2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
19 static char rcsid[] = "$Id: dumpmine.c,v 1.3 2001-10-25 02:15:56 bradleyb Exp $";
35 #include "editor/editor.h"
58 extern ubyte bogus_data[64*64];
59 extern grs_bitmap bogus_bitmap;
61 // --------------------------------------------------------------------------------
62 char *object_types(int objnum)
64 int type = Objects[objnum].type;
66 Assert((type >= 0) && (type < MAX_OBJECT_TYPES));
67 return &Object_type_names[type];
70 // --------------------------------------------------------------------------------
71 char *object_ids(int objnum)
73 int type = Objects[objnum].type;
74 int id = Objects[objnum].id;
78 return &Robot_names[id];
81 return &Powerup_names[id];
88 void err_printf(FILE *my_file, char * format, ... )
93 va_start(args, format );
94 vsprintf(message,format,args);
97 mprintf((1, "%s", message));
98 fprintf(my_file, "%s", message);
102 void warning_printf(FILE *my_file, char * format, ... )
107 va_start(args, format );
108 vsprintf(message,format,args);
111 mprintf((0, "%s", message));
112 fprintf(my_file, "%s", message);
115 // -----------------------------------------------------------------------------------------------------------
116 void write_exit_text(FILE *my_file)
120 fprintf(my_file, "-----------------------------------------------------------------------------\n");
121 fprintf(my_file, "Exit stuff\n");
123 // ---------- Find exit triggers ----------
125 for (i=0; i<Num_triggers; i++)
126 if (Triggers[i].type == TT_EXIT) {
129 fprintf(my_file, "Trigger %2i, is an exit trigger with %i links.\n", i, Triggers[i].num_links);
131 if (Triggers[i].num_links != 0)
132 err_printf(my_file, "Error: Exit triggers must have 0 links, this one has %i links.\n", Triggers[i].num_links);
134 // Find wall pointing to this trigger.
136 for (j=0; j<Num_walls; j++)
137 if (Walls[j].trigger == i) {
139 fprintf(my_file, "Exit trigger %i is in segment %i, on side %i, bound to wall %i\n", i, Walls[j].segnum, Walls[j].sidenum, j);
142 err_printf(my_file, "Error: Trigger %i is not bound to any wall.\n", i);
144 err_printf(my_file, "Error: Trigger %i is bound to %i walls.\n", i, count2);
149 err_printf(my_file, "Error: No exit trigger in this mine.\n");
151 err_printf(my_file, "Error: More than one exit trigger in this mine.\n");
153 fprintf(my_file, "\n");
155 // ---------- Find exit doors ----------
157 for (i=0; i<=Highest_segment_index; i++)
158 for (j=0; j<MAX_SIDES_PER_SEGMENT; j++)
159 if (Segments[i].children[j] == -2) {
160 fprintf(my_file, "Segment %3i, side %i is an exit door.\n", i, j);
165 err_printf(my_file, "Error: No external wall in this mine.\n");
166 else if (count != 1) {
167 // -- warning_printf(my_file, "Warning: %i external walls in this mine.\n", count);
168 // -- warning_printf(my_file, "(If %i are secret exits, then no problem.)\n", count-1);
170 fprintf(my_file, "\n");
173 // -----------------------------------------------------------------------------------------------------------
174 void write_key_text(FILE *my_file)
177 int red_count, blue_count, gold_count;
178 int red_count2, blue_count2, gold_count2;
179 int blue_segnum=-1, blue_sidenum=-1, red_segnum=-1, red_sidenum=-1, gold_segnum=-1, gold_sidenum=-1;
182 fprintf(my_file, "-----------------------------------------------------------------------------\n");
183 fprintf(my_file, "Key stuff:\n");
189 for (i=0; i<Num_walls; i++) {
190 if (Walls[i].keys & KEY_BLUE) {
191 fprintf(my_file, "Wall %i (seg=%i, side=%i) is keyed to the blue key.\n", i, Walls[i].segnum, Walls[i].sidenum);
192 if (blue_segnum == -1) {
193 blue_segnum = Walls[i].segnum;
194 blue_sidenum = Walls[i].sidenum;
197 connect_side = find_connect_side(&Segments[Walls[i].segnum], &Segments[blue_segnum]);
198 if (connect_side != blue_sidenum) {
199 warning_printf(my_file, "Warning: This blue door at seg %i, is different than the one at seg %i, side %i\n", Walls[i].segnum, blue_segnum, blue_sidenum);
204 if (Walls[i].keys & KEY_RED) {
205 fprintf(my_file, "Wall %i (seg=%i, side=%i) is keyed to the red key.\n", i, Walls[i].segnum, Walls[i].sidenum);
206 if (red_segnum == -1) {
207 red_segnum = Walls[i].segnum;
208 red_sidenum = Walls[i].sidenum;
