2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 static char rcsid[] = "$Id: dumpmine.c,v 1.1.1.1 2001-01-19 03:30:00 bradleyb Exp $";
33 #include "editor\editor.h"
56 extern ubyte bogus_data[64*64];
57 extern grs_bitmap bogus_bitmap;
59 // --------------------------------------------------------------------------------
60 char *object_types(int objnum)
62 int type = Objects[objnum].type;
64 Assert((type >= 0) && (type < MAX_OBJECT_TYPES));
65 return &Object_type_names[type];
68 // --------------------------------------------------------------------------------
69 char *object_ids(int objnum)
71 int type = Objects[objnum].type;
72 int id = Objects[objnum].id;
76 return &Robot_names[id];
79 return &Powerup_names[id];
86 void err_printf(FILE *my_file, char * format, ... )
91 va_start(args, format );
92 vsprintf(message,format,args);
95 mprintf((1, "%s", message));
96 fprintf(my_file, "%s", message);
100 void warning_printf(FILE *my_file, char * format, ... )
105 va_start(args, format );
106 vsprintf(message,format,args);
109 mprintf((0, "%s", message));
110 fprintf(my_file, "%s", message);
113 // -----------------------------------------------------------------------------------------------------------
114 void write_exit_text(FILE *my_file)
118 fprintf(my_file, "-----------------------------------------------------------------------------\n");
119 fprintf(my_file, "Exit stuff\n");
121 // ---------- Find exit triggers ----------
123 for (i=0; i<Num_triggers; i++)
124 if (Triggers[i].type == TT_EXIT) {
127 fprintf(my_file, "Trigger %2i, is an exit trigger with %i links.\n", i, Triggers[i].num_links);
129 if (Triggers[i].num_links != 0)
130 err_printf(my_file, "Error: Exit triggers must have 0 links, this one has %i links.\n", Triggers[i].num_links);
132 // Find wall pointing to this trigger.
134 for (j=0; j<Num_walls; j++)
135 if (Walls[j].trigger == i) {
137 fprintf(my_file, "Exit trigger %i is in segment %i, on side %i, bound to wall %i\n", i, Walls[j].segnum, Walls[j].sidenum, j);
140 err_printf(my_file, "Error: Trigger %i is not bound to any wall.\n", i);
142 err_printf(my_file, "Error: Trigger %i is bound to %i walls.\n", i, count2);
147 err_printf(my_file, "Error: No exit trigger in this mine.\n");
149 err_printf(my_file, "Error: More than one exit trigger in this mine.\n");
151 fprintf(my_file, "\n");
153 // ---------- Find exit doors ----------
155 for (i=0; i<=Highest_segment_index; i++)
156 for (j=0; j<MAX_SIDES_PER_SEGMENT; j++)
157 if (Segments[i].children[j] == -2) {
158 fprintf(my_file, "Segment %3i, side %i is an exit door.\n", i, j);
163 err_printf(my_file, "Error: No external wall in this mine.\n");
164 else if (count != 1) {
165 // -- warning_printf(my_file, "Warning: %i external walls in this mine.\n", count);
166 // -- warning_printf(my_file, "(If %i are secret exits, then no problem.)\n", count-1);
168 fprintf(my_file, "\n");
171 // -----------------------------------------------------------------------------------------------------------
172 void write_key_text(FILE *my_file)
175 int red_count, blue_count, gold_count;
176 int red_count2, blue_count2, gold_count2;
177 int blue_segnum=-1, blue_sidenum=-1, red_segnum=-1, red_sidenum=-1, gold_segnum=-1, gold_sidenum=-1;
180 fprintf(my_file, "-----------------------------------------------------------------------------\n");
181 fprintf(my_file, "Key stuff:\n");
187 for (i=0; i<Num_walls; i++) {
