1 /* $Id: inferno.c,v 1.39 2002-08-08 23:15:03 btb Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * inferno.c: Entry point of program (main procedure)
18 * After main initializes everything, most of the time is spent in the loop
19 * while (Function_mode != FMODE_EXIT)
20 * In this loop, the main menu is brought up first.
28 char copyright[] = "DESCENT II COPYRIGHT (C) 1994-1996 PARALLAX SOFTWARE CORPORATION";
38 #include <sys/types.h>
44 #include "pa_enabl.h" //$$POLY_ACC
56 #include "segment.h" //for Side_to_verts
99 // # include "3dfx_des.h"
101 //added on 9/30/98 by Matt Mueller for selectable automap modes
105 #include "../texmap/scanline.h" //for select_tmap -MM
107 #if defined(POLY_ACC)
108 #include "poly_acc.h"
109 extern int Current_display_mode; //$$ there's got to be a better way than hacking this.
113 #include "editor/editor.h"
114 #include "editor/kdefs.h"
125 void arch_init(void);
126 void arch_init_start(void);
128 //Current version number
130 ubyte Version_major = 1; //FULL VERSION
131 ubyte Version_minor = 2;
133 static const char desc_id_checksum_str[] = DESC_ID_CHKSUM_TAG "0000"; //4-byte checksum
134 char desc_id_exit_num = 0;
136 int Function_mode=FMODE_MENU; //game or editor?
137 int Screen_mode=-1; //game screen or editor screen?
139 //--unused-- grs_bitmap Inferno_bitmap_title;
141 int WVIDEO_running=0; //debugger can set to 1 if running
144 int Inferno_is_800x600_available = 0;
147 //--unused-- int Cyberman_installed=0; // SWIFT device present
148 ubyte CybermouseActive=0;
150 int __far descent_critical_error_handler( unsigned deverr, unsigned errcode, unsigned __far * devhdr );
152 void check_joystick_calibration(void);
155 //--------------------------------------------------------------------------
157 extern int piggy_low_memory;
160 int descent_critical_error = 0;
161 unsigned descent_critical_deverror = 0;
162 unsigned descent_critical_errcode = 0;
164 extern int Network_allow_socket_changes;
166 extern void vfx_set_palette_sub(ubyte *);
168 extern int VR_low_res;
170 extern int Config_vr_type;
171 extern int Config_vr_resolution;
172 extern int Config_vr_tracking;
173 int grd_fades_disabled=1;
177 //read help from a file & print to screen
178 void print_commandline_help()
184 ifile = cfopen("help.tex","rb");
186 ifile = cfopen("help.txb","rb");
188 Error("Cannot load help text file.");
192 while (cfgets(line,LINE_LEN,ifile)) {
196 for (i = 0; i < strlen(line) - 1; i++) {
197 encode_rotate_left(&(line[i]));
198 line[i] = line[i] ^ BITMAP_TBL_XOR;
199 encode_rotate_left(&(line[i]));
204 continue; //don't show comments
212 // printf( " Diagnostic:\n\n");
213 // printf( " -emul %s\n", "Certain video cards need this option in order to run game");
214 // printf( " -ddemul %s\n", "If -emul doesn't work, use this option");
217 printf( " Editor Options:\n\n");
218 printf( " -autoload <file>%s\n", "Autoload a level in the editor");
219 printf( " -hoarddata %s\n","FIXME: Undocumented");
220 printf( " -macdata %s\n","FIXME: Undocumented");
221 // printf( " -nobm %s\n","FIXME: Undocumented");
224 printf( " D2X Options:\n\n");
225 printf( " -noredundancy %s\n", "Do not send messages when picking up redundant items in multi");
226 printf( " -shortpackets %s\n", "Set shortpackets to default as on");
227 printf( " -notitles %s\n", "Do not show titlescreens on startup");
228 printf( " -ini <file> %s\n", "option file (alternate to command line) defaults to d2x.ini, or d1x.ini");
229 printf( " -autodemo %s\n", "Start in demo mode");
230 printf( " -bigpig %s\n","FIXME: Undocumented");
231 printf( " -bspgen %s\n","FIXME: Undocumented");
232 // printf( " -cdproxy %s\n","FIXME: Undocumented");
234 printf( " -checktime %s\n","FIXME: Undocumented");
235 printf( " -showmeminfo %s\n","FIXME: Undocumented");
237 // printf( " -codereadonly %s\n","FIXME: Undocumented");
238 // printf( " -cyberimpact %s\n","FIXME: Undocumented");
