1 /* $Id: texpage.c,v 1.5 2005-03-31 13:21:47 chris Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Routines for displaying texture pages
31 static char rcsid[] = "$Id: texpage.c,v 1.5 2005-03-31 13:21:47 chris Exp $";
36 #include "screens.h" // For GAME_SCREEN?????
37 #include "editor.h" // For TMAP_CURBOX??????
38 #include "gr.h" // For canves, font stuff
39 #include "ui.h" // For UI_GADGET stuff
40 #include "textures.h" // For NumTextures
50 #define TMAPS_PER_PAGE 12
52 static UI_GADGET_USERBOX * TmapBox[TMAPS_PER_PAGE];
53 static UI_GADGET_USERBOX * TmapCurrent;
55 int CurrentTexture = 0; // Used globally
57 int TextureLights = 275;
58 int TextureEffects = 308;
59 int TextureMetals = 202;
61 static int TexturePage = 0;
63 static grs_canvas * TmapnameCanvas;
64 static char tmap_filename[13];
66 static void texpage_print_name( char name[13] )
71 for (i=strlen(name);i<12;i++)
75 gr_set_current_canvas( TmapnameCanvas );
76 gr_get_string_size( name, &w, &h, &aw );
77 gr_string( 0, 0, name );
80 static void texpage_display_name( char *format, ... )
85 vsprintf(tmap_filename, format, ap);
88 texpage_print_name(tmap_filename);
91 //Redraw the list of textures, based on TexturePage
96 for (i = 0; i < TMAPS_PER_PAGE; i++)
98 gr_set_current_canvas(TmapBox[i]->canvas);
99 if (i + TexturePage*TMAPS_PER_PAGE < NumTextures)
101 PIGGY_PAGE_IN(Textures[i + TexturePage*TMAPS_PER_PAGE]);
102 gr_ubitmap(0, 0, &GameBitmaps[Textures[i + TexturePage*TMAPS_PER_PAGE].index]);
104 gr_clear_canvas( CGREY );
108 //shows the current texture, updating the window and printing the name, base
110 void texpage_show_current()
112 gr_set_current_canvas(TmapCurrent->canvas);
113 PIGGY_PAGE_IN(Textures[CurrentTexture]);
114 gr_ubitmap(0,0, &GameBitmaps[Textures[CurrentTexture].index]);
115 texpage_display_name( TmapInfo[CurrentTexture].filename );
118 int texpage_goto_first()
125 int texpage_goto_metals()
128 TexturePage=TextureMetals/TMAPS_PER_PAGE;
134 // Goto lights (paste ons)
135 int texpage_goto_lights()
137 TexturePage=TextureLights/TMAPS_PER_PAGE;
142 int texpage_goto_effects()
144 TexturePage=TextureEffects/TMAPS_PER_PAGE;
149 static int texpage_goto_prev()
151 if (TexturePage > 0) {
158 static int texpage_goto_next()
160 if ((TexturePage + 1)*TMAPS_PER_PAGE < NumTextures)
168 //NOTE: this code takes the texture map number, not this index in the
169 //list of available textures. There are different if there are holes in
171 int texpage_grab_current(int n)
173 if ((n < 0) || (n >= NumTextures)) return 0;
177 TexturePage = CurrentTexture / TMAPS_PER_PAGE;
179 if (TexturePage*TMAPS_PER_PAGE < NumTextures)
182 texpage_show_current();
188 // INIT TEXTURE STUFF
190 void texpage_init( UI_WINDOW * win )
194 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 24, 30, 20, "<<", texpage_goto_prev );
195 ui_add_gadget_button( win, TMAPCURBOX_X + 32, TMAPCURBOX_Y - 24, 30, 20, ">>", texpage_goto_next );
197 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 48, 15, 20, "T", texpage_goto_first );
198 ui_add_gadget_button( win, TMAPCURBOX_X + 17, TMAPCURBOX_Y - 48, 15, 20, "M", texpage_goto_metals );
199 ui_add_gadget_button( win, TMAPCURBOX_X + 34, TMAPCURBOX_Y - 48, 15, 20, "L", texpage_goto_lights );
200 ui_add_gadget_button( win, TMAPCURBOX_X + 51, TMAPCURBOX_Y - 48, 15, 20, "E", texpage_goto_effects );
203 for (i=0;i<TMAPS_PER_PAGE;i++)
204 TmapBox[i] = ui_add_gadget_userbox( win, TMAPBOX_X + (i/3)*(2+TMAPBOX_W), TMAPBOX_Y + (i%3)*(2+TMAPBOX_H), TMAPBOX_W, TMAPBOX_H);
206 TmapCurrent = ui_add_gadget_userbox( win, TMAPCURBOX_X, TMAPCURBOX_Y, 64, 64 );
208 TmapnameCanvas = gr_create_sub_canvas(&grd_curscreen->sc_canvas, TMAPCURBOX_X , TMAPCURBOX_Y + TMAPBOX_H + 10, 100, 20);
209 gr_set_current_canvas( TmapnameCanvas );
210 gr_set_curfont( ui_small_font );
211 gr_set_fontcolor( CBLACK, CWHITE );
215 // Don't reset the current tmap every time we go back to the editor.