188 if (Walls[i].keys & KEY_BLUE) {
189 fprintf(my_file, "Wall %i (seg=%i, side=%i) is keyed to the blue key.\n", i, Walls[i].segnum, Walls[i].sidenum);
190 if (blue_segnum == -1) {
191 blue_segnum = Walls[i].segnum;
192 blue_sidenum = Walls[i].sidenum;
195 connect_side = find_connect_side(&Segments[Walls[i].segnum], &Segments[blue_segnum]);
196 if (connect_side != blue_sidenum) {
197 warning_printf(my_file, "Warning: This blue door at seg %i, is different than the one at seg %i, side %i\n", Walls[i].segnum, blue_segnum, blue_sidenum);
202 if (Walls[i].keys & KEY_RED) {
203 fprintf(my_file, "Wall %i (seg=%i, side=%i) is keyed to the red key.\n", i, Walls[i].segnum, Walls[i].sidenum);
204 if (red_segnum == -1) {
205 red_segnum = Walls[i].segnum;
206 red_sidenum = Walls[i].sidenum;
209 connect_side = find_connect_side(&Segments[Walls[i].segnum], &Segments[red_segnum]);
210 if (connect_side != red_sidenum) {
211 warning_printf(my_file, "Warning: This red door at seg %i, is different than the one at seg %i, side %i\n", Walls[i].segnum, red_segnum, red_sidenum);
216 if (Walls[i].keys & KEY_GOLD) {
217 fprintf(my_file, "Wall %i (seg=%i, side=%i) is keyed to the gold key.\n", i, Walls[i].segnum, Walls[i].sidenum);
218 if (gold_segnum == -1) {
219 gold_segnum = Walls[i].segnum;
220 gold_sidenum = Walls[i].sidenum;
223 connect_side = find_connect_side(&Segments[Walls[i].segnum], &Segments[gold_segnum]);
224 if (connect_side != gold_sidenum) {
225 warning_printf(my_file, "Warning: This gold door at seg %i, is different than the one at seg %i, side %i\n", Walls[i].segnum, gold_segnum, gold_sidenum);
233 warning_printf(my_file, "Warning: %i doors are keyed to the blue key.\n", blue_count);
236 warning_printf(my_file, "Warning: %i doors are keyed to the red key.\n", red_count);
239 warning_printf(my_file, "Warning: %i doors are keyed to the gold key.\n", gold_count);
245 for (i=0; i<=Highest_object_index; i++) {
246 if (Objects[i].type == OBJ_POWERUP)
247 if (Objects[i].id == POW_KEY_BLUE) {
248 fprintf(my_file, "The BLUE key is object %i in segment %i\n", i, Objects[i].segnum);
251 if (Objects[i].type == OBJ_POWERUP)
252 if (Objects[i].id == POW_KEY_RED) {
253 fprintf(my_file, "The RED key is object %i in segment %i\n", i, Objects[i].segnum);
256 if (Objects[i].type == OBJ_POWERUP)
257 if (Objects[i].id == POW_KEY_GOLD) {
258 fprintf(my_file, "The GOLD key is object %i in segment %i\n", i, Objects[i].segnum);
262 if (Objects[i].contains_count) {
263 if (Objects[i].contains_type == OBJ_POWERUP) {
264 switch (Objects[i].contains_id) {
266 fprintf(my_file, "The BLUE key is contained in object %i (a %s %s) in segment %i\n", i, Object_type_names[Objects[i].type], Robot_names[Objects[i].id], Objects[i].segnum);
267 blue_count2 += Objects[i].contains_count;
270 fprintf(my_file, "The GOLD key is contained in object %i (a %s %s) in segment %i\n", i, Object_type_names[Objects[i].type], Robot_names[Objects[i].id], Objects[i].segnum);
271 gold_count2 += Objects[i].contains_count;
274 fprintf(my_file, "The RED key is contained in object %i (a %s %s) in segment %i\n", i, Object_type_names[Objects[i].type], Robot_names[Objects[i].id], Objects[i].segnum);
275 red_count2 += Objects[i].contains_count;
285 if (blue_count2 == 0)
286 err_printf(my_file, "Error: There is a door keyed to the blue key, but no blue key!\n");
290 err_printf(my_file, "Error: There is a door keyed to the red key, but no red key!\n");
293 if (gold_count2 == 0)
