2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
15 * $Source: /cvs/cvsroot/d2x/main/inferno.c,v $
18 * $Date: 2001-11-04 09:01:41 $
20 * FIXME: put description here
22 * $Log: not supported by cvs2svn $
23 * Revision 1.13 2001/10/31 07:41:54 bradleyb
26 * Revision 1.12 2001/10/27 01:39:23 bradleyb
27 * added some documentation
29 * Revision 1.11 2001/10/25 09:12:16 bradleyb
30 * Completed tmap selection code.
32 * Revision 1.10 2001/10/25 02:19:31 bradleyb
33 * conditionalize including multi.h and network.h, fix backslashes, fix compiler errors with EDITOR
35 * Revision 1.9 2001/10/19 08:08:50 bradleyb
36 * conditionalize conf.h
38 * Revision 1.8 2001/10/19 00:31:51 bradleyb
39 * Trying to get network working on win32
41 * Revision 1.7 2001/10/18 00:01:01 bradleyb
42 * RCS headers added/changed
51 char copyright[] = "DESCENT II COPYRIGHT (C) 1994-1996 PARALLAX SOFTWARE CORPORATION";
60 #include "pa_enabl.h" //$$POLY_ACC
72 #include "segment.h" //for Side_to_verts
114 // # include "3dfx_des.h"
116 #include "../texmap/scanline.h" //for select_tmap -MM
118 #if defined(POLY_ACC)
119 #include "poly_acc.h"
120 extern int Current_display_mode; //$$ there's got to be a better way than hacking this.
124 #include "editor/editor.h"
125 #include "editor/kdefs.h"
137 void arch_init(void);
138 void arch_init_start(void);
140 //Current version number
142 ubyte Version_major = 1; //FULL VERSION
143 ubyte Version_minor = 2;
145 static const char desc_id_checksum_str[] = DESC_ID_CHKSUM_TAG "0000"; //4-byte checksum
146 char desc_id_exit_num = 0;
148 int Function_mode=FMODE_MENU; //game or editor?
149 int Screen_mode=-1; //game screen or editor screen?
151 //--unused-- grs_bitmap Inferno_bitmap_title;
153 int WVIDEO_running=0; //debugger can set to 1 if running
156 int Inferno_is_800x600_available = 0;
159 //--unused-- int Cyberman_installed=0; // SWIFT device present
160 ubyte CybermouseActive=0;
162 int __far descent_critical_error_handler( unsigned deverr, unsigned errcode, unsigned __far * devhdr );
164 void check_joystick_calibration(void);
167 //--------------------------------------------------------------------------
169 extern int piggy_low_memory;
172 int descent_critical_error = 0;
173 unsigned descent_critical_deverror = 0;
174 unsigned descent_critical_errcode = 0;
176 extern int Network_allow_socket_changes;
178 extern void vfx_set_palette_sub(ubyte *);
180 extern int VR_low_res;
182 extern int Config_vr_type;
183 extern int Config_vr_resolution;
184 extern int Config_vr_tracking;
185 int grd_fades_disabled=1;
189 //read help from a file & print to screen
190 void print_commandline_help()
196 ifile = cfopen("help.tex","rb");
198 ifile = cfopen("help.txb","rb");
200 Error("Cannot load help text file.");
204 while (cfgets(line,LINE_LEN,ifile)) {
208 for (i = 0; i < strlen(line) - 1; i++) {
209 encode_rotate_left(&(line[i]));
210 line[i] = line[i] ^ BITMAP_TBL_XOR;
211 encode_rotate_left(&(line[i]));
216 continue; //don't show comments
224 // D2X-specific options:
225 printf( " D2X Options:\n\n");
226 printf( " -noredundancy %s\n", "Do not send messages when picking up redundant items in multi");
