3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
33 #include "pa_enabl.h" //$$POLY_ACC
92 #include "editor/editor.h"
99 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
100 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
102 #define MENU_NEW_GAME 0
104 #define MENU_EDITOR 2
105 #define MENU_VIEW_SCORES 3
107 #define MENU_LOAD_GAME 5
108 #define MENU_SAVE_GAME 6
109 #define MENU_DEMO_PLAY 8
110 #define MENU_LOAD_LEVEL 9
111 #define MENU_START_IPX_NETGAME 10
112 #define MENU_JOIN_IPX_NETGAME 11
113 #define MENU_CONFIG 13
114 #define MENU_REJOIN_NETGAME 14
115 #define MENU_DIFFICULTY 15
116 #define MENU_START_SERIAL 18
118 #define MENU_NEW_PLAYER 20
119 #define MENU_MULTIPLAYER 21
120 #define MENU_STOP_MODEM 22
121 #define MENU_SHOW_CREDITS 23
122 #define MENU_ORDER_INFO 24
123 #define MENU_PLAY_SONG 25
124 #define MENU_START_TCP_NETGAME 26
125 #define MENU_JOIN_TCP_NETGAME 27
126 #define MENU_START_APPLETALK_NETGAME 28
127 #define MENU_JOIN_APPLETALK_NETGAME 30
129 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
130 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
132 #define ADD_ITEM(t,value,key) do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
134 //unused - extern int last_joy_time; //last time the joystick was used
136 extern int Speedtest_on;
138 #define Speedtest_on 0
141 void do_sound_menu();
142 void do_toggles_menu();
144 ubyte do_auto_demo = 1; // Flag used to enable auto demo starting in main menu.
145 int Player_default_difficulty; // Last difficulty level chosen by the player
146 int Auto_leveling_on = 1;
147 int Guided_in_big_window = 0;
148 int Menu_draw_copyright = 0;
151 // Function Prototypes added after LINTING
152 void do_option(int select);
153 void do_detail_level_menu_custon(void);
154 void do_multi_player_menu(void);
155 void do_detail_level_menu_custom(void);
156 void do_new_game_menu(void);
158 //returns the number of demo files on the disk
159 int newdemo_count_demos();
160 extern ubyte Version_major,Version_minor;
162 // ------------------------------------------------------------------------
163 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
171 //draw copyright message
172 if ( Menu_draw_copyright ) {
175 Menu_draw_copyright = 0;
176 WINDOS( dd_gr_set_current_canvas(NULL),
177 gr_set_current_canvas(NULL));
178 gr_set_curfont(GAME_FONT);
179 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
181 gr_get_string_size("V2.2", &w, &h, &aw );
183 WIN(DDGRLOCK(dd_grd_curcanv));
184 gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
185 #ifdef MACINTOSH // print out fix level as well if it exists
186 if (Version_fix != 0)
188 gr_get_string_size("V2.2.2", &w, &h, &aw );
189 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
190 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
192 Version_major,Version_minor,Version_fix);
196 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
197 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
199 Version_major,Version_minor);
202 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
205 #ifdef SANTA //say this is hoard version
206 if (HoardEquipped()) {
207 gr_set_curfont(MEDIUM2_FONT);
208 gr_printf(MenuHires?495:00,MenuHires?88:44,"Vertigo");
212 WIN(DDGRUNLOCK(dd_grd_curcanv));
215 // Don't allow them to hit ESC in the main menu.
216 if (*last_key==KEY_ESC) *last_key = 0;
218 if ( do_auto_demo ) {
219 curtime = timer_get_approx_seconds();
220 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on) ) {
221 #ifndef MACINTOSH // for now only!!!!
222 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on) ) {
224 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
228 n_demos = newdemo_count_demos();
232 if ((d_rand() % (n_demos+1)) == 0)
236 mouse_set_mode(1); //re-enable centering mode
239 PlayMovie("intro.mve",0);
240 songs_play_song(SONG_TITLE,1);
241 *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
242 set_screen_mode(SCREEN_MENU);
244 mouse_set_mode(0); //disenable centering mode
247 #endif // end of ifndef shareware
251 keyd_time_when_last_pressed = curtime; // Reset timer so that disk won't thrash if no demos.
