1 /* $Id: mission.h,v 1.5 2002-08-27 04:13:03 btb Exp $ */
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12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
20 #define MAX_MISSIONS 300
21 #define MAX_LEVELS_PER_MISSION 30
22 #define MAX_SECRET_LEVELS_PER_MISSION 6
23 #define MISSION_NAME_LEN 25
25 #define SHAREWARE_MISSION_FILENAME "d2demo"
26 #define SHAREWARE_MISSION_NAME "Descent 2 Demo"
27 #define SHAREWARE_MISSION_HOGSIZE 2292566
28 #define MAC_SHARE_MISSION_HOGSIZE 4292746
30 #define OEM_MISSION_FILENAME "d2"
31 #define OEM_MISSION_NAME "D2 Destination:Quartzon"
32 #define OEM_MISSION_HOGSIZE 6132957
34 #define FULL_MISSION_FILENAME "d2"
35 #define FULL_MISSION_HOGSIZE 7595079
39 char filename[9]; // path and filename without extension
40 char mission_name[MISSION_NAME_LEN+1];
41 ubyte anarchy_only_flag; // if true, mission is anarchy only
42 ubyte location; // see defines below
43 ubyte descent_version; // descent 1 or descent 2?
46 //values that describe where a mission is located
48 #define ML_MISSIONDIR 1
51 extern mle Mission_list[MAX_MISSIONS];
53 extern int Current_mission_num, Builtin_mission_num;
54 extern char *Current_mission_filename,*Current_mission_longname;
55 extern char Builtin_mission_filename[9];
56 extern int Builtin_mission_hogsize;
58 //arrays of name of the level files
59 extern char Level_names[MAX_LEVELS_PER_MISSION][FILENAME_LEN];
60 extern char Secret_level_names[MAX_SECRET_LEVELS_PER_MISSION][FILENAME_LEN];
62 //fills in the global list of missions. Returns the number of missions
63 //in the list. If anarchy_mode set, don't include non-anarchy levels.
64 //if there is only one mission, this function will call load_mission on it.
65 int build_mission_list(int anarchy_mode);
67 //loads the specfied mission from the mission list. build_mission_list()
68 //must have been called. If build_mission_list() returns 0, this function
69 //does not need to be called. Returns true if mission loaded ok, else false.
70 int load_mission(int mission_num);
72 //loads the named mission if exists.
73 //Returns true if mission loaded ok, else false.
74 int load_mission_by_name(char *mission_name);