1 /* $Id: terrain.h,v 1.2 2003-10-10 09:36:35 btb Exp $ */
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12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Header for terrain.c
20 * Revision 1.1 1995/05/16 16:03:56 allender
23 * Revision 2.0 1995/02/27 11:32:53 john
24 * New version 2.0, which has no anonymous unions, builds with
25 * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
27 * Revision 1.3 1994/10/27 01:03:51 matt
28 * Made terrain renderer use aribtary point in height array as origin
30 * Revision 1.2 1994/08/19 20:09:45 matt
31 * Added end-of-level cut scene with external scene
33 * Revision 1.1 1994/08/17 20:33:36 matt
43 void load_terrain(char *filename);
44 void render_terrain(vms_vector *org, int org_i, int org_j);
46 #endif /* _TERRAIN_H */