252 newdemo_start_playback(NULL); // Randomly pick a file
253 if (Newdemo_state == ND_STATE_PLAYBACK) {
254 Function_mode = FMODE_GAME;
255 *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
258 goto try_again; //keep trying until we get a demo that works
264 //static int First_time = 1;
265 static int main_menu_choice = 0;
267 // -----------------------------------------------------------------------------
268 // Create the main menu.
269 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
276 set_screen_mode (SCREEN_MENU);
278 ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
280 ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
283 ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
286 ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
287 ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
288 ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
289 ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
291 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
293 ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
295 ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
298 if (!(Game_mode & GM_MULTI )) {
299 //m[num_options].type=NM_TYPE_TEXT;
300 //m[num_options++].text=" Debug options:";
302 ADD_ITEM(" Load level...",MENU_LOAD_LEVEL ,KEY_N);
304 ADD_ITEM(" Editor", MENU_EDITOR, KEY_E);
308 //ADD_ITEM( " Play song", MENU_PLAY_SONG, -1 );
311 *callers_num_options = num_options;
314 //returns number of item chosen
321 load_palette(MENU_PALETTE,0,1); //get correct palette
323 if ( Players[Player_num].callsign[0]==0 ) {
328 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
329 do_option(MENU_START_SERIAL);
333 create_main_menu(m, menu_choice, &num_options);
336 keyd_time_when_last_pressed = timer_get_fixed_seconds(); // .. 20 seconds from now!
337 if (main_menu_choice < 0 )
338 main_menu_choice = 0;
339 Menu_draw_copyright = 1;
340 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
341 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
342 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
343 } while( Function_mode==FMODE_MENU );
345 // if (main_menu_choice != -2)
346 // do_auto_demo = 0; // No more auto demos
347 if ( Function_mode==FMODE_GAME )
348 gr_palette_fade_out( gr_palette, 32, 0 );
350 return main_menu_choice;
353 extern void show_order_form(void); // John didn't want this in inferno.h so I just externed it.
356 #undef TXT_SELECT_DEMO
357 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
360 //returns flag, true means quit menu
361 void do_option ( int select)
372 if (newmenu_get_filename( TXT_SELECT_DEMO, "demos/*.dem", demo_file, 1 )) {
373 newdemo_start_playback(demo_file);
378 state_restore_all(0, 0, NULL);
382 Function_mode = FMODE_EDITOR;
386 case MENU_VIEW_SCORES:
387 gr_palette_fade_out( gr_palette,32,0 );
391 case MENU_ORDER_INFO:
397 if (! SafetyCheck()) break;
399 gr_palette_fade_out( gr_palette,32,0);
400 Function_mode = FMODE_EXIT;
402 case MENU_NEW_PLAYER:
403 RegisterPlayer(); //1 == allow escape out of menu
412 case MENU_PLAY_SONG: {
414 char * m[MAX_NUM_SONGS];
416 for (i=0;i<Num_songs;i++) {
417 m[i] = Songs[i].filename;
419 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
422 songs_play_song( i, 0 );
426 case MENU_LOAD_LEVEL: {
431 m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
433 newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
435 new_level_num = atoi(m.text);
437 if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level) {
438 gr_palette_fade_out( gr_palette, 32, 0 );
439 StartNewGame(new_level_num);
448 case MENU_START_IPX_NETGAME:
451 Network_game_type = IPX_GAME;
453 // WIN(ipx_create_read_thread());
454 network_start_game();
457 case MENU_JOIN_IPX_NETGAME:
460 Network_game_type = IPX_GAME;
462 // WIN(ipx_create_read_thread());
467 case MENU_START_APPLETALK_NETGAME:
470 Network_game_type = APPLETALK_GAME;
472 network_start_game();
475 case MENU_JOIN_APPLETALK_NETGAME:
478 Network_game_type = APPLETALK_GAME;
