2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
18 //returns number of item chosen
20 extern void do_options_menu();
27 #define Menu_pcx_name "\x01menub.pcx" //read only from hog file
29 #define Menu_pcx_name "\x01menud.pcx" //read only from hog file
32 // #define Menu_pcx_name (MenuHires?"menub.pcx":"menud.pcx") //name of background bitmap
33 #define Menu_pcx_name "menud.pcx"
38 #define Menu_pcx_name (MenuHires?"\x01menuob.pcx":"\x01menuo.pcx") //read only from hog file
40 #define Menu_pcx_name (MenuHires?"menuob.pcx":"menuo.pcx") //name of background bitmap
44 #define Menu_pcx_name (MenuHires?"\x01menub.pcx":"\x01menu.pcx") //read only from hog file
46 #define Menu_pcx_name (MenuHires?"menub.pcx":"menu.pcx") //name of background bitmap
51 extern void set_detail_level_parameters(int detail_level);
53 extern char *menu_difficulty_text[];
54 extern int Player_default_difficulty;
55 extern int Max_debris_objects;
56 extern int Auto_leveling_on;
57 extern int Missile_view_enabled;
58 extern int Escort_view_enabled;
59 extern int Cockpit_rear_view;