1 /* $Id: menu.c,v 1.19 2003-03-12 03:52:41 btb Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
32 #include "pa_enabl.h" //$$POLY_ACC
91 #include "editor/editor.h"
98 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
99 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
101 #define MENU_NEW_GAME 0
103 #define MENU_EDITOR 2
104 #define MENU_VIEW_SCORES 3
106 #define MENU_LOAD_GAME 5
107 #define MENU_SAVE_GAME 6
108 #define MENU_DEMO_PLAY 8
109 #define MENU_LOAD_LEVEL 9
110 #define MENU_START_IPX_NETGAME 10
111 #define MENU_JOIN_IPX_NETGAME 11
112 #define MENU_CONFIG 13
113 #define MENU_REJOIN_NETGAME 14
114 #define MENU_DIFFICULTY 15
115 #define MENU_START_SERIAL 18
117 #define MENU_NEW_PLAYER 20
118 #define MENU_MULTIPLAYER 21
119 #define MENU_STOP_MODEM 22
120 #define MENU_SHOW_CREDITS 23
121 #define MENU_ORDER_INFO 24
122 #define MENU_PLAY_SONG 25
123 #define MENU_START_TCP_NETGAME 26
124 #define MENU_JOIN_TCP_NETGAME 27
125 #define MENU_START_APPLETALK_NETGAME 28
126 #define MENU_JOIN_APPLETALK_NETGAME 30
128 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
129 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
131 #define ADD_ITEM(t,value,key) do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
133 //unused - extern int last_joy_time; //last time the joystick was used
135 extern int Speedtest_on;
137 #define Speedtest_on 0
140 void do_sound_menu();
141 void do_toggles_menu();
143 ubyte do_auto_demo = 1; // Flag used to enable auto demo starting in main menu.
144 int Player_default_difficulty; // Last difficulty level chosen by the player
145 int Auto_leveling_on = 1;
146 int Guided_in_big_window = 0;
147 int Menu_draw_copyright = 0;
150 // Function Prototypes added after LINTING
151 void do_option(int select);
152 void do_detail_level_menu_custon(void);
153 void do_multi_player_menu(void);
154 void do_detail_level_menu_custom(void);
155 void do_new_game_menu(void);
157 //returns the number of demo files on the disk
158 int newdemo_count_demos();
159 extern ubyte Version_major,Version_minor;
161 // ------------------------------------------------------------------------
162 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
170 //draw copyright message
171 if ( Menu_draw_copyright ) {
174 Menu_draw_copyright = 0;
175 WINDOS( dd_gr_set_current_canvas(NULL),
176 gr_set_current_canvas(NULL));
177 gr_set_curfont(GAME_FONT);
178 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
180 gr_get_string_size("V2.2", &w, &h, &aw );
182 WIN(DDGRLOCK(dd_grd_curcanv));
183 gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
184 #ifdef MACINTOSH // print out fix level as well if it exists
185 if (Version_fix != 0)
187 gr_get_string_size("V2.2.2", &w, &h, &aw );
188 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
189 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
191 Version_major,Version_minor,Version_fix);
195 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
196 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
198 Version_major,Version_minor);
201 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
204 //say this is vertigo version
205 if (cfexist(MISSION_DIR "d2x.hog")) {
206 gr_set_curfont(MEDIUM2_FONT);
207 gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
210 WIN(DDGRUNLOCK(dd_grd_curcanv));
213 // Don't allow them to hit ESC in the main menu.
214 if (*last_key==KEY_ESC) *last_key = 0;
216 if ( do_auto_demo ) {
217 curtime = timer_get_approx_seconds();
218 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on) ) {
219 #ifndef MACINTOSH // for now only!!!!
220 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on) ) {
222 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
226 n_demos = newdemo_count_demos();
230 if ((d_rand() % (n_demos+1)) == 0)
234 mouse_set_mode(1); //re-enable centering mode
240 PlayMovie("intro.mve",0);
241 songs_play_song(SONG_TITLE,1);
242 *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
243 set_screen_mode(SCREEN_MENU);
245 mouse_set_mode(0); //disenable centering mode
248 #endif // end of ifndef shareware
252 keyd_time_when_last_pressed = curtime; // Reset timer so that disk won't thrash if no demos.
