2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum m_state_e m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
92 qboolean m_return_onerror;
93 char m_return_reason [32];
95 #define StartingGame (m_multiplayer_cursor == 1)
96 #define JoiningGame (m_multiplayer_cursor == 0)
97 #define IPXConfig (m_net_cursor == 0)
98 #define TCPIPConfig (m_net_cursor == 1)
100 void M_ConfigureNetSubsystem(void);
110 demonames_t Demos[35];
112 float menu_x, menu_y, menu_width, menu_height;
114 void M_DrawBackground(void)
118 menu_x = (vid.conwidth - menu_width) * 0.5;
119 menu_y = (vid.conheight - menu_height) * 0.5;
120 //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
121 DrawQ_Fill(0, 0, vid.conwidth, vid.conheight, 0, 0, 0, 0.5, 0);
128 Draws one solid graphics character
131 void M_DrawCharacter (float cx, float cy, int num)
136 DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0);
139 void M_Print (float cx, float cy, char *str)
144 M_DrawCharacter (cx, cy, (*str++)+128);
148 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
151 void M_PrintWhite (float cx, float cy, char *str)
153 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
156 void M_ItemPrint (float cx, float cy, char *str, int unghosted)
161 M_DrawCharacter (cx, cy, (*str++)+128);
166 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
168 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.7, 0.7, 0.7, 1, 0);
171 void M_DrawPic (float cx, float cy, char *picname)
173 DrawQ_Pic (menu_x + cx, menu_y + cy, picname, 0, 0, 1, 1, 1, 1, 0);
176 byte identityTable[256];
177 byte translationTable[256];
179 void M_BuildTranslationTable(int top, int bottom)
184 for (j = 0; j < 256; j++)
185 identityTable[j] = j;
186 dest = translationTable;
187 source = identityTable;
188 memcpy (dest, source, 256);
190 // LordHavoc: corrected skin color ranges
191 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
192 memcpy (dest + TOP_RANGE, source + top, 16);
194 for (j=0 ; j<16 ; j++)
195 dest[TOP_RANGE+j] = source[top+15-j];
197 // LordHavoc: corrected skin color ranges
198 if (bottom < 128 || (bottom >= 224 && bottom < 240))
199 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
201 for (j=0 ; j<16 ; j++)
202 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
206 void M_DrawPicTranslate (float cx, float cy, char *picname)
208 DrawQ_PicTranslate (menu_x + cx, menu_y + cy, picname, translationTable);
212 void M_DrawTextBox (float x, float y, float width, float height)
220 M_DrawPic (cx, cy, "gfx/box_tl.lmp");
221 for (n = 0; n < height; n++)
224 M_DrawPic (cx, cy, "gfx/box_ml.lmp");
226 M_DrawPic (cx, cy+8, "gfx/box_bl.lmp");
233 M_DrawPic (cx, cy, "gfx/box_tm.lmp");
234 for (n = 0; n < height; n++)
238 M_DrawPic (cx, cy, "gfx/box_mm2.lmp");
240 M_DrawPic (cx, cy, "gfx/box_mm.lmp");
242 M_DrawPic (cx, cy+8, "gfx/box_bm.lmp");
249 M_DrawPic (cx, cy, "gfx/box_tr.lmp");
250 for (n = 0; n < height; n++)
253 M_DrawPic (cx, cy, "gfx/box_mr.lmp");
255 M_DrawPic (cx, cy+8, "gfx/box_br.lmp");
258 //=============================================================================
267 void M_ToggleMenu_f (void)
271 if (key_dest == key_menu)
273 if (m_state != m_main)
282 if (key_dest == key_console)
284 Con_ToggleConsole_f ();
292 // LordHavoc: FIXME: finish this menu stuff
294 #define MAXMENUITEMS 128
296 typedef struct menuitem_s
298 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
300 char *command; // used by command items mainly (when used, this command is executed)
301 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
302 int selectable; // purely decorative if this is false
303 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
304 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
305 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
306 float basecolor[4]; // the base color
307 float x, y, width, height; // width and height are used for mouse selection
308 void(*drawfunc)(struct menuitem_s *item);
309 void(*activefunc)(struct menuitem_s *item);
310 // void(*selectfunc)(struct menuitem_s *item);
311 // void(*deselectfunc)(struct menuitem_s *item);
312 void(*usefunc)(struct menuitem_s *item);
316 menuitem_t menuitem[MAXMENUITEMS];
319 void menuitem_text_drawfunc(struct menuitem_s *item)
321 // FIXME: handle color flashs and such when selected
322 M_Print (item->x, item->y, item->string);
325 void menuitem_image_drawfunc(struct menuitem_s *item)
327 // FIXME: handle color flashs and such when selected
328 M_DrawPic (item->x, item->y, item->string);
331 void menuitem_command_usefunc(struct menuitem_s *item)
333 Cbuf_AddText (item->command);
338 void M_Demo_Draw (void)
342 for (i=0; i < NumberOfDemos; i++)
343 M_Print (16, 16 + 8*i, Demos[i].desc);
346 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
350 void M_Menu_Demos_f (void)
359 strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
360 strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
361 strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
362 strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
363 strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
364 strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
365 strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
366 strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
367 strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
368 strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
369 strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
370 strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
371 strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
372 strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
373 strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
374 strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
375 strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
376 strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
377 strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
378 strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
379 strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
380 strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
381 strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
382 strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
383 strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
