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1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Inferno main menu.
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #include <stdio.h>
25 #include <string.h>
26
27 #include "inferno.h"
28 #include "game.h"
29 #include "gr.h"
30 #include "key.h"
31 #include "iff.h"
32 #include "u_mem.h"
33 #include "error.h"
34 #include "bm.h"
35 #include "screens.h"
36 #include "mono.h"
37 #include "joy.h"
38 #include "vecmat.h"
39 #include "effects.h"
40 #include "slew.h"
41 #include "gamemine.h"
42 #include "gamesave.h"
43 #include "palette.h"
44 #include "args.h"
45 #include "newdemo.h"
46 #include "timer.h"
47 #include "sounds.h"
48 #include "gameseq.h"
49 #include "text.h"
50 #include "gamefont.h"
51 #include "newmenu.h"
52 #ifdef NETWORK
53 #  include "network.h"
54 #  include "ipx.h"
55 #  include "multi.h"
56 #endif
57 #include "scores.h"
58 #include "joydefs.h"
59 #ifdef NETWORK
60 #include "modem.h"
61 #endif
62 #include "kconfig.h"
63 #include "titles.h"
64 #include "credits.h"
65 #include "texmap.h"
66 #include "polyobj.h"
67 #include "state.h"
68 #include "mission.h"
69 #include "songs.h"
70 #include "config.h"
71 #include "movie.h"
72 #include "gamepal.h"
73 #include "gauges.h"
74 #include "powerup.h"
75 #include "strutil.h"
76 #include "reorder.h"
77
78 #ifdef MACINTOSH
79         #include "resource.h"
80         #include "isp.h"
81         #include <Dialogs.h>
82 #endif
83
84 #ifdef EDITOR
85 #include "editor/editor.h"
86 #endif
87
88 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
89 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
90
91 #define MENU_NEW_GAME                   0
92 #define MENU_GAME                       1 
93 #define MENU_EDITOR                     2
94 #define MENU_VIEW_SCORES                3
95 #define MENU_QUIT                       4
96 #define MENU_LOAD_GAME                  5
97 #define MENU_SAVE_GAME                  6
98 #define MENU_DEMO_PLAY                  8
99 #define MENU_LOAD_LEVEL                 9
100 #define MENU_START_IPX_NETGAME          10
101 #define MENU_JOIN_IPX_NETGAME           11
102 #define MENU_CONFIG                     13
103 #define MENU_REJOIN_NETGAME             14
104 #define MENU_DIFFICULTY                 15
105 #define MENU_START_SERIAL               18
106 #define MENU_HELP                       19
107 #define MENU_NEW_PLAYER                 20
108 #define MENU_MULTIPLAYER                21
109 #define MENU_STOP_MODEM                 22
110 #define MENU_SHOW_CREDITS               23
111 #define MENU_ORDER_INFO                 24
112 #define MENU_PLAY_SONG                  25
113 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
114 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
115 #define MENU_START_APPLETALK_NETGAME    28
116 #define MENU_JOIN_APPLETALK_NETGAME     29
117 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
118 #define MENU_JOIN_UDP_NETGAME           31
119 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
120 #define MENU_JOIN_KALI_NETGAME          33
121 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
122 #define MENU_JOIN_MCAST4_NETGAME        35
123
124 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
125 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
126
127 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
128
129 //unused - extern int last_joy_time;               //last time the joystick was used
130 #ifndef NDEBUG
131 extern int Speedtest_on;
132 #else
133 #define Speedtest_on 0
134 #endif
135
136 void do_sound_menu();
137 void do_toggles_menu();
138
139 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
140 cvar_t Player_default_difficulty = { "skill", "1", 1 }; // Last difficulty level chosen by the player
141 cvar_t Auto_leveling_on = { "AutoLeveling", "1", 1 };
142 cvar_t Guided_in_big_window = { "GuidedBig", "0", 1 };
143 int Menu_draw_copyright = 0;
144 int EscortHotKeys=1;
145
146 // Function Prototypes added after LINTING
147 void do_option(int select);
148 void do_detail_level_menu_custom(void);
149 void do_new_game_menu(void);
150 #ifdef NETWORK
151 void do_multi_player_menu(void);
152 void ipx_set_driver(int ipx_driver);
153 #endif //NETWORK
154
155 //returns the number of demo files on the disk
156 int newdemo_count_demos();
157 extern ubyte Version_major,Version_minor;
158
159 // ------------------------------------------------------------------------
160 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
161 {
162         int curtime;
163
164         //draw copyright message
165         if ( Menu_draw_copyright )              {
166                 int w,h,aw;
167
168                 Menu_draw_copyright = 0;
169                 gr_set_current_canvas(NULL);
170                 gr_set_curfont(GAME_FONT);
171                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
172
173                 gr_get_string_size("V2.2", &w, &h, &aw );
174         
175                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
176                         #ifdef MACINTOSH        // print out fix level as well if it exists
177                                 if (Version_fix != 0)
178                                 {
179                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
180                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
181                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
182                                                           "V%d.%d.%d",
183                                                           Version_major,Version_minor,Version_fix);
184                                 }
185                                 else
186                                 {
187                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
188                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
189                                                           "V%d.%d",
190                                                           Version_major,Version_minor);
191                                 }
192                         #else
193                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
194                         #endif
195
196                 //say this is vertigo version
197                 if (cfexist(MISSION_DIR "d2x.hog")) {
198                         gr_set_curfont(MEDIUM2_FONT);
199                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
200                 }
201         }
202         
203         // Don't allow them to hit ESC in the main menu.