216 // CurrentTexture = TexturePage*TMAPS_PER_PAGE;
217 texpage_show_current();
223 gr_free_sub_canvas(TmapnameCanvas);
229 #define MAX_REPLACEMENTS 32
231 typedef struct replacement {
235 replacement Replacement_list[MAX_REPLACEMENTS];
236 int Num_replacements=0;
242 for (i=0; i<TMAPS_PER_PAGE; i++ ) {
243 if (TmapBox[i]->b1_clicked && (i + TexturePage*TMAPS_PER_PAGE < NumTextures))
245 CurrentTexture = i + TexturePage*TMAPS_PER_PAGE;
246 texpage_show_current();
248 if (keyd_pressed[KEY_LSHIFT]) {
249 mprintf((0, "Will replace CurrentTexture (%i) with...(select by pressing Ctrl)\n", CurrentTexture));
250 Replacement_list[Num_replacements].old = CurrentTexture;
253 if (keyd_pressed[KEY_LCTRL]) {
254 mprintf((0, "...Replacement texture for %i is %i\n", Replacement_list[Num_replacements].old, CurrentTexture));
255 Replacement_list[Num_replacements].new = CurrentTexture;
262 void init_replacements(void)
264 Num_replacements = 0;
267 void do_replacements(void)
269 int replnum, segnum, sidenum;
273 for (replnum=0; replnum<Num_replacements; replnum++) {
274 int old_tmap_num, new_tmap_num;
276 old_tmap_num = Replacement_list[replnum].old;
277 new_tmap_num = Replacement_list[replnum].new;
278 Assert(old_tmap_num >= 0);
279 Assert(new_tmap_num >= 0);
281 for (segnum=0; segnum <= Highest_segment_index; segnum++) {
282 segment *segp=&Segments[segnum];
283 for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
284 side *sidep=&segp->sides[sidenum];
285 if (sidep->tmap_num == old_tmap_num) {
286 sidep->tmap_num = new_tmap_num;
287 // mprintf((0, "Replacing tmap_num on segment:side = %i:%i\n", segnum, sidenum));
289 if ((sidep->tmap_num2 != 0) && ((sidep->tmap_num2 & 0x3fff) == old_tmap_num)) {
290 if (new_tmap_num == 0) {
291 Int3(); // Error. You have tried to replace a tmap_num2 with
292 // the 0th tmap_num2 which is ILLEGAL!
294 sidep->tmap_num2 = new_tmap_num | (sidep->tmap_num2 & 0xc000);
295 // mprintf((0, "Replacing tmap_num2 on segment:side = %i:%i\n", segnum, sidenum));
304 void do_replacements_all(void)
308 for (i = 0; i < Last_level; i++)
310 load_level(Level_names[i]);
312 save_level(Level_names[i]);
315 for (i = 0; i < -Last_secret_level; i++)
317 load_level(Secret_level_names[i]);
319 save_level(Secret_level_names[i]);