2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Header for mission.h
25 #define MAX_MISSIONS 300
26 #define MAX_LEVELS_PER_MISSION 30
27 #define MAX_SECRET_LEVELS_PER_MISSION 6
28 #define MISSION_NAME_LEN 25
30 #define D1_MISSION_FILENAME "descent"
31 #define D1_MISSION_NAME "Descent: First Strike"
32 #define D1_MISSION_HOGSIZE 6856701 // v1.4 - 1.5
33 #define D1_10_MISSION_HOGSIZE 7261423 // v1.0
34 #define D1_MAC_MISSION_HOGSIZE 7456179
35 #define D1_OEM_MISSION_NAME "Destination Saturn"
36 #define D1_OEM_MISSION_HOGSIZE 4492107 // v1.4a
37 #define D1_OEM_10_MISSION_HOGSIZE 4494862 // v1.0
38 #define D1_SHAREWARE_MISSION_NAME "Descent Demo"
39 #define D1_SHAREWARE_MISSION_HOGSIZE 2339773 // v1.4
40 #define D1_SHAREWARE_10_MISSION_HOGSIZE 2365676 // v1.0 - 1.2
41 #define D1_MAC_SHARE_MISSION_HOGSIZE 3370339
43 #define SHAREWARE_MISSION_FILENAME "d2demo"
44 #define SHAREWARE_MISSION_NAME "Descent 2 Demo"
45 #define SHAREWARE_MISSION_HOGSIZE 2292566 // v1.0 (d2demo.hog)
46 #define MAC_SHARE_MISSION_HOGSIZE 4292746
48 #define OEM_MISSION_FILENAME "d2"
49 #define OEM_MISSION_NAME "D2 Destination:Quartzon"
50 #define OEM_MISSION_HOGSIZE 6132957 // v1.1
52 #define FULL_MISSION_FILENAME "d2"
53 #define FULL_MISSION_HOGSIZE 7595079 // v1.1 - 1.2
54 #define FULL_10_MISSION_HOGSIZE 7107354 // v1.0
55 #define MAC_FULL_MISSION_HOGSIZE 7110007 // v1.1 - 1.2
57 //where the missions go
59 #define MISSION_DIR "missions/"
61 #define MISSION_DIR "./"
65 char *filename; // filename
66 int builtin_hogsize; // the size of the hogfile for a builtin mission, and 0 for an add-on mission
67 char mission_name[MISSION_NAME_LEN+1];
68 ubyte descent_version; // descent 1 or descent 2?
69 ubyte anarchy_only_flag; // if true, mission is only for anarchy
70 ubyte enhanced; // 0: mission has "name", 1:"xname", 2:"zname"
71 char briefing_text_filename[FILENAME_LEN]; // name of briefing file
72 char ending_text_filename[FILENAME_LEN]; // name of ending file
74 sbyte last_secret_level;
75 ubyte n_secret_levels;
76 ubyte secret_level_table[MAX_SECRET_LEVELS_PER_MISSION]; // originating level no for each secret level
77 // arrays of names of the level files
78 char level_names[MAX_LEVELS_PER_MISSION][FILENAME_LEN];
79 char secret_level_names[MAX_SECRET_LEVELS_PER_MISSION][FILENAME_LEN];
80 #if 0 //def EDITOR // Support for multiple levels, briefings etc open at once
82 Window attributes; // Window for changing them
85 Level *level[MAX_LEVELS_PER_MISSION];
86 Level *secLevel[MAX_SECRET_LEVELS_PER_MISSION];
87 void *others[MAX_HOGFILES];
88 char Other_file_names[MAX_HOGFILES][FILENAME_LEN];
92 extern Mission *Current_mission; // current mission
94 #define Current_mission_longname Current_mission->mission_name
95 #define Current_mission_filename Current_mission->filename
96 #define Briefing_text_filename Current_mission->briefing_text_filename
97 #define Ending_text_filename Current_mission->ending_text_filename
98 #define Last_level Current_mission->last_level
99 #define Last_secret_level Current_mission->last_secret_level
100 #define N_secret_levels Current_mission->n_secret_levels
101 #define Secret_level_table Current_mission->secret_level_table
102 #define Level_names Current_mission->level_names
103 #define Secret_level_names Current_mission->secret_level_names
105 #define is_SHAREWARE (Current_mission->builtin_hogsize == SHAREWARE_MISSION_HOGSIZE)
106 #define is_MAC_SHARE (Current_mission->builtin_hogsize == MAC_SHARE_MISSION_HOGSIZE)
107 #define is_D2_OEM (Current_mission->builtin_hogsize == OEM_MISSION_HOGSIZE)
109 #define PLAYING_BUILTIN_MISSION (Current_mission->builtin_hogsize != 0)
110 #define EMULATING_D1 (Current_mission->descent_version == 1)
111 #define ANARCHY_ONLY_MISSION (Current_mission->anarchy_only_flag == 1)
113 // loads the named mission if it exists.
114 // Returns true if mission loaded ok, else false.
115 int load_mission_by_name(char *mission_name);
117 // Handles creating and selecting from the mission list.
118 // Returns 1 if a mission was loaded.
119 int select_mission(int anarchy_mode, char *message);
121 int mission_write_config(void);
122 int mission_read_config(void);