2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
15 * $Source: /cvs/cvsroot/d2x/main/menu.c,v $
18 * $Date: 2002-07-16 08:14:35 $
22 * $Log: not supported by cvs2svn $
23 * Revision 1.7 2002/02/13 10:39:21 bradleyb
24 * Lotsa networking stuff from d1x
40 #include "pa_enabl.h" //$$POLY_ACC
99 #include "editor/editor.h"
102 #if defined(POLY_ACC)
103 #include "poly_acc.h"
106 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
107 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
109 #define MENU_NEW_GAME 0
111 #define MENU_EDITOR 2
112 #define MENU_VIEW_SCORES 3
114 #define MENU_LOAD_GAME 5
115 #define MENU_SAVE_GAME 6
116 #define MENU_DEMO_PLAY 8
117 #define MENU_LOAD_LEVEL 9
118 #define MENU_START_IPX_NETGAME 10
119 #define MENU_JOIN_IPX_NETGAME 11
120 #define MENU_CONFIG 13
121 #define MENU_REJOIN_NETGAME 14
122 #define MENU_DIFFICULTY 15
123 #define MENU_START_SERIAL 18
125 #define MENU_NEW_PLAYER 20
126 #define MENU_MULTIPLAYER 21
127 #define MENU_STOP_MODEM 22
128 #define MENU_SHOW_CREDITS 23
129 #define MENU_ORDER_INFO 24
130 #define MENU_PLAY_SONG 25
131 #define MENU_START_TCP_NETGAME 26
132 #define MENU_JOIN_TCP_NETGAME 27
133 #define MENU_START_APPLETALK_NETGAME 28
134 #define MENU_JOIN_APPLETALK_NETGAME 30
136 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
137 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
139 #define ADD_ITEM(t,value,key) do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
141 //unused - extern int last_joy_time; //last time the joystick was used
143 extern int Speedtest_on;
145 #define Speedtest_on 0
148 void do_sound_menu();
149 void do_toggles_menu();
151 ubyte do_auto_demo = 1; // Flag used to enable auto demo starting in main menu.
152 int Player_default_difficulty; // Last difficulty level chosen by the player
153 int Auto_leveling_on = 1;
154 int Guided_in_big_window = 0;
155 int Menu_draw_copyright = 0;
158 // Function Prototypes added after LINTING
159 void do_option(int select);
160 void do_detail_level_menu_custon(void);
161 void do_multi_player_menu(void);
162 void do_detail_level_menu_custom(void);
163 void do_new_game_menu(void);
165 //returns the number of demo files on the disk
166 int newdemo_count_demos();
167 extern ubyte Version_major,Version_minor;
169 // ------------------------------------------------------------------------
170 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
178 //draw copyright message
179 if ( Menu_draw_copyright ) {
182 Menu_draw_copyright = 0;
183 WINDOS( dd_gr_set_current_canvas(NULL),
184 gr_set_current_canvas(NULL));
185 gr_set_curfont(GAME_FONT);
186 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
188 gr_get_string_size("V2.2", &w, &h, &aw );
190 WIN(DDGRLOCK(dd_grd_curcanv));
191 gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
192 #ifdef MACINTOSH // print out fix level as well if it exists
193 if (Version_fix != 0)
195 gr_get_string_size("V2.2.2", &w, &h, &aw );
196 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
197 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
199 Version_major,Version_minor,Version_fix);
203 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
204 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
206 Version_major,Version_minor);
209 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
212 #ifdef SANTA //say this is hoard version
213 if (HoardEquipped()) {
214 gr_set_curfont(MEDIUM2_FONT);
215 gr_printf(MenuHires?495:00,MenuHires?88:44,"Vertigo");
219 WIN(DDGRUNLOCK(dd_grd_curcanv));
222 // Don't allow them to hit ESC in the main menu.
223 if (*last_key==KEY_ESC) *last_key = 0;
225 if ( do_auto_demo ) {
226 curtime = timer_get_approx_seconds();
227 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on) ) {
228 #ifndef MACINTOSH // for now only!!!!
