4 #include "moveresize.h"
16 typedef struct ActionString {
18 void (*func)(union ActionData *);
19 void (*setup)(ObAction **, ObUserAction uact);
22 static ObAction *action_new(void (*func)(union ActionData *data),
25 ObAction *a = g_new0(ObAction, 1);
31 void action_free(ObAction *a)
33 if (a == NULL) return;
35 /* deal with pointers */
36 if (a->func == action_execute || a->func == action_restart)
37 g_free(a->data.execute.path);
38 else if (a->func == action_showmenu)
39 g_free(a->data.showmenu.name);
44 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
46 (*a)->data.interdiraction.inter.any.interactive = TRUE;
47 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
50 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
52 (*a)->data.interdiraction.inter.any.interactive = TRUE;
53 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
56 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
58 (*a)->data.interdiraction.inter.any.interactive = TRUE;
59 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
62 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
64 (*a)->data.interdiraction.inter.any.interactive = TRUE;
65 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
68 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
70 (*a)->data.interdiraction.inter.any.interactive = TRUE;
71 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
74 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
76 (*a)->data.interdiraction.inter.any.interactive = TRUE;
77 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
80 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
82 (*a)->data.interdiraction.inter.any.interactive = TRUE;
83 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
86 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
88 (*a)->data.interdiraction.inter.any.interactive = TRUE;
89 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
92 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
94 (*a)->data.sendto.follow = TRUE;
97 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
99 (*a)->data.sendtodir.inter.any.interactive = TRUE;
100 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
101 (*a)->data.sendtodir.linear = TRUE;
102 (*a)->data.sendtodir.wrap = TRUE;
103 (*a)->data.sendtodir.follow = TRUE;
106 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
108 (*a)->data.sendtodir.inter.any.interactive = TRUE;
109 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
110 (*a)->data.sendtodir.linear = TRUE;
111 (*a)->data.sendtodir.wrap = TRUE;
112 (*a)->data.sendtodir.follow = TRUE;
115 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
117 (*a)->data.sendtodir.inter.any.interactive = TRUE;
118 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
119 (*a)->data.sendtodir.linear = FALSE;
120 (*a)->data.sendtodir.wrap = TRUE;
121 (*a)->data.sendtodir.follow = TRUE;
124 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
126 (*a)->data.sendtodir.inter.any.interactive = TRUE;
127 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
128 (*a)->data.sendtodir.linear = FALSE;
129 (*a)->data.sendtodir.wrap = TRUE;
130 (*a)->data.sendtodir.follow = TRUE;
133 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
135 (*a)->data.sendtodir.inter.any.interactive = TRUE;
136 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
137 (*a)->data.sendtodir.linear = FALSE;
138 (*a)->data.sendtodir.wrap = TRUE;
139 (*a)->data.sendtodir.follow = TRUE;
142 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
144 (*a)->data.sendtodir.inter.any.interactive = TRUE;
145 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
146 (*a)->data.sendtodir.linear = FALSE;
147 (*a)->data.sendtodir.wrap = TRUE;
148 (*a)->data.sendtodir.follow = TRUE;
151 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
153 (*a)->data.desktopdir.inter.any.interactive = TRUE;
154 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
155 (*a)->data.desktopdir.linear = TRUE;
156 (*a)->data.desktopdir.wrap = TRUE;
159 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
161 (*a)->data.desktopdir.inter.any.interactive = TRUE;
162 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
163 (*a)->data.desktopdir.linear = TRUE;
164 (*a)->data.desktopdir.wrap = TRUE;
167 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