384 strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
385 strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
386 strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
387 strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
388 strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
389 strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
390 strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
391 strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
392 strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
395 void M_Demo_Key (int k)
404 S_LocalSound ("misc/menu2.wav");
407 // SCR_BeginLoadingPlaque ();
408 Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
413 S_LocalSound ("misc/menu1.wav");
416 demo_cursor = NumberOfDemos;
421 S_LocalSound ("misc/menu1.wav");
423 if (demo_cursor > NumberOfDemos)
429 //=============================================================================
433 //#define MAIN_ITEMS 5
435 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
437 void M_Menu_Main_f (void)
439 if (gamemode == GAME_NEHAHRA)
441 if (NehGameType == TYPE_DEMO)
443 else if (NehGameType == TYPE_GAME)
451 if (key_dest != key_menu)
453 m_save_demonum = cls.demonum;
462 void M_Main_Draw (void)
467 M_DrawPic (16, 4, "gfx/qplaque.lmp");
468 p = Draw_CachePic ("gfx/ttl_main.lmp");
469 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main.lmp");
471 if (gamemode == GAME_NEHAHRA)
473 if (NehGameType == TYPE_BOTH)
474 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
475 else if (NehGameType == TYPE_GAME)
476 M_DrawPic (72, 32, "gfx/gamemenu.lmp");
478 M_DrawPic (72, 32, "gfx/demomenu.lmp");
481 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
483 f = (int)(realtime * 10)%6;
485 M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i.lmp", f+1));
489 void M_Main_Key (int key)
496 cls.demonum = m_save_demonum;
497 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
502 S_LocalSound ("misc/menu1.wav");
503 if (++m_main_cursor >= MAIN_ITEMS)
508 S_LocalSound ("misc/menu1.wav");
509 if (--m_main_cursor < 0)
510 m_main_cursor = MAIN_ITEMS - 1;
516 if (gamemode == GAME_NEHAHRA)
521 switch (m_main_cursor)
524 M_Menu_SinglePlayer_f ();
532 M_Menu_MultiPlayer_f ();
542 Cbuf_AddText ("disconnect\n");
543 Cbuf_AddText ("playdemo endcred\n");
552 switch (m_main_cursor)
555 M_Menu_SinglePlayer_f ();
559 M_Menu_MultiPlayer_f ();
569 Cbuf_AddText ("disconnect\n");
570 Cbuf_AddText ("playdemo endcred\n");
579 switch (m_main_cursor)
588 Cbuf_AddText ("disconnect\n");
589 Cbuf_AddText ("playdemo endcred\n");
605 switch (m_main_cursor)
608 M_Menu_SinglePlayer_f ();
612 M_Menu_MultiPlayer_f ();
631 //=============================================================================
632 /* SINGLE PLAYER MENU */
634 int m_singleplayer_cursor;
635 #define SINGLEPLAYER_ITEMS 3
638 void M_Menu_SinglePlayer_f (void)
641 m_state = m_singleplayer;
646 void M_SinglePlayer_Draw (void)
651 M_DrawPic (16, 4, "gfx/qplaque.lmp");
652 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
653 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl.lmp");
654 M_DrawPic (72, 32, "gfx/sp_menu.lmp");
656 f = (int)(realtime * 10)%6;
658 M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
662 void M_SinglePlayer_Key (int key)
671 S_LocalSound ("misc/menu1.wav");
672 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
673 m_singleplayer_cursor = 0;
677 S_LocalSound ("misc/menu1.wav");
678 if (--m_singleplayer_cursor < 0)
679 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
685 switch (m_singleplayer_cursor)
690 Cbuf_AddText ("disconnect\n");
691 Cbuf_AddText ("maxplayers 1\n");
692 Cbuf_AddText ("deathmatch 0\n");
693 Cbuf_AddText ("coop 0\n");
694 if (gamemode == GAME_NEHAHRA)
695 Cbuf_AddText ("map nehstart\n");
697 Cbuf_AddText ("map start\n");
711 //=============================================================================
714 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
716 #define MAX_SAVEGAMES 12
717 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
718 int loadable[MAX_SAVEGAMES];
720 void M_ScanSaves (void)
723 char name[MAX_OSPATH];
728 for (i=0 ; i<MAX_SAVEGAMES ; i++)
730 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
732 sprintf (name, "%s/s%i.sav", com_gamedir, i);
733 f = Qopen (name, "rz");
737 sscanf (str, "%i\n", &version);
739 strncpy (m_filenames[i], str, sizeof(m_filenames[i])-1);
741 // change _ back to space
742 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
743 if (m_filenames[i][j] == '_')
744 m_filenames[i][j] = ' ';
750 void M_Menu_Load_f (void)
759 void M_Menu_Save_f (void)
765 if (svs.maxclients != 1)
774 void M_Load_Draw (void)
779 p = Draw_CachePic ("gfx/p_load.lmp");
780 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load.lmp");
782 for (i=0 ; i< MAX_SAVEGAMES; i++)
783 M_Print (16, 32 + 8*i, m_filenames[i]);
786 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
790 void M_Save_Draw (void)
795 p = Draw_CachePic ("gfx/p_save.lmp");
796 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save.lmp");
798 for (i=0 ; i<MAX_SAVEGAMES ; i++)
799 M_Print (16, 32 + 8*i, m_filenames[i]);
802 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
806 void M_Load_Key (int k)
811 M_Menu_SinglePlayer_f ();
815 S_LocalSound ("misc/menu2.wav");
816 if (!loadable[load_cursor])
821 // LordHavoc: made SCR_UpdateScreen use a great deal less stack space, no longer an issue
822 //// Host_Loadgame_f can't bring up the loading plaque because too much
823 //// stack space has been used, so do it now
824 //// SCR_BeginLoadingPlaque ();
826 // issue the load command
827 Cbuf_AddText (va ("load s%i\n", load_cursor) );
832 S_LocalSound ("misc/menu1.wav");
835 load_cursor = MAX_SAVEGAMES-1;
840 S_LocalSound ("misc/menu1.wav");
842 if (load_cursor >= MAX_SAVEGAMES)
849 void M_Save_Key (int k)
854 M_Menu_SinglePlayer_f ();
860 Cbuf_AddText (va("save s%i\n", load_cursor));
865 S_LocalSound ("misc/menu1.wav");
868 load_cursor = MAX_SAVEGAMES-1;
873 S_LocalSound ("misc/menu1.wav");
875 if (load_cursor >= MAX_SAVEGAMES)
881 //=============================================================================
882 /* MULTIPLAYER MENU */
884 int m_multiplayer_cursor;
885 #define MULTIPLAYER_ITEMS 3
888 void M_Menu_MultiPlayer_f (void)
891 m_state = m_multiplayer;
896 void M_MultiPlayer_Draw (void)
901 M_DrawPic (16, 4, "gfx/qplaque.lmp");
