1 /* $Id: kludge.c,v 1.13 2003-10-10 09:36:35 btb Exp $ */
5 * DPH: This is the file where all the stub functions go. The aim is
6 * to have nothing in here, eventually
22 int gr_renderstats = 0;
23 int gr_badtexture = 0;
25 extern int VGA_current_mode;
27 int Window_clip_left,Window_clip_top,Window_clip_right,Window_clip_bot;
29 char CDROM_dir[40] = ".";
32 int gr_check_mode(u_int32_t a)
38 void joy_set_btn_values( int btn, int state, int time_down, int downcount, int upcount )
44 void key_putkey(char i)
49 void g3_remap_interp_colors()
55 extern short interp_color_table
56 void g3_remap_interp_colors()
61 if (ebx != n_interp_colors) {
63 eax = interp_color_table
74 void com_level_sync(void)
99 void serial_leave_game()
104 void network_dump_appletalk_player(ubyte node, ushort net, ubyte socket, int why)
109 void digi_stop_digi_sounds(void)
114 void digi_stop_current_song(void)
120 void digi_set_midi_volume(int a)
125 void digi_play_midi_song(void)
130 void digi_pause_digi_sounds()
135 void digi_resume_digi_sounds()
139 void digi_play_sample_looping( int soundno, fix max_volume,int loop_start, int loop_end )
144 void digi_change_looping_volume( fix volume )
149 void digi_stop_looping_sound()
154 // Plays a queued voice sound.
155 void digi_start_sound_queued( short soundnum, fix volume )