3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
32 #include "pa_enabl.h" //$$POLY_ACC
91 #include "editor/editor.h"
98 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
99 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
101 #define MENU_NEW_GAME 0
103 #define MENU_EDITOR 2
104 #define MENU_VIEW_SCORES 3
106 #define MENU_LOAD_GAME 5
107 #define MENU_SAVE_GAME 6
108 #define MENU_DEMO_PLAY 8
109 #define MENU_LOAD_LEVEL 9
110 #define MENU_START_IPX_NETGAME 10
111 #define MENU_JOIN_IPX_NETGAME 11
112 #define MENU_CONFIG 13
113 #define MENU_REJOIN_NETGAME 14
114 #define MENU_DIFFICULTY 15
115 #define MENU_START_SERIAL 18
117 #define MENU_NEW_PLAYER 20
118 #define MENU_MULTIPLAYER 21
119 #define MENU_STOP_MODEM 22
120 #define MENU_SHOW_CREDITS 23
121 #define MENU_ORDER_INFO 24
122 #define MENU_PLAY_SONG 25
123 #define MENU_START_TCP_NETGAME 26
124 #define MENU_JOIN_TCP_NETGAME 27
125 #define MENU_START_APPLETALK_NETGAME 28
126 #define MENU_JOIN_APPLETALK_NETGAME 30
128 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
129 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
131 #define ADD_ITEM(t,value,key) do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
133 //unused - extern int last_joy_time; //last time the joystick was used
135 extern int Speedtest_on;
137 #define Speedtest_on 0
140 void do_sound_menu();
141 void do_toggles_menu();
143 ubyte do_auto_demo = 1; // Flag used to enable auto demo starting in main menu.
144 int Player_default_difficulty; // Last difficulty level chosen by the player
145 int Auto_leveling_on = 1;
146 int Guided_in_big_window = 0;
147 int Menu_draw_copyright = 0;
150 // Function Prototypes added after LINTING
151 void do_option(int select);
152 void do_detail_level_menu_custon(void);
153 void do_multi_player_menu(void);
154 void do_detail_level_menu_custom(void);
155 void do_new_game_menu(void);
157 //returns the number of demo files on the disk
158 int newdemo_count_demos();
159 extern ubyte Version_major,Version_minor;
161 // ------------------------------------------------------------------------
162 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
170 //draw copyright message
171 if ( Menu_draw_copyright ) {
174 Menu_draw_copyright = 0;
175 WINDOS( dd_gr_set_current_canvas(NULL),
176 gr_set_current_canvas(NULL));
177 gr_set_curfont(GAME_FONT);
178 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
180 gr_get_string_size("V2.2", &w, &h, &aw );
182 WIN(DDGRLOCK(dd_grd_curcanv));
183 gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
184 #ifdef MACINTOSH // print out fix level as well if it exists
185 if (Version_fix != 0)
187 gr_get_string_size("V2.2.2", &w, &h, &aw );
188 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
189 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
191 Version_major,Version_minor,Version_fix);
195 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
196 grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
198 Version_major,Version_minor);
201 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
204 #ifdef SANTA //say this is hoard version
205 if (HoardEquipped()) {
206 gr_set_curfont(MEDIUM2_FONT);
207 gr_printf(MenuHires?495:00,MenuHires?88:44,"Vertigo");
211 WIN(DDGRUNLOCK(dd_grd_curcanv));
214 // Don't allow them to hit ESC in the main menu.
215 if (*last_key==KEY_ESC) *last_key = 0;
217 if ( do_auto_demo ) {
218 curtime = timer_get_approx_seconds();
219 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on) ) {
220 #ifndef MACINTOSH // for now only!!!!
221 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on) ) {
223 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
227 n_demos = newdemo_count_demos();
231 if ((d_rand() % (n_demos+1)) == 0)
235 mouse_set_mode(1); //re-enable centering mode
238 PlayMovie("intro.mve",0);
239 songs_play_song(SONG_TITLE,1);
240 *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
241 set_screen_mode(SCREEN_MENU);
243 mouse_set_mode(0); //disenable centering mode
246 #endif // end of ifndef shareware
250 keyd_time_when_last_pressed = curtime; // Reset timer so that disk won't thrash if no demos.
