2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines for displaying texture pages
30 #include "editor.h" // For TMAP_CURBOX??????
31 #include "gr.h" // For canves, font stuff
32 #include "ui.h" // For UI_GADGET stuff
38 #define TMAPS_PER_PAGE 12
40 static UI_GADGET_USERBOX * TmapBox[TMAPS_PER_PAGE];
41 static UI_GADGET_USERBOX * TmapCurrent;
43 int CurrentTexture = 0; // Used globally
45 int TextureLights = 275;
46 int TextureEffects = 308;
47 int TextureMetals = 202;
49 static int TexturePage = 0;
51 static grs_canvas * TmapnameCanvas;
52 static char tmap_filename[13];
54 static void texpage_print_name( char name[13] )
59 for (i = (int)strlen(name); i < 12; i++)
63 gr_set_current_canvas( TmapnameCanvas );
64 gr_get_string_size( name, &w, &h, &aw );
65 gr_string( 0, 0, name );
68 static void texpage_display_name( char *format, ... )
73 vsprintf(tmap_filename, format, ap);
76 texpage_print_name(tmap_filename);
79 //Redraw the list of textures, based on TexturePage
84 for (i = 0; i < TMAPS_PER_PAGE; i++)
86 gr_set_current_canvas(TmapBox[i]->canvas);
87 if (i + TexturePage*TMAPS_PER_PAGE < NumTextures)
89 PIGGY_PAGE_IN(Textures[i + TexturePage*TMAPS_PER_PAGE]);
90 gr_ubitmap(0, 0, &GameBitmaps[Textures[i + TexturePage*TMAPS_PER_PAGE].index]);
92 gr_clear_canvas( CGREY );
96 //shows the current texture, updating the window and printing the name, base
98 void texpage_show_current()
100 gr_set_current_canvas(TmapCurrent->canvas);
101 PIGGY_PAGE_IN(Textures[CurrentTexture]);
102 gr_ubitmap(0,0, &GameBitmaps[Textures[CurrentTexture].index]);
103 texpage_display_name( TmapInfo[CurrentTexture].filename );
106 int texpage_goto_first()
113 int texpage_goto_metals()
116 TexturePage=TextureMetals/TMAPS_PER_PAGE;
122 // Goto lights (paste ons)
123 int texpage_goto_lights()
125 TexturePage=TextureLights/TMAPS_PER_PAGE;
130 int texpage_goto_effects()
132 TexturePage=TextureEffects/TMAPS_PER_PAGE;
137 static int texpage_goto_prev()
139 if (TexturePage > 0) {
146 static int texpage_goto_next()
148 if ((TexturePage + 1)*TMAPS_PER_PAGE < NumTextures)
156 //NOTE: this code takes the texture map number, not this index in the
157 //list of available textures. There are different if there are holes in
159 int texpage_grab_current(int n)
161 if ((n < 0) || (n >= NumTextures)) return 0;
165 TexturePage = CurrentTexture / TMAPS_PER_PAGE;
167 if (TexturePage*TMAPS_PER_PAGE < NumTextures)
170 texpage_show_current();
176 // INIT TEXTURE STUFF
178 void texpage_init( UI_WINDOW * win )
182 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 24, 30, 20, "<<", texpage_goto_prev );
183 ui_add_gadget_button( win, TMAPCURBOX_X + 32, TMAPCURBOX_Y - 24, 30, 20, ">>", texpage_goto_next );
185 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 48, 15, 20, "T", texpage_goto_first );
186 ui_add_gadget_button( win, TMAPCURBOX_X + 17, TMAPCURBOX_Y - 48, 15, 20, "M", texpage_goto_metals );
187 ui_add_gadget_button( win, TMAPCURBOX_X + 34, TMAPCURBOX_Y - 48, 15, 20, "L", texpage_goto_lights );
188 ui_add_gadget_button( win, TMAPCURBOX_X + 51, TMAPCURBOX_Y - 48, 15, 20, "E", texpage_goto_effects );
191 for (i=0;i<TMAPS_PER_PAGE;i++)
192 TmapBox[i] = ui_add_gadget_userbox( win, TMAPBOX_X + (i/3)*(2+TMAPBOX_W), TMAPBOX_Y + (i%3)*(2+TMAPBOX_H), TMAPBOX_W, TMAPBOX_H);
194 TmapCurrent = ui_add_gadget_userbox( win, TMAPCURBOX_X, TMAPCURBOX_Y, 64, 64 );
196 TmapnameCanvas = gr_create_sub_canvas(&grd_curscreen->sc_canvas, TMAPCURBOX_X , TMAPCURBOX_Y + TMAPBOX_H + 10, 100, 20);
197 gr_set_current_canvas( TmapnameCanvas );
198 gr_set_curfont( ui_small_font );
199 gr_set_fontcolor( CBLACK, CWHITE );
203 // Don't reset the current tmap every time we go back to the editor.