294 err_printf(my_file, "Error: There is a door keyed to the gold key, but no gold key!\n");
297 err_printf(my_file, "Error: There are %i blue keys!\n", blue_count2);
300 err_printf(my_file, "Error: There are %i red keys!\n", red_count2);
303 err_printf(my_file, "Error: There are %i gold keys!\n", gold_count2);
306 // ------------------------------------------------------------------------------------------
307 void write_control_center_text(FILE *my_file)
309 int i, count, objnum, count2;
311 fprintf(my_file, "-----------------------------------------------------------------------------\n");
312 fprintf(my_file, "Control Center stuff:\n");
315 for (i=0; i<=Highest_segment_index; i++)
316 if (Segment2s[i].special == SEGMENT_IS_CONTROLCEN) {
318 fprintf(my_file, "Segment %3i is a control center.\n", i);
319 objnum = Segments[i].objects;
321 while (objnum != -1) {
322 if (Objects[objnum].type == OBJ_CNTRLCEN)
324 objnum = Objects[objnum].next;
327 fprintf(my_file, "No control center object in control center segment.\n");
328 else if (count2 != 1)
329 fprintf(my_file, "%i control center objects in control center segment.\n", count2);
333 err_printf(my_file, "Error: No control center in this mine.\n");
335 err_printf(my_file, "Error: More than one control center in this mine.\n");
338 // ------------------------------------------------------------------------------------------
339 void write_fuelcen_text(FILE *my_file)
343 fprintf(my_file, "-----------------------------------------------------------------------------\n");
344 fprintf(my_file, "Fuel Center stuff: (Note: This means fuel, repair, materialize, control centers!)\n");
346 for (i=0; i<Num_fuelcenters; i++) {
347 fprintf(my_file, "Fuelcenter %i: Type=%i (%s), segment = %3i\n", i, Station[i].Type, Special_names[Station[i].Type], Station[i].segnum);
348 if (Segment2s[Station[i].segnum].special != Station[i].Type)
349 err_printf(my_file, "Error: Conflicting data: Segment %i has special type %i (%s), expected to be %i\n", Station[i].segnum, Segment2s[Station[i].segnum].special, Special_names[Segment2s[Station[i].segnum].special], Station[i].Type);
353 // ------------------------------------------------------------------------------------------
354 void write_segment_text(FILE *my_file)
358 fprintf(my_file, "-----------------------------------------------------------------------------\n");
359 fprintf(my_file, "Segment stuff:\n");
361 for (i=0; i<=Highest_segment_index; i++) {
363 fprintf(my_file, "Segment %4i: ", i);
364 if (Segment2s[i].special != 0)
365 fprintf(my_file, "special = %3i (%s), value = %3i ", Segment2s[i].special, Special_names[Segment2s[i].special], Segment2s[i].value);
367 if (Segment2s[i].matcen_num != -1)
368 fprintf(my_file, "matcen = %3i, ", Segment2s[i].matcen_num);
370 fprintf(my_file, "\n");
373 for (i=0; i<=Highest_segment_index; i++) {
376 objnum = Segments[i].objects;
377 fprintf(my_file, "Segment %4i: ", i);
380 fprintf(my_file, "Objects: ");
381 while (objnum != -1) {
382 fprintf(my_file, "[%8s %8s %3i] ", object_types(objnum), object_ids(objnum), objnum);
383 objnum = Objects[objnum].next;
385 fprintf(my_file, "\nAborted after %i links\n", depth);
390 fprintf(my_file, "\n");
394 // ------------------------------------------------------------------------------------------
395 // This routine is bogus. It assumes that all centers are matcens, which is not true. The setting of segnum is bogus.