204         if (*last_key==KEY_ESC) *last_key = 0;
205
206         if ( do_auto_demo )     {
207                 curtime = timer_get_approx_seconds();
208                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
209                 #ifndef MACINTOSH               // for now only!!!!
210                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  )
211                 #else
212                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime )
213                 #endif
214                 {
215                         int n_demos;
216
217                         n_demos = newdemo_count_demos();
218
219 try_again:;
220
221                         if ((d_rand() % (n_demos+1)) == 0)
222                         {
223                                 #ifndef SHAREWARE
224 #ifdef OGL
225                                         Screen_mode = -1;
226 #endif
227                                         PlayMovie("intro.mve",0);
228                                         songs_play_song(SONG_TITLE,1);
229                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
230                                         set_screen_mode(SCREEN_MENU);
231                                 #endif // end of ifndef shareware
232                         }
233                         else {
234                                 WIN(HideCursorW());
235                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
236                                 newdemo_start_playback(NULL);           // Randomly pick a file
237                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
238                                         Function_mode = FMODE_GAME;
239                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
240                                 }
241                                 else
242                                         goto try_again; //keep trying until we get a demo that works
243                         }
244                 }
245         }
246 }
247
248 //static int First_time = 1;
249 static int main_menu_choice = 0;
250
251 //      -----------------------------------------------------------------------------
252 //      Create the main menu.
253 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
254 {
255         int     num_options;
256
257         #ifndef DEMO_ONLY
258         num_options = 0;
259
260         set_screen_mode (SCREEN_MENU);
261
262         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
263
264         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
265
266 #ifdef NETWORK
267         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
268 #endif
269
270         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
271         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
272         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
273         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
274         if (cfexist("orderd2.pcx")) /* SHAREWARE */
275                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
276         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
277         #endif
278         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
279
280         #ifndef RELEASE
281         if (!(Game_mode & GM_MULTI ))   {
282                 //m[num_options].type=NM_TYPE_TEXT;
283                 //m[num_options++].text=" Debug options:";
284
285                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
286                 #ifdef EDITOR
287                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
288                 #endif
289         }
290
291         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
292         #endif
293
294         *callers_num_options = num_options;
295 }
296
297 //returns number of item chosen
298 int DoMenu() 
299 {
300         int menu_choice[25];
301         newmenu_item m[25];
302         int num_options = 0;
303
304         load_palette(MENU_PALETTE,0,1);         //get correct palette
305
306         if ( Players[Player_num].callsign[0]==0 )       {
307                 RegisterPlayer();
308                 return 0;
309         }
310         
311         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
312                 do_option(MENU_START_SERIAL);
313                 return 0;
314         }
315
316         do {
317                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
318
319                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
320                 if (main_menu_choice < 0 )
321                         main_menu_choice = 0;
322                 Menu_draw_copyright = 1;
323                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
324                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
325         } while( Function_mode==FMODE_MENU );
326
327 //      if (main_menu_choice != -2)
328 //              do_auto_demo = 0;               // No more auto demos
329         if ( Function_mode==FMODE_GAME )
330                 gr_palette_fade_out( gr_palette, 32, 0 );
331
332         return main_menu_choice;
333 }
334
335 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
336
337 //returns flag, true means quit menu
338 void do_option ( int select) 
339 {
340         switch (select) {
341                 case MENU_NEW_GAME:
342                         do_new_game_menu();
343                         break;
344                 case MENU_GAME:
345                         break;
346                 case MENU_DEMO_PLAY:
347                 {
348                         char demo_file[16];
349                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
350                                 newdemo_start_playback(demo_file);
351                         break;
352                 }
353                 case MENU_LOAD_GAME:
354                         state_restore_all(0, 0, NULL);
355                         break;
356                 #ifdef EDITOR
357                 case MENU_EDITOR:
358                         Function_mode = FMODE_EDITOR;
359                         init_cockpit();
360                         break;
361                 #endif
362                 case MENU_VIEW_SCORES:
363                         gr_palette_fade_out( gr_palette,32,0 );
364                         scores_view(-1);
365                         break;
366 #if 1 //def SHAREWARE
367                 case MENU_ORDER_INFO:
368                         show_order_form();
369                         break;
370 #endif
371                 case MENU_QUIT:
372                         #ifdef EDITOR
373                         if (! SafetyCheck()) break;
374                         #endif
375                         gr_palette_fade_out( gr_palette,32,0);
376                         Function_mode = FMODE_EXIT;
377                         break;
378                 case MENU_NEW_PLAYER:
379                         RegisterPlayer();               //1 == allow escape out of menu
380                         break;
381
382                 case MENU_HELP:
383                         do_show_help();
384                         break;
385
386 #ifndef RELEASE
387
388                 case MENU_PLAY_SONG:    {
389                                 int i;