227 printf( " -shortpackets %s\n", "Set shortpackets to default as on");
228 printf( " -notitles %s\n", "Do not show titlescreens on startup");
229 printf( " -ini <file> %s\n", "option file (alternate to command line)");
230 printf( " -autodemo %s\n", "Start in demo mode");
232 printf( " -autoload <file>%s\n", "Autoload a level in the editor");
234 printf( " -bigpig %s\n","FIXME: Undocumented");
235 printf( " -bspgen %s\n","FIXME: Undocumented");
236 printf( " -cdproxy %s\n","FIXME: Undocumented");
237 printf( " -checktime %s\n","FIXME: Undocumented");
238 printf( " -codereadonly %s\n","FIXME: Undocumented");
239 printf( " -cyberimpact %s\n","FIXME: Undocumented");
240 printf( " -ddemul %s\n","FIXME: Undocumented");
241 printf( " -debug %s\n","FIXME: Undocumented");
242 printf( " -debugmode %s\n","FIXME: Undocumented");
243 printf( " -disallowgfx %s\n","FIXME: Undocumented");
244 printf( " -disallowreboot %s\n","FIXME: Undocumented");
245 printf( " -dynamicsockets %s\n","FIXME: Undocumented");
246 printf( " -emul %s\n","FIXME: Undocumented");
247 printf( " -forcegfx %s\n","FIXME: Undocumented");
248 printf( " -grabmouse %s\n","FIXME: Undocumented");
249 printf( " -hoarddata %s\n","FIXME: Undocumented");
250 printf( " -hw_3dacc %s\n","FIXME: Undocumented");
251 printf( " -hwsurface %s\n","FIXME: Undocumented");
252 printf( " -invulnerability %s\n","FIXME: Undocumented");
253 printf( " -ipxnetwork %s\n","FIXME: Undocumented");
254 printf( " -jasen %s\n","FIXME: Undocumented");
255 printf( " -joyslow %s\n","FIXME: Undocumented");
256 printf( " -kali %s\n","FIXME: Undocumented");
257 printf( " -logfile %s\n","FIXME: Undocumented");
258 printf( " -lowresmovies %s\n","FIXME: Undocumented");
259 printf( " -macdata %s\n","FIXME: Undocumented");
260 printf( " -memdbg %s\n","FIXME: Undocumented");
261 printf( " -monodebug %s\n","FIXME: Undocumented");
262 printf( " -nobm %s\n","FIXME: Undocumented");
263 printf( " -nocdrom %s\n","FIXME: Undocumented");
264 printf( " -nocyberman %s\n","FIXME: Undocumented");
265 printf( " -nofade %s\n","FIXME: Undocumented");
266 printf( " -nomatrixcheat %s\n","FIXME: Undocumented");
267 printf( " -nomixer %s\n","FIXME: Undocumented");
268 printf( " -nomodex %s\n","FIXME: Undocumented");
269 printf( " -nomovies %s\n","FIXME: Undocumented");
270 printf( " -norankings %s\n","FIXME: Undocumented");
271 printf( " -noredbook %s\n","FIXME: Undocumented");
272 printf( " -norun %s\n","FIXME: Undocumented");
273 printf( " -noscreens %s\n","FIXME: Undocumented");
274 printf( " -ordinaljoy %s\n","FIXME: Undocumented");
275 printf( " -packets %s\n","FIXME: Undocumented");
276 printf( " -rtscts %s\n","FIXME: Undocumented");
277 printf( " -semiwin %s\n","FIXME: Undocumented");
278 printf( " -showaddress %s\n","FIXME: Undocumented");
279 printf( " -showmeminfo %s\n","FIXME: Undocumented");
280 printf( " -socket %s\n","FIXME: Undocumented");
281 printf( " -specialdevice %s\n","FIXME: Undocumented");
282 printf( " -stickmag %s\n","FIXME: Undocumented");
283 printf( " -stopwatch %s\n","FIXME: Undocumented");
284 printf( " -superhires %s\n","FIXME: Undocumented");
