2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
15 * $Source: /cvs/cvsroot/d2x/main/inferno.c,v $
18 * $Date: 2001-12-28 09:26:41 $
20 * FIXME: put description here
22 * $Log: not supported by cvs2svn $
23 * Revision 1.17 2001/11/09 06:55:08 bradleyb
26 * Revision 1.16 2001/11/08 10:30:28 bradleyb
27 * Enabled shareware build, endlevel flythrough sequence
29 * Revision 1.15 2001/11/05 07:39:08 bradleyb
30 * Change args_init back to InitArgs
32 * Revision 1.14 2001/11/04 09:01:41 bradleyb
33 * SDL applies to more than X11...
35 * Revision 1.13 2001/10/31 07:41:54 bradleyb
38 * Revision 1.12 2001/10/27 01:39:23 bradleyb
39 * added some documentation
41 * Revision 1.11 2001/10/25 09:12:16 bradleyb
42 * Completed tmap selection code.
44 * Revision 1.10 2001/10/25 02:19:31 bradleyb
45 * conditionalize including multi.h and network.h, fix backslashes, fix compiler errors with EDITOR
47 * Revision 1.9 2001/10/19 08:08:50 bradleyb
48 * conditionalize conf.h
50 * Revision 1.8 2001/10/19 00:31:51 bradleyb
51 * Trying to get network working on win32
53 * Revision 1.7 2001/10/18 00:01:01 bradleyb
54 * RCS headers added/changed
63 char copyright[] = "DESCENT II COPYRIGHT (C) 1994-1996 PARALLAX SOFTWARE CORPORATION";
72 #include "pa_enabl.h" //$$POLY_ACC
84 #include "segment.h" //for Side_to_verts
109 #include "gamefont.h"
126 // # include "3dfx_des.h"
128 #include "../texmap/scanline.h" //for select_tmap -MM
130 #if defined(POLY_ACC)
131 #include "poly_acc.h"
132 extern int Current_display_mode; //$$ there's got to be a better way than hacking this.
136 #include "editor/editor.h"
137 #include "editor/kdefs.h"
149 void arch_init(void);
150 void arch_init_start(void);
152 //Current version number
154 ubyte Version_major = 1; //FULL VERSION
155 ubyte Version_minor = 2;
157 static const char desc_id_checksum_str[] = DESC_ID_CHKSUM_TAG "0000"; //4-byte checksum
158 char desc_id_exit_num = 0;
160 int Function_mode=FMODE_MENU; //game or editor?
161 int Screen_mode=-1; //game screen or editor screen?
163 //--unused-- grs_bitmap Inferno_bitmap_title;
165 int WVIDEO_running=0; //debugger can set to 1 if running
168 int Inferno_is_800x600_available = 0;
171 //--unused-- int Cyberman_installed=0; // SWIFT device present
172 ubyte CybermouseActive=0;
174 int __far descent_critical_error_handler( unsigned deverr, unsigned errcode, unsigned __far * devhdr );
176 void check_joystick_calibration(void);
179 //--------------------------------------------------------------------------
181 extern int piggy_low_memory;
184 int descent_critical_error = 0;
185 unsigned descent_critical_deverror = 0;
186 unsigned descent_critical_errcode = 0;
188 extern int Network_allow_socket_changes;
190 extern void vfx_set_palette_sub(ubyte *);
192 extern int VR_low_res;
194 extern int Config_vr_type;
195 extern int Config_vr_resolution;
196 extern int Config_vr_tracking;
197 int grd_fades_disabled=1;
201 //read help from a file & print to screen
202 void print_commandline_help()
208 ifile = cfopen("help.tex","rb");
210 ifile = cfopen("help.txb","rb");
212 Error("Cannot load help text file.");
216 while (cfgets(line,LINE_LEN,ifile)) {
220 for (i = 0; i < strlen(line) - 1; i++) {
221 encode_rotate_left(&(line[i]));
222 line[i] = line[i] ^ BITMAP_TBL_XOR;
223 encode_rotate_left(&(line[i]));
228 continue; //don't show comments
236 // printf( " Diagnostic:\n\n");
237 // printf( " -emul %s\n", "Certain video cards need this option in order to run game");