229 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on) ) {
231 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
235 n_demos = newdemo_count_demos();
239 if ((d_rand() % (n_demos+1)) == 0)
241 #if !defined(SHAREWARE) && !defined(NMOVIES)
243 mouse_set_mode(1); //re-enable centering mode
246 PlayMovie("intro.mve",0);
247 songs_play_song(SONG_TITLE,1);
248 *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
249 set_screen_mode(SCREEN_MENU);
251 mouse_set_mode(0); //disenable centering mode
254 #endif // end of ifndef shareware
258 keyd_time_when_last_pressed = curtime; // Reset timer so that disk won't thrash if no demos.
259 newdemo_start_playback(NULL); // Randomly pick a file
260 if (Newdemo_state == ND_STATE_PLAYBACK) {
261 Function_mode = FMODE_GAME;
262 *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
265 goto try_again; //keep trying until we get a demo that works
271 //static int First_time = 1;
272 static int main_menu_choice = 0;
274 // -----------------------------------------------------------------------------
275 // Create the main menu.
276 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
283 set_screen_mode (SCREEN_MENU);
285 ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
287 ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
290 ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
293 ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
294 ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
295 ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
296 ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
298 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
300 ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
302 ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
305 if (!(Game_mode & GM_MULTI )) {
306 //m[num_options].type=NM_TYPE_TEXT;
307 //m[num_options++].text=" Debug options:";
309 ADD_ITEM(" Load level...",MENU_LOAD_LEVEL ,KEY_N);
311 ADD_ITEM(" Editor", MENU_EDITOR, KEY_E);
315 //ADD_ITEM( " Play song", MENU_PLAY_SONG, -1 );
318 *callers_num_options = num_options;
321 //returns number of item chosen
328 load_palette(MENU_PALETTE,0,1); //get correct palette
330 if ( Players[Player_num].callsign[0]==0 ) {
335 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
336 do_option(MENU_START_SERIAL);
340 create_main_menu(m, menu_choice, &num_options);
343 keyd_time_when_last_pressed = timer_get_fixed_seconds(); // .. 20 seconds from now!
344 if (main_menu_choice < 0 ) main_menu_choice = 0;
345 Menu_draw_copyright = 1;
346 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
347 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
348 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
349 } while( Function_mode==FMODE_MENU );
351 // if (main_menu_choice != -2)
352 // do_auto_demo = 0; // No more auto demos
353 if ( Function_mode==FMODE_GAME )
354 gr_palette_fade_out( gr_palette, 32, 0 );
356 return main_menu_choice;
359 extern void show_order_form(void); // John didn't want this in inferno.h so I just externed it.
362 #undef TXT_SELECT_DEMO
363 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
366 //returns flag, true means quit menu
367 void do_option ( int select)
378 if (newmenu_get_filename( TXT_SELECT_DEMO, "demos/*.dem", demo_file, 1 )) {
379 newdemo_start_playback(demo_file);
384 state_restore_all(0, 0, NULL);
388 Function_mode = FMODE_EDITOR;
392 case MENU_VIEW_SCORES:
393 gr_palette_fade_out( gr_palette,32,0 );
397 case MENU_ORDER_INFO:
403 if (! SafetyCheck()) break;
405 gr_palette_fade_out( gr_palette,32,0);
406 Function_mode = FMODE_EXIT;
408 case MENU_NEW_PLAYER:
409 RegisterPlayer(); //1 == allow escape out of menu
418 case MENU_PLAY_SONG: {
420 char * m[MAX_NUM_SONGS];
422 for (i=0;i<Num_songs;i++) {
423 m[i] = Songs[i].filename;
425 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
428 songs_play_song( i, 0 );
432 case MENU_LOAD_LEVEL: {
437 m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
439 newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
441 new_level_num = atoi(m.text);
443 if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level) {
444 gr_palette_fade_out( gr_palette, 32, 0 );
445 StartNewGame(new_level_num);