285 printf( " -sysram %s\n","FIXME: Undocumented");
286 printf( " -text %s\n","FIXME: Undocumented");
287 printf( " -tsengdebug1 %s\n","FIXME: Undocumented");
288 printf( " -tsengdebug2 %s\n","FIXME: Undocumented");
289 printf( " -tsengdebug3 %s\n","FIXME: Undocumented");
290 printf( " -udp %s\n","FIXME: Undocumented");
291 printf( " -vidram %s\n","FIXME: Undocumented");
292 printf( " -xcontrol %s\n","FIXME: Undocumented");
293 printf( " -xname %s\n","FIXME: Undocumented");
294 printf( " -xver %s\n","FIXME: Undocumented");
295 printf( " -tmap <t> %s\n","select texmapper to use (c,fp,i386,pent,ppro)");
297 printf( "\n D2X System Options:\n\n");
300 printf( " -joy209 %s\n", "Use alternate port 209 for joystick");
302 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
303 printf( " -fullscreen %s\n", "Use fullscreen mode if available");
306 printf( " -gl_texmagfilt <f> %s\n","set GL_TEXTURE_MAG_FILTER (see readme.d1x)");
307 printf( " -gl_texminfilt <f> %s\n","set GL_TEXTURE_MIN_FILTER (see readme.d1x)");
308 printf( " -gl_mipmap %s\n","set gl texture filters to \"standard\" options for mipmapping");
309 printf( " -gl_simple %s\n","set gl texture filters to gl_nearest for \"original\" look. (default)");
310 printf( " -gl_alttexmerge %s\n","use new texmerge, usually uses less ram (default)");
311 printf( " -gl_stdtexmerge %s\n","use old texmerge, uses more ram, but _might_ be a bit faster");
312 printf( " -gl_voodoo %s\n","force fullscreen mode only");
313 printf( " -gl_16bittextures %s\n","attempt to use 16bit textures");
314 printf( " -gl_reticle <r> %s\n","use OGL reticle 0=never 1=above 320x* 2=always");
315 printf( " -gl_intensity4_ok %s\n","FIXME: Undocumented");
316 printf( " -gl_luminance4_alpha4_ok %s\n","FIXME: Undocumented");
317 printf( " -gl_readpixels_ok %s\n","FIXME: Undocumented");
318 printf( " -gl_rgba2_ok %s\n","FIXME: Undocumented");
319 printf( " -gl_test1 %s\n","FIXME: Undocumented");
320 printf( " -gl_test2 %s\n","FIXME: Undocumented");
321 printf( " -gl_vidmem %s\n","FIXME: Undocumented");
322 #ifdef OGL_RUNTIME_LOAD
323 printf( " -gl_library <l> %s\n","use alternate opengl library");
327 printf( " -nosdlvidmodecheck %s\n", "Some X servers don't like checking vidmode first, so just switch");
330 printf( " -serialdevice <s> %s\n", "Set serial/modem device to <s>");
331 printf( " -serialread <r> %s\n", "Set serial/modem to read from <r>");
333 printf( "\n Help:\n\n");
334 printf( " -help, -?, ? %s\n", "View this help screen");
338 void do_joystick_init()
342 if (!FindArg( "-nojoystick" )) {
343 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_6);
345 if ( FindArg( "-joyslow" )) {
346 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_7);
347 joy_set_slow_reading(JOY_SLOW_READINGS);
349 if ( FindArg( "-joypolled" )) {
350 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_8);
351 joy_set_slow_reading(JOY_POLLED_READINGS);
353 if ( FindArg( "-joybios" )) {
354 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_9);
355 joy_set_slow_reading(JOY_BIOS_READINGS);
358 // Added from Descent v1.5 by John. Adapted by Samir.