484 case MENU_START_TCP_NETGAME:
485 case MENU_JOIN_TCP_NETGAME:
486 nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
490 case MENU_START_SERIAL:
493 case MENU_MULTIPLAYER:
494 do_multi_player_menu();
500 case MENU_SHOW_CREDITS:
501 gr_palette_fade_out( gr_palette,32,0);
506 Error("Unknown option %d in do_option",select);
512 int do_difficulty_menu()
517 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
518 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
519 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
520 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
521 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
523 s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
526 if (s != Difficulty_level)
528 Player_default_difficulty = s;
531 Difficulty_level = s;
532 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
538 int Max_debris_objects, Max_objects_onscreen_detailed;
539 int Max_linear_depth_objects;
541 byte Object_complexity=2, Object_detail=2;
542 byte Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
544 byte Render_depths[NUM_DETAIL_LEVELS-1] = { 6, 9, 12, 15, 50};
545 byte Max_perspective_depths[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 5, 8};
546 byte Max_linear_depths[NUM_DETAIL_LEVELS-1] = { 3, 5, 7, 10, 50};
547 byte Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 7, 20};
548 byte Max_debris_objects_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
549 byte Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
550 byte Smts_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 16, 50}; // threshold for models to go to lower detail model, gets multiplied by obj->size
551 byte Max_sound_channels[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 12, 16};
553 // -----------------------------------------------------------------------------
554 // Set detail level based stuff.
555 // Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
556 void set_detail_level_parameters(int detail_level)
558 Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
560 if (detail_level < NUM_DETAIL_LEVELS-1) {
561 Render_depth = Render_depths[detail_level];
562 Max_perspective_depth = Max_perspective_depths[detail_level];
563 Max_linear_depth = Max_linear_depths[detail_level];
564 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
566 Max_debris_objects = Max_debris_objects_list[detail_level];
567 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
569 Simple_model_threshhold_scale = Smts_list[detail_level];
571 digi_set_max_channels( Max_sound_channels[ detail_level ] );
573 // Set custom menu defaults.
574 Object_complexity = detail_level;
575 Wall_render_depth = detail_level;
576 Object_detail = detail_level;
577 Wall_detail = detail_level;
578 Debris_amount = detail_level;
579 SoundChannels = detail_level;
581 #if defined(POLY_ACC)
584 if (detail_level < 2)
588 else if (detail_level < 4)
592 else if (detail_level == 4)
597 pa_filter_mode = detail_level;
604 // -----------------------------------------------------------------------------
605 void do_detail_level_menu(void)
610 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
611 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
612 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
613 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
614 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
615 m[5].type=NM_TYPE_TEXT; m[5].text="";
616 m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
618 s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+2, m, NULL, Detail_level);
628 mprintf((0, "Detail level set to %i\n", Detail_level));
629 set_detail_level_parameters(Detail_level);
633 do_detail_level_menu_custom();
640 // -----------------------------------------------------------------------------
641 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
644 *last_key = *last_key;
647 Object_complexity = items[0].value;
648 Object_detail = items[1].value;
649 Wall_detail = items[2].value;