253 newdemo_start_playback(NULL); // Randomly pick a file
254 if (Newdemo_state == ND_STATE_PLAYBACK) {
255 Function_mode = FMODE_GAME;
256 *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
259 goto try_again; //keep trying until we get a demo that works
265 //static int First_time = 1;
266 static int main_menu_choice = 0;
268 // -----------------------------------------------------------------------------
269 // Create the main menu.
270 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
277 set_screen_mode (SCREEN_MENU);
279 ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
281 ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
284 ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
287 ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
288 ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
289 ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
290 ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
292 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
294 ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
296 ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
299 if (!(Game_mode & GM_MULTI )) {
300 //m[num_options].type=NM_TYPE_TEXT;
301 //m[num_options++].text=" Debug options:";
303 ADD_ITEM(" Load level...",MENU_LOAD_LEVEL ,KEY_N);
305 ADD_ITEM(" Editor", MENU_EDITOR, KEY_E);
309 //ADD_ITEM( " Play song", MENU_PLAY_SONG, -1 );
312 *callers_num_options = num_options;
315 //returns number of item chosen
322 load_palette(MENU_PALETTE,0,1); //get correct palette
324 if ( Players[Player_num].callsign[0]==0 ) {
329 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
330 do_option(MENU_START_SERIAL);
334 create_main_menu(m, menu_choice, &num_options);
337 keyd_time_when_last_pressed = timer_get_fixed_seconds(); // .. 20 seconds from now!
338 if (main_menu_choice < 0 )
339 main_menu_choice = 0;
340 Menu_draw_copyright = 1;
341 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
342 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
343 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
344 } while( Function_mode==FMODE_MENU );
346 // if (main_menu_choice != -2)
347 // do_auto_demo = 0; // No more auto demos
348 if ( Function_mode==FMODE_GAME )
349 gr_palette_fade_out( gr_palette, 32, 0 );
351 return main_menu_choice;
354 extern void show_order_form(void); // John didn't want this in inferno.h so I just externed it.
357 #undef TXT_SELECT_DEMO
358 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
361 //returns flag, true means quit menu
362 void do_option ( int select)
373 if (newmenu_get_filename( TXT_SELECT_DEMO, "demos/*.dem", demo_file, 1 )) {
374 newdemo_start_playback(demo_file);
379 state_restore_all(0, 0, NULL);
383 Function_mode = FMODE_EDITOR;
387 case MENU_VIEW_SCORES:
388 gr_palette_fade_out( gr_palette,32,0 );
392 case MENU_ORDER_INFO:
398 if (! SafetyCheck()) break;
400 gr_palette_fade_out( gr_palette,32,0);
401 Function_mode = FMODE_EXIT;
403 case MENU_NEW_PLAYER:
404 RegisterPlayer(); //1 == allow escape out of menu
413 case MENU_PLAY_SONG: {
415 char * m[MAX_NUM_SONGS];
417 for (i=0;i<Num_songs;i++) {
418 m[i] = Songs[i].filename;
420 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
423 songs_play_song( i, 0 );
427 case MENU_LOAD_LEVEL: {
432 m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
434 newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
436 new_level_num = atoi(m.text);
438 if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level) {
439 gr_palette_fade_out( gr_palette, 32, 0 );
440 StartNewGame(new_level_num);
449 case MENU_START_IPX_NETGAME:
450 case MENU_START_TCP_NETGAME:
451 load_mission(Builtin_mission_num);
453 Network_game_type = IPX_GAME;
455 // WIN(ipx_create_read_thread());
456 network_start_game();
459 case MENU_JOIN_IPX_NETGAME:
460 case MENU_JOIN_TCP_NETGAME:
461 load_mission(Builtin_mission_num);
463 Network_game_type = IPX_GAME;
465 // WIN(ipx_create_read_thread());
470 case MENU_START_APPLETALK_NETGAME:
471 load_mission(Builtin_mission_num);
473 Network_game_type = APPLETALK_GAME;