169 (*a)->data.desktopdir.inter.any.interactive = TRUE;
170 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
171 (*a)->data.desktopdir.linear = FALSE;
172 (*a)->data.desktopdir.wrap = TRUE;
175 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
177 (*a)->data.desktopdir.inter.any.interactive = TRUE;
178 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
179 (*a)->data.desktopdir.linear = FALSE;
180 (*a)->data.desktopdir.wrap = TRUE;
183 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
185 (*a)->data.desktopdir.inter.any.interactive = TRUE;
186 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
187 (*a)->data.desktopdir.linear = FALSE;
188 (*a)->data.desktopdir.wrap = TRUE;
191 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
193 (*a)->data.desktopdir.inter.any.interactive = TRUE;
194 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
195 (*a)->data.desktopdir.linear = FALSE;
196 (*a)->data.desktopdir.wrap = TRUE;
199 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
201 (*a)->data.cycle.inter.any.interactive = TRUE;
202 (*a)->data.cycle.linear = FALSE;
203 (*a)->data.cycle.forward = TRUE;
206 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
208 (*a)->data.cycle.inter.any.interactive = TRUE;
209 (*a)->data.cycle.linear = FALSE;
210 (*a)->data.cycle.forward = FALSE;
213 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
215 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
218 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
220 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
223 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
225 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
228 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
230 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
233 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
235 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
238 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
240 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
243 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
245 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
248 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
250 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
253 void setup_action_top_layer(ObAction **a, ObUserAction uact)
255 (*a)->data.layer.layer = 1;
258 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
260 (*a)->data.layer.layer = 0;
263 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
265 (*a)->data.layer.layer = -1;
268 void setup_action_move(ObAction **a, ObUserAction uact)
270 (*a)->data.moveresize.move = TRUE;
271 (*a)->data.moveresize.keyboard =
272 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
273 uact == OB_USER_ACTION_MENU_SELECTION);
276 void setup_action_resize(ObAction **a, ObUserAction uact)
278 (*a)->data.moveresize.move = FALSE;
279 (*a)->data.moveresize.keyboard =
280 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
281 uact == OB_USER_ACTION_MENU_SELECTION);
284 void setup_action_showmenu(ObAction **a, ObUserAction uact)
286 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
287 assumptions that there is only one menu (and submenus) open at
289 if (uact == OB_USER_ACTION_MENU_SELECTION) {
295 ActionString actionstrings[] =
303 "directionalfocusnorth",
304 action_directional_focus,
305 setup_action_directional_focus_north
308 "directionalfocuseast",
309 action_directional_focus,
310 setup_action_directional_focus_east
313 "directionalfocussouth",
314 action_directional_focus,
315 setup_action_directional_focus_south
318 "directionalfocuswest",
319 action_directional_focus,
320 setup_action_directional_focus_west
323 "directionalfocusnortheast",
324 action_directional_focus,
325 setup_action_directional_focus_northeast
328 "directionalfocussoutheast",
329 action_directional_focus,
330 setup_action_directional_focus_southeast
333 "directionalfocussouthwest",
334 action_directional_focus,
335 setup_action_directional_focus_southwest
338 "directionalfocusnorthwest",
339 action_directional_focus,
340 setup_action_directional_focus_northwest
414 action_toggle_omnipresent,
419 action_move_relative_horz,
424 action_move_relative_vert,
428 "resizerelativehorz",
429 action_resize_relative_horz,
433 "resizerelativevert",
434 action_resize_relative_vert,