211 connect_side = find_connect_side(&Segments[Walls[i].segnum], &Segments[red_segnum]);
212 if (connect_side != red_sidenum) {
213 warning_printf(my_file, "Warning: This red door at seg %i, is different than the one at seg %i, side %i\n", Walls[i].segnum, red_segnum, red_sidenum);
218 if (Walls[i].keys & KEY_GOLD) {
219 fprintf(my_file, "Wall %i (seg=%i, side=%i) is keyed to the gold key.\n", i, Walls[i].segnum, Walls[i].sidenum);
220 if (gold_segnum == -1) {
221 gold_segnum = Walls[i].segnum;
222 gold_sidenum = Walls[i].sidenum;
225 connect_side = find_connect_side(&Segments[Walls[i].segnum], &Segments[gold_segnum]);
226 if (connect_side != gold_sidenum) {
227 warning_printf(my_file, "Warning: This gold door at seg %i, is different than the one at seg %i, side %i\n", Walls[i].segnum, gold_segnum, gold_sidenum);
235 warning_printf(my_file, "Warning: %i doors are keyed to the blue key.\n", blue_count);
238 warning_printf(my_file, "Warning: %i doors are keyed to the red key.\n", red_count);
241 warning_printf(my_file, "Warning: %i doors are keyed to the gold key.\n", gold_count);
247 for (i=0; i<=Highest_object_index; i++) {
248 if (Objects[i].type == OBJ_POWERUP)
249 if (Objects[i].id == POW_KEY_BLUE) {
250 fprintf(my_file, "The BLUE key is object %i in segment %i\n", i, Objects[i].segnum);
253 if (Objects[i].type == OBJ_POWERUP)
254 if (Objects[i].id == POW_KEY_RED) {
255 fprintf(my_file, "The RED key is object %i in segment %i\n", i, Objects[i].segnum);
258 if (Objects[i].type == OBJ_POWERUP)
259 if (Objects[i].id == POW_KEY_GOLD) {
260 fprintf(my_file, "The GOLD key is object %i in segment %i\n", i, Objects[i].segnum);
264 if (Objects[i].contains_count) {
265 if (Objects[i].contains_type == OBJ_POWERUP) {
266 switch (Objects[i].contains_id) {
268 fprintf(my_file, "The BLUE key is contained in object %i (a %s %s) in segment %i\n", i, Object_type_names[Objects[i].type], Robot_names[Objects[i].id], Objects[i].segnum);
269 blue_count2 += Objects[i].contains_count;
272 fprintf(my_file, "The GOLD key is contained in object %i (a %s %s) in segment %i\n", i, Object_type_names[Objects[i].type], Robot_names[Objects[i].id], Objects[i].segnum);
273 gold_count2 += Objects[i].contains_count;
276 fprintf(my_file, "The RED key is contained in object %i (a %s %s) in segment %i\n", i, Object_type_names[Objects[i].type], Robot_names[Objects[i].id], Objects[i].segnum);
277 red_count2 += Objects[i].contains_count;
287 if (blue_count2 == 0)
288 err_printf(my_file, "Error: There is a door keyed to the blue key, but no blue key!\n");
292 err_printf(my_file, "Error: There is a door keyed to the red key, but no red key!\n");
295 if (gold_count2 == 0)
296 err_printf(my_file, "Error: There is a door keyed to the gold key, but no gold key!\n");
299 err_printf(my_file, "Error: There are %i blue keys!\n", blue_count2);
302 err_printf(my_file, "Error: There are %i red keys!\n", red_count2);
305 err_printf(my_file, "Error: There are %i gold keys!\n", gold_count2);
308 // ------------------------------------------------------------------------------------------
309 void write_control_center_text(FILE *my_file)
311 int i, count, objnum, count2;
313 fprintf(my_file, "-----------------------------------------------------------------------------\n");
314 fprintf(my_file, "Control Center stuff:\n");
317 for (i=0; i<=Highest_segment_index; i++)
318 if (Segment2s[i].special == SEGMENT_IS_CONTROLCEN) {
320 fprintf(my_file, "Segment %3i is a control center.\n", i);
321 objnum = Segments[i].objects;
323 while (objnum != -1) {
324 if (Objects[objnum].type == OBJ_CNTRLCEN)
326 objnum = Objects[objnum].next;
329 fprintf(my_file, "No control center object in control center segment.\n");
330 else if (count2 != 1)
331 fprintf(my_file, "%i control center objects in control center segment.\n", count2);
335 err_printf(my_file, "Error: No control center in this mine.\n");
337 err_printf(my_file, "Error: More than one control center in this mine.\n");
340 // ------------------------------------------------------------------------------------------
341 void write_fuelcen_text(FILE *my_file)
345 fprintf(my_file, "-----------------------------------------------------------------------------\n");