238 // printf( " -ddemul %s\n", "If -emul doesn't work, use this option");
241 printf( " Editor Options:\n\n");
242 printf( " -autoload <file>%s\n", "Autoload a level in the editor");
243 printf( " -hoarddata %s\n","FIXME: Undocumented");
244 printf( " -macdata %s\n","FIXME: Undocumented");
245 // printf( " -nobm %s\n","FIXME: Undocumented");
248 printf( " D2X Options:\n\n");
249 printf( " -noredundancy %s\n", "Do not send messages when picking up redundant items in multi");
250 printf( " -shortpackets %s\n", "Set shortpackets to default as on");
251 printf( " -notitles %s\n", "Do not show titlescreens on startup");
252 printf( " -ini <file> %s\n", "option file (alternate to command line) defaults to d2x.ini, or d1x.ini");
253 printf( " -autodemo %s\n", "Start in demo mode");
254 printf( " -bigpig %s\n","FIXME: Undocumented");
255 printf( " -bspgen %s\n","FIXME: Undocumented");
256 // printf( " -cdproxy %s\n","FIXME: Undocumented");
258 printf( " -checktime %s\n","FIXME: Undocumented");
259 printf( " -showmeminfo %s\n","FIXME: Undocumented");
261 // printf( " -codereadonly %s\n","FIXME: Undocumented");
262 // printf( " -cyberimpact %s\n","FIXME: Undocumented");
263 printf( " -debug %s\n","Enable very verbose output");
264 // printf( " -debugmode %s\n","FIXME: Undocumented");
265 // printf( " -disallowgfx %s\n","FIXME: Undocumented");
266 // printf( " -disallowreboot %s\n","FIXME: Undocumented");
267 // printf( " -dynamicsockets %s\n","FIXME: Undocumented");
268 // printf( " -forcegfx %s\n","FIXME: Undocumented");
270 printf( " -grabmouse %s\n","Keeps the mouse from wandering out of the window");
272 // printf( " -hw_3dacc %s\n","FIXME: Undocumented");
274 printf( " -invulnerability %s\n","Make yourself invulnerable");
276 printf( " -ipxnetwork <num> %s\n","Use IPX network number <num>");
277 printf( " -jasen %s\n","FIXME: Undocumented");
278 printf( " -joyslow %s\n","FIXME: Undocumented");
279 // printf( " -logfile %s\n","FIXME: Undocumented");
280 // printf( " -lowresmovies %s\n","FIXME: Undocumented");
281 // printf( " -memdbg %s\n","FIXME: Undocumented");
282 // printf( " -monodebug %s\n","FIXME: Undocumented");
283 #if defined(__DJGPP__) || defined(__SDL__)
284 printf( " -nocdrom %s\n","FIXME: Undocumented");
287 printf( " -nocyberman %s\n","FIXME: Undocumented");
289 printf( " -nofade %s\n","Disable fades");
291 printf( " -nomatrixcheat %s\n","FIXME: Undocumented");
292 printf( " -norankings %s\n","Disable multiplayer ranking system");
293 printf( " -packets <num> %s\n","Specifies the number of packets per second\n");
294 // printf( " -showaddress %s\n","FIXME: Undocumented");
295 printf( " -socket %s\n","FIXME: Undocumented");
297 #if !defined(MACINTOSH) && !defined(WINDOWS)
298 printf( " -nomixer %s\n","Don't crank music volume");
299 printf( " -superhires %s\n","Allow higher-resolution modes");
301 // printf( " -nomodex %s\n","FIXME: Undocumented");
303 printf( " -nomovies %s\n","Don't play movies");
305 #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
306 printf( " -noredbook %s\n","Disable redbook audio");
308 printf( " -norun %s\n","Bail out after initialization");
309 printf( " -noscreens %s\n","Skip briefing screens");
310 // printf( " -ordinaljoy %s\n","FIXME: Undocumented");
311 // printf( " -rtscts %s\n","Same as -ctsrts");
312 // printf( " -semiwin %s\n","Use non-fullscreen mode");
313 // printf( " -specialdevice %s\n","FIXME: Undocumented");