439 action_maximize_full,
444 action_unmaximize_full,
448 "togglemaximizefull",
449 action_toggle_maximize_full,
454 action_maximize_horz,
459 action_unmaximize_horz,
463 "togglemaximizehorz",
464 action_toggle_maximize_horz,
469 action_maximize_vert,
474 action_unmaximize_vert,
478 "togglemaximizevert",
479 action_toggle_maximize_vert,
484 action_send_to_desktop,
485 setup_action_send_to_desktop
489 action_send_to_desktop_dir,
490 setup_action_send_to_desktop_next
493 "sendtodesktopprevious",
494 action_send_to_desktop_dir,
495 setup_action_send_to_desktop_prev
498 "sendtodesktopright",
499 action_send_to_desktop_dir,
500 setup_action_send_to_desktop_right
504 action_send_to_desktop_dir,
505 setup_action_send_to_desktop_left
509 action_send_to_desktop_dir,
510 setup_action_send_to_desktop_up
514 action_send_to_desktop_dir,
515 setup_action_send_to_desktop_down
525 setup_action_desktop_next
530 setup_action_desktop_prev
535 setup_action_desktop_right
540 setup_action_desktop_left
545 setup_action_desktop_up
550 setup_action_desktop_down
554 action_toggle_decorations,
569 action_toggle_show_desktop,
579 action_unshow_desktop,
605 setup_action_showmenu
609 action_send_to_layer,
610 setup_action_top_layer
615 setup_action_top_layer
619 action_send_to_layer,
620 setup_action_normal_layer
624 action_send_to_layer,
625 setup_action_bottom_layer
628 "togglealwaysonbottom",
630 setup_action_bottom_layer
634 action_cycle_windows,
635 setup_action_cycle_windows_next
639 action_cycle_windows,
640 setup_action_cycle_windows_previous
645 setup_action_movetoedge_north
650 setup_action_movetoedge_south
655 setup_action_movetoedge_west
660 setup_action_movetoedge_east
665 setup_action_growtoedge_north
670 setup_action_growtoedge_south
675 setup_action_growtoedge_west
680 setup_action_growtoedge_east
689 ObAction *action_from_string(char *name, ObUserAction uact)
692 gboolean exist = FALSE;
695 for (i = 0; actionstrings[i].name; i++)
696 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
698 a = action_new(actionstrings[i].func, uact);
699 if (actionstrings[i].setup)
700 actionstrings[i].setup(&a, uact);
701 /* only key bindings can be interactive. thus saith the xor. */
702 if (uact != OB_USER_ACTION_KEYBOARD_KEY)
703 a->data.any.interactive = FALSE;
707 g_warning("Invalid action '%s' requested. No such action exists.",
710 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
714 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
718 ObAction *act = NULL;
721 if (parse_attr_string("name", node, &actname)) {
722 if ((act = action_from_string(actname, uact))) {
723 if (act->func == action_execute || act->func == action_restart) {
724 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
725 gchar *s = parse_string(doc, n);
726 act->data.execute.path = ob_expand_tilde(s);
729 } else if (act->func == action_showmenu) {
730 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
731 act->data.showmenu.name = parse_string(doc, n);
732 } else if (act->func == action_move_relative_horz ||
733 act->func == action_move_relative_vert ||
734 act->func == action_resize_relative_horz ||
735 act->func == action_resize_relative_vert) {
736 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
737 act->data.relative.delta = parse_int(doc, n);
738 } else if (act->func == action_desktop) {
739 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
740 act->data.desktop.desk = parse_int(doc, n);
741 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
742 } else if (act->func == action_send_to_desktop) {
743 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
744 act->data.sendto.desk = parse_int(doc, n);
745 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
746 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
747 act->data.sendto.follow = parse_bool(doc, n);
748 } else if (act->func == action_desktop_dir) {
749 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
750 act->data.desktopdir.wrap = parse_bool(doc, n);
751 } else if (act->func == action_send_to_desktop_dir) {
752 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
753 act->data.sendtodir.wrap = parse_bool(doc, n);
754 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
755 act->data.sendtodir.follow = parse_bool(doc, n);
756 } else if (act->func == action_activate) {