251 newdemo_start_playback(NULL); // Randomly pick a file
252 if (Newdemo_state == ND_STATE_PLAYBACK) {
253 Function_mode = FMODE_GAME;
254 *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
257 goto try_again; //keep trying until we get a demo that works
263 //static int First_time = 1;
264 static int main_menu_choice = 0;
266 // -----------------------------------------------------------------------------
267 // Create the main menu.
268 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
275 set_screen_mode (SCREEN_MENU);
277 ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
279 ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
282 ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
285 ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
286 ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
287 ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
288 ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
290 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
292 ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
294 ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
297 if (!(Game_mode & GM_MULTI )) {
298 //m[num_options].type=NM_TYPE_TEXT;
299 //m[num_options++].text=" Debug options:";
301 ADD_ITEM(" Load level...",MENU_LOAD_LEVEL ,KEY_N);
303 ADD_ITEM(" Editor", MENU_EDITOR, KEY_E);
307 //ADD_ITEM( " Play song", MENU_PLAY_SONG, -1 );
310 *callers_num_options = num_options;
313 //returns number of item chosen
320 load_palette(MENU_PALETTE,0,1); //get correct palette
322 if ( Players[Player_num].callsign[0]==0 ) {
327 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
328 do_option(MENU_START_SERIAL);
332 create_main_menu(m, menu_choice, &num_options);
335 keyd_time_when_last_pressed = timer_get_fixed_seconds(); // .. 20 seconds from now!
336 if (main_menu_choice < 0 )
337 main_menu_choice = 0;
338 Menu_draw_copyright = 1;
339 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
340 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
341 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
342 } while( Function_mode==FMODE_MENU );
344 // if (main_menu_choice != -2)
345 // do_auto_demo = 0; // No more auto demos
346 if ( Function_mode==FMODE_GAME )
347 gr_palette_fade_out( gr_palette, 32, 0 );
349 return main_menu_choice;
352 extern void show_order_form(void); // John didn't want this in inferno.h so I just externed it.
355 #undef TXT_SELECT_DEMO
356 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
359 //returns flag, true means quit menu
360 void do_option ( int select)
371 if (newmenu_get_filename( TXT_SELECT_DEMO, "demos/*.dem", demo_file, 1 )) {
372 newdemo_start_playback(demo_file);
377 state_restore_all(0, 0, NULL);
381 Function_mode = FMODE_EDITOR;
385 case MENU_VIEW_SCORES:
386 gr_palette_fade_out( gr_palette,32,0 );
390 case MENU_ORDER_INFO:
396 if (! SafetyCheck()) break;
398 gr_palette_fade_out( gr_palette,32,0);
399 Function_mode = FMODE_EXIT;
401 case MENU_NEW_PLAYER:
402 RegisterPlayer(); //1 == allow escape out of menu
411 case MENU_PLAY_SONG: {
413 char * m[MAX_NUM_SONGS];
415 for (i=0;i<Num_songs;i++) {
416 m[i] = Songs[i].filename;
418 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
421 songs_play_song( i, 0 );
425 case MENU_LOAD_LEVEL: {
430 m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
432 newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
434 new_level_num = atoi(m.text);
436 if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level) {
437 gr_palette_fade_out( gr_palette, 32, 0 );
438 StartNewGame(new_level_num);
447 case MENU_START_IPX_NETGAME:
448 case MENU_START_TCP_NETGAME:
449 load_mission(Builtin_mission_num);
451 Network_game_type = IPX_GAME;
453 // WIN(ipx_create_read_thread());
454 network_start_game();
457 case MENU_JOIN_IPX_NETGAME:
458 case MENU_JOIN_TCP_NETGAME:
459 load_mission(Builtin_mission_num);
461 Network_game_type = IPX_GAME;
463 // WIN(ipx_create_read_thread());
468 case MENU_START_APPLETALK_NETGAME:
469 load_mission(Builtin_mission_num);
471 Network_game_type = APPLETALK_GAME;