902 p = Draw_CachePic ("gfx/p_multi.lmp");
903 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
904 M_DrawPic (72, 32, "gfx/mp_menu.lmp");
906 f = (int)(realtime * 10)%6;
908 M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
910 if (ipxAvailable || tcpipAvailable)
912 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
916 void M_MultiPlayer_Key (int key)
925 S_LocalSound ("misc/menu1.wav");
926 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
927 m_multiplayer_cursor = 0;
931 S_LocalSound ("misc/menu1.wav");
932 if (--m_multiplayer_cursor < 0)
933 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
938 switch (m_multiplayer_cursor)
941 if (ipxAvailable || tcpipAvailable)
946 if (ipxAvailable || tcpipAvailable)
957 //=============================================================================
960 int setup_cursor = 4;
961 int setup_cursor_table[] = {40, 56, 80, 104, 140};
963 char setup_hostname[16];
964 char setup_myname[16];
970 #define NUM_SETUP_CMDS 5
972 void M_Menu_Setup_f (void)
977 strcpy(setup_myname, cl_name.string);
978 strcpy(setup_hostname, hostname.string);
979 setup_top = setup_oldtop = cl_color.integer >> 4;
980 setup_bottom = setup_oldbottom = cl_color.integer & 15;
984 void M_Setup_Draw (void)
988 M_DrawPic (16, 4, "gfx/qplaque.lmp");
989 p = Draw_CachePic ("gfx/p_multi.lmp");
990 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
992 M_Print (64, 40, "Hostname");
993 M_DrawTextBox (160, 32, 16, 1);
994 M_Print (168, 40, setup_hostname);
996 M_Print (64, 56, "Your name");
997 M_DrawTextBox (160, 48, 16, 1);
998 M_Print (168, 56, setup_myname);
1000 M_Print (64, 80, "Shirt color");
1001 M_Print (64, 104, "Pants color");
1003 M_DrawTextBox (64, 140-8, 14, 1);
1004 M_Print (72, 140, "Accept Changes");
1006 M_DrawPic (160, 64, "gfx/bigbox.lmp");
1007 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
1008 M_DrawPicTranslate (172, 72, "gfx/menuplyr.lmp");
1010 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
1012 if (setup_cursor == 0)
1013 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1015 if (setup_cursor == 1)
1016 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1020 void M_Setup_Key (int k)
1027 M_Menu_MultiPlayer_f ();
1031 S_LocalSound ("misc/menu1.wav");
1033 if (setup_cursor < 0)
1034 setup_cursor = NUM_SETUP_CMDS-1;
1038 S_LocalSound ("misc/menu1.wav");
1040 if (setup_cursor >= NUM_SETUP_CMDS)
1045 if (setup_cursor < 2)
1047 S_LocalSound ("misc/menu3.wav");
1048 if (setup_cursor == 2)
1049 setup_top = setup_top - 1;
1050 if (setup_cursor == 3)
1051 setup_bottom = setup_bottom - 1;
1054 if (setup_cursor < 2)
1057 S_LocalSound ("misc/menu3.wav");
1058 if (setup_cursor == 2)
1059 setup_top = setup_top + 1;
1060 if (setup_cursor == 3)
1061 setup_bottom = setup_bottom + 1;
1065 if (setup_cursor == 0 || setup_cursor == 1)
1068 if (setup_cursor == 2 || setup_cursor == 3)
1071 // setup_cursor == 4 (OK)
1072 if (strcmp(cl_name.string, setup_myname) != 0)
1073 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1074 if (strcmp(hostname.string, setup_hostname) != 0)
1075 Cvar_Set("hostname", setup_hostname);
1076 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1077 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1078 m_entersound = true;
1079 M_Menu_MultiPlayer_f ();
1083 if (setup_cursor == 0)
1085 if (strlen(setup_hostname))
1086 setup_hostname[strlen(setup_hostname)-1] = 0;
1089 if (setup_cursor == 1)
1091 if (strlen(setup_myname))
1092 setup_myname[strlen(setup_myname)-1] = 0;
1097 if (k < 32 || k > 127)
1099 if (setup_cursor == 0)
1101 l = strlen(setup_hostname);
1104 setup_hostname[l+1] = 0;
1105 setup_hostname[l] = k;
1108 if (setup_cursor == 1)
1110 l = strlen(setup_myname);
1113 setup_myname[l+1] = 0;
1114 setup_myname[l] = k;
1123 if (setup_bottom > 13)
1125 if (setup_bottom < 0)
1129 //=============================================================================
1134 int m_net_saveHeight;
1136 char *net_helpMessage [] =
1138 /* .........1.........2.... */
1139 " Novell network LANs ",
1140 " or Windows 95 DOS-box. ",
1142 "(LAN=Local Area Network)",
1144 " Commonly used to play ",
1145 " over the Internet, but ",
1146 " also used on a Local ",
1150 void M_Menu_Net_f (void)
1152 key_dest = key_menu;
1154 m_entersound = true;
1157 if (m_net_cursor >= m_net_items)
1160 M_Net_Key (K_DOWNARROW);
1164 void M_Net_Draw (void)
1169 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1170 p = Draw_CachePic ("gfx/p_multi.lmp");
1171 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
1176 M_DrawPic (72, f, "gfx/netmen3.lmp");
1178 M_DrawPic (72, f, "gfx/dim_ipx.lmp");
1182 M_DrawPic (72, f, "gfx/netmen4.lmp");
1184 M_DrawPic (72, f, "gfx/dim_tcp.lmp");
1186 if (m_net_items == 5) // JDC, could just be removed
1189 M_DrawPic (72, f, "gfx/netmen5.lmp");
1193 M_DrawTextBox (f, 134, 24, 4);
1195 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1196 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1198 f = (int)(realtime * 10)%6;
1199 M_DrawPic (54, 32 + m_net_cursor * 20, va("gfx/menudot%i.lmp", f+1));
1203 void M_Net_Key (int k)
1209 M_Menu_MultiPlayer_f ();
1213 S_LocalSound ("misc/menu1.wav");
1214 if (++m_net_cursor >= m_net_items)
1219 S_LocalSound ("misc/menu1.wav");
1220 if (--m_net_cursor < 0)
1221 m_net_cursor = m_net_items - 1;
1225 m_entersound = true;
1227 switch (m_net_cursor)
1230 M_Menu_LanConfig_f ();
1234 M_Menu_LanConfig_f ();
1243 if (m_net_cursor == 0 && !ipxAvailable)
1245 if (m_net_cursor == 1 && !tcpipAvailable)
1249 //=============================================================================
1252 #define OPTIONS_ITEMS 26
1254 #define SLIDER_RANGE 10
1258 void M_Menu_Options_f (void)
1260 key_dest = key_menu;
1261 m_state = m_options;
1262 m_entersound = true;
1266 void M_AdjustSliders (int dir)
1268 S_LocalSound ("misc/menu3.wav");
1270 switch (options_cursor)
1273 Cvar_SetValue ("scr_2dresolution", bound(0, scr_2dresolution.value + dir * 0.2, 1));
1276 Cvar_SetValue ("viewsize", bound(30, scr_viewsize.value + dir * 10, 120));
1279 Cvar_SetValue ("r_skyquality", bound(0, r_skyquality.integer + dir, 2));
1282 Cvar_SetValue ("r_ser", !r_ser.integer);
1285 Cvar_SetValue ("v_overbrightbits", bound(0, v_overbrightbits.integer + dir, 4));
1288 Cvar_SetValue ("gl_dither", !gl_dither.integer);
1291 Cvar_SetValue ("v_hwgamma", !v_hwgamma.integer);