475 network_start_game();
478 case MENU_JOIN_APPLETALK_NETGAME:
479 load_mission(Builtin_mission_num);
481 Network_game_type = APPLETALK_GAME;
487 case MENU_START_TCP_NETGAME:
488 case MENU_JOIN_TCP_NETGAME:
489 nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
493 case MENU_START_SERIAL:
496 case MENU_MULTIPLAYER:
497 do_multi_player_menu();
503 case MENU_SHOW_CREDITS:
504 gr_palette_fade_out( gr_palette,32,0);
509 Error("Unknown option %d in do_option",select);
515 int do_difficulty_menu()
520 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
521 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
522 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
523 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
524 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
526 s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
529 if (s != Difficulty_level)
531 Player_default_difficulty = s;
534 Difficulty_level = s;
535 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
541 int Max_debris_objects, Max_objects_onscreen_detailed;
542 int Max_linear_depth_objects;
544 byte Object_complexity=2, Object_detail=2;
545 byte Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
547 byte Render_depths[NUM_DETAIL_LEVELS-1] = { 6, 9, 12, 15, 50};
548 byte Max_perspective_depths[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 5, 8};
549 byte Max_linear_depths[NUM_DETAIL_LEVELS-1] = { 3, 5, 7, 10, 50};
550 byte Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 7, 20};
551 byte Max_debris_objects_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
552 byte Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
553 byte Smts_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 16, 50}; // threshold for models to go to lower detail model, gets multiplied by obj->size
554 byte Max_sound_channels[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 12, 16};
556 // -----------------------------------------------------------------------------
557 // Set detail level based stuff.
558 // Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
559 void set_detail_level_parameters(int detail_level)
561 Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
563 if (detail_level < NUM_DETAIL_LEVELS-1) {
564 Render_depth = Render_depths[detail_level];
565 Max_perspective_depth = Max_perspective_depths[detail_level];
566 Max_linear_depth = Max_linear_depths[detail_level];
567 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
569 Max_debris_objects = Max_debris_objects_list[detail_level];
570 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
572 Simple_model_threshhold_scale = Smts_list[detail_level];
574 digi_set_max_channels( Max_sound_channels[ detail_level ] );
576 // Set custom menu defaults.
577 Object_complexity = detail_level;
578 Wall_render_depth = detail_level;
579 Object_detail = detail_level;
580 Wall_detail = detail_level;
581 Debris_amount = detail_level;
582 SoundChannels = detail_level;
584 #if defined(POLY_ACC)
587 if (detail_level < 2)
591 else if (detail_level < 4)
595 else if (detail_level == 4)
600 pa_filter_mode = detail_level;
607 // -----------------------------------------------------------------------------
608 void do_detail_level_menu(void)
613 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
614 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
615 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
616 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
617 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
618 m[5].type=NM_TYPE_TEXT; m[5].text="";
619 m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
621 s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+2, m, NULL, Detail_level);
631 mprintf((0, "Detail level set to %i\n", Detail_level));
632 set_detail_level_parameters(Detail_level);
636 do_detail_level_menu_custom();
643 // -----------------------------------------------------------------------------
644 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
647 *last_key = *last_key;
650 Object_complexity = items[0].value;
651 Object_detail = items[1].value;