473 network_start_game();
476 case MENU_JOIN_APPLETALK_NETGAME:
477 load_mission(Builtin_mission_num);
479 Network_game_type = APPLETALK_GAME;
485 case MENU_START_TCP_NETGAME:
486 case MENU_JOIN_TCP_NETGAME:
487 nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
491 case MENU_START_SERIAL:
494 case MENU_MULTIPLAYER:
495 do_multi_player_menu();
501 case MENU_SHOW_CREDITS:
502 gr_palette_fade_out( gr_palette,32,0);
507 Error("Unknown option %d in do_option",select);
513 int do_difficulty_menu()
518 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
519 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
520 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
521 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
522 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
524 s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
527 if (s != Difficulty_level)
529 Player_default_difficulty = s;
532 Difficulty_level = s;
533 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
539 int Max_debris_objects, Max_objects_onscreen_detailed;
540 int Max_linear_depth_objects;
542 byte Object_complexity=2, Object_detail=2;
543 byte Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
545 byte Render_depths[NUM_DETAIL_LEVELS-1] = { 6, 9, 12, 15, 50};
546 byte Max_perspective_depths[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 5, 8};
547 byte Max_linear_depths[NUM_DETAIL_LEVELS-1] = { 3, 5, 7, 10, 50};
548 byte Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] = { 1, 2, 3, 7, 20};
549 byte Max_debris_objects_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
550 byte Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 7, 10, 15};
551 byte Smts_list[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 16, 50}; // threshold for models to go to lower detail model, gets multiplied by obj->size
552 byte Max_sound_channels[NUM_DETAIL_LEVELS-1] = { 2, 4, 8, 12, 16};
554 // -----------------------------------------------------------------------------
555 // Set detail level based stuff.
556 // Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
557 void set_detail_level_parameters(int detail_level)
559 Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
561 if (detail_level < NUM_DETAIL_LEVELS-1) {
562 Render_depth = Render_depths[detail_level];
563 Max_perspective_depth = Max_perspective_depths[detail_level];
564 Max_linear_depth = Max_linear_depths[detail_level];
565 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
567 Max_debris_objects = Max_debris_objects_list[detail_level];
568 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
570 Simple_model_threshhold_scale = Smts_list[detail_level];
572 digi_set_max_channels( Max_sound_channels[ detail_level ] );
574 // Set custom menu defaults.
575 Object_complexity = detail_level;
576 Wall_render_depth = detail_level;
577 Object_detail = detail_level;
578 Wall_detail = detail_level;
579 Debris_amount = detail_level;
580 SoundChannels = detail_level;
582 #if defined(POLY_ACC)
585 if (detail_level < 2)
589 else if (detail_level < 4)
593 else if (detail_level == 4)
598 pa_filter_mode = detail_level;
605 // -----------------------------------------------------------------------------
606 void do_detail_level_menu(void)
611 m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
612 m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
613 m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
614 m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
615 m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
616 m[5].type=NM_TYPE_TEXT; m[5].text="";
617 m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
619 s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+2, m, NULL, Detail_level);
629 mprintf((0, "Detail level set to %i\n", Detail_level));
630 set_detail_level_parameters(Detail_level);
634 do_detail_level_menu_custom();
641 // -----------------------------------------------------------------------------
642 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
645 *last_key = *last_key;
648 Object_complexity = items[0].value;