315 printf( " -stickmag %s\n","FIXME: Undocumented");
317 // printf( " -stopwatch %s\n","FIXME: Undocumented");
318 // printf( " -subtitles %s\n","Turn on movie subtitles (English-only)");
319 // printf( " -sysram %s\n","FIXME: Undocumented");
320 printf( " -text <file> %s\n","Specify alternate .tex file");
321 // printf( " -tsengdebug1 %s\n","FIXME: Undocumented");
322 // printf( " -tsengdebug2 %s\n","FIXME: Undocumented");
323 // printf( " -tsengdebug3 %s\n","FIXME: Undocumented");
324 // printf( " -udp %s\n","FIXME: Undocumented");
325 // printf( " -vidram %s\n","FIXME: Undocumented");
326 printf( " -xcontrol %s\n","FIXME: Undocumented");
327 printf( " -xname %s\n","FIXME: Undocumented");
328 printf( " -xver %s\n","FIXME: Undocumented");
329 printf( " -tmap <t> %s\n","select texmapper to use (c,fp,i386,pent,ppro)");
332 printf( "D2X System Options:\n\n");
334 printf( " -joy209 %s\n", "Use alternate port 209 for joystick");
336 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
337 printf( " -fullscreen %s\n", "Use fullscreen mode if available");
340 printf( " -gl_texmagfilt <f> %s\n","set GL_TEXTURE_MAG_FILTER (see readme.d1x)");
341 printf( " -gl_texminfilt <f> %s\n","set GL_TEXTURE_MIN_FILTER (see readme.d1x)");
342 printf( " -gl_mipmap %s\n","set gl texture filters to \"standard\" options for mipmapping");
343 printf( " -gl_simple %s\n","set gl texture filters to gl_nearest for \"original\" look. (default)");
344 printf( " -gl_alttexmerge %s\n","use new texmerge, usually uses less ram (default)");
345 printf( " -gl_stdtexmerge %s\n","use old texmerge, uses more ram, but _might_ be a bit faster");
346 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
347 printf( " -gl_voodoo %s\n","force fullscreen mode only");
349 printf( " -gl_16bittextures %s\n","attempt to use 16bit textures");
350 printf( " -gl_reticle <r> %s\n","use OGL reticle 0=never 1=above 320x* 2=always");
351 printf( " -gl_intensity4_ok %s\n","FIXME: Undocumented");
352 printf( " -gl_luminance4_alpha4_ok %s\n","FIXME: Undocumented");
353 printf( " -gl_readpixels_ok %s\n","FIXME: Undocumented");
354 printf( " -gl_rgba2_ok %s\n","FIXME: Undocumented");
355 // printf( " -gl_test1 %s\n","FIXME: Undocumented");
356 printf( " -gl_test2 %s\n","FIXME: Undocumented");
357 printf( " -gl_vidmem %s\n","FIXME: Undocumented");
358 #ifdef OGL_RUNTIME_LOAD
359 printf( " -gl_library <l> %s\n","use alternate opengl library");
363 printf( " -nosdlvidmodecheck %s\n", "Some X servers don't like checking vidmode first, so just switch");
364 printf( " -hwsurface %s\n","FIXME: Undocumented");
367 printf( " -serialdevice <s> %s\n", "Set serial/modem device to <s>");
368 printf( " -serialread <r> %s\n", "Set serial/modem to read from <r>");
370 printf( "\n Help:\n\n");
371 printf( " -help, -?, ? %s\n", "View this help screen");
375 void do_joystick_init()
379 if (!FindArg( "-nojoystick" )) {
380 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_6);
382 if ( FindArg( "-joyslow" )) {
383 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_7);
384 joy_set_slow_reading(JOY_SLOW_READINGS);
386 if ( FindArg( "-joypolled" )) {
387 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_8);
388 joy_set_slow_reading(JOY_POLLED_READINGS);
390 if ( FindArg( "-joybios" )) {
391 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_9);
392 joy_set_slow_reading(JOY_BIOS_READINGS);
395 // Added from Descent v1.5 by John. Adapted by Samir.