390                                 char * m[MAX_NUM_SONGS];
391
392                                 for (i=0;i<Num_songs;i++) {
393                                         m[i] = Songs[i].filename;
394                                 }
395                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
396
397                                 if ( i > -1 )   {
398                                         songs_play_song( i, 0 );
399                                 }
400                         }
401                         break;
402         case MENU_LOAD_LEVEL:
403                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
404                 {
405                         newmenu_item m;
406                         char text[10]="";
407                         int new_level_num;
408
409                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
410
411                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
412
413                         new_level_num = atoi(m.text);
414
415                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
416                                 gr_palette_fade_out( gr_palette, 32, 0 );
417                                 StartNewGame(new_level_num);
418                         }
419                 }
420                 break;
421
422 #endif //ifndef RELEASE
423
424
425 #ifdef NETWORK
426                 //case MENU_START_TCP_NETGAME:
427                 //case MENU_JOIN_TCP_NETGAME:
428                 case MENU_START_IPX_NETGAME:
429                 case MENU_JOIN_IPX_NETGAME:
430                 case MENU_START_UDP_NETGAME:
431                 case MENU_JOIN_UDP_NETGAME:
432                 case MENU_START_KALI_NETGAME:
433                 case MENU_JOIN_KALI_NETGAME:
434                 case MENU_START_MCAST4_NETGAME:
435                 case MENU_JOIN_MCAST4_NETGAME:
436 //                      load_mission(Builtin_mission_num);
437 #ifdef MACINTOSH
438                         Network_game_type = IPX_GAME;
439 #endif
440 //                      WIN(ipx_create_read_thread());
441                         switch (select & ~0x1) {
442                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
443                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
444                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
445                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
446                         default: Int3();
447                         }
448
449                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
450                                 network_start_game();
451                         else // MENU_JOIN_*_NETGAME
452                                 network_join_game();
453                         break;
454
455 #ifdef MACINTOSH
456                 case MENU_START_APPLETALK_NETGAME:
457 //                      load_mission(Builtin_mission_num);
458                         #ifdef MACINTOSH
459                         Network_game_type = APPLETALK_GAME;
460                         #endif
461                         network_start_game();
462                         break;
463
464                 case MENU_JOIN_APPLETALK_NETGAME:
465 //                      load_mission(Builtin_mission_num);
466                         #ifdef MACINTOSH
467                         Network_game_type = APPLETALK_GAME;
468                         #endif
469                         network_join_game();
470                         break;
471 #endif
472 #if 0
473                 case MENU_START_TCP_NETGAME:
474                 case MENU_JOIN_TCP_NETGAME:
475                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
476                         // DoNewIPAddress();
477                         break;
478 #endif
479                 case MENU_START_SERIAL:
480                         com_main_menu();
481                         break;
482                 case MENU_MULTIPLAYER:
483                         do_multi_player_menu();
484                         break;
485 #endif //NETWORK
486                 case MENU_CONFIG:
487                         do_options_menu();
488                         break;
489                 case MENU_SHOW_CREDITS:
490                         gr_palette_fade_out( gr_palette,32,0);
491                         songs_stop_all();
492                         credits_show(NULL); 
493                         break;
494                 default:
495                         Error("Unknown option %d in do_option",select);
496                         break;
497         }
498
499 }
500
501 int do_difficulty_menu()
502 {
503         int s;
504         newmenu_item m[5];
505
506         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
507         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
508         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
509         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
510         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
511
512         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
513
514         if (s > -1 )    {
515                 if (s != Difficulty_level)
516                 {       
517                         cvar_setint(&Player_default_difficulty, s);
518                         WriteConfigFile();
519                 }
520                 Difficulty_level = s;
521                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
522                 return 1;
523         }
524         return 0;
525 }
526
527 int     Max_debris_objects, Max_objects_onscreen_detailed;
528 int     Max_linear_depth_objects;
529
530 sbyte   Object_complexity=2, Object_detail=2;
531 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
532
533 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
534 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
535 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
536 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
537 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
538 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
539 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
540 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
541
542 //      -----------------------------------------------------------------------------
543 //      Set detail level based stuff.
544 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
545 void set_detail_level_parameters(int detail_level)
546 {
547         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
548
549         if (detail_level < NUM_DETAIL_LEVELS-1) {
550                 Render_depth = Render_depths[detail_level];
551                 Max_perspective_depth = Max_perspective_depths[detail_level];
552                 Max_linear_depth = Max_linear_depths[detail_level];
553                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
554
555                 Max_debris_objects = Max_debris_objects_list[detail_level];
556                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
557
558                 Simple_model_threshhold_scale = Smts_list[detail_level];
559
560                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
561
562                 //      Set custom menu defaults.