239 printf( " -debug %s\n","Enable very verbose output");
240 // printf( " -debugmode %s\n","FIXME: Undocumented");
241 // printf( " -disallowgfx %s\n","FIXME: Undocumented");
242 // printf( " -disallowreboot %s\n","FIXME: Undocumented");
243 // printf( " -dynamicsockets %s\n","FIXME: Undocumented");
244 // printf( " -forcegfx %s\n","FIXME: Undocumented");
246 printf( " -grabmouse %s\n","Keeps the mouse from wandering out of the window");
248 // printf( " -hw_3dacc %s\n","FIXME: Undocumented");
250 printf( " -invulnerability %s\n","Make yourself invulnerable");
252 printf( " -ipxnetwork <num> %s\n","Use IPX network number <num>");
253 printf( " -jasen %s\n","FIXME: Undocumented");
254 printf( " -joyslow %s\n","FIXME: Undocumented");
255 // printf( " -logfile %s\n","FIXME: Undocumented");
256 // printf( " -lowresmovies %s\n","FIXME: Undocumented");
257 // printf( " -memdbg %s\n","FIXME: Undocumented");
258 // printf( " -monodebug %s\n","FIXME: Undocumented");
259 printf( " -nocdrom %s\n","FIXME: Undocumented");
261 printf( " -nocyberman %s\n","FIXME: Undocumented");
263 printf( " -nofade %s\n","Disable fades");
265 printf( " -nomatrixcheat %s\n","FIXME: Undocumented");
266 printf( " -norankings %s\n","Disable multiplayer ranking system");
267 printf( " -packets <num> %s\n","Specifies the number of packets per second\n");
268 // printf( " -showaddress %s\n","FIXME: Undocumented");
269 printf( " -socket %s\n","FIXME: Undocumented");
271 #if !defined(MACINTOSH) && !defined(WINDOWS)
272 printf( " -nomixer %s\n","Don't crank music volume");
273 printf( " -superhires %s\n","Allow higher-resolution modes");
275 // printf( " -nomodex %s\n","FIXME: Undocumented");
277 printf( " -nomovies %s\n","Don't play movies");
278 printf( " -noscreens %s\n","Skip briefing screens");
280 #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
281 printf( " -noredbook %s\n","Disable redbook audio");
283 printf( " -norun %s\n","Bail out after initialization");
284 // printf( " -ordinaljoy %s\n","FIXME: Undocumented");
285 // printf( " -rtscts %s\n","Same as -ctsrts");
286 // printf( " -semiwin %s\n","Use non-fullscreen mode");
287 // printf( " -specialdevice %s\n","FIXME: Undocumented");
289 printf( " -stickmag %s\n","FIXME: Undocumented");
291 // printf( " -stopwatch %s\n","FIXME: Undocumented");
292 printf( " -subtitles %s\n","Turn on movie subtitles (English-only)");
293 // printf( " -sysram %s\n","FIXME: Undocumented");
294 printf( " -text <file> %s\n","Specify alternate .tex file");
295 // printf( " -tsengdebug1 %s\n","FIXME: Undocumented");
296 // printf( " -tsengdebug2 %s\n","FIXME: Undocumented");
297 // printf( " -tsengdebug3 %s\n","FIXME: Undocumented");
298 // printf( " -udp %s\n","FIXME: Undocumented");
299 // printf( " -vidram %s\n","FIXME: Undocumented");
300 printf( " -xcontrol %s\n","FIXME: Undocumented");
301 printf( " -xname %s\n","FIXME: Undocumented");
302 printf( " -xver %s\n","FIXME: Undocumented");
303 printf( " -tmap <t> %s\n","select texmapper to use (c,fp,i386,pent,ppro)");
304 printf( " -automap<X>x<Y> %s\n","Set automap resolution to <X> by <Y>");
305 printf( " -automap_gameres %s\n","Set automap to use the same resolution as in game");
306 // printf( " -menu<X>x<Y> %s\n","Set menu resolution to <X> by <Y>");
307 // printf( " -menu_gameres %s\n","Set menus to use the same resolution as in game");
310 printf( "D2X System Options:\n\n");
312 printf( " -joy209 %s\n", "Use alternate port 209 for joystick");
314 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
315 printf( " -fullscreen %s\n", "Use fullscreen mode if available");
318 printf( " -gl_texmagfilt <f> %s\n","set GL_TEXTURE_MAG_FILTER (see readme.d1x)");
319 printf( " -gl_texminfilt <f> %s\n","set GL_TEXTURE_MIN_FILTER (see readme.d1x)");
320 printf( " -gl_mipmap %s\n","set gl texture filters to \"standard\" options for mipmapping");
321 printf( " -gl_simple %s\n","set gl texture filters to gl_nearest for \"original\" look. (default)");