652 Wall_detail = items[2].value;
653 Wall_render_depth = items[3].value;
654 Debris_amount = items[4].value;
655 SoundChannels = items[5].value;
656 #if defined(POLY_ACC)
657 pa_filter_mode = items[6].value;
662 void set_custom_detail_vars(void)
664 Render_depth = Render_depths[Wall_render_depth];
666 Max_perspective_depth = Max_perspective_depths[Wall_detail];
667 Max_linear_depth = Max_linear_depths[Wall_detail];
669 Max_debris_objects = Max_debris_objects_list[Debris_amount];
671 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
672 Simple_model_threshhold_scale = Smts_list[Object_complexity];
673 Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
675 digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
681 // -----------------------------------------------------------------------------
683 void do_detail_level_menu_custom(void)
687 newmenu_item m[DL_MAX];
688 #if defined(POLY_ACC)
694 m[count].type = NM_TYPE_SLIDER;
695 m[count].text = TXT_OBJ_COMPLEXITY;
696 m[count].value = Object_complexity;
697 m[count].min_value = 0;
698 m[count++].max_value = NDL-1;
700 m[count].type = NM_TYPE_SLIDER;
701 m[count].text = TXT_OBJ_DETAIL;
702 m[count].value = Object_detail;
703 m[count].min_value = 0;
704 m[count++].max_value = NDL-1;
706 m[count].type = NM_TYPE_SLIDER;
707 m[count].text = TXT_WALL_DETAIL;
708 m[count].value = Wall_detail;
709 m[count].min_value = 0;
710 m[count++].max_value = NDL-1;
712 m[count].type = NM_TYPE_SLIDER;
713 m[count].text = TXT_WALL_RENDER_DEPTH;
714 m[count].value = Wall_render_depth;
715 m[count].min_value = 0;
716 m[count++].max_value = NDL-1;
718 m[count].type = NM_TYPE_SLIDER;
719 m[count].text= TXT_DEBRIS_AMOUNT;
720 m[count].value = Debris_amount;
721 m[count].min_value = 0;
722 m[count++].max_value = NDL-1;
724 m[count].type = NM_TYPE_SLIDER;
725 m[count].text= TXT_SOUND_CHANNELS;
726 m[count].value = SoundChannels;
727 m[count].min_value = 0;
728 m[count++].max_value = NDL-1;
730 #if defined(POLY_ACC)
731 MAC( if(PAEnabled){ )
732 filtering_id = count;
733 m[count].type = NM_TYPE_SLIDER;
734 m[count].text= "FILTERING";
735 m[count].value = pa_filter_mode;
736 m[count].min_value = 0;
738 m[count++].max_value = 2;
740 m[count++].max_value = NDL-1;
745 m[count].type = NM_TYPE_TEXT;
746 m[count++].text= TXT_LO_HI;
748 Assert(count < DL_MAX);
750 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
753 set_custom_detail_vars();
755 #if defined(MACINTOSH) && defined(POLY_ACC)
757 pa_set_filtering( m[filtering_id].value );
762 int Default_display_mode=0;
763 int Current_display_mode=0;
765 int Default_display_mode=1;
766 int Current_display_mode=1;
769 extern int MenuHiresAvailable;
778 dmi display_mode_info[7] = {
780 {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
781 {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
782 {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS },
783 {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
784 {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS },
786 {SM(320,200), 320, 200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS},
787 {SM(640,480), 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
788 {SM(320,400), 320, 400, VR_NONE, VRF_USE_PAGING},
789 {SM(640,400), 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS},
790 {SM(800,600), 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS},
791 {SM(1024,768), 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS},
792 {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS},
796 WIN(extern int DD_Emulation);
799 void set_display_mode(int mode)
803 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
804 return; //...don't change
806 #if !defined(MACINTOSH) && !defined(WINDOWS)
807 if (0) // (mode >= 5 && !FindArg("-superhires"))
811 if (!MenuHiresAvailable && (mode != 2))
816 if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0) //can't do mode
823 Current_display_mode = mode;
825 if (mode == 2) mode = 3; // 320x400 -> 640x400.
826 Current_display_mode = mode;
827 if (mode >= 3) mode--; // Match to Windows dmi.