563                 Object_complexity = detail_level;
564                 Wall_render_depth = detail_level;
565                 Object_detail = detail_level;
566                 Wall_detail = detail_level;
567                 Debris_amount = detail_level;
568                 SoundChannels = detail_level;
569         }
570 }
571
572 //      -----------------------------------------------------------------------------
573 void do_detail_level_menu(void)
574 {
575         int s;
576         newmenu_item m[8];
577
578         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
579         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
580         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
581         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
582         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
583         m[5].type=NM_TYPE_TEXT; m[5].text="";
584         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
585         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires.intval;
586
587         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
588
589         if (s > -1 )    {
590                 switch (s)      {
591                         case 0:
592                         case 1:
593                         case 2:
594                         case 3:
595                         case 4:
596                                 Detail_level = s;
597                                 mprintf((0, "Detail level set to %i\n", Detail_level));
598                                 set_detail_level_parameters(Detail_level);
599                                 break;
600                         case 6:
601                                 Detail_level = 5;
602                                 do_detail_level_menu_custom();
603                                 break;
604                 }
605         }
606         cvar_setint( &MovieHires, m[7].value );
607 }
608
609 //      -----------------------------------------------------------------------------
610 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
611 {
612         Object_complexity = items[0].value;
613         Object_detail = items[1].value;
614         Wall_detail = items[2].value;
615         Wall_render_depth = items[3].value;
616         Debris_amount = items[4].value;
617         SoundChannels = items[5].value;
618 }
619
620 void set_custom_detail_vars(void)
621 {
622         Render_depth = Render_depths[Wall_render_depth];
623
624         Max_perspective_depth = Max_perspective_depths[Wall_detail];
625         Max_linear_depth = Max_linear_depths[Wall_detail];
626
627         Max_debris_objects = Max_debris_objects_list[Debris_amount];
628
629         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
630         Simple_model_threshhold_scale = Smts_list[Object_complexity];
631         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
632
633         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
634         
635 }
636
637 #define DL_MAX  10
638
639 //      -----------------------------------------------------------------------------
640
641 void do_detail_level_menu_custom(void)
642 {
643         int     count;
644         int     s=0;
645         newmenu_item m[DL_MAX];
646
647         do {
648                 count = 0;
649                 m[count].type = NM_TYPE_SLIDER;
650                 m[count].text = TXT_OBJ_COMPLEXITY;
651                 m[count].value = Object_complexity;
652                 m[count].min_value = 0;
653                 m[count++].max_value = NDL-1;
654
655                 m[count].type = NM_TYPE_SLIDER;
656                 m[count].text = TXT_OBJ_DETAIL;
657                 m[count].value = Object_detail;
658                 m[count].min_value = 0;
659                 m[count++].max_value = NDL-1;
660
661                 m[count].type = NM_TYPE_SLIDER;
662                 m[count].text = TXT_WALL_DETAIL;
663                 m[count].value = Wall_detail;
664                 m[count].min_value = 0;
665                 m[count++].max_value = NDL-1;
666
667                 m[count].type = NM_TYPE_SLIDER;
668                 m[count].text = TXT_WALL_RENDER_DEPTH;
669                 m[count].value = Wall_render_depth;
670                 m[count].min_value = 0;
671                 m[count++].max_value = NDL-1;
672
673                 m[count].type = NM_TYPE_SLIDER;
674                 m[count].text= TXT_DEBRIS_AMOUNT;
675                 m[count].value = Debris_amount;
676                 m[count].min_value = 0;
677                 m[count++].max_value = NDL-1;
678
679                 m[count].type = NM_TYPE_SLIDER;
680                 m[count].text= TXT_SOUND_CHANNELS;
681                 m[count].value = SoundChannels;
682                 m[count].min_value = 0;
683                 m[count++].max_value = NDL-1;
684
685                 m[count].type = NM_TYPE_TEXT;
686                 m[count++].text= TXT_LO_HI;
687
688                 Assert(count < DL_MAX);
689
690                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
691         } while (s > -1);
692
693         set_custom_detail_vars();
694 }
695
696 #ifndef MACINTOSH
697 uint32_t Default_display_mode = SM(320,200);
698 uint32_t Current_display_mode = SM(320,200);
699 #else
700 uint32_t Default_display_mode = SM(640,480);
701 uint32_t Current_display_mode = SM(640,480);
702 #endif
703
704 extern int MenuHiresAvailable;
705
706
707 void set_display_mode(uint32_t mode)
708 {
709         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) //special VR mode
710                 return;                                                         //...don't change
711
712         if (!MenuHiresAvailable && (mode != SM(320,400)))
713                 mode = SM(320,200);
714
715         if (gr_check_mode(mode) != 0) //can't do mode
716                 mode = Default_display_mode;
717
718         Current_display_mode = mode;
719
720         if (Current_display_mode != 0xffffffff) {
721                 short flags = 0;
722
723                 // flags need to be refacored
724                 switch (mode)
725                 {
726                         case SM(320, 200):
727                         case SM(640, 480):
728                                 flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
729                                 break;
730                         case SM(320, 400):
731                                 flags = VRF_USE_PAGING;
732                                 break;
733                         case SM(640, 400):
734                         case SM(800, 600):
735                         case SM(1024, 768):
736                         case SM(1280, 1024):
737                                 flags = VRF_COMPATIBLE_MENUS;
738                                 break;
739                 }
740
741 #ifdef __MSDOS__