322 printf( " -gl_alttexmerge %s\n","use new texmerge, usually uses less ram (default)");
323 printf( " -gl_stdtexmerge %s\n","use old texmerge, uses more ram, but _might_ be a bit faster");
324 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
325 printf( " -gl_voodoo %s\n","force fullscreen mode only");
327 printf( " -gl_16bittextures %s\n","attempt to use 16bit textures");
328 printf( " -gl_reticle <r> %s\n","use OGL reticle 0=never 1=above 320x* 2=always");
329 printf( " -gl_intensity4_ok %s\n","FIXME: Undocumented");
330 printf( " -gl_luminance4_alpha4_ok %s\n","FIXME: Undocumented");
331 printf( " -gl_readpixels_ok %s\n","FIXME: Undocumented");
332 printf( " -gl_rgba2_ok %s\n","FIXME: Undocumented");
333 // printf( " -gl_test1 %s\n","FIXME: Undocumented");
334 printf( " -gl_test2 %s\n","FIXME: Undocumented");
335 printf( " -gl_vidmem %s\n","FIXME: Undocumented");
336 #ifdef OGL_RUNTIME_LOAD
337 printf( " -gl_library <l> %s\n","use alternate opengl library");
341 printf( " -nosdlvidmodecheck %s\n", "Some X servers don't like checking vidmode first, so just switch");
342 printf( " -hwsurface %s\n","FIXME: Undocumented");
345 printf( " -serialdevice <s> %s\n", "Set serial/modem device to <s>");
346 printf( " -serialread <r> %s\n", "Set serial/modem to read from <r>");
348 printf( "\n Help:\n\n");
349 printf( " -help, -h, -?, ? %s\n", "View this help screen");
353 void do_joystick_init()
357 if (!FindArg( "-nojoystick" )) {
358 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_6);
360 if ( FindArg( "-joyslow" )) {
361 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_7);
362 joy_set_slow_reading(JOY_SLOW_READINGS);
364 if ( FindArg( "-joypolled" )) {
365 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_8);
366 joy_set_slow_reading(JOY_POLLED_READINGS);
368 if ( FindArg( "-joybios" )) {
369 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_9);
370 joy_set_slow_reading(JOY_BIOS_READINGS);
373 // Added from Descent v1.5 by John. Adapted by Samir.
375 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_10);
379 //set this to force game to run in low res
380 int disable_high_res=0;
382 void do_register_player(ubyte *title_pal)
384 Players[Player_num].callsign[0] = '\0';
390 //now, before we bring up the register player menu, we need to
391 //do some stuff to make sure the palette is ok. First, we need to
392 //get our current palette into the 2d's array, so the remapping will
393 //work. Second, we need to remap the fonts. Third, we need to fill
394 //in part of the fade tables so the darkening of the menu edges works
396 memcpy(gr_palette,title_pal,sizeof(gr_palette));
397 remap_fonts_and_menus(1);
398 RegisterPlayer(); //get player's name
404 void do_network_init()
406 if (!FindArg( "-nonetwork" )) {
410 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
411 if ((t=FindArg("-socket")))
412 socket = atoi( Args[t+1] );
413 //@@if ( FindArg("-showaddress") ) showaddress=1;
414 if ((ipx_error=ipx_init(IPX_DEFAULT_SOCKET+socket))==0) {
415 con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
418 switch( ipx_error ) {
419 case 3: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
420 case -2: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
421 case -4: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
423 con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
425 con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
426 Network_active = 0; // Assume no network
428 ipx_read_user_file( "descent.usr" );
429 ipx_read_network_file( "descent.net" );
430 //@@if ( FindArg( "-dynamicsockets" ))
431 //@@ Network_allow_socket_changes = 1;
433 //@@ Network_allow_socket_changes = 0;
435 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
436 Network_active = 0; // Assume no network
441 #define PROGNAME argv[0]
443 extern char Language[];
445 //can we do highres menus?