1294 Cvar_SetValue ("v_gamma", bound(1, v_gamma.value + dir * 0.25, 5));
1297 Cvar_SetValue ("v_contrast", bound(0.5, v_contrast.value + dir * 0.25, 5));
1300 Cvar_SetValue ("v_brightness", bound(0, v_brightness.value + dir * 0.05, 0.8));
1302 case 14: // music volume
1303 if (Cvar_FindVar("bgmvolume") != NULL)
1306 Cvar_SetValue ("bgmvolume", bound(0, bgmvolume.value + dir * 1.0, 1));
1308 Cvar_SetValue ("bgmvolume", bound(0, bgmvolume.value + dir * 0.1, 1));
1312 case 15: // sfx volume
1313 if (Cvar_FindVar("volume") != NULL)
1314 Cvar_SetValue ("volume", bound(0, volume.value + dir * 0.1, 1));
1317 Cvar_SetValue ("crosshair", bound(0, crosshair.integer + dir, 5));
1320 Cvar_SetValue ("crosshair_size", bound(1, crosshair_size.value + dir, 5));
1322 case 18: // show framerate
1323 Cvar_SetValue ("showfps", !showfps.integer);
1325 case 19: // always run
1326 if (cl_forwardspeed.value > 200)
1328 Cvar_SetValue ("cl_forwardspeed", 200);
1329 Cvar_SetValue ("cl_backspeed", 200);
1333 Cvar_SetValue ("cl_forwardspeed", 400);
1334 Cvar_SetValue ("cl_backspeed", 400);
1337 case 20: // lookspring
1338 Cvar_SetValue ("lookspring", !lookspring.integer);
1340 case 21: // lookstrafe
1341 Cvar_SetValue ("lookstrafe", !lookstrafe.integer);
1343 case 22: // mouse speed
1344 Cvar_SetValue ("sensitivity", bound(1, sensitivity.value + dir * 0.5, 50));
1346 case 23: // mouse look
1347 Cvar_SetValue ("freelook", !freelook.integer);
1349 case 24: // invert mouse
1350 Cvar_SetValue ("m_pitch", -m_pitch.value);
1352 case 25: // windowed mouse
1353 Cvar_SetValue ("vid_mouse", !vid_mouse.integer);
1359 void M_DrawSlider (int x, int y, float range)
1367 M_DrawCharacter (x-8, y, 128);
1368 for (i=0 ; i<SLIDER_RANGE ; i++)
1369 M_DrawCharacter (x + i*8, y, 129);
1370 M_DrawCharacter (x+i*8, y, 130);
1371 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1374 void M_DrawCheckbox (int x, int y, int on)
1378 M_DrawCharacter (x, y, 131);
1380 M_DrawCharacter (x, y, 129);
1383 M_Print (x, y, "on");
1385 M_Print (x, y, "off");
1403 int M_Num2DResolutions(void)
1405 return sizeof(m_2dres) / sizeof(int[2]);
1408 float M_Classify2DResolution(void)
1410 int i, num, *res, best, bestdist, diff[3];
1411 num = M_Num2DResolutions();
1413 bestdist = 1000000000;
1414 for (i = 0;i < num;i++)
1416 res = m_2dres + i * 2;
1417 diff[0] = res[0] - vid.conwidth;
1418 diff[1] = res[1] - vid.conheight;
1420 dist = DotProduct(diff, diff);
1421 if (bestdist > dist)
1430 void M_Adjust2DResolution(int dir)
1433 i = M_Classify2DResolution() + dir;
1434 num = M_Num2DResolutions() - 1;
1435 i = bound(0, i, num);
1436 Cvar_SetValue("v_2dwidth", m_2dres[i*2]);
1437 Cvar_SetValue("v_2dheight", m_2dres[i*2+1]);
1441 void M_Options_Draw (void)
1447 M_DrawPic(16, 4, "gfx/qplaque.lmp");
1448 p = Draw_CachePic("gfx/p_option.lmp");
1449 M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
1452 M_Print(16, y, " Customize controls");y += 8;
1453 M_Print(16, y, " Go to console");y += 8;
1454 M_Print(16, y, " Reset to defaults");y += 8;
1455 M_ItemPrint(16, y, " Video Options", vid_menudrawfn != NULL);y += 8;
1456 M_Print(16, y, " 2D Resolution");M_DrawSlider(220, y, scr_2dresolution.value);y += 8;
1457 M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
1458 M_Print(16, y, " Sky Quality");M_DrawSlider(220, y, r_skyquality.value / 2);y += 8;
1459 M_Print(16, y, "Hidden Surface Removal");M_DrawCheckbox(220, y, r_ser.integer);y += 8;
1460 M_Print(16, y, " Overbright Bits");M_DrawSlider(220, y, (v_overbrightbits.value) / 4);y += 8;
1461 M_Print(16, y, " Dithering");M_DrawCheckbox(220, y, gl_dither.integer);y += 8;
1462 M_ItemPrint(16, y, "Hardware Gamma Control", hardwaregammasupported);M_DrawCheckbox(220, y, v_hwgamma.integer);y += 8;
1463 M_ItemPrint(16, y, " Gamma", v_hwgamma.integer);M_DrawSlider(220, y, (v_gamma.value - 1) / 4);y += 8;
1464 M_Print(16, y, " Contrast");M_DrawSlider(220, y, (v_contrast.value - 0.5) / (5 - 0.5));y += 8;
1465 M_Print(16, y, " Brightness");M_DrawSlider(220, y, v_brightness.value / 0.8);y += 8;
1466 i = Cvar_FindVar("bgmvolume") != NULL;
1467 M_ItemPrint(16, y, " CD Music Volume", i);if (i) M_DrawSlider(220, y, bgmvolume.value);y += 8;
1468 i = Cvar_FindVar("volume") != NULL;
1469 M_ItemPrint(16, y, " Sound Volume", i);if (i) M_DrawSlider(220, y, volume.value);y += 8;
1470 M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
1471 M_Print(16, y, " Crosshair Size");M_DrawSlider(220, y, (crosshair_size.value - 1) / 4);y += 8;
1472 M_Print(16, y, " Show Framerate");M_DrawCheckbox(220, y, showfps.integer);y += 8;
1473 M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
1474 M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.integer);y += 8;
1475 M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.integer);y += 8;
1476 M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
1477 M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.integer);y += 8;
1478 M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
1479 M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.integer);y += 8;
1482 M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1486 void M_Options_Key (int k)
1495 m_entersound = true;
1496 switch (options_cursor)
1503 Con_ToggleConsole_f ();
1506 Cbuf_AddText ("exec default.cfg\n");
1513 M_AdjustSliders (1);
1519 S_LocalSound ("misc/menu1.wav");
1521 if (options_cursor < 0)
1522 options_cursor = OPTIONS_ITEMS-1;
1526 S_LocalSound ("misc/menu1.wav");
1528 if (options_cursor >= OPTIONS_ITEMS)
1533 M_AdjustSliders (-1);
1537 M_AdjustSliders (1);
1542 //=============================================================================
1545 char *bindnames[][2] =
1547 {"+attack", "attack"},
1548 {"impulse 10", "change weapon"},
1549 {"+jump", "jump / swim up"},
1550 {"+forward", "walk forward"},
1551 {"+back", "backpedal"},
1552 {"+left", "turn left"},
1553 {"+right", "turn right"},
1555 {"+moveleft", "step left"},
1556 {"+moveright", "step right"},
1557 {"+strafe", "sidestep"},
1558 {"+lookup", "look up"},
1559 {"+lookdown", "look down"},
1560 {"centerview", "center view"},
1561 {"+mlook", "mouse look"},
1562 {"+klook", "keyboard look"},
1563 {"+moveup", "swim up"},
1564 {"+movedown", "swim down"}
1567 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1572 void M_Menu_Keys_f (void)
1574 key_dest = key_menu;
1576 m_entersound = true;