742                 if (FindArg("-nodoublebuffer"))
743 #endif
744                 {
745                         flags &= ~VRF_USE_PAGING;
746                 }
747
748                 game_init_render_buffers(mode, SM_W(mode), SM_H(mode), VR_NONE, flags);
749                 Default_display_mode = Current_display_mode;
750         }
751
752         Screen_mode = -1;               //force screen reset
753 }
754
755
756 void do_screen_res_menu()
757 {
758 #define N_SCREENRES_ITEMS 12
759 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
760         int fullscreenc;
761 #endif
762         newmenu_item m[N_SCREENRES_ITEMS];
763         int citem;
764         int i = 0, customc;
765         int n_items;
766         uint32_t modes[N_SCREENRES_ITEMS];
767         uint32_t screen_mode = 0;
768         char customres[16];
769
770         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) { //special VR mode
771                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
772                                 "You may not change screen\n"
773                                 "resolution when VR modes enabled.");
774                 return;
775         }
776
777         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/ Cockpit:";  modes[i] = 0;             i++;
778 #ifndef MACINTOSH
779         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x200";           modes[i] = SM(320,200);   i++;
780 #endif
781         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x480";           modes[i] = SM(640,480);   i++;
782         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/o Cockpit:"; modes[i] = 0;             i++;
783 #ifndef MACINTOSH
784         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x400";           modes[i] = SM(320,400);   i++;
785         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x400";           modes[i] = SM(640,400);   i++;
786 #endif
787         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 800x600";           modes[i] = SM(800,600);   i++;
788         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1024x768";          modes[i] = SM(1024,768);  i++;
789         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1280x1024";         modes[i] = SM(1280,1024); i++;
790
791         customc = i;
792         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text="Custom:";            modes[i] = 0;             i++;
793         sprintf(customres, "%ix%i", SM_W(Current_display_mode), SM_H(Current_display_mode));
794         m[i].type = NM_TYPE_INPUT; m[i].text = customres; m[i].text_len = 11; modes[i] = 0; i++;
795
796 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
797         m[i].type = NM_TYPE_CHECK; m[i].text = "Fullscreen";
798         m[i].value = gr_check_fullscreen();
799         fullscreenc = i++;
800 #endif
801
802         n_items = i;
803
804         citem = customc;
805         for (i = 0; i < n_items; i++) {
806                 if (modes[i] == Current_display_mode) {
807                         citem = i;
808                         break;
809                 }
810         }
811
812         m[citem].value = 1;
813
814         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
815
816 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
817         if (m[fullscreenc].value != gr_check_fullscreen()){
818                 gr_toggle_fullscreen();
819                 Game_screen_mode = -1;
820         }
821 #endif
822
823         for (i =0;i<n_items;i++)
824                 if (m[i].value)
825                         break;
826
827         if (i == customc)
828         {
829                 char *h = strchr(customres, 'x');
830                 if (!h)
831                         return;
832                 screen_mode = SM(atoi(customres), atoi(h+1));
833         }
834         else
835         {
836                 screen_mode = modes[i];
837         }
838         
839         if (((SM_H(screen_mode) > 320) && !MenuHiresAvailable) || gr_check_mode(screen_mode)) {
840                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
841                                 "Cannot set requested\n"
842                                 "mode on this video card.");
843                 return;
844         }
845
846         if (screen_mode != Current_display_mode)
847                 set_display_mode(screen_mode);
848
849 #ifdef MACINTOSH
850         reset_cockpit();
851 #endif
852
853 }
854
855
856 void do_new_game_menu()
857 {
858         int new_level_num;
859
860     if (!select_mission(0, "New Game\n\nSelect mission"))
861         return;
862     
863         new_level_num = 1;
864
865         mission_read_config();
866
867         if (Player_highest_level.intval > Last_level)
868                 cvar_setint(&Player_highest_level, Last_level);
869
870         if (Player_highest_level.intval > 1) {
871                 newmenu_item m[4];
872                 char info_text[80];
873                 char num_text[10];
874                 int choice;
875                 int n_items;
876
877 try_again:
878                 sprintf(info_text, "%s %d", TXT_START_ANY_LEVEL, Player_highest_level.intval);
879
880                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
881                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
882                 n_items = 2;
883
884                 #ifdef WINDOWS
885                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
886                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
887                 n_items = 4;
888                 #endif
889
890                 strcpy(num_text,"1");
891
892                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
893
894                 if (choice==-1 || m[1].text[0]==0)
895                         return;
896
897                 new_level_num = atoi(m[1].text);
898
899                 if (!(new_level_num > 0 && new_level_num <= Player_highest_level.intval)) {
900                         m[0].text = TXT_ENTER_TO_CONT;
901                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
902                         goto try_again;
903                 }
904         }
905
906         Difficulty_level = Player_default_difficulty.intval;
907
908         if (!do_difficulty_menu())
909                 return;
910
911         gr_palette_fade_out( gr_palette, 32, 0 );
912         StartNewGame(new_level_num);
913
914 }
915
916 extern void GameLoop(int, int );
917
918
919 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
920 {
921         if ( citem==5)
922         {
923                 gr_palette_set_gamma(items[5].value);
924         }
925
926         nitems++;               //kill warning
927         last_key++;             //kill warning
928 }
929
930
931 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
932 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