446 extern int MenuHiresAvailable;
449 int intro_played = 0;
452 int Inferno_verbose = 0;
454 //added on 11/18/98 by Victor Rachels to add -mission and -startgame
455 int start_net_immediately = 0;
456 //int start_with_mission = 0;
457 //char *start_with_mission_name;
458 //end this section addition
460 int open_movie_file(char *filename,int must_have);
462 #if defined(POLY_ACC)
463 #define MENU_HIRES_MODE SM_640x480x15xPA
465 #define MENU_HIRES_MODE SM(640,480)
468 // DESCENT II by Parallax Software
471 //extern ubyte gr_current_pal[];
475 char Auto_file[128] = "";
478 int main(int argc,char **argv)
481 ubyte title_pal[768];
482 int screen_width = 640;
483 int screen_height = 480;
484 u_int32_t screen_mode = SM(screen_width,screen_height);
486 con_init(); // Initialise the console
489 error_init(NULL, NULL);
493 char *home = getenv("HOME");
496 char buf[PATH_MAX + 5];
499 strcat(buf, "/.d2x");
503 fprintf(stderr, "Cannot change to $HOME/.d2x\n");
509 InitArgs( argc,argv );
511 if (FindArg("-debug"))
512 con_threshold.value = (float)2;
513 else if (FindArg("-verbose"))
514 con_threshold.value = (float)1;
521 //tell cfile where hogdir is
522 cfile_use_alternate_hogdir(SHAREPATH);
525 //tell cfile about our counter
526 cfile_set_critical_error_counter_ptr(&descent_critical_error);
528 if (! cfile_init("descent2.hog"))
529 if (! cfile_init("d2demo.hog"))
530 Error("Could not find a valid hog file (descent2.hog or d2demo.hog)");
533 //print out the banner title
534 con_printf(CON_NORMAL, "\nDESCENT 2 %s v%d.%d",VERSION_TYPE,Version_major,Version_minor);
535 con_printf(CON_NORMAL, " %s %s\n", __DATE__,__TIME__);
536 con_printf(CON_NORMAL, "%s\n%s\n",TXT_COPYRIGHT,TXT_TRADEMARK);
537 con_printf(CON_NORMAL, "This is a MODIFIED version of Descent 2. Copyright (c) 1999 Peter Hawkins\n");
538 con_printf(CON_NORMAL, " Copyright (c) 2002 Bradley Bell\n");
541 if (FindArg( "-?" ) || FindArg( "-help" ) || FindArg( "?" ) || FindArg( "-h" ) ) {
542 print_commandline_help();
543 set_exit_message("");
545 exit(0); /* mingw hangs on this return. dunno why */
550 con_printf(CON_NORMAL, "\n");
551 con_printf(CON_NORMAL, TXT_HELP, PROGNAME); //help message has %s for program name
552 con_printf(CON_NORMAL, "\n");
554 //con_printf(CON_VERBOSE, "\n%s...", "Checking for Descent 2 CD-ROM");
556 if ( FindArg( "-autodemo" ))
560 if ( FindArg( "-noscreens" ) )
561 Skip_briefing_screens = 1;
564 if ((t=FindArg("-tmap"))){
565 select_tmap(Args[t+1]);
571 // if (init_graphics()) return 1;
574 if (!Inferno_is_800x600_available) {
575 con_printf(CON_NORMAL, "The editor will not be available, press any key to start game...\n" );
576 Function_mode = FMODE_MENU;
581 con_printf(CON_DEBUG,"WVIDEO_running = %d\n",WVIDEO_running);
583 con_printf (CON_VERBOSE, "%s", TXT_VERBOSE_1);
590 #if defined(POLY_ACC)
591 Current_display_mode = -1;
592 game_init_render_buffers(SM_640x480x15xPA, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT );
595 if (!VR_offscreen_buffer) //if hasn't been initialied (by headset init)
596 set_display_mode(0); //..then set default display mode