346 fprintf(my_file, "Fuel Center stuff: (Note: This means fuel, repair, materialize, control centers!)\n");
348 for (i=0; i<Num_fuelcenters; i++) {
349 fprintf(my_file, "Fuelcenter %i: Type=%i (%s), segment = %3i\n", i, Station[i].Type, Special_names[Station[i].Type], Station[i].segnum);
350 if (Segment2s[Station[i].segnum].special != Station[i].Type)
351 err_printf(my_file, "Error: Conflicting data: Segment %i has special type %i (%s), expected to be %i\n", Station[i].segnum, Segment2s[Station[i].segnum].special, Special_names[Segment2s[Station[i].segnum].special], Station[i].Type);
355 // ------------------------------------------------------------------------------------------
356 void write_segment_text(FILE *my_file)
360 fprintf(my_file, "-----------------------------------------------------------------------------\n");
361 fprintf(my_file, "Segment stuff:\n");
363 for (i=0; i<=Highest_segment_index; i++) {
365 fprintf(my_file, "Segment %4i: ", i);
366 if (Segment2s[i].special != 0)
367 fprintf(my_file, "special = %3i (%s), value = %3i ", Segment2s[i].special, Special_names[Segment2s[i].special], Segment2s[i].value);
369 if (Segment2s[i].matcen_num != -1)
370 fprintf(my_file, "matcen = %3i, ", Segment2s[i].matcen_num);
372 fprintf(my_file, "\n");
375 for (i=0; i<=Highest_segment_index; i++) {
378 objnum = Segments[i].objects;
379 fprintf(my_file, "Segment %4i: ", i);
382 fprintf(my_file, "Objects: ");
383 while (objnum != -1) {
384 fprintf(my_file, "[%8s %8s %3i] ", object_types(objnum), object_ids(objnum), objnum);
385 objnum = Objects[objnum].next;
387 fprintf(my_file, "\nAborted after %i links\n", depth);
392 fprintf(my_file, "\n");
396 // ------------------------------------------------------------------------------------------
397 // This routine is bogus. It assumes that all centers are matcens, which is not true. The setting of segnum is bogus.
398 void write_matcen_text(FILE *my_file)
402 fprintf(my_file, "-----------------------------------------------------------------------------\n");
403 fprintf(my_file, "Materialization centers:\n");
404 for (i=0; i<Num_robot_centers; i++) {
405 int trigger_count=0, segnum, fuelcen_num;
407 fprintf(my_file, "FuelCenter[%02i].Segment = %04i ", i, Station[i].segnum);
408 fprintf(my_file, "Segment2[%04i].matcen_num = %02i ", Station[i].segnum, Segment2s[Station[i].segnum].matcen_num);
410 fuelcen_num = RobotCenters[i].fuelcen_num;
411 if (Station[fuelcen_num].Type != SEGMENT_IS_ROBOTMAKER)
412 err_printf(my_file, "Error: Matcen %i corresponds to Station %i, which has type %i (%s).\n", i, fuelcen_num, Station[fuelcen_num].Type, Special_names[Station[fuelcen_num].Type]);
414 segnum = Station[fuelcen_num].segnum;
416 // Find trigger for this materialization center.
417 for (j=0; j<Num_triggers; j++) {
418 if (Triggers[j].type == TT_MATCEN) {
419 for (k=0; k<Triggers[j].num_links; k++)
420 if (Triggers[j].seg[k] == segnum) {
421 fprintf(my_file, "Trigger = %2i ", j );
426 fprintf(my_file, "\n");
428 if (trigger_count == 0)
429 err_printf(my_file, "Error: Matcen %i in segment %i has no trigger!\n", i, segnum);
434 // ------------------------------------------------------------------------------------------
435 void write_wall_text(FILE *my_file)
438 byte wall_flags[MAX_WALLS];
440 fprintf(my_file, "-----------------------------------------------------------------------------\n");
441 fprintf(my_file, "Walls:\n");
442 for (i=0; i<Num_walls; i++) {
445 fprintf(my_file, "Wall %03i: seg=%3i, side=%2i, linked_wall=%3i, type=%s, flags=%4x, hps=%3i, trigger=%2i, clip_num=%2i, keys=%2i, state=%i\n", i,
446 Walls[i].segnum, Walls[i].sidenum, Walls[i].linked_wall, Wall_names[Walls[i].type], Walls[i].flags, Walls[i].hps >> 16, Walls[i].trigger, Walls[i].clip_num, Walls[i].keys, Walls[i].state);
448 if (Walls[i].trigger >= Num_triggers)
449 fprintf(my_file, "Wall %03d points to invalid trigger %d\n",i,Walls[i].trigger);
451 segnum = Walls[i].segnum;
452 sidenum = Walls[i].sidenum;
454 if (Segments[segnum].sides[sidenum].wall_num != i)
455 err_printf(my_file, "Error: Wall %i points at segment %i, side %i, but that segment doesn't point back (it's wall_num = %i)\n", i, segnum, sidenum, Segments[segnum].sides[sidenum].wall_num);