933 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
934
935 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
936 {
937 }
938
939
940 void d2x_options_menu()
941 {
942         newmenu_item m[14];
943         int i=0;
944         int opt = 0;
945         int inputs, commands;
946 #if 0
947         int checks;
948 #endif
949
950         char smaxfps[4];
951 #if 0
952         char shudmaxnumdisp[4];
953         char thogdir[64];
954         extern int gr_message_color_level;
955
956         sprintf(thogdir,AltHogDir);
957 #endif
958         sprintf(smaxfps,"%d",maxfps);
959 #if 0
960         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
961 #endif
962
963         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
964
965         commands=opt;
966 #if 0
967         //added on 2/2/99 by Victor Rachels for bans
968 #ifdef NETWORK
969         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
970 #endif
971         //end this section addition - VR
972 #endif // 0
973
974         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
975
976
977         inputs=opt;
978         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
979 #if 0
980         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
981         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
982         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
983         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
984         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
985         checks=opt;
986 #ifdef __MSDOS__
987         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
988 #endif
989 #ifdef SUPPORTS_NICEFPS
990         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
991 #endif
992 #endif // 0
993
994         for(;;)
995         {
996                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
997
998                 if(i>-1)
999                 {
1000             if(i<commands)
1001                         {
1002                                 switch(i)
1003                                 {
1004                                 case 0: kconfig(4, "D2X Keys"); break;
1005                                 }
1006                         }
1007
1008 #if 0
1009             //added on 2/4/99 by Victor Rachels for bans
1010 #ifdef NETWORK
1011             if(i==commands+0)
1012                         {              
1013
1014                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1015
1016                         }
1017 #endif
1018             //end this section addition - VR
1019 #endif // 0
1020
1021             if(i == inputs+0)
1022                         {
1023                                 maxfps = atoi(smaxfps);
1024                                 if(maxfps < 1 || maxfps > MAX_FPS)
1025                                 {
1026                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1027                                         maxfps = MAX_FPS;
1028                                         i = (inputs+0);
1029                                 }
1030                         }
1031 #if 0
1032             else if(i==inputs+2)
1033                                 cfile_use_alternate_hogdir(thogdir);
1034                         else if(i==inputs+4)
1035                         {
1036                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1037                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1038                                 {
1039                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1040                                         HUD_max_num_disp=4;
1041                                         //                   i=(inputs+4);//???
1042                                 }
1043                         }
1044                         gr_message_color_level=m[inputs+5].value;
1045
1046                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1047 #endif // 0
1048                         sprintf(smaxfps,"%d",maxfps);
1049                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1050 #if 0
1051                         sprintf(thogdir,AltHogDir);
1052                         //           m[inputs+2].text=thogdir;//redundant
1053 #endif
1054                 }
1055                 else
1056                         break;
1057         }
1058
1059 #if 0
1060         WriteConfigFile();
1061
1062 #ifdef __MSDOS__
1063         Joy_is_Sidewinder=m[(checks+0)].value;
1064 #endif
1065 #ifdef __linux__
1066         Joy_is_Sidewinder=0;
1067 #endif
1068 #ifdef SUPPORTS_NICEFPS
1069         use_nice_fps=m[(checks+0)].value;
1070 #else
1071         use_nice_fps=0;
1072 #endif
1073 #endif // 0
1074 }
1075
1076 //end edit - Victor Rachels
1077 //end addition - Victor Rachels
1078
1079
1080 void do_options_menu()
1081 {
1082         newmenu_item m[13];
1083         int i = 0;
1084
1085         do {
1086                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1087                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1088                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1089                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1090                 #else
1091                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1092                 #endif
1093                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1094                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1095
1096                 m[5].type = NM_TYPE_SLIDER;
1097                 m[5].text = TXT_BRIGHTNESS;
1098                 m[5].value = gr_palette_get_gamma();
1099                 m[5].min_value = 0;
1100                 m[5].max_value = 16; // CCA too dim, was 8;
1101
1102
1103                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1104                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1105
1106                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1107                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1108                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1109                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1110
1111                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1112
1113                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1114                         
1115                 switch(i)       {
1116                         case  0: do_sound_menu();                       break;
1117                         case  2: joydefs_config();                      break;
1118                         case  3: joydefs_calibrate();           break;
1119                         case  6: do_detail_level_menu();        break;
1120                         case  7: do_screen_res_menu();          break;
1121                         case  9: ReorderPrimary();                      break;