600 //added on 12/14/98 by Matt Mueller - override res in d1x.ini with command line args
601 int i, argnum=INT_MAX;
603 int vr_mode = VR_NONE;
604 int screen_compatible = 1;
605 int use_double_buffer = 0;
607 //added/edited on 12/14/98 by Matt Mueller - override res in d1x.ini with command line args
608 //added on 9/30/98 by Matt Mueller clean up screen mode code, and add higher resolutions
609 #define SCREENMODE(X,Y,C) if ( (i=FindArg( "-" #X "x" #Y ))&&(i<argnum)) {argnum=i; screen_mode = SM( X , Y ); con_printf(CON_VERBOSE, "Using " #X "x" #Y " ...\n" );screen_width = X;screen_height = Y;use_double_buffer = 1;screen_compatible = C;}
610 //aren't #defines great? :)
612 SCREENMODE(320,100,0);
613 SCREENMODE(320,200,1);
614 //end addition/edit -MM
615 SCREENMODE(320,240,0);
616 SCREENMODE(320,400,0);
617 SCREENMODE(640,400,0);
618 SCREENMODE(640,480,0);
619 SCREENMODE(800,600,0);
620 SCREENMODE(1024,768,0);
621 SCREENMODE(1152,864,0);
622 SCREENMODE(1280,960,0);
623 SCREENMODE(1280,1024,0);
624 SCREENMODE(1600,1200,0);
627 //added ifdefs on 9/30/98 by Matt Mueller to fix high res in linux
629 if ( FindArg( "-nodoublebuffer" ) ) {
630 con_printf(CON_VERBOSE, "Double-buffering disabled...\n" );
632 use_double_buffer = 0;
638 //added 3/24/99 by Owen Evans for screen res changing
639 // Game_Screen_mode = screen_mode;
641 game_init_render_buffers(screen_mode, screen_width, screen_height, vr_mode, screen_compatible);
645 //added/edited on 12/14/98 by Matt Mueller - override res in d1x.ini with command line args
646 int i, argnum=INT_MAX;
647 //added on 9/30/98 by Matt Mueller for selectable automap modes - edited 11/21/99 whee, more fun with defines.
648 #define SMODE(V,VV,VG,X,Y) if ( (i=FindArg( "-" #V #X "x" #Y )) && (i<argnum)) {argnum=i; VV = SM( X , Y );VG=0;}
649 #define SMODE_GR(V,VG) if ((i=FindArg("-" #V "_gameres"))){if (i<argnum) VG=1;}
650 #define SMODE_PRINT(V,VV,VG) if (VG) con_printf(CON_VERBOSE, #V " using game resolution ...\n"); else con_printf(CON_VERBOSE, #V " using %ix%i ...\n",SM_W(VV),SM_H(VV) );
651 //aren't #defines great? :)
652 //end addition/edit -MM
653 #define S_MODE(V,VV,VG) argnum=INT_MAX;SMODE(V,VV,VG,320,200);SMODE(V,VV,VG,320,240);SMODE(V,VV,VG,320,400);SMODE(V,VV,VG,640,400);SMODE(V,VV,VG,640,480);SMODE(V,VV,VG,800,600);SMODE(V,VV,VG,1024,768);SMODE(V,VV,VG,1280,1024);SMODE(V,VV,VG,1600,1200);SMODE_GR(V,VG);SMODE_PRINT(V,VV,VG);
655 S_MODE(automap,automap_mode,automap_use_game_res);
656 // S_MODE(menu,menu_screen_mode,menu_use_game_res);
660 i = FindArg( "-xcontrol" );
662 kconfig_init_external_controls( strtol(Args[i+1], NULL, 0), strtol(Args[i+2], NULL, 0) );
665 con_printf(CON_VERBOSE, "\n%s\n\n", TXT_INITIALIZING_GRAPHICS);
666 if (FindArg("-nofade"))
667 grd_fades_disabled=1;
669 //determine whether we're using high-res menus & movies
670 #if !defined(POLY_ACC)
671 if (FindArg("-nohires") || FindArg("-nohighres") || (gr_check_mode(MENU_HIRES_MODE) != 0) || disable_high_res)
672 MovieHires = MenuHires = MenuHiresAvailable = 0;
675 //NOTE LINK TO ABOVE!