1580 void M_FindKeysForCommand (char *command, int *twokeys)
1586 twokeys[0] = twokeys[1] = -1;
1589 for (j=0 ; j<256 ; j++)
1594 if (!strcmp (b, command) )
1604 void M_UnbindCommand (char *command)
1609 for (j=0 ; j<256 ; j++)
1614 if (!strcmp (b, command))
1615 Key_SetBinding (j, "");
1620 void M_Keys_Draw (void)
1628 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1629 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm.lmp");
1632 M_Print (12, 32, "Press a key or button for this action");
1634 M_Print (18, 32, "Enter to change, backspace to clear");
1636 // search for known bindings
1637 for (i=0 ; i<NUMCOMMANDS ; i++)
1641 M_Print (16, y, bindnames[i][1]);
1643 l = strlen (bindnames[i][0]);
1645 M_FindKeysForCommand (bindnames[i][0], keys);
1649 M_Print (140, y, "???");
1653 name = Key_KeynumToString (keys[0]);
1654 M_Print (140, y, name);
1655 x = strlen(name) * 8;
1658 M_Print (140 + x + 8, y, "or");
1659 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1665 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1667 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1671 void M_Keys_Key (int k)
1678 S_LocalSound ("misc/menu1.wav");
1685 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1686 Cbuf_InsertText (cmd);
1696 M_Menu_Options_f ();
1701 S_LocalSound ("misc/menu1.wav");
1703 if (keys_cursor < 0)
1704 keys_cursor = NUMCOMMANDS-1;
1709 S_LocalSound ("misc/menu1.wav");
1711 if (keys_cursor >= NUMCOMMANDS)
1715 case K_ENTER: // go into bind mode
1716 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1717 S_LocalSound ("misc/menu2.wav");
1719 M_UnbindCommand (bindnames[keys_cursor][0]);
1723 case K_BACKSPACE: // delete bindings
1724 case K_DEL: // delete bindings
1725 S_LocalSound ("misc/menu2.wav");
1726 M_UnbindCommand (bindnames[keys_cursor][0]);
1731 //=============================================================================
1734 void M_Menu_Video_f (void)
1736 key_dest = key_menu;
1738 m_entersound = true;
1742 void M_Video_Draw (void)
1744 (*vid_menudrawfn) ();
1748 void M_Video_Key (int key)
1750 (*vid_menukeyfn) (key);
1753 //=============================================================================
1757 #define NUM_HELP_PAGES 6
1760 void M_Menu_Help_f (void)
1762 key_dest = key_menu;
1764 m_entersound = true;
1770 void M_Help_Draw (void)
1772 M_DrawPic (0, 0, va("gfx/help%i.lmp", help_page));
1776 void M_Help_Key (int key)
1786 m_entersound = true;
1787 if (++help_page >= NUM_HELP_PAGES)
1793 m_entersound = true;
1794 if (--help_page < 0)
1795 help_page = NUM_HELP_PAGES-1;
1801 //=============================================================================
1805 int m_quit_prevstate;
1806 qboolean wasInMenus;
1809 char *quitMessage [] =
1811 /* .........1.........2.... */
1813 " Are you gonna quit ",
1814 " this game just like ",
1815 " everything else? ",
1818 " Milord, methinks that ",
1819 " thou art a lowly ",
1820 " quitter. Is this true? ",
1823 " Do I need to bust your ",
1824 " face open for trying ",
1828 " Man, I oughta smack you",
1829 " for trying to quit! ",
1833 " Press Y to quit like a ",
1834 " big loser in life. ",
1835 " Press N to stay proud ",
1836 " and successful! ",
1838 " If you press Y to ",
1839 " quit, I will summon ",
1840 " Satan all over your ",
1843 " Um, Asmodeus dislikes ",
1844 " his children trying to ",
1845 " quit. Press Y to return",
1846 " to your Tinkertoys. ",
1848 " If you quit now, I'll ",
1849 " throw a blanket-party ",
1850 " for you next time! ",
1854 /* .........1.........2.... */
1856 " Tired of fragging ",
1861 " Quit now and forfeit ",
1862 " your bodycount? ",
1866 " Are you sure you ",
1871 " Off to do something ",
1877 void M_Menu_Quit_f (void)
1879 if (m_state == m_quit)
1881 wasInMenus = (key_dest == key_menu);
1882 key_dest = key_menu;
1883 m_quit_prevstate = m_state;
1885 m_entersound = true;
1886 msgNumber = rand()&3; //&7;
1890 void M_Quit_Key (int key)
1899 m_state = m_quit_prevstate;
1900 m_entersound = true;
1904 key_dest = key_game;
1911 key_dest = key_console;
1922 void M_Quit_Draw (void)
1926 M_DrawTextBox (0, 0, 38, 23);
1927 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1928 M_PrintWhite (16, 28, "Programming Art \n");
1929 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1930 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1931 M_Print (16, 52, " John Cash Paul Steed\n");
1932 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1933 M_PrintWhite (16, 68, "Design Biz\n");
1934 M_Print (16, 76, " John Romero Jay Wilbur\n");
1935 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1936 M_Print (16, 92, " American McGee Donna Jackson\n");
1937 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1938 M_PrintWhite (16, 108, "Support Projects\n");
1939 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1940 M_PrintWhite (16, 124, "Sound Effects\n");
1941 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1942 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1943 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1944 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1945 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1946 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1947 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1950 M_DrawTextBox (56, 76, 24, 4);
1951 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1952 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1953 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1954 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1958 //=============================================================================
1959 /* LAN CONFIG MENU */
1961 int lanConfig_cursor = -1;
1962 int lanConfig_cursor_table [] = {72, 92, 124};
1963 #define NUM_LANCONFIG_CMDS 3
1966 char lanConfig_portname[6];
1967 char lanConfig_joinname[22];
1969 void M_Menu_LanConfig_f (void)
1971 key_dest = key_menu;
1972 m_state = m_lanconfig;
1973 m_entersound = true;
1974 if (lanConfig_cursor == -1)
1976 if (JoiningGame && TCPIPConfig)
1977 lanConfig_cursor = 2;
1979 lanConfig_cursor = 1;
1981 if (StartingGame && lanConfig_cursor == 2)
1982 lanConfig_cursor = 1;
1983 lanConfig_port = DEFAULTnet_hostport;
1984 sprintf(lanConfig_portname, "%u", lanConfig_port);
1986 m_return_onerror = false;
1987 m_return_reason[0] = 0;
1991 void M_LanConfig_Draw (void)
