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4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 #define N_SAVE_SLOTS 10
18 #define GAME_NAME_LEN 25 //+1 for terminating zero = 26
24 extern int Default_leveling_on;
26 //update the player's highest level. returns errno (0 == no error)
27 int update_player_file();
29 //Used to save kconfig values to disk.
30 int write_player_file();
32 int new_player_config();
34 int read_player_file();
36 //set a new highest level for player for this mission
37 void set_highest_level(int levelnum);
39 //gets the player's highest level from the file for this mission
40 int get_highest_level(void);