757 if ((n = parse_find_node("here", node->xmlChildrenNode)))
758 act->data.activate.here = parse_bool(doc, n);
759 } else if (act->func == action_cycle_windows) {
760 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
761 act->data.cycle.linear = parse_bool(doc, n);
769 void action_run_full(ObAction *a, struct _ObClient *c,
770 guint state, guint button, gint x, gint y,
771 gboolean cancel, gboolean done)
774 screen_pointer_pos(&x, &y);
780 a->data.any.button = button;
782 if (a->data.any.interactive) {
783 a->data.inter.cancel = cancel;
784 a->data.inter.final = done;
785 if (!(cancel || done))
786 keyboard_interactive_grab(state, c, a);
792 void action_execute(union ActionData *data)
796 if (data->execute.path) {
797 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
799 if (!g_spawn_command_line_async(cmd, &e)) {
800 g_warning("failed to execute '%s': %s",
804 g_warning("failed to convert '%s' from utf8", data->execute.path);
809 void action_activate(union ActionData *data)
811 if (data->activate.any.c)
812 client_activate(data->activate.any.c, data->activate.here);
815 void action_focus(union ActionData *data)
817 if (data->client.any.c)
818 client_focus(data->client.any.c);
821 void action_unfocus (union ActionData *data)
823 if (data->client.any.c)
824 client_unfocus(data->client.any.c);
827 void action_iconify(union ActionData *data)
829 if (data->client.any.c)
830 client_iconify(data->client.any.c, TRUE, TRUE);
833 void action_raiselower(union ActionData *data)
835 ObClient *c = data->client.any.c;
837 gboolean raise = FALSE;
841 for (it = stacking_list; it; it = g_list_next(it)) {
842 ObClient *cit = it->data;
845 if (client_normal(cit) == client_normal(c) &&
846 cit->layer == c->layer &&
849 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
857 stacking_raise(CLIENT_AS_WINDOW(c));
859 stacking_lower(CLIENT_AS_WINDOW(c));
862 void action_raise(union ActionData *data)
864 if (data->client.any.c)
865 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
868 void action_unshaderaise(union ActionData *data)
870 if (data->client.any.c) {
871 if (data->client.any.c->shaded) {
872 grab_pointer(TRUE, OB_CURSOR_NONE);
873 client_shade(data->client.any.c, FALSE);
874 grab_pointer(FALSE, OB_CURSOR_NONE);
876 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
880 void action_shadelower(union ActionData *data)
882 if (data->client.any.c) {
883 if (data->client.any.c->shaded)
884 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
886 grab_pointer(TRUE, OB_CURSOR_NONE);
887 client_shade(data->client.any.c, TRUE);
888 grab_pointer(FALSE, OB_CURSOR_NONE);
893 void action_lower(union ActionData *data)
895 if (data->client.any.c)
896 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
899 void action_close(union ActionData *data)
901 if (data->client.any.c)
902 client_close(data->client.any.c);
905 void action_kill(union ActionData *data)
907 if (data->client.any.c)
908 client_kill(data->client.any.c);
911 void action_shade(union ActionData *data)
913 if (data->client.any.c) {
914 grab_pointer(TRUE, OB_CURSOR_NONE);
915 client_shade(data->client.any.c, TRUE);
916 grab_pointer(FALSE, OB_CURSOR_NONE);
920 void action_unshade(union ActionData *data)
922 if (data->client.any.c) {
923 grab_pointer(TRUE, OB_CURSOR_NONE);
924 client_shade(data->client.any.c, FALSE);
925 grab_pointer(FALSE, OB_CURSOR_NONE);
929 void action_toggle_shade(union ActionData *data)
931 if (data->client.any.c) {
932 grab_pointer(TRUE, OB_CURSOR_NONE);
933 client_shade(data->client.any.c, !data->client.any.c->shaded);
934 grab_pointer(FALSE, OB_CURSOR_NONE);
938 void action_toggle_omnipresent(union ActionData *data)
940 if (data->client.any.c)
941 client_set_desktop(data->client.any.c,
942 data->client.any.c->desktop == DESKTOP_ALL ?
943 screen_desktop : DESKTOP_ALL, FALSE);
946 void action_move_relative_horz(union ActionData *data)
948 ObClient *c = data->relative.any.c;
950 grab_pointer(TRUE, OB_CURSOR_NONE);
951 client_move(c, c->area.x + data->relative.delta, c->area.y);
952 grab_pointer(FALSE, OB_CURSOR_NONE);
956 void action_move_relative_vert(union ActionData *data)
958 ObClient *c = data->relative.any.c;
960 grab_pointer(TRUE, OB_CURSOR_NONE);
961 client_move(c, c->area.x, c->area.y + data->relative.delta);
962 grab_pointer(FALSE, OB_CURSOR_NONE);