458 for (i=0; i<MAX_WALLS; i++)
461 for (i=0; i<=Highest_segment_index; i++) {
462 segment *segp = &Segments[i];
463 for (j=0; j<MAX_SIDES_PER_SEGMENT; j++) {
464 side *sidep = &segp->sides[j];
465 if (sidep->wall_num != -1)
466 if (wall_flags[sidep->wall_num])
467 err_printf(my_file, "Error: Wall %i appears in two or more segments, including segment %i, side %i.\n", sidep->wall_num, i, j);
469 wall_flags[sidep->wall_num] = 1;
475 //typedef struct trigger {
482 // short seg[MAX_WALLS_PER_LINK];
483 // short side[MAX_WALLS_PER_LINK];
486 // ------------------------------------------------------------------------------------------
487 void write_player_text(FILE *my_file)
489 int i, num_players=0;
491 fprintf(my_file, "-----------------------------------------------------------------------------\n");
492 fprintf(my_file, "Players:\n");
493 for (i=0; i<=Highest_object_index; i++) {
494 if (Objects[i].type == OBJ_PLAYER) {
496 fprintf(my_file, "Player %2i is object #%3i in segment #%3i.\n", Objects[i].id, i, Objects[i].segnum);
500 if (num_players != MAX_PLAYERS)
501 err_printf(my_file, "Error: %i player objects. %i are required.\n", num_players, MAX_PLAYERS);
502 if (num_players > MAX_MULTI_PLAYERS)
503 err_printf(my_file, "Error: %i player objects. %i are required.\n", num_players, MAX_PLAYERS);
506 // ------------------------------------------------------------------------------------------
507 void write_trigger_text(FILE *my_file)
511 fprintf(my_file, "-----------------------------------------------------------------------------\n");
512 fprintf(my_file, "Triggers:\n");
513 for (i=0; i<Num_triggers; i++) {
514 fprintf(my_file, "Trigger %03i: type=%02x flags=%04x, value=%08x, time=%8x, num_links=%i ", i,
515 Triggers[i].type, Triggers[i].flags, Triggers[i].value, Triggers[i].time, Triggers[i].num_links);
517 for (j=0; j<Triggers[i].num_links; j++)
518 fprintf(my_file, "[%03i:%i] ", Triggers[i].seg[j], Triggers[i].side[j]);
520 // Find which wall this trigger is connected to.
521 for (w=0; w<Num_walls; w++)
522 if (Walls[w].trigger == i)
526 err_printf(my_file, "\nError: Trigger %i is not connected to any wall, so it can never be triggered.\n", i);
528 fprintf(my_file, "Attached to seg:side = %i:%i, wall %i\n", Walls[w].segnum, Walls[w].sidenum, Segments[Walls[w].segnum].sides[Walls[w].sidenum].wall_num);
534 // ------------------------------------------------------------------------------------------
535 void write_game_text_file(char *filename)
537 char my_filename[128];
543 // mprintf((0, "Writing text file for mine [%s]\n", filename));
545 namelen = strlen(filename);
547 Assert (namelen > 4);
549 Assert (filename[namelen-4] == '.');
551 strcpy(my_filename, filename);
552 strcpy( &my_filename[namelen-4], ".txm");
554 // mprintf((0, "Writing text file [%s]\n", my_filename));
556 my_file = fopen( my_filename, "wt" );
557 // -- mprintf((1, "Fileno = %i\n", fileno(my_file)));
560 char ErrorMessage[200];
562 sprintf( ErrorMessage, "ERROR: Unable to open %s\nErrno = %i", my_file, errno );
564 gr_palette_load(gr_palette);
565 nm_messagebox( NULL, 1, "Ok", ErrorMessage );
571 dump_used_textures_level(my_file, 0);
572 say_totals(my_file, Gamesave_current_filename);
574 fprintf(my_file, "\nNumber of segments: %4i\n", Highest_segment_index+1);
575 fprintf(my_file, "Number of objects: %4i\n", Highest_object_index+1);
576 fprintf(my_file, "Number of walls: %4i\n", Num_walls);
577 fprintf(my_file, "Number of open doors: %4i\n", Num_open_doors);
578 fprintf(my_file, "Number of triggers: %4i\n", Num_triggers);
579 fprintf(my_file, "Number of matcens: %4i\n", Num_robot_centers);
580 fprintf(my_file, "\n");
582 write_segment_text(my_file);
584 write_fuelcen_text(my_file);
586 write_matcen_text(my_file);
588 write_player_text(my_file);
590 write_wall_text(my_file);
592 write_trigger_text(my_file);
594 write_exit_text(my_file);
596 // ---------- Find control center segment ----------
597 write_control_center_text(my_file);
599 // ---------- Show keyed walls ----------
600 write_key_text(my_file);
604 mprintf((1, "Close value = %i\n", r));
610 // -- // ---------------
611 // -- // Note: This only works for a loaded level because the objects array must be valid.