360 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_10);
364 //set this to force game to run in low res
365 int disable_high_res=0;
367 void do_register_player(ubyte *title_pal)
369 Players[Player_num].callsign[0] = '\0';
375 //now, before we bring up the register player menu, we need to
376 //do some stuff to make sure the palette is ok. First, we need to
377 //get our current palette into the 2d's array, so the remapping will
378 //work. Second, we need to remap the fonts. Third, we need to fill
379 //in part of the fade tables so the darkening of the menu edges works
381 memcpy(gr_palette,title_pal,sizeof(gr_palette));
382 remap_fonts_and_menus(1);
383 RegisterPlayer(); //get player's name
389 void do_network_init()
391 if (!FindArg( "-nonetwork" )) {
395 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
396 if ((t=FindArg("-socket")))
397 socket = atoi( Args[t+1] );
398 //@@if ( FindArg("-showaddress") ) showaddress=1;
399 if ((ipx_error=ipx_init(IPX_DEFAULT_SOCKET+socket))==0) {
400 con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
403 switch( ipx_error ) {
404 case 3: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
405 case -2: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
406 case -4: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
408 con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
410 con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
411 Network_active = 0; // Assume no network
413 ipx_read_user_file( "descent.usr" );
414 ipx_read_network_file( "descent.net" );
415 //@@if ( FindArg( "-dynamicsockets" ))
416 //@@ Network_allow_socket_changes = 1;
418 //@@ Network_allow_socket_changes = 0;
420 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
421 Network_active = 0; // Assume no network
427 #define PROGNAME "d2demo"
429 #define PROGNAME "d2"
432 extern char Language[];
434 //can we do highres menus?
435 extern int MenuHiresAvailable;
438 int intro_played = 0;
441 int Inferno_verbose = 0;
443 int open_movie_file(char *filename,int must_have);
445 #if defined(POLY_ACC)
446 #define MENU_HIRES_MODE SM_640x480x15xPA
448 #define MENU_HIRES_MODE SM(640,480)
451 // DESCENT II by Parallax Software
454 //extern ubyte gr_current_pal[];
458 char Auto_file[128] = "";
461 int main(int argc,char **argv)
464 ubyte title_pal[768];
466 con_init(); // Initialise the console
469 error_init(NULL, NULL);
471 args_init( argc,argv );
473 if ( FindArg( "-debug") )
475 con_threshold.value = (float)2;
478 if ( FindArg( "-verbose" ) )
480 con_threshold.value = (float)1;
487 //tell cfile about our counter
488 cfile_set_critical_error_counter_ptr(&descent_critical_error);
491 cfile_init("d2demo.hog"); //specify name of hogfile
493 #define HOGNAME "descent2.hog"
494 if (! cfile_init(HOGNAME)) { //didn't find HOG. Check on CD
496 Error("Could not find required file <%s>",HOGNAME);
503 //print out the banner title
504 con_printf(CON_NORMAL, "\nDESCENT 2 %s v%d.%d",VERSION_TYPE,Version_major,Version_minor);
505 con_printf(CON_NORMAL, " %s %s\n", __DATE__,__TIME__);
506 con_printf(CON_NORMAL, "%s\n%s\n",TXT_COPYRIGHT,TXT_TRADEMARK);
507 con_printf(CON_NORMAL, "This is a MODIFIED version of Descent 2. Copyright (c) 1999 Peter Hawkins\n");
510 if (FindArg( "-?" ) || FindArg( "-help" ) || FindArg( "?" ) ) {
511 print_commandline_help();
512 set_exit_message("");
514 exit(0); /* mingw hangs on this return. dunno why */
519 con_printf(CON_NORMAL, "\n");
520 con_printf(CON_NORMAL, TXT_HELP, PROGNAME); //help message has %s for program name
521 con_printf(CON_NORMAL, "\n");
523 con_printf(CON_VERBOSE, "\n%s...", "Checking for Descent 2 CD-ROM");
525 if ( FindArg( "-autodemo" ))
528 if ( FindArg( "-noscreens" ) )
529 Skip_briefing_screens = 1;
531 if ((t=FindArg("-tmap"))){
532 select_tmap(Args[t+1]);
538 // if (init_graphics()) return 1;
541 if (!Inferno_is_800x600_available) {
542 con_printf(CON_NORMAL, "The editor will not be available, press any key to start game...\n" );
543 Function_mode = FMODE_MENU;
548 con_printf(CON_DEBUG,"WVIDEO_running = %d\n",WVIDEO_running);
550 con_printf (CON_VERBOSE, "%s", TXT_VERBOSE_1);
557 #if defined(POLY_ACC)
558 Current_display_mode = -1;
559 game_init_render_buffers(SM_640x480x15xPA, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT );
562 if (!VR_offscreen_buffer) //if hasn't been initialied (by headset init)
563 set_display_mode(0); //..then set default display mode
566 i = FindArg( "-xcontrol" );
568 kconfig_init_external_controls( strtol(Args[i+1], NULL, 0), strtol(Args[i+2], NULL, 0) );
571 con_printf(CON_VERBOSE, "\n%s\n\n", TXT_INITIALIZING_GRAPHICS);
572 if (FindArg("-nofade"))
573 grd_fades_disabled=1;
575 if ((t=gr_init())!=0) //doesn't do much
576 Error(TXT_CANT_INIT_GFX,t);
582 // Load the palette stuff. Returns non-zero if error.