1998 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1999 p = Draw_CachePic ("gfx/p_multi.lmp");
2000 basex = (320-p->width)/2;
2001 M_DrawPic (basex, 4, "gfx/p_multi.lmp");
2004 startJoin = "New Game";
2006 startJoin = "Join Game";
2010 protocol = "TCP/IP";
2011 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
2014 M_Print (basex, 52, "Address:");
2016 M_Print (basex+9*8, 52, my_ipx_address);
2018 M_Print (basex+9*8, 52, my_tcpip_address);
2020 M_Print (basex, lanConfig_cursor_table[0], "Port");
2021 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
2022 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
2026 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
2027 M_Print (basex, 108, "Join game at:");
2028 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
2029 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
2033 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
2034 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
2037 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
2039 if (lanConfig_cursor == 0)
2040 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
2042 if (lanConfig_cursor == 2)
2043 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
2045 if (*m_return_reason)
2046 M_PrintWhite (basex, 148, m_return_reason);
2050 void M_LanConfig_Key (int key)
2061 S_LocalSound ("misc/menu1.wav");
2063 if (lanConfig_cursor < 0)
2064 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
2068 S_LocalSound ("misc/menu1.wav");
2070 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
2071 lanConfig_cursor = 0;
2075 if (lanConfig_cursor == 0)
2078 m_entersound = true;
2080 M_ConfigureNetSubsystem ();
2082 if (lanConfig_cursor == 1)
2086 M_Menu_GameOptions_f ();
2093 if (lanConfig_cursor == 2)
2095 m_return_state = m_state;
2096 m_return_onerror = true;
2097 key_dest = key_game;
2099 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2106 if (lanConfig_cursor == 0)
2108 if (strlen(lanConfig_portname))
2109 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2112 if (lanConfig_cursor == 2)
2114 if (strlen(lanConfig_joinname))
2115 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2120 if (key < 32 || key > 127)
2123 if (lanConfig_cursor == 2)
2125 l = strlen(lanConfig_joinname);
2128 lanConfig_joinname[l+1] = 0;
2129 lanConfig_joinname[l] = key;
2133 if (key < '0' || key > '9')
2135 if (lanConfig_cursor == 0)
2137 l = strlen(lanConfig_portname);
2140 lanConfig_portname[l+1] = 0;
2141 lanConfig_portname[l] = key;
2146 if (StartingGame && lanConfig_cursor == 2)
2148 if (key == K_UPARROW)
2149 lanConfig_cursor = 1;
2151 lanConfig_cursor = 0;
2154 l = atoi(lanConfig_portname);
2159 sprintf(lanConfig_portname, "%u", lanConfig_port);
2162 //=============================================================================
2163 /* GAME OPTIONS MENU */
2173 {"start", "Entrance"}, // 0
2175 {"e1m1", "Slipgate Complex"}, // 1
2176 {"e1m2", "Castle of the Damned"},
2177 {"e1m3", "The Necropolis"},
2178 {"e1m4", "The Grisly Grotto"},
2179 {"e1m5", "Gloom Keep"},
2180 {"e1m6", "The Door To Chthon"},
2181 {"e1m7", "The House of Chthon"},
2182 {"e1m8", "Ziggurat Vertigo"},
2184 {"e2m1", "The Installation"}, // 9
2185 {"e2m2", "Ogre Citadel"},
2186 {"e2m3", "Crypt of Decay"},
2187 {"e2m4", "The Ebon Fortress"},
2188 {"e2m5", "The Wizard's Manse"},
2189 {"e2m6", "The Dismal Oubliette"},
2190 {"e2m7", "Underearth"},
2192 {"e3m1", "Termination Central"}, // 16
2193 {"e3m2", "The Vaults of Zin"},
2194 {"e3m3", "The Tomb of Terror"},
2195 {"e3m4", "Satan's Dark Delight"},
2196 {"e3m5", "Wind Tunnels"},
2197 {"e3m6", "Chambers of Torment"},
2198 {"e3m7", "The Haunted Halls"},
2200 {"e4m1", "The Sewage System"}, // 23
2201 {"e4m2", "The Tower of Despair"},
2202 {"e4m3", "The Elder God Shrine"},
2203 {"e4m4", "The Palace of Hate"},
2204 {"e4m5", "Hell's Atrium"},
2205 {"e4m6", "The Pain Maze"},
2206 {"e4m7", "Azure Agony"},
2207 {"e4m8", "The Nameless City"},
2209 {"end", "Shub-Niggurath's Pit"}, // 31
2211 {"dm1", "Place of Two Deaths"}, // 32
2212 {"dm2", "Claustrophobopolis"},
2213 {"dm3", "The Abandoned Base"},
2214 {"dm4", "The Bad Place"},
2215 {"dm5", "The Cistern"},
2216 {"dm6", "The Dark Zone"}
2219 //MED 01/06/97 added hipnotic levels
2220 level_t hipnoticlevels[] =
2222 {"start", "Command HQ"}, // 0
2224 {"hip1m1", "The Pumping Station"}, // 1
2225 {"hip1m2", "Storage Facility"},
2226 {"hip1m3", "The Lost Mine"},
2227 {"hip1m4", "Research Facility"},
2228 {"hip1m5", "Military Complex"},
2230 {"hip2m1", "Ancient Realms"}, // 6
2231 {"hip2m2", "The Black Cathedral"},
2232 {"hip2m3", "The Catacombs"},
2233 {"hip2m4", "The Crypt"},
2234 {"hip2m5", "Mortum's Keep"},
2235 {"hip2m6", "The Gremlin's Domain"},
2237 {"hip3m1", "Tur Torment"}, // 12
2238 {"hip3m2", "Pandemonium"},
2239 {"hip3m3", "Limbo"},
2240 {"hip3m4", "The Gauntlet"},
2242 {"hipend", "Armagon's Lair"}, // 16
2244 {"hipdm1", "The Edge of Oblivion"} // 17
2247 //PGM 01/07/97 added rogue levels
2248 //PGM 03/02/97 added dmatch level
2249 level_t roguelevels[] =
2251 {"start", "Split Decision"},
2252 {"r1m1", "Deviant's Domain"},
2253 {"r1m2", "Dread Portal"},
2254 {"r1m3", "Judgement Call"},
2255 {"r1m4", "Cave of Death"},
2256 {"r1m5", "Towers of Wrath"},
2257 {"r1m6", "Temple of Pain"},
2258 {"r1m7", "Tomb of the Overlord"},
2259 {"r2m1", "Tempus Fugit"},
2260 {"r2m2", "Elemental Fury I"},
2261 {"r2m3", "Elemental Fury II"},
2262 {"r2m4", "Curse of Osiris"},
2263 {"r2m5", "Wizard's Keep"},
2264 {"r2m6", "Blood Sacrifice"},
2265 {"r2m7", "Last Bastion"},
2266 {"r2m8", "Source of Evil"},
2267 {"ctf1", "Division of Change"}
2277 episode_t episodes[] =
2279 {"Welcome to Quake", 0, 1},
2280 {"Doomed Dimension", 1, 8},
2281 {"Realm of Black Magic", 9, 7},
2282 {"Netherworld", 16, 7},
2283 {"The Elder World", 23, 8},
2284 {"Final Level", 31, 1},
2285 {"Deathmatch Arena", 32, 6}
2288 //MED 01/06/97 added hipnotic episodes
2289 episode_t hipnoticepisodes[] =
2291 {"Scourge of Armagon", 0, 1},
2292 {"Fortress of the Dead", 1, 5},
2293 {"Dominion of Darkness", 6, 6},
2294 {"The Rift", 12, 4},
2295 {"Final Level", 16, 1},
2296 {"Deathmatch Arena", 17, 1}
2299 //PGM 01/07/97 added rogue episodes
2300 //PGM 03/02/97 added dmatch episode
2301 episode_t rogueepisodes[] =
2303 {"Introduction", 0, 1},
2304 {"Hell's Fortress", 1, 7},
2305 {"Corridors of Time", 8, 8},