612 // -- void determine_used_textures_robots(int *tmap_buf)
617 // -- Assert(N_polygon_models);
619 // -- for (objnum=0; objnum <= Highest_object_index; objnum++) {
622 // -- if (Objects[objnum].render_type == RT_POLYOBJ) {
623 // -- model_num = Objects[objnum].rtype.pobj_info.model_num;
625 // -- po=&Polygon_models[model_num];
627 // -- for (i=0;i<po->n_textures;i++) {
630 // -- tli = ObjBitmaps[ObjBitmapPtrs[po->first_texture+i]];
631 // -- Assert((tli>=0) && (tli<= Num_tmaps));
632 // -- tmap_buf[tli]++;
639 // --05/17/95--// -----------------------------------------------------------------------------
640 // --05/17/95--void determine_used_textures_level(int load_level_flag, int shareware_flag, int level_num, int *tmap_buf, int *wall_buf, byte *level_tmap_buf, int max_tmap)
642 // --05/17/95-- int segnum, sidenum;
643 // --05/17/95-- int i, j;
645 // --05/17/95-- for (i=0; i<max_tmap; i++)
646 // --05/17/95-- tmap_buf[i] = 0;
648 // --05/17/95-- if (load_level_flag) {
649 // --05/17/95-- if (shareware_flag)
650 // --05/17/95-- load_level(Shareware_level_names[level_num]);
652 // --05/17/95-- load_level(Registered_level_names[level_num]);
655 // --05/17/95-- for (segnum=0; segnum<=Highest_segment_index; segnum++) {
656 // --05/17/95-- segment *segp = &Segments[segnum];
658 // --05/17/95-- for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
659 // --05/17/95-- side *sidep = &segp->sides[sidenum];
661 // --05/17/95-- if (sidep->wall_num != -1) {
662 // --05/17/95-- int clip_num = Walls[sidep->wall_num].clip_num;
663 // --05/17/95-- if (clip_num != -1) {
665 // --05/17/95-- int num_frames = WallAnims[clip_num].num_frames;
667 // --05/17/95-- wall_buf[clip_num] = 1;
669 // --05/17/95-- for (j=0; j<num_frames; j++) {
670 // --05/17/95-- int tmap_num;
672 // --05/17/95-- tmap_num = WallAnims[clip_num].frames[j];
673 // --05/17/95-- tmap_buf[tmap_num]++;
674 // --05/17/95-- if (level_tmap_buf[tmap_num] == -1)
675 // --05/17/95-- level_tmap_buf[tmap_num] = level_num + (!shareware_flag) * NUM_SHAREWARE_LEVELS;
680 // --05/17/95-- if (sidep->tmap_num >= 0)
681 // --05/17/95-- if (sidep->tmap_num < max_tmap) {
682 // --05/17/95-- tmap_buf[sidep->tmap_num]++;
683 // --05/17/95-- if (level_tmap_buf[sidep->tmap_num] == -1)
684 // --05/17/95-- level_tmap_buf[sidep->tmap_num] = level_num + (!shareware_flag) * NUM_SHAREWARE_LEVELS;
685 // --05/17/95-- } else
686 // --05/17/95-- Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
688 // --05/17/95-- if ((sidep->tmap_num2 & 0x3fff) != 0)
689 // --05/17/95-- if ((sidep->tmap_num2 & 0x3fff) < max_tmap) {
690 // --05/17/95-- tmap_buf[sidep->tmap_num2 & 0x3fff]++;
691 // --05/17/95-- if (level_tmap_buf[sidep->tmap_num2 & 0x3fff] == -1)
692 // --05/17/95-- level_tmap_buf[sidep->tmap_num2 & 0x3fff] = level_num + (!shareware_flag) * NUM_SHAREWARE_LEVELS;
693 // --05/17/95-- } else
694 // --05/17/95-- Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
699 // Adam: Change NUM_ADAM_LEVELS to the number of levels.
700 #define NUM_ADAM_LEVELS 30
702 // Adam: Stick the names here.
703 char *Adam_level_names[NUM_ADAM_LEVELS] = {
741 typedef struct BitmapFile {
745 extern BitmapFile AllBitmaps[ MAX_BITMAP_FILES ];
747 int Ignore_tmap_num2_error;
749 // -----------------------------------------------------------------------------
750 void determine_used_textures_level(int load_level_flag, int shareware_flag, int level_num, int *tmap_buf, int *wall_buf, byte *level_tmap_buf, int max_tmap)
752 int segnum, sidenum, objnum=max_tmap;
755 Assert(shareware_flag != -17);
757 for (i=0; i<MAX_BITMAP_FILES; i++)
760 if (load_level_flag) {
761 load_level(Adam_level_names[level_num]);
766 for (objnum=0; objnum<=Highest_object_index; objnum++) {
767 object *objp = &Objects[objnum];
769 if (objp->render_type == RT_POLYOBJ) {
770 polymodel *po = &Polygon_models[objp->rtype.pobj_info.model_num];
772 for (i=0; i<po->n_textures; i++) {
774 int tli = ObjBitmaps[ObjBitmapPtrs[po->first_texture+i]].index;
775 // -- mprintf((0, "%s ", AllBitmaps[ObjBitmaps[ObjBitmapPtrs[po->first_texture+i]].index].name));
777 if ((tli < MAX_BITMAP_FILES) && (tli >= 0)) {
779 if (level_tmap_buf[tli] == -1)
780 level_tmap_buf[tli] = level_num;
782 Int3(); // Hmm, It seems this texture is bogus!
789 Ignore_tmap_num2_error = 0;
791 // Process walls and segment sides.