583 con_printf(CON_DEBUG, "\nInitializing palette system..." );
584 gr_use_palette_table(DEFAULT_PALETTE );
586 con_printf(CON_DEBUG, "\nInitializing font system..." );
587 gamefont_init(); // must load after palette data loaded.
589 //determine whether we're using high-res menus & movies
590 #if !defined(POLY_ACC)
591 if (FindArg("-nohires") || FindArg("-nohighres") || (gr_check_mode(MENU_HIRES_MODE) != 0) || disable_high_res)
592 MovieHires = MenuHires = MenuHiresAvailable = 0;
595 //NOTE LINK TO ABOVE!
596 MenuHires = MenuHiresAvailable = 1;
598 con_printf( CON_DEBUG, "\nInitializing movie libraries..." );
599 init_movies(); //init movie libraries
601 con_printf(CON_VERBOSE, "\nGoing into graphics mode...\n");
602 #if defined(POLY_ACC)
603 gr_set_mode(SM_640x480x15xPA);
605 gr_set_mode(MovieHires?SM(640,480):SM(320,200));
609 if ( FindArg( "-notitles" ) )
610 songs_play_song( SONG_TITLE, 1);
613 { //NOTE LINK TO ABOVE!
614 int played=MOVIE_NOT_PLAYED; //default is not played
615 int song_playing = 0;
618 #define MOVIE_REQUIRED 0
620 #define MOVIE_REQUIRED 1
623 #ifdef D2_OEM //$$POLY_ACC, jay.
624 { //show bundler screens
626 char filename[FILENAME_LEN];
628 played=MOVIE_NOT_PLAYED; //default is not played
630 played = PlayMovie("pre_i.mve",0);
633 strcpy(filename,MenuHires?"pre_i1b.pcx":"pre_i1.pcx");
635 while ((tfile=fopen(filename,"rb")) != NULL) {
637 show_title_screen( filename, 1, 0 );
645 init_subtitles("intro.tex");
646 played = PlayMovie("intro.mve",MOVIE_REQUIRED);
651 if (played != MOVIE_NOT_PLAYED)
653 else { //didn't get intro movie, try titles
655 played = PlayMovie("titles.mve",MOVIE_REQUIRED);
657 if (played == MOVIE_NOT_PLAYED) {
658 #if defined(POLY_ACC)
659 gr_set_mode(SM_640x480x15xPA);
661 gr_set_mode(MenuHires?SM_640x480V:SM_320x200C);
663 con_printf( CON_DEBUG, "\nPlaying title song..." );
664 songs_play_song( SONG_TITLE, 1);
666 con_printf( CON_DEBUG, "\nShowing logo screens..." );
667 show_title_screen( MenuHires?"iplogo1b.pcx":"iplogo1.pcx", 1, 1 );
668 show_title_screen( MenuHires?"logob.pcx":"logo.pcx", 1, 1 );
672 { //show bundler movie or screens
675 char filename[FILENAME_LEN];
678 played=MOVIE_NOT_PLAYED; //default is not played
680 //check if OEM movie exists, so we don't stop the music if it doesn't
681 movie_handle = open_movie_file("oem.mve",0);
682 if (movie_handle != -1) {
684 played = PlayMovie("oem.mve",0);
685 song_playing = 0; //movie will kill sound
689 strcpy(filename,MenuHires?"oem1b.pcx":"oem1.pcx");
691 while ((tfile=fopen(filename,"rb")) != NULL) {
693 show_title_screen( filename, 1, 0 );
701 songs_play_song( SONG_TITLE, 1);
705 PA_DFX (pa_splash());
707 con_printf( CON_DEBUG, "\nShowing loading screen..." );
709 //grs_bitmap title_bm;
714 strcpy(filename, "descentd.pcx");
717 strcpy(filename, MenuHires?"descntob.pcx":"descento.pcx");
719 strcpy(filename, MenuHires?"descentb.pcx":"descent.pcx");