649 Object_detail = items[1].value;
650 Wall_detail = items[2].value;
651 Wall_render_depth = items[3].value;
652 Debris_amount = items[4].value;
653 SoundChannels = items[5].value;
654 #if defined(POLY_ACC)
655 pa_filter_mode = items[6].value;
660 void set_custom_detail_vars(void)
662 Render_depth = Render_depths[Wall_render_depth];
664 Max_perspective_depth = Max_perspective_depths[Wall_detail];
665 Max_linear_depth = Max_linear_depths[Wall_detail];
667 Max_debris_objects = Max_debris_objects_list[Debris_amount];
669 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
670 Simple_model_threshhold_scale = Smts_list[Object_complexity];
671 Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
673 digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
679 // -----------------------------------------------------------------------------
681 void do_detail_level_menu_custom(void)
685 newmenu_item m[DL_MAX];
686 #if defined(POLY_ACC)
692 m[count].type = NM_TYPE_SLIDER;
693 m[count].text = TXT_OBJ_COMPLEXITY;
694 m[count].value = Object_complexity;
695 m[count].min_value = 0;
696 m[count++].max_value = NDL-1;
698 m[count].type = NM_TYPE_SLIDER;
699 m[count].text = TXT_OBJ_DETAIL;
700 m[count].value = Object_detail;
701 m[count].min_value = 0;
702 m[count++].max_value = NDL-1;
704 m[count].type = NM_TYPE_SLIDER;
705 m[count].text = TXT_WALL_DETAIL;
706 m[count].value = Wall_detail;
707 m[count].min_value = 0;
708 m[count++].max_value = NDL-1;
710 m[count].type = NM_TYPE_SLIDER;
711 m[count].text = TXT_WALL_RENDER_DEPTH;
712 m[count].value = Wall_render_depth;
713 m[count].min_value = 0;
714 m[count++].max_value = NDL-1;
716 m[count].type = NM_TYPE_SLIDER;
717 m[count].text= TXT_DEBRIS_AMOUNT;
718 m[count].value = Debris_amount;
719 m[count].min_value = 0;
720 m[count++].max_value = NDL-1;
722 m[count].type = NM_TYPE_SLIDER;
723 m[count].text= TXT_SOUND_CHANNELS;
724 m[count].value = SoundChannels;
725 m[count].min_value = 0;
726 m[count++].max_value = NDL-1;
728 #if defined(POLY_ACC)
729 MAC( if(PAEnabled){ )
730 filtering_id = count;
731 m[count].type = NM_TYPE_SLIDER;
732 m[count].text= "FILTERING";
733 m[count].value = pa_filter_mode;
734 m[count].min_value = 0;
736 m[count++].max_value = 2;
738 m[count++].max_value = NDL-1;
743 m[count].type = NM_TYPE_TEXT;
744 m[count++].text= TXT_LO_HI;
746 Assert(count < DL_MAX);
748 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
751 set_custom_detail_vars();
753 #if defined(MACINTOSH) && defined(POLY_ACC)
755 pa_set_filtering( m[filtering_id].value );
760 int Default_display_mode=0;
761 int Current_display_mode=0;
763 int Default_display_mode=1;
764 int Current_display_mode=1;
767 extern int MenuHiresAvailable;
776 dmi display_mode_info[7] = {
778 {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
779 {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
780 {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS },
781 {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
782 {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS },
784 {SM(320,200), 320, 200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS},
785 {SM(640,480), 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
786 {SM(320,400), 320, 400, VR_NONE, VRF_USE_PAGING},
787 {SM(640,400), 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS},
788 {SM(800,600), 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS},
789 {SM(1024,768), 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS},
790 {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS},
794 WIN(extern int DD_Emulation);
797 void set_display_mode(int mode)
801 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
802 return; //...don't change
804 #if !defined(MACINTOSH) && !defined(WINDOWS)
805 if (0) // (mode >= 5 && !FindArg("-superhires"))
809 if (!MenuHiresAvailable && (mode != 2))
814 if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0) //can't do mode
821 Current_display_mode = mode;
823 if (mode == 2) mode = 3; // 320x400 -> 640x400.
824 Current_display_mode = mode;
825 if (mode >= 3) mode--; // Match to Windows dmi.