828 if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
829 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
831 Current_display_mode = mode;
835 dmi = &display_mode_info[mode];
837 if (Current_display_mode != -1) {
839 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
840 Default_display_mode = Current_display_mode;
843 Screen_mode = -1; //force screen reset
846 #ifdef MACINTOSH // use Mac version of do_screen_res_menu
848 void do_screen_res_menu()
850 #define N_SCREENRES_ITEMS 6
852 newmenu_item m[N_SCREENRES_ITEMS];
853 int citem, i, n_items, odisplay_mode, result;
855 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
857 nm_messagebox(TXT_SORRY, 1, TXT_OK,
858 "You may not change screen\n"
859 "resolution when VR modes enabled.");
863 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
864 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
865 m[2].type=NM_TYPE_TEXT; m[2].value=0; m[2].text="Modes w/o Cockpit:";
866 m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
867 // m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
868 // m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
871 odisplay_mode = VGA_current_mode;
872 citem = Current_display_mode;
873 if (Current_display_mode >= 2)
876 if (citem >= n_items)
881 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
883 for (i=0;i<n_items;i++)
891 nm_messagebox(TXT_SORRY, 1, TXT_OK,
892 "High resolution modes are\n"
893 "only available in the\n"
894 "Commercial version of Descent 2.");
897 result = vga_check_mode(display_mode_info[i].VGA_mode);
900 nm_messagebox(TXT_SORRY, 1, TXT_OK,
901 "Cannot set requested\n"
902 "mode on this video card.");
912 #else // PC version of do_screen_res_menu is below
914 void do_screen_res_menu()
916 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
917 #define N_SCREENRES_ITEMS 10
920 #define N_SCREENRES_ITEMS 9
922 newmenu_item m[N_SCREENRES_ITEMS];
927 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) { //special VR mode
928 nm_messagebox(TXT_SORRY, 1, TXT_OK,
929 "You may not change screen\n"
930 "resolution when VR modes enabled.");
934 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
937 if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
938 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
941 //NOTE LINK TO ABOVE IF
942 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
944 m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
945 m[3].type=NM_TYPE_TEXT; m[3].value=0; m[3].text="Modes w/o Cockpit:";
947 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
948 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
949 // m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
952 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
953 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
954 m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
956 if (1) { //(FindArg("-superhires")) {
957 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
958 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
963 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
964 m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
965 m[n_items].value = gr_check_fullscreen();
966 fullscreenc=n_items++;
969 citem = Current_display_mode+1;
972 if (citem == 3) citem++; // if 320x400 in DOS, make it look like 640x400
974 if (Current_display_mode >= 2)
978 if (citem >= n_items)
983 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
985 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
986 if (m[fullscreenc].value != gr_check_fullscreen()){
987 gr_toggle_fullscreen();
991 for (i=0;i<n_items;i++)
995 #ifndef WINDOWS // if i >= 4 keep it that way since we skip 320x400
1003 if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1004 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1005 "Cannot set requested\n"
1006 "mode on this video card.");
1011 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1013 result = DDCheckMode(display_mode_info[i].VGA_mode);
1016 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1017 "Mode not supported by your\n"
1018 "DirectDraw driver.\n",
1019 "Using default mode for gameplay.\n");
1026 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1027 "High resolution modes are\n"
1028 "only available in the\n"
1029 "Commercial version of Descent 2.");
1032 if (i != Current_display_mode)
1033 set_display_mode(i);
1037 #endif // end of PC version of do_screen_res_menu()
1041 void do_new_game_menu()
1043 int new_level_num,player_highest_level;
1048 n_missions = build_mission_list(0);
1050 if (n_missions <= 1) {
1053 int new_mission_num,i, default_mission;
1054 char * m[MAX_MISSIONS];
1056 default_mission = 0;
1057 for (i=0;i<n_missions;i++) {
1058 m[i] = Mission_list[i].mission_name;
1059 if ( !stricmp( m[i], config_last_mission ) )
1060 default_mission = i;
1063 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1065 if (new_mission_num == -1)
1068 strcpy(config_last_mission, m[new_mission_num] );
1070 if (!load_mission(new_mission_num)) {
1071 nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file");
1079 player_highest_level = get_highest_level();
1081 if (player_highest_level > Last_level)
1082 player_highest_level = Last_level;
1084 if (player_highest_level > 1) {