723 #if defined(POLY_ACC)
724 gr_set_mode(SM_640x480x15xPA);
726 gr_set_mode(MenuHires?SM(640,480):SM(320,200));
729 FontHires = MenuHires;
731 if ((pcx_error=pcx_read_bitmap( filename, &grd_curcanv->cv_bitmap, grd_curcanv->cv_bitmap.bm_type, title_pal ))==PCX_ERROR_NONE) {
732 //vfx_set_palette_sub( title_pal );
734 gr_palette_fade_in( title_pal, 32, 0 );
736 Error( "Couldn't load pcx file '%s', PCX load error: %s\n",filename, pcx_errormsg(pcx_error));
739 con_printf( CON_DEBUG , "\nDoing bm_init..." );
747 if (FindArg("-hoarddata") != 0) {
748 #define MAX_BITMAPS_PER_BRUSH 30
749 grs_bitmap * bm[MAX_BITMAPS_PER_BRUSH];
753 ubyte palette[256*3];
756 char *sounds[] = {"selforb.raw","selforb.r22", //SOUND_YOU_GOT_ORB
757 "teamorb.raw","teamorb.r22", //SOUND_FRIEND_GOT_ORB
758 "enemyorb.raw","enemyorb.r22", //SOUND_OPPONENT_GOT_ORB
759 "OPSCORE1.raw","OPSCORE1.r22"}; //SOUND_OPPONENT_HAS_SCORED
761 ofile = fopen("hoard.ham","wb");
763 iff_error = iff_read_animbrush("orb.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
764 Assert(iff_error == IFF_NO_ERROR);
765 nframes_short = nframes;
766 fwrite(&nframes_short,sizeof(nframes_short),1,ofile);
767 fwrite(&bm[0]->bm_w,sizeof(short),1,ofile);
768 fwrite(&bm[0]->bm_h,sizeof(short),1,ofile);
769 fwrite(palette,3,256,ofile);
770 for (i=0;i<nframes;i++)
771 fwrite(bm[i]->bm_data,1,bm[i]->bm_w*bm[i]->bm_h,ofile);
773 iff_error = iff_read_animbrush("orbgoal.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
774 Assert(iff_error == IFF_NO_ERROR);
775 Assert(bm[0]->bm_w == 64 && bm[0]->bm_h == 64);
776 nframes_short = nframes;
777 fwrite(&nframes_short,sizeof(nframes_short),1,ofile);
778 fwrite(palette,3,256,ofile);
779 for (i=0;i<nframes;i++)
780 fwrite(bm[i]->bm_data,1,bm[i]->bm_w*bm[i]->bm_h,ofile);
783 iff_error = iff_read_bitmap(i?"orbb.bbm":"orb.bbm",&icon,BM_LINEAR,palette);
784 Assert(iff_error == IFF_NO_ERROR);
785 fwrite(&icon.bm_w,sizeof(short),1,ofile);
786 fwrite(&icon.bm_h,sizeof(short),1,ofile);
787 fwrite(palette,3,256,ofile);
788 fwrite(icon.bm_data,1,icon.bm_w*icon.bm_h,ofile);
791 for (i=0;i<sizeof(sounds)/sizeof(*sounds);i++) {
795 ifile = fopen(sounds[i],"rb");
796 Assert(ifile != NULL);
797 size = ffilelength(ifile);
798 buf = d_malloc(size);
799 fread(buf,1,size,ifile);
800 fwrite(&size,sizeof(size),1,ofile);
801 fwrite(buf,1,size,ofile);
812 //the bitmap loading code changes gr_palette, so restore it
813 memcpy(gr_palette,title_pal,sizeof(gr_palette));
815 if ( FindArg( "-norun" ) )
818 con_printf( CON_DEBUG, "\nInitializing 3d system..." );
821 con_printf( CON_DEBUG, "\nInitializing texture caching system..." );
822 texmerge_init( 10 ); // 10 cache bitmaps
824 con_printf( CON_DEBUG, "\nRunning game...\n" );
825 set_screen_mode(SCREEN_MENU);
829 // If built with editor, option to auto-load a level and quit game
830 // to write certain data.