826 if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
827 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
829 Current_display_mode = mode;
833 dmi = &display_mode_info[mode];
835 if (Current_display_mode != -1) {
837 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
838 Default_display_mode = Current_display_mode;
841 Screen_mode = -1; //force screen reset
844 #ifdef MACINTOSH // use Mac version of do_screen_res_menu
846 void do_screen_res_menu()
848 #define N_SCREENRES_ITEMS 6
850 newmenu_item m[N_SCREENRES_ITEMS];
851 int citem, i, n_items, odisplay_mode, result;
853 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) //special VR mode
855 nm_messagebox(TXT_SORRY, 1, TXT_OK,
856 "You may not change screen\n"
857 "resolution when VR modes enabled.");
861 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
862 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
863 m[2].type=NM_TYPE_TEXT; m[2].value=0; m[2].text="Modes w/o Cockpit:";
864 m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
865 // m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
866 // m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
869 odisplay_mode = VGA_current_mode;
870 citem = Current_display_mode;
871 if (Current_display_mode >= 2)
874 if (citem >= n_items)
879 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
881 for (i=0;i<n_items;i++)
889 nm_messagebox(TXT_SORRY, 1, TXT_OK,
890 "High resolution modes are\n"
891 "only available in the\n"
892 "Commercial version of Descent 2.");
895 result = vga_check_mode(display_mode_info[i].VGA_mode);
898 nm_messagebox(TXT_SORRY, 1, TXT_OK,
899 "Cannot set requested\n"
900 "mode on this video card.");
910 #else // PC version of do_screen_res_menu is below
912 void do_screen_res_menu()
914 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
915 #define N_SCREENRES_ITEMS 10
918 #define N_SCREENRES_ITEMS 9
920 newmenu_item m[N_SCREENRES_ITEMS];
925 if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) { //special VR mode
926 nm_messagebox(TXT_SORRY, 1, TXT_OK,
927 "You may not change screen\n"
928 "resolution when VR modes enabled.");
932 m[0].type=NM_TYPE_TEXT; m[0].value=0; m[0].text="Modes w/ Cockpit:";
935 if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
936 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
939 //NOTE LINK TO ABOVE IF
940 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
942 m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
943 m[3].type=NM_TYPE_TEXT; m[3].value=0; m[3].text="Modes w/o Cockpit:";
945 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
946 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
947 // m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
950 m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
951 m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
952 m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
954 if (1) { //(FindArg("-superhires")) {
955 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
956 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
961 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
962 m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
963 m[n_items].value = gr_check_fullscreen();
964 fullscreenc=n_items++;
967 citem = Current_display_mode+1;
970 if (citem == 3) citem++; // if 320x400 in DOS, make it look like 640x400
972 if (Current_display_mode >= 2)
976 if (citem >= n_items)
981 newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
983 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
984 if (m[fullscreenc].value != gr_check_fullscreen()){
985 gr_toggle_fullscreen();
989 for (i=0;i<n_items;i++)
993 #ifndef WINDOWS // if i >= 4 keep it that way since we skip 320x400
1001 if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1002 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1003 "Cannot set requested\n"
1004 "mode on this video card.");
1009 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1011 result = DDCheckMode(display_mode_info[i].VGA_mode);
1014 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1015 "Mode not supported by your\n"
1016 "DirectDraw driver.\n",
1017 "Using default mode for gameplay.\n");
1024 nm_messagebox(TXT_SORRY, 1, TXT_OK,
1025 "High resolution modes are\n"
1026 "only available in the\n"
1027 "Commercial version of Descent 2.");
1030 if (i != Current_display_mode)
1031 set_display_mode(i);
1035 #endif // end of PC version of do_screen_res_menu()
1039 void do_new_game_menu()
1041 int new_level_num,player_highest_level;
1046 n_missions = build_mission_list(0);
1048 if (n_missions <= 1) {
1051 int new_mission_num,i, default_mission;
1052 char * m[MAX_MISSIONS];
1054 default_mission = 0;
1055 for (i=0;i<n_missions;i++) {
1056 m[i] = Mission_list[i].mission_name;
1057 if ( !stricmp( m[i], config_last_mission ) )
1058 default_mission = i;
1061 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1063 if (new_mission_num == -1)
1066 strcpy(config_last_mission, m[new_mission_num] );
1068 if (!load_mission(new_mission_num)) {
1069 nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file");
1077 player_highest_level = get_highest_level();
1079 if (player_highest_level > Last_level)
1080 player_highest_level = Last_level;
1082 if (player_highest_level > 1) {