650 Wall_render_depth = items[3].value;
651 Debris_amount = items[4].value;
652 SoundChannels = items[5].value;
653 #if defined(POLY_ACC)
654 pa_filter_mode = items[6].value;
659 void set_custom_detail_vars(void)
661 Render_depth = Render_depths[Wall_render_depth];
663 Max_perspective_depth = Max_perspective_depths[Wall_detail];
664 Max_linear_depth = Max_linear_depths[Wall_detail];
666 Max_debris_objects = Max_debris_objects_list[Debris_amount];
668 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
669 Simple_model_threshhold_scale = Smts_list[Object_complexity];
670 Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
672 digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
678 // -----------------------------------------------------------------------------
680 void do_detail_level_menu_custom(void)
684 newmenu_item m[DL_MAX];
685 #if defined(POLY_ACC)
691 m[count].type = NM_TYPE_SLIDER;
692 m[count].text = TXT_OBJ_COMPLEXITY;
693 m[count].value = Object_complexity;
694 m[count].min_value = 0;
695 m[count++].max_value = NDL-1;
697 m[count].type = NM_TYPE_SLIDER;
698 m[count].text = TXT_OBJ_DETAIL;
699 m[count].value = Object_detail;
700 m[count].min_value = 0;
701 m[count++].max_value = NDL-1;
703 m[count].type = NM_TYPE_SLIDER;
704 m[count].text = TXT_WALL_DETAIL;
705 m[count].value = Wall_detail;
706 m[count].min_value = 0;
707 m[count++].max_value = NDL-1;
709 m[count].type = NM_TYPE_SLIDER;
710 m[count].text = TXT_WALL_RENDER_DEPTH;
711 m[count].value = Wall_render_depth;
712 m[count].min_value = 0;
713 m[count++].max_value = NDL-1;
715 m[count].type = NM_TYPE_SLIDER;
716 m[count].text= TXT_DEBRIS_AMOUNT;
717 m[count].value = Debris_amount;
718 m[count].min_value = 0;
719 m[count++].max_value = NDL-1;
721 m[count].type = NM_TYPE_SLIDER;
722 m[count].text= TXT_SOUND_CHANNELS;
723 m[count].value = SoundChannels;
724 m[count].min_value = 0;
725 m[count++].max_value = NDL-1;
727 #if defined(POLY_ACC)
728 MAC( if(PAEnabled){ )
729 filtering_id = count;
730 m[count].type = NM_TYPE_SLIDER;
731 m[count].text= "FILTERING";
732 m[count].value = pa_filter_mode;
733 m[count].min_value = 0;
735 m[count++].max_value = 2;
737 m[count++].max_value = NDL-1;
742 m[count].type = NM_TYPE_TEXT;
743 m[count++].text= TXT_LO_HI;
745 Assert(count < DL_MAX);
747 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
750 set_custom_detail_vars();
752 #if defined(MACINTOSH) && defined(POLY_ACC)
754 pa_set_filtering( m[filtering_id].value );
759 int Default_display_mode=0;
760 int Current_display_mode=0;
762 int Default_display_mode=1;
763 int Current_display_mode=1;
766 extern int MenuHiresAvailable;
775 dmi display_mode_info[7] = {
777 {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
778 {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
779 {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS },
780 {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
781 {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS },
783 {SM(320,200), 320, 200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS},
784 {SM(640,480), 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
785 {SM(320,400), 320, 400, VR_NONE, VRF_USE_PAGING},
786 {SM(640,400), 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS},
787 {SM(800,600), 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS},
788 {SM(1024,768), 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS},
789 {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS},
793 WIN(extern int DD_Emulation);
796 void set_display_mode(int mode)
800 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
801 return; //...don't change
803 #if !defined(MACINTOSH) && !defined(WINDOWS)
804 if (mode >= 5 && !FindArg("-superhires"))
808 if (!MenuHiresAvailable && (mode != 2))
813 if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0) //can't do mode
820 Current_display_mode = mode;
822 if (mode == 2) mode = 3; // 320x400 -> 640x400.
823 Current_display_mode = mode;
824 if (mode >= 3) mode--; // Match to Windows dmi.