454 case MENU_START_IPX_NETGAME:
457 Network_game_type = IPX_GAME;
459 // WIN(ipx_create_read_thread());
460 network_start_game();
463 case MENU_JOIN_IPX_NETGAME:
466 Network_game_type = IPX_GAME;
468 // WIN(ipx_create_read_thread());
473 case MENU_START_APPLETALK_NETGAME:
476 Network_game_type = APPLETALK_GAME;
478 network_start_game();
481 case MENU_JOIN_APPLETALK_NETGAME:
484 Network_game_type = APPLETALK_GAME;
490 case MENU_START_TCP_NETGAME:
491 case MENU_JOIN_TCP_NETGAME:
492 nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
496 case MENU_START_SERIAL:
499 case MENU_MULTIPLAYER:
500 do_multi_player_menu();
506 case MENU_SHOW_CREDITS:
507 gr_palette_fade_out( gr_palette,32,0);
512 Error("Unknown option %d in do_option",select);
518 int do_difficulty_menu()
523 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
524 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
525 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
526 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
527 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
529 s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
532 if (s != Difficulty_level)
534 Player_default_difficulty = s;
537 Difficulty_level = s;
538 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
544 int Max_debris_objects, Max_objects_onscreen_detailed;
545 int Max_linear_depth_objects;
547 byte Object_complexity=2, Object_detail=2;
548 byte Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
550 byte Render_depths[NUM_DETAIL_LEVELS-1] = { 6, 9, 12, 15, 50};
551 byte Max_perspective_depths[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 5, 8};
552 byte Max_linear_depths[NUM_DETAIL_LEVELS-1] = { 3, 5, 7, 10, 50};
553 byte Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 7, 20};
554 byte Max_debris_objects_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
555 byte Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
556 byte Smts_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 16, 50}; // threshold for models to go to lower detail model, gets multiplied by obj->size
557 byte Max_sound_channels[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 12, 16};
559 // -----------------------------------------------------------------------------
560 // Set detail level based stuff.
561 // Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
562 void set_detail_level_parameters(int detail_level)
564 Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
566 if (detail_level < NUM_DETAIL_LEVELS-1) {
567 Render_depth = Render_depths[detail_level];
568 Max_perspective_depth = Max_perspective_depths[detail_level];
569 Max_linear_depth = Max_linear_depths[detail_level];
570 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
572 Max_debris_objects = Max_debris_objects_list[detail_level];
573 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
575 Simple_model_threshhold_scale = Smts_list[detail_level];
577 digi_set_max_channels( Max_sound_channels[ detail_level ] );
579 // Set custom menu defaults.
580 Object_complexity = detail_level;
581 Wall_render_depth = detail_level;
582 Object_detail = detail_level;
583 Wall_detail = detail_level;
584 Debris_amount = detail_level;
585 SoundChannels = detail_level;
587 #if defined(POLY_ACC)
590 if (detail_level < 2)
594 else if (detail_level < 4)
598 else if (detail_level == 4)
603 pa_filter_mode = detail_level;
610 // -----------------------------------------------------------------------------
611 void do_detail_level_menu(void)
616 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
617 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
618 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
619 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
620 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
621 m[5].type=NM_TYPE_TEXT; m[5].text="";
622 m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
624 s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+2, m, NULL, Detail_level);
634 mprintf((0, "Detail level set to %i\n", Detail_level));
635 set_detail_level_parameters(Detail_level);
639 do_detail_level_menu_custom();
646 // -----------------------------------------------------------------------------