1090 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1092 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1093 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1097 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1098 m[3].type = NM_TYPE_MENU; m[3].text = " Ok";
1102 strcpy(num_text,"1");
1104 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1106 if (choice==-1 || m[1].text[0]==0)
1109 new_level_num = atoi(m[1].text);
1111 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1112 m[0].text = TXT_ENTER_TO_CONT;
1113 nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL);
1118 Difficulty_level = Player_default_difficulty;
1120 if (!do_difficulty_menu())
1123 gr_palette_fade_out( gr_palette, 32, 0 );
1124 StartNewGame(new_level_num);
1128 extern void GameLoop(int, int );
1130 extern int Redbook_enabled;
1132 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1136 gr_palette_set_gamma(items[5].value);
1139 nitems++; //kill warning
1140 last_key++; //kill warning
1143 void do_options_menu()
1149 m[ 0].type = NM_TYPE_MENU; m[ 0].text="Sound effects & music...";
1150 m[ 1].type = NM_TYPE_TEXT; m[ 1].text="";
1151 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1152 m [2].type = NM_TYPE_TEXT; m[ 2].text="";
1154 m[ 2].type = NM_TYPE_MENU; m[ 2].text=TXT_CONTROLS_;
1157 m[ 3].type = NM_TYPE_MENU; m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1159 m[ 3].type = NM_TYPE_MENU; m[ 3].text=TXT_CAL_JOYSTICK;
1161 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1163 #if defined(POLY_ACC)
1168 m[5].type = NM_TYPE_SLIDER;
1169 m[5].text = TXT_BRIGHTNESS;
1170 m[5].value = gr_palette_get_gamma();
1176 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1180 m[ 5].type = NM_TYPE_TEXT; m[ 5].text="";
1183 m[ 5].type = NM_TYPE_SLIDER; m[ 5].text=TXT_BRIGHTNESS; m[5].value=gr_palette_get_gamma();m[5].min_value=0; m[5].max_value=8;
1187 #ifdef PA_3DFX_VOODOO
1188 m[ 6].type = NM_TYPE_TEXT; m[ 6].text="";
1190 m[ 6].type = NM_TYPE_MENU; m[ 6].text=TXT_DETAIL_LEVELS;
1193 #if defined(POLY_ACC)
1194 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1197 if ( gConfigInfo.mChangeResolution && !PAEnabled )
1199 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1201 else // for when we are on a mac and no resolution switching allowed
1203 m[ 7].type = NM_TYPE_TEXT; m[ 7].text="";
1206 m[ 7].type = NM_TYPE_MENU; m[ 7].text="Screen resolution...";
1207 #endif // end of #ifdef macintosh
1211 m[ 8].type = NM_TYPE_TEXT; m[ 8].text="";
1212 m[ 9].type = NM_TYPE_MENU; m[ 9].text="Primary autoselect ordering...";
1213 m[10].type = NM_TYPE_MENU; m[10].text="Secondary autoselect ordering...";
1214 m[11].type = NM_TYPE_MENU; m[11].text="Toggles...";
1216 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1219 case 0: do_sound_menu(); break;
1220 case 2: joydefs_config(); break;
1221 case 3: joydefs_calibrate(); break;
1222 case 6: do_detail_level_menu(); break;
1223 case 7: do_screen_res_menu(); break;
1224 case 9: ReorderPrimary(); break;
1225 case 10: ReorderSecondary(); break;
1226 case 11: do_toggles_menu(); break;
1231 write_player_file();
1234 extern int Redbook_playing;
1235 void set_redbook_volume(int volume);
1237 WIN(extern int RBCDROM_State);
1238 WIN(static BOOL windigi_driver_off=FALSE);
1240 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1243 *last_key = *last_key;
1245 if ( Config_digi_volume != items[0].value ) {
1246 Config_digi_volume = items[0].value;
1249 if (windigi_driver_off) {
1253 windigi_driver_off = FALSE;
1258 digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1260 digi_set_digi_volume( (Config_digi_volume*256)/8 );
1262 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1266 if (!wmidi_support_volchange()) {
1267 if (!items[1].value && Config_midi_volume) {
1268 Config_midi_volume = 0;
1269 digi_set_midi_volume(0);
1270 digi_play_midi_song( NULL, NULL, NULL, 0 );
1272 else if (Config_midi_volume == 0 && items[1].value) {
1273 digi_set_midi_volume(64);
1274 Config_midi_volume = 4;
1277 else // LINK TO BELOW IF
1279 if (Config_midi_volume != items[1].value ) {
1280 Config_midi_volume = items[1].value;
1282 if (!windigi_driver_off) {
1286 windigi_driver_off = TRUE;
1290 digi_set_midi_volume( (Config_midi_volume*128)/8 );
1292 digi_set_midi_volume( (Config_midi_volume*256)/8 );
1296 if (Config_master_volume != items[3].value ) {
1297 Config_master_volume = items[3].value;
1298 digi_set_master_volume( Config_master_volume );
1299 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1303 // don't enable redbook for a non-apple demo version of the shareware demo
1304 #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1306 if (Config_redbook_volume != items[2].value ) {
1307 Config_redbook_volume = items[2].value;
1308 set_redbook_volume(Config_redbook_volume);
1311 if (items[4].value != (Redbook_playing!=0)) {
1313 if (items[4].value && FindArg("-noredbook")) {
1314 nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1316 items[4].redraw = 1;
1319 Redbook_enabled = items[4].value;
1321 mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1323 if (Function_mode == FMODE_MENU)
1324 songs_play_song(SONG_TITLE,1);
1325 else if (Function_mode == FMODE_GAME)
1326 songs_play_level_song( Current_level_num );
1330 if (items[4].value && !Redbook_playing) {
1332 if (RBCDROM_State == -1)
1333 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1334 else // link to next code line!