825 if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
826 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
828 Current_display_mode = mode;
832 dmi = &display_mode_info[mode];
834 if (Current_display_mode != -1) {
836 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
837 Default_display_mode = Current_display_mode;
840 Screen_mode = -1; //force screen reset
843 #ifdef MACINTOSH // use Mac version of do_screen_res_menu
845 void do_screen_res_menu()
847 #define N_SCREENRES_ITEMS 6
849 newmenu_item m[N_SCREENRES_ITEMS];
850 int citem, i, n_items, odisplay_mode, result;
852 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
854 nm_messagebox(TXT_SORRY, 1, TXT_OK,
855 "You may not change screen\n"
856 "resolution when VR modes enabled.");
860 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
861 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
862 m[2].type=NM_TYPE_TEXT; m[2].value=0; m[2].text="Modes w/o Cockpit:";
863 m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
864 // m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
865 // m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
868 odisplay_mode = VGA_current_mode;
869 citem = Current_display_mode;
870 if (Current_display_mode >= 2)
873 if (citem >= n_items)
878 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
880 for (i=0;i<n_items;i++)
888 nm_messagebox(TXT_SORRY, 1, TXT_OK,
889 "High resolution modes are\n"
890 "only available in the\n"
891 "Commercial version of Descent 2.");
894 result = vga_check_mode(display_mode_info[i].VGA_mode);
897 nm_messagebox(TXT_SORRY, 1, TXT_OK,
898 "Cannot set requested\n"
899 "mode on this video card.");
909 #else // PC version of do_screen_res_menu is below
911 void do_screen_res_menu()
913 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
914 #define N_SCREENRES_ITEMS 10
917 #define N_SCREENRES_ITEMS 9
919 newmenu_item m[N_SCREENRES_ITEMS];
924 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) { //special VR mode
925 nm_messagebox(TXT_SORRY, 1, TXT_OK,
926 "You may not change screen\n"
927 "resolution when VR modes enabled.");
931 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
934 if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
935 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
938 //NOTE LINK TO ABOVE IF
939 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
941 m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
942 m[3].type=NM_TYPE_TEXT; m[3].value=0; m[3].text="Modes w/o Cockpit:";
944 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
945 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
946 // m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
949 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
950 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
951 m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
953 if (FindArg("-superhires")) {
954 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
955 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
960 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
961 m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
962 m[n_items].value = gr_check_fullscreen();
963 fullscreenc=n_items++;
966 citem = Current_display_mode+1;
969 if (citem == 3) citem++; // if 320x400 in DOS, make it look like 640x400
971 if (Current_display_mode >= 2)
975 if (citem >= n_items)
980 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
982 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
983 if (m[fullscreenc].value != gr_check_fullscreen()){
984 gr_toggle_fullscreen();
988 for (i=0;i<n_items;i++)
992 #ifndef WINDOWS // if i >= 4 keep it that way since we skip 320x400
1000 if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1001 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1002 "Cannot set requested\n"
1003 "mode on this video card.");
1008 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1010 result = DDCheckMode(display_mode_info[i].VGA_mode);
1013 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1014 "Mode not supported by your\n"
1015 "DirectDraw driver.\n",
1016 "Using default mode for gameplay.\n");
1023 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1024 "High resolution modes are\n"
1025 "only available in the\n"
1026 "Commercial version of Descent 2.");
1029 if (i != Current_display_mode)
1030 set_display_mode(i);
1034 #endif // end of PC version of do_screen_res_menu()
1038 void do_new_game_menu()
1040 int new_level_num,player_highest_level;
1045 n_missions = build_mission_list(0);
1047 if (n_missions <= 1) {
1050 int new_mission_num,i, default_mission;
1051 char * m[MAX_MISSIONS];
1053 default_mission = 0;
1054 for (i=0;i<n_missions;i++) {
1055 m[i] = Mission_list[i].mission_name;
1056 if ( !stricmp( m[i], config_last_mission ) )
1057 default_mission = i;
1060 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1062 if (new_mission_num == -1)
1065 strcpy(config_last_mission, m[new_mission_num] );
1067 if (!load_mission(new_mission_num)) {
1068 nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file");
1076 player_highest_level = get_highest_level();
1078 if (player_highest_level > Last_level)
1079 player_highest_level = Last_level;
1081 if (player_highest_level > 1) {