676 MenuHires = MenuHiresAvailable = 1;
678 if ((t=gr_init())!=0) //doesn't do much
679 Error(TXT_CANT_INIT_GFX,t);
685 // Load the palette stuff. Returns non-zero if error.
686 con_printf(CON_DEBUG, "\nInitializing palette system..." );
687 gr_use_palette_table(DEFAULT_PALETTE );
689 con_printf(CON_DEBUG, "\nInitializing font system..." );
690 gamefont_init(); // must load after palette data loaded.
692 con_printf( CON_DEBUG, "\nInitializing movie libraries..." );
693 init_movies(); //init movie libraries
696 con_printf(CON_VERBOSE, "\nGoing into graphics mode...\n");
697 #if defined(POLY_ACC)
698 gr_set_mode(SM_640x480x15xPA);
700 gr_set_mode(MovieHires?SM(640,480):SM(320,200));
705 if ( FindArg( "-notitles" ) )
706 songs_play_song( SONG_TITLE, 1);
709 { //NOTE LINK TO ABOVE!
711 int played=MOVIE_NOT_PLAYED; //default is not played
713 int song_playing = 0;
716 #define MOVIE_REQUIRED 0
718 #define MOVIE_REQUIRED 1
721 #ifdef D2_OEM //$$POLY_ACC, jay.
722 { //show bundler screens
724 char filename[FILENAME_LEN];
726 played=MOVIE_NOT_PLAYED; //default is not played
728 played = PlayMovie("pre_i.mve",0);
731 strcpy(filename,MenuHires?"pre_i1b.pcx":"pre_i1.pcx");
733 while ((tfile=fopen(filename,"rb")) != NULL) {
735 show_title_screen( filename, 1, 0 );
743 init_subtitles("intro.tex");
744 played = PlayMovie("intro.mve",MOVIE_REQUIRED);
749 if (played != MOVIE_NOT_PLAYED)
751 else { //didn't get intro movie, try titles
753 played = PlayMovie("titles.mve",MOVIE_REQUIRED);
755 if (played == MOVIE_NOT_PLAYED) {
756 #if defined(POLY_ACC)
757 gr_set_mode(SM_640x480x15xPA);
759 gr_set_mode(MenuHires?SM_640x480V:SM_320x200C);
761 con_printf( CON_DEBUG, "\nPlaying title song..." );
762 songs_play_song( SONG_TITLE, 1);
764 con_printf( CON_DEBUG, "\nShowing logo screens..." );
765 show_title_screen( MenuHires?"iplogo1b.pcx":"iplogo1.pcx", 1, 1 );
766 show_title_screen( MenuHires?"logob.pcx":"logo.pcx", 1, 1 );
770 { //show bundler movie or screens
773 char filename[FILENAME_LEN];
776 played=MOVIE_NOT_PLAYED; //default is not played
778 //check if OEM movie exists, so we don't stop the music if it doesn't
779 movie_handle = open_movie_file("oem.mve",0);
780 if (movie_handle != -1) {
782 played = PlayMovie("oem.mve",0);
783 song_playing = 0; //movie will kill sound
787 strcpy(filename,MenuHires?"oem1b.pcx":"oem1.pcx");
789 while ((tfile=fopen(filename,"rb")) != NULL) {
791 show_title_screen( filename, 1, 0 );
799 songs_play_song( SONG_TITLE, 1);
803 PA_DFX (pa_splash());
805 con_printf( CON_DEBUG, "\nShowing loading screen..." );
807 //grs_bitmap title_bm;
811 strcpy(filename, MenuHires?"descentb.pcx":"descent.pcx");
812 if (! cfexist(filename))
813 strcpy(filename, MenuHires?"descntob.pcx":"descento.pcx"); // OEM
814 if (! cfexist(filename))
815 strcpy(filename, "descentd.pcx"); // SHAREWARE