397 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_10);
401 //set this to force game to run in low res
402 int disable_high_res=0;
404 void do_register_player(ubyte *title_pal)
406 Players[Player_num].callsign[0] = '\0';
412 //now, before we bring up the register player menu, we need to
413 //do some stuff to make sure the palette is ok. First, we need to
414 //get our current palette into the 2d's array, so the remapping will
415 //work. Second, we need to remap the fonts. Third, we need to fill
416 //in part of the fade tables so the darkening of the menu edges works
418 memcpy(gr_palette,title_pal,sizeof(gr_palette));
419 remap_fonts_and_menus(1);
420 RegisterPlayer(); //get player's name
426 void do_network_init()
428 if (!FindArg( "-nonetwork" )) {
432 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
433 if ((t=FindArg("-socket")))
434 socket = atoi( Args[t+1] );
435 //@@if ( FindArg("-showaddress") ) showaddress=1;
436 if ((ipx_error=ipx_init(IPX_DEFAULT_SOCKET+socket))==0) {
437 con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
440 switch( ipx_error ) {
441 case 3: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
442 case -2: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
443 case -4: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
445 con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
447 con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
448 Network_active = 0; // Assume no network
450 ipx_read_user_file( "descent.usr" );
451 ipx_read_network_file( "descent.net" );
452 //@@if ( FindArg( "-dynamicsockets" ))
453 //@@ Network_allow_socket_changes = 1;
455 //@@ Network_allow_socket_changes = 0;
457 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
458 Network_active = 0; // Assume no network
463 #define PROGNAME argv[0]
465 extern char Language[];
467 //can we do highres menus?
468 extern int MenuHiresAvailable;
471 int intro_played = 0;
474 int Inferno_verbose = 0;
476 int open_movie_file(char *filename,int must_have);
478 #if defined(POLY_ACC)
479 #define MENU_HIRES_MODE SM_640x480x15xPA
481 #define MENU_HIRES_MODE SM(640,480)
484 // DESCENT II by Parallax Software
487 //extern ubyte gr_current_pal[];
491 char Auto_file[128] = "";
494 int main(int argc,char **argv)
497 ubyte title_pal[768];
499 con_init(); // Initialise the console
502 error_init(NULL, NULL);
504 InitArgs( argc,argv );
506 if ( FindArg( "-debug") )
508 con_threshold.value = (float)2;
511 if ( FindArg( "-verbose" ) )
513 con_threshold.value = (float)1;
520 //tell cfile about our counter
521 cfile_set_critical_error_counter_ptr(&descent_critical_error);
524 cfile_init("d2demo.hog"); //specify name of hogfile
526 #define HOGNAME "descent2.hog"
527 if (! cfile_init(HOGNAME)) { //didn't find HOG. Check on CD
529 Error("Could not find required file <%s>",HOGNAME);
536 //print out the banner title
537 con_printf(CON_NORMAL, "\nDESCENT 2 %s v%d.%d",VERSION_TYPE,Version_major,Version_minor);
538 con_printf(CON_NORMAL, " %s %s\n", __DATE__,__TIME__);
539 con_printf(CON_NORMAL, "%s\n%s\n",TXT_COPYRIGHT,TXT_TRADEMARK);
540 con_printf(CON_NORMAL, "This is a MODIFIED version of Descent 2. Copyright (c) 1999 Peter Hawkins\n");
541 con_printf(CON_NORMAL, " Copyright (c) 2001 Bradley Bell\n");
544 if (FindArg( "-?" ) || FindArg( "-help" ) || FindArg( "?" ) ) {
545 print_commandline_help();
546 set_exit_message("");
548 exit(0); /* mingw hangs on this return. dunno why */
553 con_printf(CON_NORMAL, "\n");
554 con_printf(CON_NORMAL, TXT_HELP, PROGNAME); //help message has %s for program name
555 con_printf(CON_NORMAL, "\n");
557 con_printf(CON_VERBOSE, "\n%s...", "Checking for Descent 2 CD-ROM");
559 if ( FindArg( "-autodemo" ))
562 if ( FindArg( "-noscreens" ) )
563 Skip_briefing_screens = 1;
565 if ((t=FindArg("-tmap"))){
566 select_tmap(Args[t+1]);
572 // if (init_graphics()) return 1;
575 if (!Inferno_is_800x600_available) {
576 con_printf(CON_NORMAL, "The editor will not be available, press any key to start game...\n" );
577 Function_mode = FMODE_MENU;
582 con_printf(CON_DEBUG,"WVIDEO_running = %d\n",WVIDEO_running);
584 con_printf (CON_VERBOSE, "%s", TXT_VERBOSE_1);
591 #if defined(POLY_ACC)
592 Current_display_mode = -1;
593 game_init_render_buffers(SM_640x480x15xPA, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT );
596 if (!VR_offscreen_buffer) //if hasn't been initialied (by headset init)
597 set_display_mode(0); //..then set default display mode
600 i = FindArg( "-xcontrol" );
602 kconfig_init_external_controls( strtol(Args[i+1], NULL, 0), strtol(Args[i+2], NULL, 0) );
605 con_printf(CON_VERBOSE, "\n%s\n\n", TXT_INITIALIZING_GRAPHICS);
606 if (FindArg("-nofade"))
607 grd_fades_disabled=1;
609 if ((t=gr_init())!=0) //doesn't do much
610 Error(TXT_CANT_INIT_GFX,t);
616 // Load the palette stuff. Returns non-zero if error.