396 void write_matcen_text(FILE *my_file)
400 fprintf(my_file, "-----------------------------------------------------------------------------\n");
401 fprintf(my_file, "Materialization centers:\n");
402 for (i=0; i<Num_robot_centers; i++) {
403 int trigger_count=0, segnum, fuelcen_num;
405 fprintf(my_file, "FuelCenter[%02i].Segment = %04i ", i, Station[i].segnum);
406 fprintf(my_file, "Segment2[%04i].matcen_num = %02i ", Station[i].segnum, Segment2s[Station[i].segnum].matcen_num);
408 fuelcen_num = RobotCenters[i].fuelcen_num;
409 if (Station[fuelcen_num].Type != SEGMENT_IS_ROBOTMAKER)
410 err_printf(my_file, "Error: Matcen %i corresponds to Station %i, which has type %i (%s).\n", i, fuelcen_num, Station[fuelcen_num].Type, Special_names[Station[fuelcen_num].Type]);
412 segnum = Station[fuelcen_num].segnum;
414 // Find trigger for this materialization center.
415 for (j=0; j<Num_triggers; j++) {
416 if (Triggers[j].type == TT_MATCEN) {
417 for (k=0; k<Triggers[j].num_links; k++)
418 if (Triggers[j].seg[k] == segnum) {
419 fprintf(my_file, "Trigger = %2i ", j );
424 fprintf(my_file, "\n");
426 if (trigger_count == 0)
427 err_printf(my_file, "Error: Matcen %i in segment %i has no trigger!\n", i, segnum);
432 // ------------------------------------------------------------------------------------------
433 void write_wall_text(FILE *my_file)
436 byte wall_flags[MAX_WALLS];
438 fprintf(my_file, "-----------------------------------------------------------------------------\n");
439 fprintf(my_file, "Walls:\n");
440 for (i=0; i<Num_walls; i++) {
443 fprintf(my_file, "Wall %03i: seg=%3i, side=%2i, linked_wall=%3i, type=%s, flags=%4x, hps=%3i, trigger=%2i, clip_num=%2i, keys=%2i, state=%i\n", i,
444 Walls[i].segnum, Walls[i].sidenum, Walls[i].linked_wall, Wall_names[Walls[i].type], Walls[i].flags, Walls[i].hps >> 16, Walls[i].trigger, Walls[i].clip_num, Walls[i].keys, Walls[i].state);
446 if (Walls[i].trigger >= Num_triggers)
447 fprintf(my_file, "Wall %03d points to invalid trigger %d\n",i,Walls[i].trigger);
449 segnum = Walls[i].segnum;
450 sidenum = Walls[i].sidenum;
452 if (Segments[segnum].sides[sidenum].wall_num != i)
453 err_printf(my_file, "Error: Wall %i points at segment %i, side %i, but that segment doesn't point back (it's wall_num = %i)\n", i, segnum, sidenum, Segments[segnum].sides[sidenum].wall_num);
456 for (i=0; i<MAX_WALLS; i++)
459 for (i=0; i<=Highest_segment_index; i++) {
460 segment *segp = &Segments[i];
461 for (j=0; j<MAX_SIDES_PER_SEGMENT; j++) {
462 side *sidep = &segp->sides[j];
463 if (sidep->wall_num != -1)
464 if (wall_flags[sidep->wall_num])
465 err_printf(my_file, "Error: Wall %i appears in two or more segments, including segment %i, side %i.\n", sidep->wall_num, i, j);
467 wall_flags[sidep->wall_num] = 1;
473 //typedef struct trigger {
480 // short seg[MAX_WALLS_PER_LINK];
481 // short side[MAX_WALLS_PER_LINK];
484 // ------------------------------------------------------------------------------------------
485 void write_player_text(FILE *my_file)
487 int i, num_players=0;
489 fprintf(my_file, "-----------------------------------------------------------------------------\n");
490 fprintf(my_file, "Players:\n");
491 for (i=0; i<=Highest_object_index; i++) {
492 if (Objects[i].type == OBJ_PLAYER) {