647 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
650 *last_key = *last_key;
653 Object_complexity = items[0].value;
654 Object_detail = items[1].value;
655 Wall_detail = items[2].value;
656 Wall_render_depth = items[3].value;
657 Debris_amount = items[4].value;
658 SoundChannels = items[5].value;
659 #if defined(POLY_ACC)
660 pa_filter_mode = items[6].value;
665 void set_custom_detail_vars(void)
667 Render_depth = Render_depths[Wall_render_depth];
669 Max_perspective_depth = Max_perspective_depths[Wall_detail];
670 Max_linear_depth = Max_linear_depths[Wall_detail];
672 Max_debris_objects = Max_debris_objects_list[Debris_amount];
674 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
675 Simple_model_threshhold_scale = Smts_list[Object_complexity];
676 Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
678 digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
684 // -----------------------------------------------------------------------------
686 void do_detail_level_menu_custom(void)
690 newmenu_item m[DL_MAX];
691 #if defined(POLY_ACC)
697 m[count].type = NM_TYPE_SLIDER;
698 m[count].text = TXT_OBJ_COMPLEXITY;
699 m[count].value = Object_complexity;
700 m[count].min_value = 0;
701 m[count++].max_value = NDL-1;
703 m[count].type = NM_TYPE_SLIDER;
704 m[count].text = TXT_OBJ_DETAIL;
705 m[count].value = Object_detail;
706 m[count].min_value = 0;
707 m[count++].max_value = NDL-1;
709 m[count].type = NM_TYPE_SLIDER;
710 m[count].text = TXT_WALL_DETAIL;
711 m[count].value = Wall_detail;
712 m[count].min_value = 0;
713 m[count++].max_value = NDL-1;
715 m[count].type = NM_TYPE_SLIDER;
716 m[count].text = TXT_WALL_RENDER_DEPTH;
717 m[count].value = Wall_render_depth;
718 m[count].min_value = 0;
719 m[count++].max_value = NDL-1;
721 m[count].type = NM_TYPE_SLIDER;
722 m[count].text= TXT_DEBRIS_AMOUNT;
723 m[count].value = Debris_amount;
724 m[count].min_value = 0;
725 m[count++].max_value = NDL-1;
727 m[count].type = NM_TYPE_SLIDER;
728 m[count].text= TXT_SOUND_CHANNELS;
729 m[count].value = SoundChannels;
730 m[count].min_value = 0;
731 m[count++].max_value = NDL-1;
733 #if defined(POLY_ACC)
734 MAC( if(PAEnabled){ )
735 filtering_id = count;
736 m[count].type = NM_TYPE_SLIDER;
737 m[count].text= "FILTERING";
738 m[count].value = pa_filter_mode;
739 m[count].min_value = 0;
741 m[count++].max_value = 2;
743 m[count++].max_value = NDL-1;
748 m[count].type = NM_TYPE_TEXT;
749 m[count++].text= TXT_LO_HI;
751 Assert(count < DL_MAX);
753 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
756 set_custom_detail_vars();
758 #if defined(MACINTOSH) && defined(POLY_ACC)
760 pa_set_filtering( m[filtering_id].value );
765 int Default_display_mode=0;
766 int Current_display_mode=0;
768 int Default_display_mode=1;
769 int Current_display_mode=1;
772 extern int MenuHiresAvailable;
781 dmi display_mode_info[7] = {
783 {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
784 {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
785 {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS },
786 {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
787 {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS },
789 {SM(320,200), 320, 200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS},
790 {SM(640,480), 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
791 {SM(320,400), 320, 400, VR_NONE, VRF_USE_PAGING},
792 {SM(640,400), 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS},
793 {SM(800,600), 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS},
794 {SM(1024,768), 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS},
795 {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS},
799 WIN(extern int DD_Emulation);
802 void set_display_mode(int mode)
806 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
807 return; //...don't change
809 #if !defined(MACINTOSH) && !defined(WINDOWS)
810 if (mode >= 5 && !FindArg("-superhires"))
814 if (!MenuHiresAvailable && (mode != 2))
819 if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0) //can't do mode
826 Current_display_mode = mode;
828 if (mode == 2) mode = 3; // 320x400 -> 640x400.
829 Current_display_mode = mode;
830 if (mode >= 3) mode--; // Match to Windows dmi.