1089 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1091 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1092 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1096 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1097 m[3].type = NM_TYPE_MENU; m[3].text = " Ok";
1101 strcpy(num_text,"1");
1103 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1105 if (choice==-1 || m[1].text[0]==0)
1108 new_level_num = atoi(m[1].text);
1110 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1111 m[0].text = TXT_ENTER_TO_CONT;
1112 nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL);
1117 Difficulty_level = Player_default_difficulty;
1119 if (!do_difficulty_menu())
1122 gr_palette_fade_out( gr_palette, 32, 0 );
1123 StartNewGame(new_level_num);
1127 extern void GameLoop(int, int );
1129 extern int Redbook_enabled;
1131 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1135 gr_palette_set_gamma(items[5].value);
1138 nitems++; //kill warning
1139 last_key++; //kill warning
1142 void do_options_menu()
1148 m[ 0].type = NM_TYPE_MENU; m[ 0].text="Sound effects & music...";
1149 m[ 1].type = NM_TYPE_TEXT; m[ 1].text="";
1150 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1151 m [2].type = NM_TYPE_TEXT; m[ 2].text="";
1153 m[ 2].type = NM_TYPE_MENU; m[ 2].text=TXT_CONTROLS_;
1156 m[ 3].type = NM_TYPE_MENU; m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1158 m[ 3].type = NM_TYPE_MENU; m[ 3].text=TXT_CAL_JOYSTICK;
1160 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1162 #if defined(POLY_ACC)
1167 m[5].type = NM_TYPE_SLIDER;
1168 m[5].text = TXT_BRIGHTNESS;
1169 m[5].value = gr_palette_get_gamma();
1175 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1179 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1182 m[ 5].type = NM_TYPE_SLIDER; m[ 5].text=TXT_BRIGHTNESS; m[5].value=gr_palette_get_gamma();m[5].min_value=0; m[5].max_value=8;
1186 #ifdef PA_3DFX_VOODOO
1187 m[ 6].type = NM_TYPE_TEXT; m[ 6].text="";
1189 m[ 6].type = NM_TYPE_MENU; m[ 6].text=TXT_DETAIL_LEVELS;
1192 #if defined(POLY_ACC)
1193 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1196 if ( gConfigInfo.mChangeResolution && !PAEnabled )
1198 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1200 else // for when we are on a mac and no resolution switching allowed
1202 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1205 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1206 #endif // end of #ifdef macintosh
1210 m[ 8].type = NM_TYPE_TEXT; m[ 8].text="";
1211 m[ 9].type = NM_TYPE_MENU; m[ 9].text="Primary autoselect ordering...";
1212 m[10].type = NM_TYPE_MENU; m[10].text="Secondary autoselect ordering...";
1213 m[11].type = NM_TYPE_MENU; m[11].text="Toggles...";
1215 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1218 case 0: do_sound_menu(); break;
1219 case 2: joydefs_config(); break;
1220 case 3: joydefs_calibrate(); break;
1221 case 6: do_detail_level_menu(); break;
1222 case 7: do_screen_res_menu(); break;
1223 case 9: ReorderPrimary(); break;
1224 case 10: ReorderSecondary(); break;
1225 case 11: do_toggles_menu(); break;
1230 write_player_file();
1233 extern int Redbook_playing;
1234 void set_redbook_volume(int volume);
1236 WIN(extern int RBCDROM_State);
1237 WIN(static BOOL windigi_driver_off=FALSE);
1239 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1242 *last_key = *last_key;
1244 if ( Config_digi_volume != items[0].value ) {
1245 Config_digi_volume = items[0].value;
1248 if (windigi_driver_off) {
1252 windigi_driver_off = FALSE;
1257 digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1259 digi_set_digi_volume( (Config_digi_volume*256)/8 );
1261 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1265 if (!wmidi_support_volchange()) {
1266 if (!items[1].value && Config_midi_volume) {
1267 Config_midi_volume = 0;
1268 digi_set_midi_volume(0);
1269 digi_play_midi_song( NULL, NULL, NULL, 0 );
1271 else if (Config_midi_volume == 0 && items[1].value) {
1272 digi_set_midi_volume(64);
1273 Config_midi_volume = 4;
1276 else // LINK TO BELOW IF
1278 if (Config_midi_volume != items[1].value ) {
1279 Config_midi_volume = items[1].value;
1281 if (!windigi_driver_off) {
1285 windigi_driver_off = TRUE;
1289 digi_set_midi_volume( (Config_midi_volume*128)/8 );
1291 digi_set_midi_volume( (Config_midi_volume*256)/8 );
1295 if (Config_master_volume != items[3].value ) {
1296 Config_master_volume = items[3].value;
1297 digi_set_master_volume( Config_master_volume );
1298 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1302 // don't enable redbook for a non-apple demo version of the shareware demo
1303 #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1305 if (Config_redbook_volume != items[2].value ) {
1306 Config_redbook_volume = items[2].value;
1307 set_redbook_volume(Config_redbook_volume);
1310 if (items[4].value != (Redbook_playing!=0)) {
1312 if (items[4].value && FindArg("-noredbook")) {
1313 nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1315 items[4].redraw = 1;
1318 Redbook_enabled = items[4].value;
1320 mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1322 if (Function_mode == FMODE_MENU)
1323 songs_play_song(SONG_TITLE,1);
1324 else if (Function_mode == FMODE_GAME)
1325 songs_play_level_song( Current_level_num );
1329 if (items[4].value && !Redbook_playing) {
1331 if (RBCDROM_State == -1)
1332 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1333 else // link to next code line!