966 void action_resize_relative_horz(union ActionData *data)
968 ObClient *c = data->relative.any.c;
970 grab_pointer(TRUE, OB_CURSOR_NONE);
972 c->area.width + data->relative.delta * c->size_inc.width,
974 grab_pointer(FALSE, OB_CURSOR_NONE);
978 void action_resize_relative_vert(union ActionData *data)
980 ObClient *c = data->relative.any.c;
981 if (c && !c->shaded) {
982 grab_pointer(TRUE, OB_CURSOR_NONE);
983 client_resize(c, c->area.width, c->area.height +
984 data->relative.delta * c->size_inc.height);
985 grab_pointer(FALSE, OB_CURSOR_NONE);
989 void action_maximize_full(union ActionData *data)
991 if (data->client.any.c)
992 client_maximize(data->client.any.c, TRUE, 0, TRUE);
995 void action_unmaximize_full(union ActionData *data)
997 if (data->client.any.c)
998 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1001 void action_toggle_maximize_full(union ActionData *data)
1003 if (data->client.any.c)
1004 client_maximize(data->client.any.c,
1005 !(data->client.any.c->max_horz ||
1006 data->client.any.c->max_vert),
1010 void action_maximize_horz(union ActionData *data)
1012 if (data->client.any.c)
1013 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1016 void action_unmaximize_horz(union ActionData *data)
1018 if (data->client.any.c)
1019 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1022 void action_toggle_maximize_horz(union ActionData *data)
1024 if (data->client.any.c)
1025 client_maximize(data->client.any.c,
1026 !data->client.any.c->max_horz, 1, TRUE);
1029 void action_maximize_vert(union ActionData *data)
1031 if (data->client.any.c)
1032 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1035 void action_unmaximize_vert(union ActionData *data)
1037 if (data->client.any.c)
1038 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1041 void action_toggle_maximize_vert(union ActionData *data)
1043 if (data->client.any.c)
1044 client_maximize(data->client.any.c, !data->client.any.c->max_vert, 2, TRUE);
1047 void action_send_to_desktop(union ActionData *data)
1049 ObClient *c = data->sendto.any.c;
1051 if (!c || !client_normal(c)) return;
1053 if (data->sendto.desk < screen_num_desktops ||
1054 data->sendto.desk == DESKTOP_ALL) {
1055 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1056 if (data->sendto.follow)
1057 screen_set_desktop(data->sendto.desk);
1061 void action_desktop(union ActionData *data)
1063 if (data->desktop.desk < screen_num_desktops ||
1064 data->desktop.desk == DESKTOP_ALL)
1065 screen_set_desktop(data->desktop.desk);
1068 void action_desktop_dir(union ActionData *data)
1072 d = screen_cycle_desktop(data->desktopdir.dir,
1073 data->desktopdir.wrap,
1074 data->sendtodir.linear,
1075 data->desktopdir.inter.any.interactive,
1076 data->desktopdir.inter.final,
1077 data->desktopdir.inter.cancel);
1078 screen_set_desktop(d);
1081 void action_send_to_desktop_dir(union ActionData *data)
1083 ObClient *c = data->sendtodir.inter.any.c;
1086 if (!c || !client_normal(c)) return;
1088 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1089 data->sendtodir.linear,
1090 data->sendtodir.inter.any.interactive,
1091 data->sendtodir.inter.final,
1092 data->sendtodir.inter.cancel);
1093 client_set_desktop(c, d, data->sendtodir.follow);
1094 if (data->sendtodir.follow)
1095 screen_set_desktop(d);
1098 void action_desktop_last(union ActionData *data)
1100 screen_set_desktop(screen_last_desktop);
1103 void action_toggle_decorations(union ActionData *data)
1105 ObClient *c = data->client.any.c;
1109 c->decorate = !c->decorate;
1110 client_setup_decor_and_functions(c);
1113 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1115 if (x - cx > cw / 2) {
1116 if (y - cy > ch / 2)
1117 return prop_atoms.net_wm_moveresize_size_bottomright;
1119 return prop_atoms.net_wm_moveresize_size_topright;
1121 if (y - cy > ch / 2)
1122 return prop_atoms.net_wm_moveresize_size_bottomleft;
1124 return prop_atoms.net_wm_moveresize_size_topleft;
1128 void action_moveresize(union ActionData *data)
1130 ObClient *c = data->moveresize.any.c;
1133 if (!c || !client_normal(c)) return;
1135 if (data->moveresize.keyboard) {
1136 corner = (data->moveresize.move ?
1137 prop_atoms.net_wm_moveresize_move_keyboard :
1138 prop_atoms.net_wm_moveresize_size_keyboard);
1140 corner = (data->moveresize.move ?