831 if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
832 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
834 Current_display_mode = mode;
838 dmi = &display_mode_info[mode];
840 if (Current_display_mode != -1) {
842 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
843 Default_display_mode = Current_display_mode;
846 Screen_mode = -1; //force screen reset
849 #ifdef MACINTOSH // use Mac version of do_screen_res_menu
851 void do_screen_res_menu()
853 #define N_SCREENRES_ITEMS 6
855 newmenu_item m[N_SCREENRES_ITEMS];
856 int citem, i, n_items, odisplay_mode, result;
858 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
860 nm_messagebox(TXT_SORRY, 1, TXT_OK,
861 "You may not change screen\n"
862 "resolution when VR modes enabled.");
866 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
867 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
868 m[2].type=NM_TYPE_TEXT; m[2].value=0; m[2].text="Modes w/o Cockpit:";
869 m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
870 // m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
871 // m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
874 odisplay_mode = VGA_current_mode;
875 citem = Current_display_mode;
876 if (Current_display_mode >= 2)
879 if (citem >= n_items)
884 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
886 for (i=0;i<n_items;i++)
894 nm_messagebox(TXT_SORRY, 1, TXT_OK,
895 "High resolution modes are\n"
896 "only available in the\n"
897 "Commercial version of Descent 2.");
900 result = vga_check_mode(display_mode_info[i].VGA_mode);
903 nm_messagebox(TXT_SORRY, 1, TXT_OK,
904 "Cannot set requested\n"
905 "mode on this video card.");
915 #else // PC version of do_screen_res_menu is below
917 void do_screen_res_menu()
919 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
920 #define N_SCREENRES_ITEMS 10
923 #define N_SCREENRES_ITEMS 9
925 newmenu_item m[N_SCREENRES_ITEMS];
930 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) { //special VR mode
931 nm_messagebox(TXT_SORRY, 1, TXT_OK,
932 "You may not change screen\n"
933 "resolution when VR modes enabled.");
937 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
940 if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
941 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
944 //NOTE LINK TO ABOVE IF
945 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
947 m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
948 m[3].type=NM_TYPE_TEXT; m[3].value=0; m[3].text="Modes w/o Cockpit:";
950 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
951 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
952 // m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
955 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
956 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
957 m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
959 if (FindArg("-superhires")) {
960 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
961 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
966 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
967 m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
968 m[n_items].value = gr_check_fullscreen();
969 fullscreenc=n_items++;
972 citem = Current_display_mode+1;
975 if (citem == 3) citem++; // if 320x400 in DOS, make it look like 640x400
977 if (Current_display_mode >= 2)
981 if (citem >= n_items)
986 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
988 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
989 if (m[fullscreenc].value != gr_check_fullscreen()){
990 gr_toggle_fullscreen();
994 for (i=0;i<n_items;i++)
998 #ifndef WINDOWS // if i >= 4 keep it that way since we skip 320x400
1006 if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1007 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1008 "Cannot set requested\n"
1009 "mode on this video card.");
1014 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1016 result = DDCheckMode(display_mode_info[i].VGA_mode);
1019 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1020 "Mode not supported by your\n"
1021 "DirectDraw driver.\n",
1022 "Using default mode for gameplay.\n");
1029 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1030 "High resolution modes are\n"
1031 "only available in the\n"
1032 "Commercial version of Descent 2.");
1035 if (i != Current_display_mode)
1036 set_display_mode(i);
1040 #endif // end of PC version of do_screen_res_menu()
1044 void do_new_game_menu()
1046 int new_level_num,player_highest_level;
1051 n_missions = build_mission_list(0);
1053 if (n_missions > 1) {
1054 int new_mission_num,i, default_mission;
1055 char * m[MAX_MISSIONS];
1057 default_mission = 0;
1058 for (i=0;i<n_missions;i++) {
1059 m[i] = Mission_list[i].mission_name;
1060 if ( !stricmp( m[i], config_last_mission ) )
1061 default_mission = i;
1064 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1066 if (new_mission_num == -1)
1069 strcpy(config_last_mission, m[new_mission_num] );
1071 if (!load_mission(new_mission_num)) {
1072 nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file");
1080 player_highest_level = get_highest_level();
1082 if (player_highest_level > Last_level)
1083 player_highest_level = Last_level;
1085 if (player_highest_level > 1) {