1092 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1094 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1095 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1099 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1100 m[3].type = NM_TYPE_MENU; m[3].text = " Ok";
1104 strcpy(num_text,"1");
1106 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1108 if (choice==-1 || m[1].text[0]==0)
1111 new_level_num = atoi(m[1].text);
1113 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1114 m[0].text = TXT_ENTER_TO_CONT;
1115 nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL);
1120 Difficulty_level = Player_default_difficulty;
1122 if (!do_difficulty_menu())
1125 gr_palette_fade_out( gr_palette, 32, 0 );
1126 StartNewGame(new_level_num);
1130 extern void GameLoop(int, int );
1132 extern int Redbook_enabled;
1134 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1138 gr_palette_set_gamma(items[5].value);
1141 nitems++; //kill warning
1142 last_key++; //kill warning
1145 void do_options_menu()
1151 m[ 0].type = NM_TYPE_MENU; m[ 0].text="Sound effects & music...";
1152 m[ 1].type = NM_TYPE_TEXT; m[ 1].text="";
1153 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1154 m [2].type = NM_TYPE_TEXT; m[ 2].text="";
1156 m[ 2].type = NM_TYPE_MENU; m[ 2].text=TXT_CONTROLS_;
1159 m[ 3].type = NM_TYPE_MENU; m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1161 m[ 3].type = NM_TYPE_MENU; m[ 3].text=TXT_CAL_JOYSTICK;
1163 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1165 #if defined(POLY_ACC)
1170 m[5].type = NM_TYPE_SLIDER;
1171 m[5].text = TXT_BRIGHTNESS;
1172 m[5].value = gr_palette_get_gamma();
1178 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1182 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1185 m[5].type = NM_TYPE_SLIDER;
1186 m[5].text = TXT_BRIGHTNESS;
1187 m[5].value = gr_palette_get_gamma();
1189 m[5].max_value = 16; // CCA too dim, was 8;
1193 #ifdef PA_3DFX_VOODOO
1194 m[ 6].type = NM_TYPE_TEXT; m[ 6].text="";
1196 m[ 6].type = NM_TYPE_MENU; m[ 6].text=TXT_DETAIL_LEVELS;
1199 #if defined(POLY_ACC)
1200 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1203 if ( gConfigInfo.mChangeResolution && !PAEnabled )
1205 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1207 else // for when we are on a mac and no resolution switching allowed
1209 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1212 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1213 #endif // end of #ifdef macintosh
1217 m[ 8].type = NM_TYPE_TEXT; m[ 8].text="";
1218 m[ 9].type = NM_TYPE_MENU; m[ 9].text="Primary autoselect ordering...";
1219 m[10].type = NM_TYPE_MENU; m[10].text="Secondary autoselect ordering...";
1220 m[11].type = NM_TYPE_MENU; m[11].text="Toggles...";
1222 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1225 case 0: do_sound_menu(); break;
1226 case 2: joydefs_config(); break;
1227 case 3: joydefs_calibrate(); break;
1228 case 6: do_detail_level_menu(); break;
1229 case 7: do_screen_res_menu(); break;
1230 case 9: ReorderPrimary(); break;
1231 case 10: ReorderSecondary(); break;
1232 case 11: do_toggles_menu(); break;
1237 write_player_file();
1240 extern int Redbook_playing;
1241 void set_redbook_volume(int volume);
1243 WIN(extern int RBCDROM_State);
1244 WIN(static BOOL windigi_driver_off=FALSE);
1246 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1249 *last_key = *last_key;
1251 if ( Config_digi_volume != items[0].value ) {
1252 Config_digi_volume = items[0].value;
1255 if (windigi_driver_off) {
1259 windigi_driver_off = FALSE;
1264 digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1266 digi_set_digi_volume( (Config_digi_volume*256)/8 );
1268 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1272 if (!wmidi_support_volchange()) {
1273 if (!items[1].value && Config_midi_volume) {
1274 Config_midi_volume = 0;
1275 digi_set_midi_volume(0);
1276 digi_play_midi_song( NULL, NULL, NULL, 0 );
1278 else if (Config_midi_volume == 0 && items[1].value) {
1279 digi_set_midi_volume(64);
1280 Config_midi_volume = 4;
1283 else // LINK TO BELOW IF
1285 if (Config_midi_volume != items[1].value ) {
1286 Config_midi_volume = items[1].value;
1288 if (!windigi_driver_off) {
1292 windigi_driver_off = TRUE;
1296 digi_set_midi_volume( (Config_midi_volume*128)/8 );
1298 digi_set_midi_volume( (Config_midi_volume*256)/8 );
1302 if (Config_master_volume != items[3].value ) {
1303 Config_master_volume = items[3].value;
1304 digi_set_master_volume( Config_master_volume );
1305 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1309 // don't enable redbook for a non-apple demo version of the shareware demo
1310 #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1312 if (Config_redbook_volume != items[2].value ) {
1313 Config_redbook_volume = items[2].value;
1314 set_redbook_volume(Config_redbook_volume);
1317 if (items[4].value != (Redbook_playing!=0)) {
1319 if (items[4].value && FindArg("-noredbook")) {
1320 nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1322 items[4].redraw = 1;
1325 Redbook_enabled = items[4].value;
1327 mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1329 if (Function_mode == FMODE_MENU)
1330 songs_play_song(SONG_TITLE,1);
1331 else if (Function_mode == FMODE_GAME)
1332 songs_play_level_song( Current_level_num );
1336 if (items[4].value && !Redbook_playing) {
1338 if (RBCDROM_State == -1)
1339 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1340 else // link to next code line!