833 if ( (t = FindArg( "-autoload" )) ) {
835 strcpy(Auto_file, Args[t+1]);
841 strcpy(Players[0].callsign, "dummy");
844 do_register_player(title_pal);
846 gr_palette_fade_out( title_pal, 32, 0 );
848 Game_mode = GM_GAME_OVER;
851 newdemo_start_playback("descent.dem");
852 if (Newdemo_state == ND_STATE_PLAYBACK )
853 Function_mode = FMODE_GAME;
856 //do this here because the demo code can do a longjmp when trying to
857 //autostart a demo from the main menu, never having gone into the game
860 while (Function_mode != FMODE_EXIT)
862 switch( Function_mode ) {
864 set_screen_mode(SCREEN_MENU);
866 newdemo_start_playback(NULL); // Randomly pick a file
867 if (Newdemo_state != ND_STATE_PLAYBACK)
868 Error("No demo files were found for autodemo mode!");
872 strcpy((char *)&Level_names[0], Auto_file);
874 Function_mode = FMODE_EXIT;
879 check_joystick_calibration();
880 gr_palette_clear(); //I'm not sure why we need this, but we do
883 if ( Function_mode == FMODE_EDITOR ) {
885 SetPlayerFromCurseg();
886 load_palette(NULL,1,0);
893 keyd_editor_mode = 0;
897 /* keep the mouse from wandering in SDL */
898 if (FindArg("-grabmouse"))
899 SDL_WM_GrabInput(SDL_GRAB_ON);
906 /* give control back to the WM */
907 if (FindArg("-grabmouse"))
908 SDL_WM_GrabInput(SDL_GRAB_OFF);
911 if ( Function_mode == FMODE_MENU )
912 songs_play_song( SONG_TITLE, 1 );
916 keyd_editor_mode = 1;
919 _harderr( (void*)descent_critical_error_handler ); // Reinstall game error handler
921 if ( Function_mode == FMODE_GAME ) {
922 Game_mode = GM_EDITOR;
923 editor_reset_stuff_on_level();
929 Error("Invalid function mode %d",Function_mode);
937 if (!FindArg( "-notitles" ))
942 if ( FindArg( "-showmeminfo" ) )
943 show_mem_info = 1; // Make memory statistics show
946 return(0); //presumably successful exit
950 void check_joystick_calibration() {
951 int x1, y1, x2, y2, c;
954 if ( (Config_control_type!=CONTROL_JOYSTICK) &&
955 (Config_control_type!=CONTROL_FLIGHTSTICK_PRO) &&
956 (Config_control_type!=CONTROL_THRUSTMASTER_FCS) &&
957 (Config_control_type!=CONTROL_GRAVIS_GAMEPAD)
960 joy_get_pos( &x1, &y1 );
962 t1 = timer_get_fixed_seconds();
963 while( timer_get_fixed_seconds() < t1 + F1_0/100 )
966 joy_get_pos( &x2, &y2 );
968 // If joystick hasn't moved...
969 if ( (abs(x2-x1)<30) && (abs(y2-y1)<30) ) {
970 if ( (abs(x1)>30) || (abs(x2)>30) || (abs(y1)>30) || (abs(y2)>30) ) {
971 c = nm_messagebox( NULL, 2, TXT_CALIBRATE, TXT_SKIP, TXT_JOYSTICK_NOT_CEN );
983 // void network_abort_game();
984 // if(Network_status)
985 // network_abort_game();