792 for (segnum=0; segnum<=Highest_segment_index; segnum++) {
793 segment *segp = &Segments[segnum];
795 for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
796 side *sidep = &segp->sides[sidenum];
798 if (sidep->wall_num != -1) {
799 int clip_num = Walls[sidep->wall_num].clip_num;
800 if (clip_num != -1) {
802 // -- int num_frames = WallAnims[clip_num].num_frames;
804 wall_buf[clip_num] = 1;
806 for (j=0; j<1; j++) { // Used to do through num_frames, but don't really want all the door01#3 stuff.
809 tmap_num = Textures[WallAnims[clip_num].frames[j]].index;
810 Assert((tmap_num >= 0) && (tmap_num < MAX_BITMAP_FILES));
811 tmap_buf[tmap_num]++;
812 if (level_tmap_buf[tmap_num] == -1)
813 level_tmap_buf[tmap_num] = level_num;
816 } else if (segp->children[sidenum] == -1) {
818 if (sidep->tmap_num >= 0)
819 if (sidep->tmap_num < MAX_BITMAP_FILES) {
820 Assert(Textures[sidep->tmap_num].index < MAX_BITMAP_FILES);
821 tmap_buf[Textures[sidep->tmap_num].index]++;
822 if (level_tmap_buf[Textures[sidep->tmap_num].index] == -1)
823 level_tmap_buf[Textures[sidep->tmap_num].index] = level_num;
825 Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
827 if ((sidep->tmap_num2 & 0x3fff) != 0)
828 if ((sidep->tmap_num2 & 0x3fff) < MAX_BITMAP_FILES) {
829 Assert(Textures[sidep->tmap_num2 & 0x3fff].index < MAX_BITMAP_FILES);
830 tmap_buf[Textures[sidep->tmap_num2 & 0x3fff].index]++;
831 if (level_tmap_buf[Textures[sidep->tmap_num2 & 0x3fff].index] == -1)
832 level_tmap_buf[Textures[sidep->tmap_num2 & 0x3fff].index] = level_num;
834 if (!Ignore_tmap_num2_error)
835 Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
836 Ignore_tmap_num2_error = 1;
837 sidep->tmap_num2 = 0;
844 // -----------------------------------------------------------------------------
845 void merge_buffers(int *dest, int *src, int num)
849 for (i=0; i<num; i++)
854 // -----------------------------------------------------------------------------
855 void say_used_tmaps(FILE *my_file, int *tb)
858 // -- mk, 08/14/95 -- int count = 0;
860 for (i=0; i<MAX_BITMAP_FILES; i++)
862 fprintf(my_file, "[%3i %8s (%4i)]\n", i, AllBitmaps[i].name, tb[i]);
863 // -- mk, 08/14/95 -- if (count++ >= 4) {
864 // -- mk, 08/14/95 -- fprintf(my_file, "\n");
865 // -- mk, 08/14/95 -- count = 0;
866 // -- mk, 08/14/95 -- }
870 // --05/17/95--// -----------------------------------------------------------------------------
871 // --05/17/95--void say_used_once_tmaps(FILE *my_file, int *tb, byte *tb_lnum)
873 // --05/17/95-- int i;
874 // --05/17/95-- char *level_name;
876 // --05/17/95-- for (i=0; i<Num_tmaps; i++)
877 // --05/17/95-- if (tb[i] == 1) {
878 // --05/17/95-- int level_num = tb_lnum[i];
879 // --05/17/95-- if (level_num >= NUM_SHAREWARE_LEVELS) {
880 // --05/17/95-- Assert((level_num - NUM_SHAREWARE_LEVELS >= 0) && (level_num - NUM_SHAREWARE_LEVELS < NUM_REGISTERED_LEVELS));
881 // --05/17/95-- level_name = Registered_level_names[level_num - NUM_SHAREWARE_LEVELS];
882 // --05/17/95-- } else {
883 // --05/17/95-- Assert((level_num >= 0) && (level_num < NUM_SHAREWARE_LEVELS));
884 // --05/17/95-- level_name = Shareware_level_names[level_num];
887 // --05/17/95-- fprintf(my_file, "Texture %3i %8s used only once on level %s\n", i, TmapInfo[i].filename, level_name);
891 // -----------------------------------------------------------------------------
892 void say_used_once_tmaps(FILE *my_file, int *tb, byte *tb_lnum)
897 for (i=0; i<MAX_BITMAP_FILES; i++)
899 int level_num = tb_lnum[i];
900 level_name = Adam_level_names[level_num];
902 fprintf(my_file, "Texture %3i %8s used only once on level %s\n", i, AllBitmaps[i].name, level_name);