1093 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1095 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1096 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1100 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1101 m[3].type = NM_TYPE_MENU; m[3].text = " Ok";
1105 strcpy(num_text,"1");
1107 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1109 if (choice==-1 || m[1].text[0]==0)
1112 new_level_num = atoi(m[1].text);
1114 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1115 m[0].text = TXT_ENTER_TO_CONT;
1116 nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL);
1121 Difficulty_level = Player_default_difficulty;
1123 if (!do_difficulty_menu())
1126 gr_palette_fade_out( gr_palette, 32, 0 );
1127 StartNewGame(new_level_num);
1131 extern void GameLoop(int, int );
1133 extern int Redbook_enabled;
1135 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1139 gr_palette_set_gamma(items[5].value);
1142 nitems++; //kill warning
1143 last_key++; //kill warning
1146 void do_options_menu()
1152 m[ 0].type = NM_TYPE_MENU; m[ 0].text="Sound effects & music...";
1153 m[ 1].type = NM_TYPE_TEXT; m[ 1].text="";
1154 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1155 m [2].type = NM_TYPE_TEXT; m[ 2].text="";
1157 m[ 2].type = NM_TYPE_MENU; m[ 2].text=TXT_CONTROLS_;
1160 m[ 3].type = NM_TYPE_MENU; m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1162 m[ 3].type = NM_TYPE_MENU; m[ 3].text=TXT_CAL_JOYSTICK;
1164 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1166 #if defined(POLY_ACC)
1171 m[5].type = NM_TYPE_SLIDER;
1172 m[5].text = TXT_BRIGHTNESS;
1173 m[5].value = gr_palette_get_gamma();
1179 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1183 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1186 m[ 5].type = NM_TYPE_SLIDER; m[ 5].text=TXT_BRIGHTNESS; m[5].value=gr_palette_get_gamma();m[5].min_value=0; m[5].max_value=8;
1190 #ifdef PA_3DFX_VOODOO
1191 m[ 6].type = NM_TYPE_TEXT; m[ 6].text="";
1193 m[ 6].type = NM_TYPE_MENU; m[ 6].text=TXT_DETAIL_LEVELS;
1196 #if defined(POLY_ACC)
1197 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1200 if ( gConfigInfo.mChangeResolution && !PAEnabled )
1202 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1204 else // for when we are on a mac and no resolution switching allowed
1206 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1209 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1210 #endif // end of #ifdef macintosh
1214 m[ 8].type = NM_TYPE_TEXT; m[ 8].text="";
1215 m[ 9].type = NM_TYPE_MENU; m[ 9].text="Primary autoselect ordering...";
1216 m[10].type = NM_TYPE_MENU; m[10].text="Secondary autoselect ordering...";
1217 m[11].type = NM_TYPE_MENU; m[11].text="Toggles...";
1219 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1222 case 0: do_sound_menu(); break;
1223 case 2: joydefs_config(); break;
1224 case 3: joydefs_calibrate(); break;
1225 case 6: do_detail_level_menu(); break;
1226 case 7: do_screen_res_menu(); break;
1227 case 9: ReorderPrimary(); break;
1228 case 10: ReorderSecondary(); break;
1229 case 11: do_toggles_menu(); break;
1234 write_player_file();
1237 extern int Redbook_playing;
1238 void set_redbook_volume(int volume);
1240 WIN(extern int RBCDROM_State);
1241 WIN(static BOOL windigi_driver_off=FALSE);
1243 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1246 *last_key = *last_key;
1248 if ( Config_digi_volume != items[0].value ) {
1249 Config_digi_volume = items[0].value;
1252 if (windigi_driver_off) {
1256 windigi_driver_off = FALSE;
1261 digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1263 digi_set_digi_volume( (Config_digi_volume*256)/8 );
1265 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1269 if (!wmidi_support_volchange()) {
1270 if (!items[1].value && Config_midi_volume) {
1271 Config_midi_volume = 0;
1272 digi_set_midi_volume(0);
1273 digi_play_midi_song( NULL, NULL, NULL, 0 );
1275 else if (Config_midi_volume == 0 && items[1].value) {
1276 digi_set_midi_volume(64);
1277 Config_midi_volume = 4;
1280 else // LINK TO BELOW IF
1282 if (Config_midi_volume != items[1].value ) {
1283 Config_midi_volume = items[1].value;
1285 if (!windigi_driver_off) {
1289 windigi_driver_off = TRUE;
1293 digi_set_midi_volume( (Config_midi_volume*128)/8 );
1295 digi_set_midi_volume( (Config_midi_volume*256)/8 );
1299 if (Config_master_volume != items[3].value ) {
1300 Config_master_volume = items[3].value;
1301 digi_set_master_volume( Config_master_volume );
1302 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1306 // don't enable redbook for a non-apple demo version of the shareware demo
1307 #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1309 if (Config_redbook_volume != items[2].value ) {
1310 Config_redbook_volume = items[2].value;
1311 set_redbook_volume(Config_redbook_volume);
1314 if (items[4].value != (Redbook_playing!=0)) {
1316 if (items[4].value && FindArg("-noredbook")) {
1317 nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1319 items[4].redraw = 1;
1322 Redbook_enabled = items[4].value;
1324 mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1326 if (Function_mode == FMODE_MENU)
1327 songs_play_song(SONG_TITLE,1);
1328 else if (Function_mode == FMODE_GAME)
1329 songs_play_level_song( Current_level_num );
1333 if (items[4].value && !Redbook_playing) {
1335 if (RBCDROM_State == -1)
1336 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1337 else // link to next code line!