494 fprintf(my_file, "Player %2i is object #%3i in segment #%3i.\n", Objects[i].id, i, Objects[i].segnum);
498 if (num_players != MAX_PLAYERS)
499 err_printf(my_file, "Error: %i player objects. %i are required.\n", num_players, MAX_PLAYERS);
500 if (num_players > MAX_MULTI_PLAYERS)
501 err_printf(my_file, "Error: %i player objects. %i are required.\n", num_players, MAX_PLAYERS);
504 // ------------------------------------------------------------------------------------------
505 void write_trigger_text(FILE *my_file)
509 fprintf(my_file, "-----------------------------------------------------------------------------\n");
510 fprintf(my_file, "Triggers:\n");
511 for (i=0; i<Num_triggers; i++) {
512 fprintf(my_file, "Trigger %03i: type=%02x flags=%04x, value=%08x, time=%8x, num_links=%i ", i,
513 Triggers[i].type, Triggers[i].flags, Triggers[i].value, Triggers[i].time, Triggers[i].num_links);
515 for (j=0; j<Triggers[i].num_links; j++)
516 fprintf(my_file, "[%03i:%i] ", Triggers[i].seg[j], Triggers[i].side[j]);
518 // Find which wall this trigger is connected to.
519 for (w=0; w<Num_walls; w++)
520 if (Walls[w].trigger == i)
524 err_printf(my_file, "\nError: Trigger %i is not connected to any wall, so it can never be triggered.\n", i);
526 fprintf(my_file, "Attached to seg:side = %i:%i, wall %i\n", Walls[w].segnum, Walls[w].sidenum, Segments[Walls[w].segnum].sides[Walls[w].sidenum].wall_num);
532 // ------------------------------------------------------------------------------------------
533 void write_game_text_file(char *filename)
535 char my_filename[128];
541 // mprintf((0, "Writing text file for mine [%s]\n", filename));
543 namelen = strlen(filename);
545 Assert (namelen > 4);
547 Assert (filename[namelen-4] == '.');
549 strcpy(my_filename, filename);
550 strcpy( &my_filename[namelen-4], ".txm");
552 // mprintf((0, "Writing text file [%s]\n", my_filename));
554 my_file = fopen( my_filename, "wt" );
555 // -- mprintf((1, "Fileno = %i\n", fileno(my_file)));
558 char ErrorMessage[200];
560 sprintf( ErrorMessage, "ERROR: Unable to open %s\nErrno = %i", my_file, errno );
562 gr_palette_load(gr_palette);
563 nm_messagebox( NULL, 1, "Ok", ErrorMessage );
569 dump_used_textures_level(my_file, 0);
570 say_totals(my_file, Gamesave_current_filename);
572 fprintf(my_file, "\nNumber of segments: %4i\n", Highest_segment_index+1);
573 fprintf(my_file, "Number of objects: %4i\n", Highest_object_index+1);
574 fprintf(my_file, "Number of walls: %4i\n", Num_walls);
575 fprintf(my_file, "Number of open doors: %4i\n", Num_open_doors);
576 fprintf(my_file, "Number of triggers: %4i\n", Num_triggers);
577 fprintf(my_file, "Number of matcens: %4i\n", Num_robot_centers);
578 fprintf(my_file, "\n");
580 write_segment_text(my_file);
582 write_fuelcen_text(my_file);
584 write_matcen_text(my_file);
586 write_player_text(my_file);
588 write_wall_text(my_file);
590 write_trigger_text(my_file);
592 write_exit_text(my_file);
594 // ---------- Find control center segment ----------
595 write_control_center_text(my_file);
597 // ---------- Show keyed walls ----------
598 write_key_text(my_file);
602 mprintf((1, "Close value = %i\n", r));
608 // -- // ---------------
609 // -- // Note: This only works for a loaded level because the objects array must be valid.