906 // -----------------------------------------------------------------------------
907 void say_unused_tmaps(FILE *my_file, int *tb)
912 for (i=0; i<MAX_BITMAP_FILES; i++)
914 if (GameBitmaps[Textures[i].index].bm_data == &bogus_data)
915 fprintf(my_file, "U");
917 fprintf(my_file, " ");
919 fprintf(my_file, "[%3i %8s] ", i, AllBitmaps[i].name);
921 fprintf(my_file, "\n");
927 // -----------------------------------------------------------------------------
928 void say_unused_walls(FILE *my_file, int *tb)
932 for (i=0; i<Num_wall_anims; i++)
934 fprintf(my_file, "Wall %3i is unused.\n", i);
937 // -------------------------------------------------------------------------------------------------
938 say_totals(FILE *my_file, char *level_name)
941 int total_robots = 0;
942 int objects_processed = 0;
944 int used_objects[MAX_OBJECTS];
946 fprintf(my_file, "\nLevel %s\n", level_name);
948 for (i=0; i<MAX_OBJECTS; i++)
951 while (objects_processed < Highest_object_index+1) {
952 int j, objtype, objid, objcount, cur_obj_val, min_obj_val, min_objnum;
954 // Find new min objnum.
955 min_obj_val = 0x7fff0000;
958 for (j=0; j<=Highest_object_index; j++) {
959 if (!used_objects[j] && Objects[j].type!=OBJ_NONE) {
960 cur_obj_val = Objects[j].type * 1000 + Objects[j].id;
961 if (cur_obj_val < min_obj_val) {
963 min_obj_val = cur_obj_val;
967 if ((min_objnum == -1) || (Objects[min_objnum].type == 255))
972 objtype = Objects[min_objnum].type;
973 objid = Objects[min_objnum].id;
975 for (i=0; i<=Highest_object_index; i++) {
976 if (!used_objects[i]) {
978 if (((Objects[i].type == objtype) && (Objects[i].id == objid)) ||
979 ((Objects[i].type == objtype) && (objtype == OBJ_PLAYER)) ||
980 ((Objects[i].type == objtype) && (objtype == OBJ_COOP)) ||
981 ((Objects[i].type == objtype) && (objtype == OBJ_HOSTAGE))) {
982 if (Objects[i].type == OBJ_ROBOT)
992 fprintf(my_file, "Object: ");
993 fprintf(my_file, "%8s %8s %3i\n", object_types(min_objnum), object_ids(min_objnum), objcount);
997 fprintf(my_file, "Total robots = %3i\n", total_robots);
1000 int First_dump_level = 0;
1001 int Last_dump_level = NUM_ADAM_LEVELS-1;
1003 // -----------------------------------------------------------------------------
1004 void say_totals_all(void)
1009 my_file = fopen( "levels.all", "wt" );
1010 // -- mprintf((1, "Fileno = %i\n", fileno(my_file)));
1013 char ErrorMessage[200];
1015 sprintf( ErrorMessage, "ERROR: Unable to open levels.all\nErrno=%i", errno );
1017 gr_palette_load(gr_palette);
1018 nm_messagebox( NULL, 1, "Ok", ErrorMessage );
1024 for (i=First_dump_level; i<=Last_dump_level; i++) {
1025 mprintf((0, "Level %i\n", i+1));
1026 load_level(Adam_level_names[i]);
1027 say_totals(my_file, Adam_level_names[i]);
1030 //--05/17/95-- for (i=0; i<NUM_SHAREWARE_LEVELS; i++) {
1031 //--05/17/95-- mprintf((0, "Level %i\n", i+1));
1032 //--05/17/95-- load_level(Shareware_level_names[i]);
1033 //--05/17/95-- say_totals(my_file, Shareware_level_names[i]);
1036 //--05/17/95-- for (i=0; i<NUM_REGISTERED_LEVELS; i++) {
1037 //--05/17/95-- mprintf((0, "Level %i\n", i+1+NUM_SHAREWARE_LEVELS));
1038 //--05/17/95-- load_level(Registered_level_names[i]);
1039 //--05/17/95-- say_totals(my_file, Registered_level_names[i]);
1046 void dump_used_textures_level(FILE *my_file, int level_num)
1049 int temp_tmap_buf[MAX_BITMAP_FILES];
1050 int perm_tmap_buf[MAX_BITMAP_FILES];
1051 byte level_tmap_buf[MAX_BITMAP_FILES];
1052 int temp_wall_buf[MAX_BITMAP_FILES];
1053 int perm_wall_buf[MAX_BITMAP_FILES];
1055 for (i=0; i<MAX_BITMAP_FILES; i++) {
1056 perm_tmap_buf[i] = 0;
1057 level_tmap_buf[i] = -1;