1339 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music. Insert\nyour Descent II CD and try again");
1341 items[4].redraw = 1;
1344 items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1345 items[1].redraw = 1;
1346 items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1347 items[2].redraw = 1;
1354 citem++; //kill warning
1357 void do_sound_menu()
1363 extern BOOL DIGIDriverInit;
1364 if (!DIGIDriverInit) windigi_driver_off = TRUE;
1365 else windigi_driver_off = FALSE;
1369 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8;
1370 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1373 if (!wmidi_support_volchange() && !Redbook_playing) {
1374 m[1].type = NM_TYPE_CHECK;
1375 m[1].text = "MIDI MUSIC";
1376 if (Config_midi_volume) m[1].value = 1;
1381 m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1382 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1383 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1385 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1388 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1389 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1394 #else // ifdef SHAREWARE
1395 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1398 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1400 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1403 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1406 m[ 5].type = NM_TYPE_CHECK; m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed;
1408 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1410 Redbook_enabled = m[4].value;
1411 Config_channels_reversed = m[5].value;
1416 if (windigi_driver_off) {
1420 windigi_driver_off=FALSE;
1425 if ( Config_midi_volume < 1 ) {
1427 digi_play_midi_song( NULL, NULL, NULL, 0 );
1429 digi_play_midi_song(-1, 0);
1436 extern int Automap_always_hires;
1438 #define ADD_CHECK(n,txt,v) do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1440 void do_toggles_menu()
1443 #if defined(POLY_ACC)
1444 #define N_TOGGLE_ITEMS 6 // get rid of automap hi-res.
1446 #define N_TOGGLE_ITEMS 7
1449 #define N_TOGGLE_ITEMS 7
1451 newmenu_item m[N_TOGGLE_ITEMS];
1455 #if defined(MACINTOSH) && defined(USE_ISP)
1458 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1462 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1465 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1467 ADD_CHECK(1, "Show reticle", Reticle_on);
1468 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1469 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1470 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1471 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1474 ADD_CHECK(6, "Pixel Double", Scanline_double);
1477 #if !defined(POLY_ACC)
1478 ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1481 //when adding more options, change N_TOGGLE_ITEMS above
1484 if ( PAEnabled ) // when doing RAVE, no pixel doubling
1485 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1487 #endif // note link to if
1488 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1490 Auto_leveling_on = m[0].value;
1491 Reticle_on = m[1].value;
1492 Missile_view_enabled = m[2].value;
1493 Headlight_active_default = m[3].value;
1494 Guided_in_big_window = m[4].value;
1495 EscortHotKeys = m[5].value;
1500 Scanline_double = m[6].value;
1502 #if !defined(POLY_ACC)
1503 if (MenuHiresAvailable)
1504 Automap_always_hires = m[6].value;
1505 else if (m[6].value)
1506 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1514 void do_multi_player_menu()
1518 int choice = 0, num_options = 0;
1522 // WIN(ipx_destroy_read_thread());
1524 old_game_mode = Game_mode;
1527 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
1528 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
1529 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
1530 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
1533 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1534 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1537 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1539 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1542 do_option(menu_choice[choice]);
1544 if (old_game_mode != Game_mode)
1545 break; // leave menu
1547 } while( choice > -1 );
1551 void DoNewIPAddress ()
1557 m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1558 m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1561 choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1563 if (choice==-1 || m[1].text[0]==0)
1566 nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");