2306 {"Deathmatch Arena", 16, 1}
2309 level_t nehahralevels[] =
2311 {"nehstart", "Welcome to Nehahra"},
2312 {"neh1m1", "Forge City1: Slipgates"},
2313 {"neh1m2", "Forge City2: Boiler"},
2314 {"neh1m3", "Forge City3: Escape"},
2315 {"neh1m4", "Grind Core"},
2316 {"neh1m5", "Industrial Silence"},
2317 {"neh1m6", "Locked-Up Anger"},
2318 {"neh1m7", "Wanderer of the Wastes"},
2319 {"neh1m8", "Artemis System Net"},
2320 {"neh1m9", "To the Death"},
2321 {"neh2m1", "The Gates of Ghoro"},
2322 {"neh2m2", "Sacred Trinity"},
2323 {"neh2m3", "Realm of the Ancients"},
2324 {"neh2m4", "Temple of the Ancients"},
2325 {"neh2m5", "Dreams Made Flesh"},
2326 {"neh2m6", "Your Last Cup of Sorrow"},
2327 {"nehsec", "Ogre's Bane"},
2328 {"nehahra", "Nehahra's Den"},
2329 {"nehend", "Quintessence"}
2332 episode_t nehahraepisodes[] =
2334 {"Welcome to Nehahra", 0, 1},
2335 {"The Fall of Forge", 1, 9},
2336 {"The Outlands", 10, 7},
2337 {"Dimension of the Lost", 17, 2}
2343 qboolean m_serverInfoMessage = false;
2344 double m_serverInfoMessageTime;
2346 void M_Menu_GameOptions_f (void)
2348 key_dest = key_menu;
2349 m_state = m_gameoptions;
2350 m_entersound = true;
2351 if (maxplayers == 0)
2352 maxplayers = svs.maxclients;
2354 maxplayers = svs.maxclientslimit;
2358 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2359 #define NUM_GAMEOPTIONS 9
2360 int gameoptions_cursor;
2362 void M_GameOptions_Draw (void)
2367 M_DrawPic (16, 4, "gfx/qplaque.lmp");
2368 p = Draw_CachePic ("gfx/p_multi.lmp");
2369 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2371 M_DrawTextBox (152, 32, 10, 1);
2372 M_Print (160, 40, "begin game");
2374 M_Print (0, 56, " Max players");
2375 M_Print (160, 56, va("%i", maxplayers) );
2377 M_Print (0, 64, " Game Type");
2378 if (!coop.integer && !deathmatch.integer)
2379 Cvar_SetValue("deathmatch", 1);
2381 M_Print (160, 64, "Cooperative");
2383 M_Print (160, 64, "Deathmatch");
2385 M_Print (0, 72, " Teamplay");
2386 if (gamemode == GAME_ROGUE)
2390 switch((int)teamplay.integer)
2392 case 1: msg = "No Friendly Fire"; break;
2393 case 2: msg = "Friendly Fire"; break;
2394 case 3: msg = "Tag"; break;
2395 case 4: msg = "Capture the Flag"; break;
2396 case 5: msg = "One Flag CTF"; break;
2397 case 6: msg = "Three Team CTF"; break;
2398 default: msg = "Off"; break;
2400 M_Print (160, 72, msg);
2406 switch((int)teamplay.integer)
2408 case 1: msg = "No Friendly Fire"; break;
2409 case 2: msg = "Friendly Fire"; break;
2410 default: msg = "Off"; break;
2412 M_Print (160, 72, msg);
2415 M_Print (0, 80, " Skill");
2416 if (skill.integer == 0)
2417 M_Print (160, 80, "Easy difficulty");
2418 else if (skill.integer == 1)
2419 M_Print (160, 80, "Normal difficulty");
2420 else if (skill.integer == 2)
2421 M_Print (160, 80, "Hard difficulty");
2423 M_Print (160, 80, "Nightmare difficulty");
2425 M_Print (0, 88, " Frag Limit");
2426 if (fraglimit.integer == 0)
2427 M_Print (160, 88, "none");
2429 M_Print (160, 88, va("%i frags", fraglimit.integer));
2431 M_Print (0, 96, " Time Limit");
2432 if (timelimit.integer == 0)
2433 M_Print (160, 96, "none");
2435 M_Print (160, 96, va("%i minutes", timelimit.integer));
2437 M_Print (0, 112, " Episode");
2438 //MED 01/06/97 added hipnotic episodes
2439 if (gamemode == GAME_HIPNOTIC)
2440 M_Print (160, 112, hipnoticepisodes[startepisode].description);
2441 //PGM 01/07/97 added rogue episodes
2442 else if (gamemode == GAME_ROGUE)
2443 M_Print (160, 112, rogueepisodes[startepisode].description);
2444 else if (gamemode == GAME_NEHAHRA)
2445 M_Print (160, 112, nehahraepisodes[startepisode].description);
2447 M_Print (160, 112, episodes[startepisode].description);
2449 M_Print (0, 120, " Level");
2450 //MED 01/06/97 added hipnotic episodes
2451 if (gamemode == GAME_HIPNOTIC)
2453 M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
2454 M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
2456 //PGM 01/07/97 added rogue episodes
2457 else if (gamemode == GAME_ROGUE)
2459 M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
2460 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
2462 else if (gamemode == GAME_NEHAHRA)
2464 M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
2465 M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
2469 M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
2470 M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
2474 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2476 if (m_serverInfoMessage)
2478 if ((realtime - m_serverInfoMessageTime) < 5.0)
2481 M_DrawTextBox (x, 138, 24, 4);
2483 M_Print (x, 146, " More than 64 players?? ");
2484 M_Print (x, 154, " First, question your ");
2485 M_Print (x, 162, " sanity, then email ");
2486 M_Print (x, 170, " havoc@gamevisions.com ");
2488 M_Print (x, 146, " More than 4 players ");
2489 M_Print (x, 154, " requires using command ");
2490 M_Print (x, 162, "line parameters; please ");
2491 M_Print (x, 170, " see techinfo.txt. ");
2496 m_serverInfoMessage = false;
2502 void M_NetStart_Change (int dir)
2506 switch (gameoptions_cursor)
2510 if (maxplayers > svs.maxclientslimit)
2512 maxplayers = svs.maxclientslimit;
2513 m_serverInfoMessage = true;
2514 m_serverInfoMessageTime = realtime;
2521 if (deathmatch.integer) // changing from deathmatch to coop
2523 Cvar_SetValue ("coop", 1);
2524 Cvar_SetValue ("deathmatch", 0);
2526 else // changing from coop to deathmatch
2528 Cvar_SetValue ("coop", 0);
2529 Cvar_SetValue ("deathmatch", 1);
2534 if (gamemode == GAME_ROGUE)
2539 Cvar_SetValue ("teamplay", teamplay.integer + dir);
2540 if (teamplay.integer > count)
2541 Cvar_SetValue ("teamplay", 0);
2542 else if (teamplay.integer < 0)
2543 Cvar_SetValue ("teamplay", count);
2547 Cvar_SetValue ("skill", skill.integer + dir);
2548 if (skill.integer > 3)
2549 Cvar_SetValue ("skill", 0);
2550 if (skill.integer < 0)
2551 Cvar_SetValue ("skill", 3);
2555 Cvar_SetValue ("fraglimit", fraglimit.integer + dir*10);
2556 if (fraglimit.integer > 100)
2557 Cvar_SetValue ("fraglimit", 0);
2558 if (fraglimit.integer < 0)
2559 Cvar_SetValue ("fraglimit", 100);
2563 Cvar_SetValue ("timelimit", timelimit.value + dir*5);
2564 if (timelimit.value > 60)
2565 Cvar_SetValue ("timelimit", 0);
2566 if (timelimit.value < 0)
2567 Cvar_SetValue ("timelimit", 60);
2571 startepisode += dir;
2572 //MED 01/06/97 added hipnotic count
2573 if (gamemode == GAME_HIPNOTIC)