610 // -- void determine_used_textures_robots(int *tmap_buf)
615 // -- Assert(N_polygon_models);
617 // -- for (objnum=0; objnum <= Highest_object_index; objnum++) {
620 // -- if (Objects[objnum].render_type == RT_POLYOBJ) {
621 // -- model_num = Objects[objnum].rtype.pobj_info.model_num;
623 // -- po=&Polygon_models[model_num];
625 // -- for (i=0;i<po->n_textures;i++) {
628 // -- tli = ObjBitmaps[ObjBitmapPtrs[po->first_texture+i]];
629 // -- Assert((tli>=0) && (tli<= Num_tmaps));
630 // -- tmap_buf[tli]++;
637 // --05/17/95--// -----------------------------------------------------------------------------
638 // --05/17/95--void determine_used_textures_level(int load_level_flag, int shareware_flag, int level_num, int *tmap_buf, int *wall_buf, byte *level_tmap_buf, int max_tmap)
640 // --05/17/95-- int segnum, sidenum;
641 // --05/17/95-- int i, j;
643 // --05/17/95-- for (i=0; i<max_tmap; i++)
644 // --05/17/95-- tmap_buf[i] = 0;
646 // --05/17/95-- if (load_level_flag) {
647 // --05/17/95-- if (shareware_flag)
648 // --05/17/95-- load_level(Shareware_level_names[level_num]);
650 // --05/17/95-- load_level(Registered_level_names[level_num]);
653 // --05/17/95-- for (segnum=0; segnum<=Highest_segment_index; segnum++) {
654 // --05/17/95-- segment *segp = &Segments[segnum];
656 // --05/17/95-- for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
657 // --05/17/95-- side *sidep = &segp->sides[sidenum];
659 // --05/17/95-- if (sidep->wall_num != -1) {
660 // --05/17/95-- int clip_num = Walls[sidep->wall_num].clip_num;
661 // --05/17/95-- if (clip_num != -1) {
663 // --05/17/95-- int num_frames = WallAnims[clip_num].num_frames;
665 // --05/17/95-- wall_buf[clip_num] = 1;
667 // --05/17/95-- for (j=0; j<num_frames; j++) {
668 // --05/17/95-- int tmap_num;
670 // --05/17/95-- tmap_num = WallAnims[clip_num].frames[j];
671 // --05/17/95-- tmap_buf[tmap_num]++;
672 // --05/17/95-- if (level_tmap_buf[tmap_num] == -1)
673 // --05/17/95-- level_tmap_buf[tmap_num] = level_num + (!shareware_flag) * NUM_SHAREWARE_LEVELS;
678 // --05/17/95-- if (sidep->tmap_num >= 0)
679 // --05/17/95-- if (sidep->tmap_num < max_tmap) {
680 // --05/17/95-- tmap_buf[sidep->tmap_num]++;
681 // --05/17/95-- if (level_tmap_buf[sidep->tmap_num] == -1)
682 // --05/17/95-- level_tmap_buf[sidep->tmap_num] = level_num + (!shareware_flag) * NUM_SHAREWARE_LEVELS;
683 // --05/17/95-- } else
684 // --05/17/95-- Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
686 // --05/17/95-- if ((sidep->tmap_num2 & 0x3fff) != 0)
687 // --05/17/95-- if ((sidep->tmap_num2 & 0x3fff) < max_tmap) {
688 // --05/17/95-- tmap_buf[sidep->tmap_num2 & 0x3fff]++;
689 // --05/17/95-- if (level_tmap_buf[sidep->tmap_num2 & 0x3fff] == -1)
690 // --05/17/95-- level_tmap_buf[sidep->tmap_num2 & 0x3fff] = level_num + (!shareware_flag) * NUM_SHAREWARE_LEVELS;
691 // --05/17/95-- } else
692 // --05/17/95-- Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
697 // Adam: Change NUM_ADAM_LEVELS to the number of levels.