617 con_printf(CON_DEBUG, "\nInitializing palette system..." );
618 gr_use_palette_table(DEFAULT_PALETTE );
620 con_printf(CON_DEBUG, "\nInitializing font system..." );
621 gamefont_init(); // must load after palette data loaded.
623 //determine whether we're using high-res menus & movies
624 #if !defined(POLY_ACC)
625 if (FindArg("-nohires") || FindArg("-nohighres") || (gr_check_mode(MENU_HIRES_MODE) != 0) || disable_high_res)
626 MovieHires = MenuHires = MenuHiresAvailable = 0;
629 //NOTE LINK TO ABOVE!
630 MenuHires = MenuHiresAvailable = 1;
632 con_printf( CON_DEBUG, "\nInitializing movie libraries..." );
633 init_movies(); //init movie libraries
635 con_printf(CON_VERBOSE, "\nGoing into graphics mode...\n");
636 #if defined(POLY_ACC)
637 gr_set_mode(SM_640x480x15xPA);
639 gr_set_mode(MovieHires?SM(640,480):SM(320,200));
643 if ( FindArg( "-notitles" ) )
644 songs_play_song( SONG_TITLE, 1);
647 { //NOTE LINK TO ABOVE!
649 int played=MOVIE_NOT_PLAYED; //default is not played
651 int song_playing = 0;
654 #define MOVIE_REQUIRED 0
656 #define MOVIE_REQUIRED 1
659 #ifdef D2_OEM //$$POLY_ACC, jay.
660 { //show bundler screens
662 char filename[FILENAME_LEN];
664 played=MOVIE_NOT_PLAYED; //default is not played
666 played = PlayMovie("pre_i.mve",0);
669 strcpy(filename,MenuHires?"pre_i1b.pcx":"pre_i1.pcx");
671 while ((tfile=fopen(filename,"rb")) != NULL) {
673 show_title_screen( filename, 1, 0 );
681 init_subtitles("intro.tex");
682 played = PlayMovie("intro.mve",MOVIE_REQUIRED);
687 if (played != MOVIE_NOT_PLAYED)
689 else { //didn't get intro movie, try titles
691 played = PlayMovie("titles.mve",MOVIE_REQUIRED);
693 if (played == MOVIE_NOT_PLAYED) {
694 #if defined(POLY_ACC)
695 gr_set_mode(SM_640x480x15xPA);
697 gr_set_mode(MenuHires?SM_640x480V:SM_320x200C);
699 con_printf( CON_DEBUG, "\nPlaying title song..." );
700 songs_play_song( SONG_TITLE, 1);
702 con_printf( CON_DEBUG, "\nShowing logo screens..." );
703 show_title_screen( MenuHires?"iplogo1b.pcx":"iplogo1.pcx", 1, 1 );
704 show_title_screen( MenuHires?"logob.pcx":"logo.pcx", 1, 1 );
708 { //show bundler movie or screens
711 char filename[FILENAME_LEN];
714 played=MOVIE_NOT_PLAYED; //default is not played
716 //check if OEM movie exists, so we don't stop the music if it doesn't
717 movie_handle = open_movie_file("oem.mve",0);
718 if (movie_handle != -1) {
720 played = PlayMovie("oem.mve",0);
721 song_playing = 0; //movie will kill sound
725 strcpy(filename,MenuHires?"oem1b.pcx":"oem1.pcx");
727 while ((tfile=fopen(filename,"rb")) != NULL) {
729 show_title_screen( filename, 1, 0 );
737 songs_play_song( SONG_TITLE, 1);
741 PA_DFX (pa_splash());
743 con_printf( CON_DEBUG, "\nShowing loading screen..." );
745 //grs_bitmap title_bm;
750 strcpy(filename, "descentd.pcx");
753 strcpy(filename, MenuHires?"descntob.pcx":"descento.pcx");
755 strcpy(filename, MenuHires?"descentb.pcx":"descent.pcx");