1342 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music. Insert\nyour Descent II CD and try again");
1344 items[4].redraw = 1;
1347 items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1348 items[1].redraw = 1;
1349 items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1350 items[2].redraw = 1;
1357 citem++; //kill warning
1360 void do_sound_menu()
1366 extern BOOL DIGIDriverInit;
1367 if (!DIGIDriverInit) windigi_driver_off = TRUE;
1368 else windigi_driver_off = FALSE;
1372 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8;
1373 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1376 if (!wmidi_support_volchange() && !Redbook_playing) {
1377 m[1].type = NM_TYPE_CHECK;
1378 m[1].text = "MIDI MUSIC";
1379 if (Config_midi_volume) m[1].value = 1;
1384 m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1385 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1386 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1388 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1391 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1392 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1397 #else // ifdef SHAREWARE
1398 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1401 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1403 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1406 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1409 m[ 5].type = NM_TYPE_CHECK; m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed;
1411 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1413 Redbook_enabled = m[4].value;
1414 Config_channels_reversed = m[5].value;
1419 if (windigi_driver_off) {
1423 windigi_driver_off=FALSE;
1428 if ( Config_midi_volume < 1 ) {
1430 digi_play_midi_song( NULL, NULL, NULL, 0 );
1432 digi_play_midi_song(-1, 0);
1439 extern int Automap_always_hires;
1441 #define ADD_CHECK(n,txt,v) do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1443 void do_toggles_menu()
1446 #if defined(POLY_ACC)
1447 #define N_TOGGLE_ITEMS 6 // get rid of automap hi-res.
1449 #define N_TOGGLE_ITEMS 7
1452 #define N_TOGGLE_ITEMS 7
1454 newmenu_item m[N_TOGGLE_ITEMS];
1458 #if defined(MACINTOSH) && defined(USE_ISP)
1461 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1465 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1468 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1470 ADD_CHECK(1, "Show reticle", Reticle_on);
1471 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1472 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1473 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1474 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1477 ADD_CHECK(6, "Pixel Double", Scanline_double);
1480 #if !defined(POLY_ACC)
1481 ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1484 //when adding more options, change N_TOGGLE_ITEMS above
1487 if ( PAEnabled ) // when doing RAVE, no pixel doubling
1488 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1490 #endif // note link to if
1491 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1493 Auto_leveling_on = m[0].value;
1494 Reticle_on = m[1].value;
1495 Missile_view_enabled = m[2].value;
1496 Headlight_active_default = m[3].value;
1497 Guided_in_big_window = m[4].value;
1498 EscortHotKeys = m[5].value;
1503 Scanline_double = m[6].value;
1505 #if !defined(POLY_ACC)
1506 if (MenuHiresAvailable)
1507 Automap_always_hires = m[6].value;
1508 else if (m[6].value)
1509 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1517 void do_multi_player_menu()
1521 int choice = 0, num_options = 0;
1525 // WIN(ipx_destroy_read_thread());
1527 old_game_mode = Game_mode;
1530 if (!FindArg("-udp")) {
1531 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
1532 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
1534 ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
1535 ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
1539 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1540 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1543 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1545 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1548 do_option(menu_choice[choice]);
1550 if (old_game_mode != Game_mode)
1551 break; // leave menu
1553 } while( choice > -1 );
1557 void DoNewIPAddress ()
1563 m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1564 m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1567 choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1569 if (choice==-1 || m[1].text[0]==0)
1572 nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");