1122                         case 10: ReorderSecondary();            break;
1123                         case 11: do_toggles_menu();                     break;
1124                         case 12: d2x_options_menu();        break;
1125                 }
1126
1127         } while( i>-1 );
1128
1129         WriteConfigFile();
1130 }
1131
1132 extern int Redbook_playing;
1133 void set_redbook_volume(int volume);
1134
1135 WIN(static BOOL windigi_driver_off=FALSE);
1136
1137 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1138 {
1139         if ( Config_digi_volume.intval != items[0].value )     {
1140                 cvar_setint( &Config_digi_volume, items[0].value );
1141
1142                 #ifdef WINDOWS
1143                         if (windigi_driver_off) {
1144                                 digi_midi_wait();
1145                                 digi_init_digi();
1146                                 Sleep(500);
1147                                 windigi_driver_off = FALSE;
1148                         }
1149                 #endif                  
1150                 
1151                 #ifndef MACINTOSH
1152                         digi_set_digi_volume( (Config_digi_volume.intval * 32768) / 8 );
1153                 #else
1154                         digi_set_digi_volume( (Config_digi_volume.intval * 256) / 8 );
1155                 #endif
1156                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1157         }
1158
1159 #ifdef WINDOWS
1160         if (!wmidi_support_volchange()) {
1161                 if (!items[1].value && Config_midi_volume.intval) {
1162                         cvar_setint( &Config_midi_volume, 0 );
1163                         digi_set_midi_volume(0);
1164                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1165                 }
1166                 else if (Config_midi_volume.intval == 0 && items[1].value) {
1167                         digi_set_midi_volume(64);
1168                         cvar_setint( &Config_midi_volume, 4 );
1169                 }
1170         }
1171         else     // LINK TO BELOW IF
1172 #endif
1173         if (Config_midi_volume.intval != items[1].value )   {
1174                 cvar_setint( &Config_midi_volume, items[1].value );
1175                 #ifdef WINDOWS
1176                         if (!windigi_driver_off) {
1177                                 Sleep(200);
1178                                 digi_close_digi();
1179                                 Sleep(100);
1180                                 windigi_driver_off = TRUE;
1181                         }
1182                 #endif
1183                 #ifndef MACINTOSH
1184                         digi_set_midi_volume( (Config_midi_volume.intval * 128) / 8 );
1185                 #else
1186                         digi_set_midi_volume( (Config_midi_volume.intval * 256) / 8 );
1187                 #endif
1188         }
1189 #ifdef MACINTOSH
1190         if (Config_master_volume != items[3].value ) {
1191                 Config_master_volume = items[3].value;
1192                 digi_set_master_volume( Config_master_volume );
1193                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1194         }
1195 #endif
1196
1197         if (Config_redbook_volume.intval != items[2].value )   {
1198                 cvar_setint( &Config_redbook_volume, items[2].value );
1199                 set_redbook_volume(Config_redbook_volume.intval);
1200         }
1201
1202         if (items[4].value != (Redbook_playing!=0)) {
1203
1204                 if (items[4].value && FindArg("-noredbook")) {
1205                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1206                         items[4].value = 0;
1207                         items[4].redraw = 1;
1208                 }
1209                 else {
1210                         cvar_setint( &Redbook_enabled, items[4].value );
1211
1212                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled.intval));
1213
1214                         if (Function_mode == FMODE_MENU)
1215                                 songs_play_song(SONG_TITLE,1);
1216                         else if (Function_mode == FMODE_GAME)
1217                                 songs_play_level_song( Current_level_num );
1218                         else
1219                                 Int3();
1220
1221                         if (items[4].value && !Redbook_playing) {
1222                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1223                                 items[4].value = 0;
1224                                 items[4].redraw = 1;
1225                         }
1226
1227                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1228                         items[1].redraw = 1;
1229                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1230                         items[2].redraw = 1;
1231
1232                 }
1233         }
1234
1235         citem++;                //kill warning
1236 }
1237
1238 void do_sound_menu()
1239 {
1240    newmenu_item m[6];
1241         int i = 0;
1242
1243  #ifdef WINDOWS
1244         extern BOOL DIGIDriverInit;
1245         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1246         else windigi_driver_off = FALSE;
1247  #endif
1248
1249         do {
1250                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume.intval;m[0].min_value=0; m[0].max_value=8;
1251                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume.intval;m[1].min_value=0; m[1].max_value=8;
1252
1253         #ifdef WINDOWS
1254                 if (!wmidi_support_volchange() && !Redbook_playing) {
1255                         m[1].type = NM_TYPE_CHECK;
1256                         m[1].text = "MIDI MUSIC";
1257                         if (Config_midi_volume.intval) m[1].value = 1;
1258                 }
1259         #endif
1260
1261                 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume.intval;m[2].min_value=0; m[2].max_value=8;
1262 #ifndef MACINTOSH
1263                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1264 #else
1265                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1266 #endif
1267                 m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1268                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed.intval;
1269                                 
1270                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1271
1272                 cvar_setint( &Redbook_enabled, m[4].value );
1273                 cvar_setint( &Config_channels_reversed, m[5].value );
1274
1275         } while( i>-1 );
1276
1277 #ifdef WINDOWS
1278         if (windigi_driver_off) {
1279                 digi_midi_wait();
1280                 Sleep(500);
1281                 digi_init_digi();
1282                 windigi_driver_off=FALSE;
1283         }