759 #if defined(POLY_ACC)
760 gr_set_mode(SM_640x480x15xPA);
762 gr_set_mode(MenuHires?SM(640,480):SM(320,200));
765 FontHires = MenuHires;
767 if ((pcx_error=pcx_read_bitmap( filename, &grd_curcanv->cv_bitmap, grd_curcanv->cv_bitmap.bm_type, title_pal ))==PCX_ERROR_NONE) {
768 //vfx_set_palette_sub( title_pal );
770 gr_palette_fade_in( title_pal, 32, 0 );
772 Error( "Couldn't load pcx file '%s', PCX load error: %s\n",filename, pcx_errormsg(pcx_error));
775 con_printf( CON_DEBUG , "\nDoing bm_init..." );
783 if (FindArg("-hoarddata") != 0) {
784 #define MAX_BITMAPS_PER_BRUSH 30
785 grs_bitmap * bm[MAX_BITMAPS_PER_BRUSH];
789 ubyte palette[256*3];
792 char *sounds[] = {"selforb.raw","selforb.r22", //SOUND_YOU_GOT_ORB
793 "teamorb.raw","teamorb.r22", //SOUND_FRIEND_GOT_ORB
794 "enemyorb.raw","enemyorb.r22", //SOUND_OPPONENT_GOT_ORB
795 "OPSCORE1.raw","OPSCORE1.r22"}; //SOUND_OPPONENT_HAS_SCORED
797 ofile = fopen("hoard.ham","wb");
799 iff_error = iff_read_animbrush("orb.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
800 Assert(iff_error == IFF_NO_ERROR);
801 nframes_short = nframes;
802 fwrite(&nframes_short,sizeof(nframes_short),1,ofile);
803 fwrite(&bm[0]->bm_w,sizeof(short),1,ofile);
804 fwrite(&bm[0]->bm_h,sizeof(short),1,ofile);
805 fwrite(palette,3,256,ofile);
806 for (i=0;i<nframes;i++)
807 fwrite(bm[i]->bm_data,1,bm[i]->bm_w*bm[i]->bm_h,ofile);
809 iff_error = iff_read_animbrush("orbgoal.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
810 Assert(iff_error == IFF_NO_ERROR);
811 Assert(bm[0]->bm_w == 64 && bm[0]->bm_h == 64);
812 nframes_short = nframes;
813 fwrite(&nframes_short,sizeof(nframes_short),1,ofile);
814 fwrite(palette,3,256,ofile);
815 for (i=0;i<nframes;i++)
816 fwrite(bm[i]->bm_data,1,bm[i]->bm_w*bm[i]->bm_h,ofile);
819 iff_error = iff_read_bitmap(i?"orbb.bbm":"orb.bbm",&icon,BM_LINEAR,palette);
820 Assert(iff_error == IFF_NO_ERROR);
821 fwrite(&icon.bm_w,sizeof(short),1,ofile);
822 fwrite(&icon.bm_h,sizeof(short),1,ofile);
823 fwrite(palette,3,256,ofile);
824 fwrite(icon.bm_data,1,icon.bm_w*icon.bm_h,ofile);
827 for (i=0;i<sizeof(sounds)/sizeof(*sounds);i++) {
831 ifile = fopen(sounds[i],"rb");
832 Assert(ifile != NULL);
833 size = ffilelength(ifile);
834 buf = d_malloc(size);
835 fread(buf,1,size,ifile);
836 fwrite(&size,sizeof(size),1,ofile);
837 fwrite(buf,1,size,ofile);
848 //the bitmap loading code changes gr_palette, so restore it
849 memcpy(gr_palette,title_pal,sizeof(gr_palette));
851 if ( FindArg( "-norun" ) )
854 con_printf( CON_DEBUG, "\nInitializing 3d system..." );
857 con_printf( CON_DEBUG, "\nInitializing texture caching system..." );
858 texmerge_init( 10 ); // 10 cache bitmaps
860 con_printf( CON_DEBUG, "\nRunning game...\n" );
861 set_screen_mode(SCREEN_MENU);
865 // If built with editor, option to auto-load a level and quit game
866 // to write certain data.