817 #if defined(POLY_ACC)
818 gr_set_mode(SM_640x480x15xPA);
820 gr_set_mode(MenuHires?SM(640,480):SM(320,200));
823 FontHires = FontHiresAvailable && MenuHires;
825 if ((pcx_error=pcx_read_fullscr( filename, title_pal ))==PCX_ERROR_NONE) {
826 //vfx_set_palette_sub( title_pal );
828 gr_palette_fade_in( title_pal, 32, 0 );
830 Error( "Couldn't load pcx file '%s', PCX load error: %s\n",filename, pcx_errormsg(pcx_error));
833 con_printf( CON_DEBUG , "\nDoing bm_init..." );
841 if (FindArg("-hoarddata") != 0) {
842 #define MAX_BITMAPS_PER_BRUSH 30
843 grs_bitmap * bm[MAX_BITMAPS_PER_BRUSH];
847 ubyte palette[256*3];
850 char *sounds[] = {"selforb.raw","selforb.r22", //SOUND_YOU_GOT_ORB
851 "teamorb.raw","teamorb.r22", //SOUND_FRIEND_GOT_ORB
852 "enemyorb.raw","enemyorb.r22", //SOUND_OPPONENT_GOT_ORB
853 "OPSCORE1.raw","OPSCORE1.r22"}; //SOUND_OPPONENT_HAS_SCORED
855 ofile = fopen("hoard.ham","wb");
857 iff_error = iff_read_animbrush("orb.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
858 Assert(iff_error == IFF_NO_ERROR);
859 nframes_short = nframes;
860 fwrite(&nframes_short,sizeof(nframes_short),1,ofile);
861 fwrite(&bm[0]->bm_w,sizeof(short),1,ofile);
862 fwrite(&bm[0]->bm_h,sizeof(short),1,ofile);
863 fwrite(palette,3,256,ofile);
864 for (i=0;i<nframes;i++)
865 fwrite(bm[i]->bm_data,1,bm[i]->bm_w*bm[i]->bm_h,ofile);
867 iff_error = iff_read_animbrush("orbgoal.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
868 Assert(iff_error == IFF_NO_ERROR);
869 Assert(bm[0]->bm_w == 64 && bm[0]->bm_h == 64);
870 nframes_short = nframes;
871 fwrite(&nframes_short,sizeof(nframes_short),1,ofile);
872 fwrite(palette,3,256,ofile);
873 for (i=0;i<nframes;i++)
874 fwrite(bm[i]->bm_data,1,bm[i]->bm_w*bm[i]->bm_h,ofile);
877 iff_error = iff_read_bitmap(i?"orbb.bbm":"orb.bbm",&icon,BM_LINEAR,palette);
878 Assert(iff_error == IFF_NO_ERROR);
879 fwrite(&icon.bm_w,sizeof(short),1,ofile);
880 fwrite(&icon.bm_h,sizeof(short),1,ofile);
881 fwrite(palette,3,256,ofile);
882 fwrite(icon.bm_data,1,icon.bm_w*icon.bm_h,ofile);
885 for (i=0;i<sizeof(sounds)/sizeof(*sounds);i++) {
889 ifile = fopen(sounds[i],"rb");
890 Assert(ifile != NULL);
891 size = ffilelength(ifile);
892 buf = d_malloc(size);
893 fread(buf,1,size,ifile);
894 fwrite(&size,sizeof(size),1,ofile);
895 fwrite(buf,1,size,ofile);
906 //the bitmap loading code changes gr_palette, so restore it
907 memcpy(gr_palette,title_pal,sizeof(gr_palette));
909 if ( FindArg( "-norun" ) )
912 con_printf( CON_DEBUG, "\nInitializing 3d system..." );
915 con_printf( CON_DEBUG, "\nInitializing texture caching system..." );
916 texmerge_init( 10 ); // 10 cache bitmaps
918 con_printf( CON_DEBUG, "\nRunning game...\n" );
919 set_screen_mode(SCREEN_MENU);
923 // If built with editor, option to auto-load a level and quit game
924 // to write certain data.