1284 #endif
1285
1286
1287         if ( Config_midi_volume.intval < 1 )   {
1288                 #ifndef MACINTOSH
1289                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1290                 #else
1291                         digi_play_midi_song(-1, 0);
1292                 #endif
1293         }
1294
1295 }
1296
1297
1298 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1299
1300 void do_toggles_menu()
1301 {
1302 #define N_TOGGLE_ITEMS 6
1303         newmenu_item m[N_TOGGLE_ITEMS];
1304         int i = 0;
1305
1306         do {
1307                 #if defined(MACINTOSH) && defined(USE_ISP)
1308                         if (ISpEnabled())
1309                         {
1310                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1311                         }
1312                         else
1313                         {
1314                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1315                         }
1316                 #else 
1317                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1318                 #endif
1319                 ADD_CHECK(1, "Show reticle", Reticle_on.intval);
1320                 ADD_CHECK(2, "Missile view", Missile_view_enabled.intval);
1321                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default.intval);
1322                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window.intval);
1323                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1324                 //ADD_CHECK(6, "Always use 640x480 or greater automap", Automap_always_hires.intval);
1325                 //when adding more options, change N_TOGGLE_ITEMS above
1326
1327                 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1328                         
1329                 cvar_setint(&Auto_leveling_on,          m[0].value);
1330                 cvar_setint(&Reticle_on,                m[1].value);
1331                 cvar_setint(&Missile_view_enabled,      m[2].value);
1332                 cvar_setint(&Headlight_active_default,  m[3].value);
1333                 cvar_setint(&Guided_in_big_window,      m[4].value);
1334                 EscortHotKeys                           = m[5].value;
1335
1336 #if 0
1337                 if (MenuHiresAvailable)
1338                         cvar_setint(&Automap_always_hires,  m[6].value);
1339                 else if (m[6].value)
1340                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1341 #endif
1342         } while( i>-1 );
1343
1344 }
1345
1346 #ifdef NETWORK
1347 void do_multi_player_menu()
1348 {
1349         int menu_choice[9];
1350         newmenu_item m[9];
1351         int choice = 0, num_options = 0;
1352         int old_game_mode;
1353
1354         do {
1355 //              WIN(ipx_destroy_read_thread());
1356
1357                 old_game_mode = Game_mode;
1358                 num_options = 0;
1359
1360 #ifdef NATIVE_IPX
1361                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1362                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1363 #endif //NATIVE_IPX
1364                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1365                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1366                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1367                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1368                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1369                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1370 #ifdef KALINIX
1371                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1372                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1373 #endif // KALINIX
1374
1375 #ifdef MACINTOSH
1376                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1377                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1378 #endif
1379
1380                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1381
1382                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1383                 
1384                 if ( choice > -1 )      
1385                         do_option(menu_choice[choice]);
1386         
1387                 if (old_game_mode != Game_mode)
1388                         break;          // leave menu
1389
1390         } while( choice > -1 );
1391
1392 }
1393
1394 /*
1395  * ipx_set_driver was called do_network_init and located in main/inferno
1396  * before the change which allows the user to choose the network driver
1397  * from the game menu instead of having to supply command line args.
1398  */
1399 void ipx_set_driver(int ipx_driver)
1400 {
1401         ipx_close();
1402
1403         if (!FindArg("-nonetwork")) {
1404                 int ipx_error;
1405                 int socket = 0, t;
1406
1407                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1408
1409                 if ((t = FindArg("-socket")))
1410                         socket = atoi(Args[t + 1]);
1411
1412                 arch_ipx_set_driver(ipx_driver);
1413
1414                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1415                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1416                         Network_active = 1;
1417                 } else {
1418                         switch(ipx_error) {
1419                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1420                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1421                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1422                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1423                         }
1424                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1425                         Network_active = 0;             // Assume no network
1426                 }
1427                 ipx_read_user_file("descent.usr");
1428                 ipx_read_network_file("descent.net");
1429                 //@@if (FindArg("-dynamicsockets"))
1430                 //@@    Network_allow_socket_changes = 1;
1431                 //@@else
1432                 //@@    Network_allow_socket_changes = 0;
1433         } else {
1434                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1435                 Network_active = 0;             // Assume no network
1436         }
1437 }
1438
1439 void DoNewIPAddress ()
1440  {
1441   newmenu_item m[4];
1442   char IPText[30];
1443   int choice;
1444
1445   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1446   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1447   IPText[0]=0;
1448
1449   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1450
1451   if (choice==-1 || m[1].text[0]==0)
1452    return;
1453
1454   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1455  }
1456
1457 #endif // NETWORK