869 if ( (t = FindArg( "-autoload" )) ) {
871 strcpy(Auto_file, Args[t+1]);
877 strcpy(Players[0].callsign, "dummy");
880 do_register_player(title_pal);
882 gr_palette_fade_out( title_pal, 32, 0 );
884 Game_mode = GM_GAME_OVER;
887 newdemo_start_playback("descent.dem");
888 if (Newdemo_state == ND_STATE_PLAYBACK )
889 Function_mode = FMODE_GAME;
892 //do this here because the demo code can do a longjmp when trying to
893 //autostart a demo from the main menu, never having gone into the game
896 while (Function_mode != FMODE_EXIT)
898 switch( Function_mode ) {
900 set_screen_mode(SCREEN_MENU);
902 newdemo_start_playback(NULL); // Randomly pick a file
903 if (Newdemo_state != ND_STATE_PLAYBACK)
904 Error("No demo files were found for autodemo mode!");
908 strcpy((char *)&Level_names[0], Auto_file);
910 Function_mode = FMODE_EXIT;
915 check_joystick_calibration();
916 gr_palette_clear(); //I'm not sure why we need this, but we do
919 if ( Function_mode == FMODE_EDITOR ) {
921 SetPlayerFromCurseg();
922 load_palette(NULL,1,0);
929 keyd_editor_mode = 0;
933 /* keep the mouse from wandering in SDL */
934 if (FindArg("-grabmouse"))
935 SDL_WM_GrabInput(SDL_GRAB_ON);
942 /* give control back to the WM */
943 if (FindArg("-grabmouse"))
944 SDL_WM_GrabInput(SDL_GRAB_OFF);
947 if ( Function_mode == FMODE_MENU )
948 songs_play_song( SONG_TITLE, 1 );
952 keyd_editor_mode = 1;
955 _harderr( (void*)descent_critical_error_handler ); // Reinstall game error handler
957 if ( Function_mode == FMODE_GAME ) {
958 Game_mode = GM_EDITOR;
959 editor_reset_stuff_on_level();
965 Error("Invalid function mode %d",Function_mode);
973 if (!FindArg( "-notitles" ))
978 if ( FindArg( "-showmeminfo" ) )
979 show_mem_info = 1; // Make memory statistics show
982 return(0); //presumably successful exit
986 void check_joystick_calibration() {
987 int x1, y1, x2, y2, c;
990 if ( (Config_control_type!=CONTROL_JOYSTICK) &&
991 (Config_control_type!=CONTROL_FLIGHTSTICK_PRO) &&
992 (Config_control_type!=CONTROL_THRUSTMASTER_FCS) &&
993 (Config_control_type!=CONTROL_GRAVIS_GAMEPAD)
996 joy_get_pos( &x1, &y1 );
998 t1 = timer_get_fixed_seconds();
999 while( timer_get_fixed_seconds() < t1 + F1_0/100 )
1002 joy_get_pos( &x2, &y2 );
1004 // If joystick hasn't moved...
1005 if ( (abs(x2-x1)<30) && (abs(y2-y1)<30) ) {
1006 if ( (abs(x1)>30) || (abs(x2)>30) || (abs(y1)>30) || (abs(y2)>30) ) {
1007 c = nm_messagebox( NULL, 2, TXT_CALIBRATE, TXT_SKIP, TXT_JOYSTICK_NOT_CEN );
1009 joydefs_calibrate();
1016 void show_order_form()
1018 #if !defined(EDITOR) && (defined(SHAREWARE) || defined(D2_OEM))
1021 char title_pal[768];
1022 char exit_screen[16];
1024 gr_set_current_canvas( NULL );
1030 strcpy(exit_screen, MenuHires?"ordrd2ob.pcx":"ordrd2o.pcx");
1032 #if defined(SHAREWARE)
1033 strcpy(exit_screen, "orderd2.pcx");
1035 strcpy(exit_screen, MenuHires?"warningb.pcx":"warning.pcx");
1039 if ((pcx_error=pcx_read_bitmap( exit_screen, &grd_curcanv->cv_bitmap, grd_curcanv->cv_bitmap.bm_type, title_pal ))==PCX_ERROR_NONE) {
1040 //vfx_set_palette_sub( title_pal );
1041 gr_palette_fade_in( title_pal, 32, 0 );
1043 gr_palette_fade_out( title_pal, 32, 0 );
1046 Int3(); //can't load order screen
1056 // void network_abort_game();
1057 // if(Network_status)
1058 // network_abort_game();