698 #define NUM_ADAM_LEVELS 30
700 // Adam: Stick the names here.
701 char *Adam_level_names[NUM_ADAM_LEVELS] = {
739 typedef struct BitmapFile {
743 extern BitmapFile AllBitmaps[ MAX_BITMAP_FILES ];
745 int Ignore_tmap_num2_error;
747 // -----------------------------------------------------------------------------
748 void determine_used_textures_level(int load_level_flag, int shareware_flag, int level_num, int *tmap_buf, int *wall_buf, byte *level_tmap_buf, int max_tmap)
750 int segnum, sidenum, objnum=max_tmap;
753 Assert(shareware_flag != -17);
755 for (i=0; i<MAX_BITMAP_FILES; i++)
758 if (load_level_flag) {
759 load_level(Adam_level_names[level_num]);
764 for (objnum=0; objnum<=Highest_object_index; objnum++) {
765 object *objp = &Objects[objnum];
767 if (objp->render_type == RT_POLYOBJ) {
768 polymodel *po = &Polygon_models[objp->rtype.pobj_info.model_num];
770 for (i=0; i<po->n_textures; i++) {
772 int tli = ObjBitmaps[ObjBitmapPtrs[po->first_texture+i]].index;
773 // -- mprintf((0, "%s ", AllBitmaps[ObjBitmaps[ObjBitmapPtrs[po->first_texture+i]].index].name));
775 if ((tli < MAX_BITMAP_FILES) && (tli >= 0)) {
777 if (level_tmap_buf[tli] == -1)
778 level_tmap_buf[tli] = level_num;
780 Int3(); // Hmm, It seems this texture is bogus!
787 Ignore_tmap_num2_error = 0;
789 // Process walls and segment sides.
790 for (segnum=0; segnum<=Highest_segment_index; segnum++) {
791 segment *segp = &Segments[segnum];
793 for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
794 side *sidep = &segp->sides[sidenum];
796 if (sidep->wall_num != -1) {
797 int clip_num = Walls[sidep->wall_num].clip_num;
798 if (clip_num != -1) {
800 // -- int num_frames = WallAnims[clip_num].num_frames;
802 wall_buf[clip_num] = 1;
804 for (j=0; j<1; j++) { // Used to do through num_frames, but don't really want all the door01#3 stuff.
807 tmap_num = Textures[WallAnims[clip_num].frames[j]].index;
808 Assert((tmap_num >= 0) && (tmap_num < MAX_BITMAP_FILES));
809 tmap_buf[tmap_num]++;
810 if (level_tmap_buf[tmap_num] == -1)
811 level_tmap_buf[tmap_num] = level_num;
814 } else if (segp->children[sidenum] == -1) {
816 if (sidep->tmap_num >= 0)
817 if (sidep->tmap_num < MAX_BITMAP_FILES) {
818 Assert(Textures[sidep->tmap_num].index < MAX_BITMAP_FILES);
819 tmap_buf[Textures[sidep->tmap_num].index]++;
820 if (level_tmap_buf[Textures[sidep->tmap_num].index] == -1)
821 level_tmap_buf[Textures[sidep->tmap_num].index] = level_num;
823 Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
825 if ((sidep->tmap_num2 & 0x3fff) != 0)
826 if ((sidep->tmap_num2 & 0x3fff) < MAX_BITMAP_FILES) {
827 Assert(Textures[sidep->tmap_num2 & 0x3fff].index < MAX_BITMAP_FILES);
828 tmap_buf[Textures[sidep->tmap_num2 & 0x3fff].index]++;
829 if (level_tmap_buf[Textures[sidep->tmap_num2 & 0x3fff].index] == -1)
830 level_tmap_buf[Textures[sidep->tmap_num2 & 0x3fff].index] = level_num;
832 if (!Ignore_tmap_num2_error)