2575 //PGM 01/07/97 added rogue count
2576 //PGM 03/02/97 added 1 for dmatch episode
2577 else if (gamemode == GAME_ROGUE)
2579 else if (gamemode == GAME_NEHAHRA)
2581 else if (registered.integer)
2586 if (startepisode < 0)
2587 startepisode = count - 1;
2589 if (startepisode >= count)
2597 //MED 01/06/97 added hipnotic episodes
2598 if (gamemode == GAME_HIPNOTIC)
2599 count = hipnoticepisodes[startepisode].levels;
2600 //PGM 01/06/97 added hipnotic episodes
2601 else if (gamemode == GAME_ROGUE)
2602 count = rogueepisodes[startepisode].levels;
2603 else if (gamemode == GAME_NEHAHRA)
2604 count = nehahraepisodes[startepisode].levels;
2606 count = episodes[startepisode].levels;
2609 startlevel = count - 1;
2611 if (startlevel >= count)
2617 void M_GameOptions_Key (int key)
2626 S_LocalSound ("misc/menu1.wav");
2627 gameoptions_cursor--;
2628 if (gameoptions_cursor < 0)
2629 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2633 S_LocalSound ("misc/menu1.wav");
2634 gameoptions_cursor++;
2635 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2636 gameoptions_cursor = 0;
2640 if (gameoptions_cursor == 0)
2642 S_LocalSound ("misc/menu3.wav");
2643 M_NetStart_Change (-1);
2647 if (gameoptions_cursor == 0)
2649 S_LocalSound ("misc/menu3.wav");
2650 M_NetStart_Change (1);
2654 S_LocalSound ("misc/menu2.wav");
2655 if (gameoptions_cursor == 0)
2658 Cbuf_AddText ("disconnect\n");
2659 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2660 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2661 // SCR_BeginLoadingPlaque ();
2663 if (gamemode == GAME_HIPNOTIC)
2664 Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
2665 else if (gamemode == GAME_ROGUE)
2666 Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
2667 else if (gamemode == GAME_NEHAHRA)
2668 Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
2670 Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
2675 M_NetStart_Change (1);
2680 //=============================================================================
2683 qboolean searchComplete = false;
2684 double searchCompleteTime;
2686 void M_Menu_Search_f (void)
2688 key_dest = key_menu;
2690 m_entersound = false;
2693 searchComplete = false;
2699 void M_Search_Draw (void)
2704 p = Draw_CachePic ("gfx/p_multi.lmp");
2705 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2706 x = (320/2) - ((12*8)/2) + 4;
2707 M_DrawTextBox (x-8, 32, 12, 1);
2708 M_Print (x, 40, "Searching...");
2716 if (! searchComplete)
2718 searchComplete = true;
2719 searchCompleteTime = realtime;
2724 M_Menu_ServerList_f ();
2728 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2729 if ((realtime - searchCompleteTime) < 3.0)
2732 M_Menu_LanConfig_f ();
2736 void M_Search_Key (int key)
2740 //=============================================================================
2744 qboolean slist_sorted;
2746 void M_Menu_ServerList_f (void)
2748 key_dest = key_menu;
2750 m_entersound = true;
2752 m_return_onerror = false;
2753 m_return_reason[0] = 0;
2754 slist_sorted = false;
2758 void M_ServerList_Draw (void)
2766 if (hostCacheCount > 1)
2770 for (i = 0; i < hostCacheCount; i++)
2771 for (j = i+1; j < hostCacheCount; j++)
2772 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2774 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2775 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2776 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2779 slist_sorted = true;
2782 p = Draw_CachePic ("gfx/p_multi.lmp");
2783 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2784 for (n = 0; n < hostCacheCount; n++)
2786 if (hostcache[n].maxusers)
2787 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2789 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2790 M_Print (16, 32 + 8*n, string);
2792 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2794 if (*m_return_reason)
2795 M_PrintWhite (16, 148, m_return_reason);
2799 void M_ServerList_Key (int k)
2804 M_Menu_LanConfig_f ();
2813 S_LocalSound ("misc/menu1.wav");
2815 if (slist_cursor < 0)
2816 slist_cursor = hostCacheCount - 1;
2821 S_LocalSound ("misc/menu1.wav");
2823 if (slist_cursor >= hostCacheCount)
2828 S_LocalSound ("misc/menu2.wav");
2829 m_return_state = m_state;
2830 m_return_onerror = true;
2831 slist_sorted = false;
2832 key_dest = key_game;
2834 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2843 //=============================================================================
2844 /* Menu Subsystem */
2849 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2851 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2852 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2853 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2854 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2855 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2856 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2857 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2858 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2859 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2860 Cmd_AddCommand ("help", M_Menu_Help_f);
2861 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2863 if (gamemode == GAME_NEHAHRA)
2865 if (COM_FileExists("maps/neh1m4.bsp"))
2867 if (COM_FileExists("hearing.dem"))
2869 Con_Printf("Nehahra movie and game detected.\n");
2870 NehGameType = TYPE_BOTH;
2874 Con_Printf("Nehahra game detected.\n");
2875 NehGameType = TYPE_GAME;
2880 if (COM_FileExists("hearing.dem"))
2882 Con_Printf("Nehahra movie detected.\n");
2883 NehGameType = TYPE_DEMO;
2887 Con_Printf("Nehahra not found.\n");
2888 NehGameType = TYPE_GAME; // could just complain, but...
2896 if (m_state == m_none || key_dest != key_menu)
2914 case m_singleplayer:
2915 M_SinglePlayer_Draw ();
2927 M_MultiPlayer_Draw ();
2959 M_LanConfig_Draw ();
2963 M_GameOptions_Draw ();
2971 M_ServerList_Draw ();
2977 S_LocalSound ("misc/menu2.wav");
2978 m_entersound = false;
2985 void M_Keydown (int key)
3000 case m_singleplayer:
3001 M_SinglePlayer_Key (key);
3013 M_MultiPlayer_Key (key);
3025 M_Options_Key (key);
3045 M_LanConfig_Key (key);
3049 M_GameOptions_Key (key);
3057 M_ServerList_Key (key);
3063 void M_ConfigureNetSubsystem(void)
3065 // enable/disable net systems to match desired config
3067 Cbuf_AddText ("stopdemo\n");
3069 if (IPXConfig || TCPIPConfig)
3070 net_hostport = lanConfig_port;