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11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
25 typedef struct song_info {
27 char melodic_bank_file[16];
28 char drum_bank_file[16];
31 extern song_info Songs[];
34 #define SONG_BRIEFING 1
35 #define SONG_ENDLEVEL 2
36 #define SONG_ENDGAME 3
37 #define SONG_CREDITS 4
38 #define SONG_FIRST_LEVEL_SONG 5
40 #define MAX_NUM_SONGS 30
41 extern int Num_songs; //how many MIDI songs
43 //whether or not redbook audio should be played
44 extern cvar_t Redbook_enabled;
45 extern int Redbook_playing; // track that is currently playing
47 void songs_play_song( int songnum, int repeat );
48 void songs_play_level_song( int levelnum );
50 // stop the redbook, so we can read off the CD
51 void songs_stop_redbook(void);
53 // stop any songs - midi or redbook - that are currently playing
54 void songs_stop_all(void);
56 // this should be called regularly to check for redbook restart
57 void songs_check_redbook_repeat(void);
59 // require songs to be reinitialized, i.e. when changing missions
60 void songs_close(void);