1335 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music. Insert\nyour Descent II CD and try again");
1337 items[4].redraw = 1;
1340 items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1341 items[1].redraw = 1;
1342 items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1343 items[2].redraw = 1;
1350 citem++; //kill warning
1353 void do_sound_menu()
1359 extern BOOL DIGIDriverInit;
1360 if (!DIGIDriverInit) windigi_driver_off = TRUE;
1361 else windigi_driver_off = FALSE;
1365 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8;
1366 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1369 if (!wmidi_support_volchange() && !Redbook_playing) {
1370 m[1].type = NM_TYPE_CHECK;
1371 m[1].text = "MIDI MUSIC";
1372 if (Config_midi_volume) m[1].value = 1;
1377 m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1378 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1379 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1381 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1384 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1385 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1390 #else // ifdef SHAREWARE
1391 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1394 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1396 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1399 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1402 m[ 5].type = NM_TYPE_CHECK; m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed;
1404 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1406 Redbook_enabled = m[4].value;
1407 Config_channels_reversed = m[5].value;
1412 if (windigi_driver_off) {
1416 windigi_driver_off=FALSE;
1421 if ( Config_midi_volume < 1 ) {
1423 digi_play_midi_song( NULL, NULL, NULL, 0 );
1425 digi_play_midi_song(-1, 0);
1432 extern int Automap_always_hires;
1434 #define ADD_CHECK(n,txt,v) do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1436 void do_toggles_menu()
1439 #if defined(POLY_ACC)
1440 #define N_TOGGLE_ITEMS 6 // get rid of automap hi-res.
1442 #define N_TOGGLE_ITEMS 7
1445 #define N_TOGGLE_ITEMS 7
1447 newmenu_item m[N_TOGGLE_ITEMS];
1451 #if defined(MACINTOSH) && defined(USE_ISP)
1454 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1458 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1461 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1463 ADD_CHECK(1, "Show reticle", Reticle_on);
1464 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1465 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1466 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1467 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1470 ADD_CHECK(6, "Pixel Double", Scanline_double);
1473 #if !defined(POLY_ACC)
1474 ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1477 //when adding more options, change N_TOGGLE_ITEMS above
1480 if ( PAEnabled ) // when doing RAVE, no pixel doubling
1481 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1483 #endif // note link to if
1484 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1486 Auto_leveling_on = m[0].value;
1487 Reticle_on = m[1].value;
1488 Missile_view_enabled = m[2].value;
1489 Headlight_active_default = m[3].value;
1490 Guided_in_big_window = m[4].value;
1491 EscortHotKeys = m[5].value;
1496 Scanline_double = m[6].value;
1498 #if !defined(POLY_ACC)
1499 if (MenuHiresAvailable)
1500 Automap_always_hires = m[6].value;
1501 else if (m[6].value)
1502 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1510 void do_multi_player_menu()
1514 int choice = 0, num_options = 0;
1518 // WIN(ipx_destroy_read_thread());
1520 old_game_mode = Game_mode;
1523 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
1524 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
1525 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
1526 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
1529 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1530 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1533 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1535 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1538 do_option(menu_choice[choice]);
1540 if (old_game_mode != Game_mode)
1541 break; // leave menu
1543 } while( choice > -1 );
1547 void DoNewIPAddress ()
1553 m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1554 m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1557 choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1559 if (choice==-1 || m[1].text[0]==0)
1562 nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");