927 if ( (t = FindArg( "-autoload" )) ) {
929 strcpy(Auto_file, Args[t+1]);
935 strcpy(Players[0].callsign, "dummy");
938 do_register_player(title_pal);
940 gr_palette_fade_out( title_pal, 32, 0 );
942 Game_mode = GM_GAME_OVER;
945 newdemo_start_playback("descent.dem");
946 if (Newdemo_state == ND_STATE_PLAYBACK )
947 Function_mode = FMODE_GAME;
950 //do this here because the demo code can do a longjmp when trying to
951 //autostart a demo from the main menu, never having gone into the game
954 while (Function_mode != FMODE_EXIT)
956 switch( Function_mode ) {
958 set_screen_mode(SCREEN_MENU);
960 newdemo_start_playback(NULL); // Randomly pick a file
961 if (Newdemo_state != ND_STATE_PLAYBACK)
962 Error("No demo files were found for autodemo mode!");
966 strcpy((char *)&Level_names[0], Auto_file);
968 Function_mode = FMODE_EXIT;
973 check_joystick_calibration();
974 gr_palette_clear(); //I'm not sure why we need this, but we do
977 if ( Function_mode == FMODE_EDITOR ) {
979 SetPlayerFromCurseg();
980 load_palette(NULL,1,0);
987 keyd_editor_mode = 0;
991 /* keep the mouse from wandering in SDL */
992 if (FindArg("-grabmouse"))
993 SDL_WM_GrabInput(SDL_GRAB_ON);
999 /* give control back to the WM */
1000 if (FindArg("-grabmouse"))
1001 SDL_WM_GrabInput(SDL_GRAB_OFF);
1004 if ( Function_mode == FMODE_MENU )
1005 songs_play_song( SONG_TITLE, 1 );
1009 keyd_editor_mode = 1;
1012 _harderr( (void*)descent_critical_error_handler ); // Reinstall game error handler
1014 if ( Function_mode == FMODE_GAME ) {
1015 Game_mode = GM_EDITOR;
1016 editor_reset_stuff_on_level();
1022 Error("Invalid function mode %d",Function_mode);
1030 if (!FindArg( "-notitles" ))
1035 if ( FindArg( "-showmeminfo" ) )
1036 show_mem_info = 1; // Make memory statistics show
1039 return(0); //presumably successful exit
1043 void check_joystick_calibration() {
1044 int x1, y1, x2, y2, c;
1047 if ( (Config_control_type!=CONTROL_JOYSTICK) &&
1048 (Config_control_type!=CONTROL_FLIGHTSTICK_PRO) &&
1049 (Config_control_type!=CONTROL_THRUSTMASTER_FCS) &&
1050 (Config_control_type!=CONTROL_GRAVIS_GAMEPAD)
1053 joy_get_pos( &x1, &y1 );
1055 t1 = timer_get_fixed_seconds();
1056 while( timer_get_fixed_seconds() < t1 + F1_0/100 )
1059 joy_get_pos( &x2, &y2 );
1061 // If joystick hasn't moved...
1062 if ( (abs(x2-x1)<30) && (abs(y2-y1)<30) ) {
1063 if ( (abs(x1)>30) || (abs(x2)>30) || (abs(y1)>30) || (abs(y2)>30) ) {
1064 c = nm_messagebox( NULL, 2, TXT_CALIBRATE, TXT_SKIP, TXT_JOYSTICK_NOT_CEN );
1066 joydefs_calibrate();
1073 void show_order_form()
1075 #if !defined(EDITOR) && (defined(SHAREWARE) || defined(D2_OEM))
1078 char title_pal[768];
1079 char exit_screen[16];
1081 gr_set_current_canvas( NULL );
1087 strcpy(exit_screen, MenuHires?"ordrd2ob.pcx":"ordrd2o.pcx");
1089 #if defined(SHAREWARE)
1090 strcpy(exit_screen, "orderd2.pcx");
1092 strcpy(exit_screen, MenuHires?"warningb.pcx":"warning.pcx");
1096 if ((pcx_error=pcx_read_fullscr( exit_screen, title_pal ))==PCX_ERROR_NONE) {
1097 //vfx_set_palette_sub( title_pal );
1098 gr_palette_fade_in( title_pal, 32, 0 );
1100 gr_palette_fade_out( title_pal, 32, 0 );
1103 Int3(); //can't load order screen
1113 // void network_abort_game();
1114 // if(Network_status)
1115 // network_abort_game();