1336 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music. Insert\nyour Descent II CD and try again");
1338 items[4].redraw = 1;
1341 items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1342 items[1].redraw = 1;
1343 items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1344 items[2].redraw = 1;
1351 citem++; //kill warning
1354 void do_sound_menu()
1360 extern BOOL DIGIDriverInit;
1361 if (!DIGIDriverInit) windigi_driver_off = TRUE;
1362 else windigi_driver_off = FALSE;
1366 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8;
1367 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1370 if (!wmidi_support_volchange() && !Redbook_playing) {
1371 m[1].type = NM_TYPE_CHECK;
1372 m[1].text = "MIDI MUSIC";
1373 if (Config_midi_volume) m[1].value = 1;
1378 m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1379 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1380 m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1382 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1385 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1386 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1391 #else // ifdef SHAREWARE
1392 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1395 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1397 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1400 m[ 4].type = NM_TYPE_CHECK; m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1403 m[ 5].type = NM_TYPE_CHECK; m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed;
1405 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1407 Redbook_enabled = m[4].value;
1408 Config_channels_reversed = m[5].value;
1413 if (windigi_driver_off) {
1417 windigi_driver_off=FALSE;
1422 if ( Config_midi_volume < 1 ) {
1424 digi_play_midi_song( NULL, NULL, NULL, 0 );
1426 digi_play_midi_song(-1, 0);
1433 extern int Automap_always_hires;
1435 #define ADD_CHECK(n,txt,v) do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1437 void do_toggles_menu()
1440 #if defined(POLY_ACC)
1441 #define N_TOGGLE_ITEMS 6 // get rid of automap hi-res.
1443 #define N_TOGGLE_ITEMS 7
1446 #define N_TOGGLE_ITEMS 7
1448 newmenu_item m[N_TOGGLE_ITEMS];
1452 #if defined(MACINTOSH) && defined(USE_ISP)
1455 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1459 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1462 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1464 ADD_CHECK(1, "Show reticle", Reticle_on);
1465 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1466 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1467 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1468 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1471 ADD_CHECK(6, "Pixel Double", Scanline_double);
1474 #if !defined(POLY_ACC)
1475 ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1478 //when adding more options, change N_TOGGLE_ITEMS above
1481 if ( PAEnabled ) // when doing RAVE, no pixel doubling
1482 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1484 #endif // note link to if
1485 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1487 Auto_leveling_on = m[0].value;
1488 Reticle_on = m[1].value;
1489 Missile_view_enabled = m[2].value;
1490 Headlight_active_default = m[3].value;
1491 Guided_in_big_window = m[4].value;
1492 EscortHotKeys = m[5].value;
1497 Scanline_double = m[6].value;
1499 #if !defined(POLY_ACC)
1500 if (MenuHiresAvailable)
1501 Automap_always_hires = m[6].value;
1502 else if (m[6].value)
1503 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1511 void do_multi_player_menu()
1515 int choice = 0, num_options = 0;
1519 // WIN(ipx_destroy_read_thread());
1521 old_game_mode = Game_mode;
1524 if (!FindArg("-udp")) {
1525 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1 );
1526 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1 );
1528 ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1 );
1529 ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1 );
1533 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1534 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1537 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1539 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1542 do_option(menu_choice[choice]);
1544 if (old_game_mode != Game_mode)
1545 break; // leave menu
1547 } while( choice > -1 );
1551 void DoNewIPAddress ()
1557 m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1558 m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1561 choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1563 if (choice==-1 || m[1].text[0]==0)
1566 nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");