204 // CurrentTexture = TexturePage*TMAPS_PER_PAGE;
205 texpage_show_current();
211 gr_free_sub_canvas(TmapnameCanvas);
217 #define MAX_REPLACEMENTS 32
219 typedef struct replacement {
223 replacement Replacement_list[MAX_REPLACEMENTS];
224 int Num_replacements=0;
230 for (i=0; i<TMAPS_PER_PAGE; i++ ) {
231 if (TmapBox[i]->b1_clicked && (i + TexturePage*TMAPS_PER_PAGE < NumTextures))
233 CurrentTexture = i + TexturePage*TMAPS_PER_PAGE;
234 texpage_show_current();
236 if (keyd_pressed[KEY_LSHIFT]) {
237 mprintf((0, "Will replace CurrentTexture (%i) with...(select by pressing Ctrl)\n", CurrentTexture));
238 Replacement_list[Num_replacements].old = CurrentTexture;
241 if (keyd_pressed[KEY_LCTRL]) {
242 mprintf((0, "...Replacement texture for %i is %i\n", Replacement_list[Num_replacements].old, CurrentTexture));
243 Replacement_list[Num_replacements].new = CurrentTexture;
250 void init_replacements(void)
252 Num_replacements = 0;
255 void do_replacements(void)
257 int replnum, segnum, sidenum;
261 for (replnum=0; replnum<Num_replacements; replnum++) {
262 int old_tmap_num, new_tmap_num;
264 old_tmap_num = Replacement_list[replnum].old;
265 new_tmap_num = Replacement_list[replnum].new;
266 Assert(old_tmap_num >= 0);
267 Assert(new_tmap_num >= 0);
269 for (segnum=0; segnum <= Highest_segment_index; segnum++) {
270 segment *segp=&Segments[segnum];
271 for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
272 side *sidep=&segp->sides[sidenum];
273 if (sidep->tmap_num == old_tmap_num) {
274 sidep->tmap_num = new_tmap_num;
275 // mprintf((0, "Replacing tmap_num on segment:side = %i:%i\n", segnum, sidenum));
277 if ((sidep->tmap_num2 != 0) && ((sidep->tmap_num2 & 0x3fff) == old_tmap_num)) {
278 if (new_tmap_num == 0) {
279 Int3(); // Error. You have tried to replace a tmap_num2 with
280 // the 0th tmap_num2 which is ILLEGAL!
282 sidep->tmap_num2 = new_tmap_num | (sidep->tmap_num2 & 0xc000);
283 // mprintf((0, "Replacing tmap_num2 on segment:side = %i:%i\n", segnum, sidenum));
292 void do_replacements_all(void)
296 for (i = 0; i < Last_level; i++)
298 load_level(Level_names[i]);
300 save_level(Level_names[i]);
303 for (i = 0; i < -Last_secret_level; i++)
305 load_level(Secret_level_names[i]);
307 save_level(Secret_level_names[i]);