1060 for (i=0; i<MAX_BITMAP_FILES; i++) {
1061 perm_wall_buf[i] = 0;
1064 determine_used_textures_level(0, 1, level_num, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1065 // -- determine_used_textures_robots(temp_tmap_buf);
1066 fprintf(my_file, "\nTextures used in [%s]\n", Gamesave_current_filename);
1067 say_used_tmaps(my_file, temp_tmap_buf);
1072 // -----------------------------------------------------------------------------
1073 void dump_used_textures_all(void)
1076 int temp_tmap_buf[MAX_BITMAP_FILES];
1077 int perm_tmap_buf[MAX_BITMAP_FILES];
1078 byte level_tmap_buf[MAX_BITMAP_FILES];
1079 int temp_wall_buf[MAX_BITMAP_FILES];
1080 int perm_wall_buf[MAX_BITMAP_FILES];
1084 my_file = fopen( "textures.dmp", "wt" );
1085 // -- mprintf((1, "Fileno = %i\n", fileno(my_file)));
1088 char ErrorMessage[200];
1090 sprintf( ErrorMessage, "ERROR: Can't open textures.dmp\nErrno=%i", errno);
1092 gr_palette_load(gr_palette);
1093 nm_messagebox( NULL, 1, "Ok", ErrorMessage );
1099 for (i=0; i<MAX_BITMAP_FILES; i++) {
1100 perm_tmap_buf[i] = 0;
1101 level_tmap_buf[i] = -1;
1104 for (i=0; i<MAX_BITMAP_FILES; i++) {
1105 perm_wall_buf[i] = 0;
1108 // --05/17/95-- for (i=0; i<NUM_SHAREWARE_LEVELS; i++) {
1109 // --05/17/95-- determine_used_textures_level(1, 1, i, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1110 // --05/17/95-- fprintf(my_file, "\nTextures used in [%s]\n", Shareware_level_names[i]);
1111 // --05/17/95-- say_used_tmaps(my_file, temp_tmap_buf);
1112 // --05/17/95-- merge_buffers(perm_tmap_buf, temp_tmap_buf, MAX_BITMAP_FILES);
1113 // --05/17/95-- merge_buffers(perm_wall_buf, temp_wall_buf, MAX_BITMAP_FILES);
1116 // --05/17/95-- fprintf(my_file, "\n\nUsed textures in all shareware mines:\n");
1117 // --05/17/95-- say_used_tmaps(my_file, perm_tmap_buf);
1119 // --05/17/95-- fprintf(my_file, "\nUnused textures in all shareware mines:\n");
1120 // --05/17/95-- say_unused_tmaps(my_file, perm_tmap_buf);
1122 // --05/17/95-- fprintf(my_file, "\nTextures used exactly once in all shareware mines:\n");
1123 // --05/17/95-- say_used_once_tmaps(my_file, perm_tmap_buf, level_tmap_buf);
1125 // --05/17/95-- fprintf(my_file, "\nWall anims (eg, doors) unused in all shareware mines:\n");
1126 // --05/17/95-- say_unused_walls(my_file, perm_wall_buf);
1128 // --05/17/95-- for (i=0; i<NUM_REGISTERED_LEVELS; i++) {
1129 // --05/17/95-- determine_used_textures_level(1, 0, i, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1130 // --05/17/95-- fprintf(my_file, "\nTextures used in [%s]\n", Registered_level_names[i]);
1131 // --05/17/95-- say_used_tmaps(my_file, temp_tmap_buf);
1132 // --05/17/95-- merge_buffers(perm_tmap_buf, temp_tmap_buf, MAX_BITMAP_FILES);
1135 // --05/17/95-- fprintf(my_file, "\n\nUsed textures in all (including registered) mines:\n");
1136 // --05/17/95-- say_used_tmaps(my_file, perm_tmap_buf);
1138 // --05/17/95-- fprintf(my_file, "\nUnused textures in all (including registered) mines:\n");
1139 // --05/17/95-- say_unused_tmaps(my_file, perm_tmap_buf);
1141 for (i=First_dump_level; i<=Last_dump_level; i++) {
1142 determine_used_textures_level(1, 0, i, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1143 fprintf(my_file, "\nTextures used in [%s]\n", Adam_level_names[i]);
1144 say_used_tmaps(my_file, temp_tmap_buf);
1145 merge_buffers(perm_tmap_buf, temp_tmap_buf, MAX_BITMAP_FILES);
1148 fprintf(my_file, "\n\nUsed textures in all (including registered) mines:\n");
1149 say_used_tmaps(my_file, perm_tmap_buf);
1151 fprintf(my_file, "\nUnused textures in all (including registered) mines:\n");
1152 say_unused_tmaps(my_file, perm_tmap_buf);