1343 prop_atoms.net_wm_moveresize_move_keyboard :
1344 prop_atoms.net_wm_moveresize_size_keyboard);
1346 corner = (data->moveresize.move ?
1347 prop_atoms.net_wm_moveresize_move :
1348 pick_corner(data->any.x, data->any.y,
1349 c->frame->area.x, c->frame->area.y,
1350 /* use the client size because the frame
1351 can be differently sized (shaded
1352 windows) and we want this based on the
1354 c->area.width + c->frame->size.left +
1355 c->frame->size.right,
1356 c->area.height + c->frame->size.top +
1357 c->frame->size.bottom));
1360 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1363 void action_reconfigure(union ActionData *data)
1368 void action_restart(union ActionData *data)
1370 ob_restart_other(data->execute.path);
1373 void action_exit(union ActionData *data)
1378 void action_showmenu(union ActionData *data)
1380 if (data->showmenu.name) {
1381 menu_show(data->showmenu.name, data->any.x, data->any.y,
1382 data->showmenu.any.c);
1386 void action_cycle_windows(union ActionData *data)
1388 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1390 event_halt_focus_delay();
1392 focus_cycle(data->cycle.forward, data->cycle.linear,
1394 data->cycle.inter.final, data->cycle.inter.cancel);
1397 void action_directional_focus(union ActionData *data)
1399 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1401 event_halt_focus_delay();
1403 focus_directional_cycle(data->interdiraction.direction,
1404 data->interdiraction.dialog,
1405 data->interdiraction.inter.final,
1406 data->interdiraction.inter.cancel);
1409 void action_movetoedge(union ActionData *data)
1412 ObClient *c = data->diraction.any.c;
1414 x = c->frame->area.x;
1415 y = c->frame->area.y;
1417 switch(data->diraction.direction) {
1418 case OB_DIRECTION_NORTH:
1419 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1421 case OB_DIRECTION_WEST:
1422 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1424 case OB_DIRECTION_SOUTH:
1425 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1426 c->frame->area.height;
1428 case OB_DIRECTION_EAST:
1429 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1430 c->frame->area.width;
1433 g_assert_not_reached();
1435 frame_frame_gravity(c->frame, &x, &y);
1436 client_action_start(data);
1437 client_move(c, x, y);
1438 client_action_end(data);
1441 void action_growtoedge(union ActionData *data)
1443 int x, y, width, height, dest;
1444 ObClient *c = data->diraction.any.c;
1447 a = screen_area(c->desktop);
1448 x = c->frame->area.x;
1449 y = c->frame->area.y;
1450 width = c->frame->area.width;
1451 height = c->frame->area.height;
1453 switch(data->diraction.direction) {
1454 case OB_DIRECTION_NORTH:
1455 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1457 height = c->frame->area.height / 2;
1459 height = c->frame->area.y + c->frame->area.height - dest;
1463 case OB_DIRECTION_WEST:
1464 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1466 width = c->frame->area.width / 2;
1468 width = c->frame->area.x + c->frame->area.width - dest;
1472 case OB_DIRECTION_SOUTH:
1473 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1474 if (a->y + a->height == y + c->frame->area.height) {
1475 height = c->frame->area.height / 2;
1476 y = a->y + a->height - height;
1478 height = dest - c->frame->area.y;
1479 y += (height - c->frame->area.height) % c->size_inc.height;
1480 height -= (height - c->frame->area.height) % c->size_inc.height;
1482 case OB_DIRECTION_EAST:
1483 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1484 if (a->x + a->width == x + c->frame->area.width) {
1485 width = c->frame->area.width / 2;
1486 x = a->x + a->width - width;
1488 width = dest - c->frame->area.x;
1489 x += (width - c->frame->area.width) % c->size_inc.width;
1490 width -= (width - c->frame->area.width) % c->size_inc.width;
1493 g_assert_not_reached();
1495 frame_frame_gravity(c->frame, &x, &y);
1496 width -= c->frame->size.left + c->frame->size.right;
1497 height -= c->frame->size.top + c->frame->size.bottom;
1498 client_action_start(data);
1499 client_move_resize(c, x, y, width, height);
1500 client_action_end(data);
1503 void action_send_to_layer(union ActionData *data)
1505 client_set_layer(data->layer.any.c, data->layer.layer);
1508 void action_toggle_layer(union ActionData *data)
1510 ObClient *c = data->layer.any.c;
1512 client_action_start(data);
1513 if (data->layer.layer < 0)
1514 client_set_layer(c, c->below ? 0 : -1);
1515 else if (data->layer.layer > 0)
1516 client_set_layer(c, c->above ? 0 : 1);
1517 client_action_end(data);
1520 void action_toggle_show_desktop(union ActionData *data)
1522 screen_show_desktop(!screen_showing_desktop);
1525 void action_show_desktop(union ActionData *data)
1527 screen_show_desktop(TRUE);
1530 void action_unshow_desktop(union ActionData *data)
1532 screen_show_desktop(FALSE);