1141 prop_atoms.net_wm_moveresize_move :
1142 pick_corner(data->any.x, data->any.y,
1143 c->frame->area.x, c->frame->area.y,
1144 /* use the client size because the frame
1145 can be differently sized (shaded
1146 windows) and we want this based on the
1148 c->area.width + c->frame->size.left +
1149 c->frame->size.right,
1150 c->area.height + c->frame->size.top +
1151 c->frame->size.bottom));
1154 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1157 void action_reconfigure(union ActionData *data)
1162 void action_restart(union ActionData *data)
1164 ob_restart_other(data->execute.path);
1167 void action_exit(union ActionData *data)
1172 void action_showmenu(union ActionData *data)
1174 if (data->showmenu.name) {
1175 menu_show(data->showmenu.name, data->any.x, data->any.y,
1176 data->showmenu.any.c);
1180 void action_cycle_windows(union ActionData *data)
1182 focus_cycle(data->cycle.forward, data->cycle.linear,
1183 data->cycle.inter.any.interactive,
1184 data->cycle.inter.final, data->cycle.inter.cancel);
1187 void action_directional_focus(union ActionData *data)
1189 focus_directional_cycle(data->interdiraction.direction,
1190 data->interdiraction.inter.any.interactive,
1191 data->interdiraction.inter.final,
1192 data->interdiraction.inter.cancel);
1195 void action_movetoedge(union ActionData *data)
1198 ObClient *c = data->diraction.any.c;
1202 x = c->frame->area.x;
1203 y = c->frame->area.y;
1205 switch(data->diraction.direction) {
1206 case OB_DIRECTION_NORTH:
1207 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1209 case OB_DIRECTION_WEST:
1210 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1212 case OB_DIRECTION_SOUTH:
1213 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1214 c->frame->area.height;
1216 case OB_DIRECTION_EAST:
1217 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1218 c->frame->area.width;
1221 g_assert_not_reached();
1223 frame_frame_gravity(c->frame, &x, &y);
1224 grab_pointer(TRUE, OB_CURSOR_NONE);
1225 client_move(c, x, y);
1226 grab_pointer(FALSE, OB_CURSOR_NONE);
1230 void action_growtoedge(union ActionData *data)
1232 int x, y, width, height, dest;
1233 ObClient *c = data->diraction.any.c;
1239 a = screen_area(c->desktop);
1240 x = c->frame->area.x;
1241 y = c->frame->area.y;
1242 width = c->frame->area.width;
1243 height = c->frame->area.height;
1245 switch(data->diraction.direction) {
1246 case OB_DIRECTION_NORTH:
1247 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1249 height = c->frame->area.height / 2;
1251 height = c->frame->area.y + c->frame->area.height - dest;
1255 case OB_DIRECTION_WEST:
1256 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1258 width = c->frame->area.width / 2;
1260 width = c->frame->area.x + c->frame->area.width - dest;
1264 case OB_DIRECTION_SOUTH:
1265 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1266 if (a->y + a->height == y + c->frame->area.height) {
1267 height = c->frame->area.height / 2;
1268 y = a->y + a->height - height;
1270 height = dest - c->frame->area.y;
1271 y += (height - c->frame->area.height) % c->size_inc.height;
1272 height -= (height - c->frame->area.height) % c->size_inc.height;
1274 case OB_DIRECTION_EAST:
1275 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1276 if (a->x + a->width == x + c->frame->area.width) {
1277 width = c->frame->area.width / 2;
1278 x = a->x + a->width - width;
1280 width = dest - c->frame->area.x;
1281 x += (width - c->frame->area.width) % c->size_inc.width;
1282 width -= (width - c->frame->area.width) % c->size_inc.width;
1285 g_assert_not_reached();
1287 frame_frame_gravity(c->frame, &x, &y);
1288 width -= c->frame->size.left + c->frame->size.right;
1289 height -= c->frame->size.top + c->frame->size.bottom;
1290 grab_pointer(TRUE, OB_CURSOR_NONE);
1291 client_move_resize(c, x, y, width, height);
1292 grab_pointer(FALSE, OB_CURSOR_NONE);
1295 void action_send_to_layer(union ActionData *data)
1297 if (data->layer.any.c)
1298 client_set_layer(data->layer.any.c, data->layer.layer);
1301 void action_toggle_layer(union ActionData *data)
1303 ObClient *c = data->layer.any.c;
1306 if (data->layer.layer < 0)
1307 client_set_layer(c, c->below ? 0 : -1);
1308 else if (data->layer.layer > 0)
1309 client_set_layer(c, c->above ? 0 : 1);
1313 void action_toggle_show_desktop(union ActionData *data)
1315 screen_show_desktop(!screen_showing_desktop);
1318 void action_show_desktop(union ActionData *data)
1320 screen_show_desktop(TRUE);
1323 void action_unshow_desktop(union ActionData *data)
1325 screen_show_desktop(FALSE);