833 Int3(); // Error, bogus texture map. Should not be greater than max_tmap.
834 Ignore_tmap_num2_error = 1;
835 sidep->tmap_num2 = 0;
842 // -----------------------------------------------------------------------------
843 void merge_buffers(int *dest, int *src, int num)
847 for (i=0; i<num; i++)
852 // -----------------------------------------------------------------------------
853 void say_used_tmaps(FILE *my_file, int *tb)
856 // -- mk, 08/14/95 -- int count = 0;
858 for (i=0; i<MAX_BITMAP_FILES; i++)
860 fprintf(my_file, "[%3i %8s (%4i)]\n", i, AllBitmaps[i].name, tb[i]);
861 // -- mk, 08/14/95 -- if (count++ >= 4) {
862 // -- mk, 08/14/95 -- fprintf(my_file, "\n");
863 // -- mk, 08/14/95 -- count = 0;
864 // -- mk, 08/14/95 -- }
868 // --05/17/95--// -----------------------------------------------------------------------------
869 // --05/17/95--void say_used_once_tmaps(FILE *my_file, int *tb, byte *tb_lnum)
871 // --05/17/95-- int i;
872 // --05/17/95-- char *level_name;
874 // --05/17/95-- for (i=0; i<Num_tmaps; i++)
875 // --05/17/95-- if (tb[i] == 1) {
876 // --05/17/95-- int level_num = tb_lnum[i];
877 // --05/17/95-- if (level_num >= NUM_SHAREWARE_LEVELS) {
878 // --05/17/95-- Assert((level_num - NUM_SHAREWARE_LEVELS >= 0) && (level_num - NUM_SHAREWARE_LEVELS < NUM_REGISTERED_LEVELS));
879 // --05/17/95-- level_name = Registered_level_names[level_num - NUM_SHAREWARE_LEVELS];
880 // --05/17/95-- } else {
881 // --05/17/95-- Assert((level_num >= 0) && (level_num < NUM_SHAREWARE_LEVELS));
882 // --05/17/95-- level_name = Shareware_level_names[level_num];
885 // --05/17/95-- fprintf(my_file, "Texture %3i %8s used only once on level %s\n", i, TmapInfo[i].filename, level_name);
889 // -----------------------------------------------------------------------------
890 void say_used_once_tmaps(FILE *my_file, int *tb, byte *tb_lnum)
895 for (i=0; i<MAX_BITMAP_FILES; i++)
897 int level_num = tb_lnum[i];
898 level_name = Adam_level_names[level_num];
900 fprintf(my_file, "Texture %3i %8s used only once on level %s\n", i, AllBitmaps[i].name, level_name);
904 // -----------------------------------------------------------------------------
905 void say_unused_tmaps(FILE *my_file, int *tb)
910 for (i=0; i<MAX_BITMAP_FILES; i++)
912 if (GameBitmaps[Textures[i].index].bm_data == &bogus_data)
913 fprintf(my_file, "U");
915 fprintf(my_file, " ");
917 fprintf(my_file, "[%3i %8s] ", i, AllBitmaps[i].name);
919 fprintf(my_file, "\n");
925 // -----------------------------------------------------------------------------
926 void say_unused_walls(FILE *my_file, int *tb)
930 for (i=0; i<Num_wall_anims; i++)
932 fprintf(my_file, "Wall %3i is unused.\n", i);
935 // -------------------------------------------------------------------------------------------------
936 say_totals(FILE *my_file, char *level_name)
939 int total_robots = 0;
940 int objects_processed = 0;
942 int used_objects[MAX_OBJECTS];
944 fprintf(my_file, "\nLevel %s\n", level_name);
946 for (i=0; i<MAX_OBJECTS; i++)
949 while (objects_processed < Highest_object_index+1) {
950 int j, objtype, objid, objcount, cur_obj_val, min_obj_val, min_objnum;
952 // Find new min objnum.
953 min_obj_val = 0x7fff0000;
956 for (j=0; j<=Highest_object_index; j++) {
957 if (!used_objects[j] && Objects[j].type!=OBJ_NONE) {
958 cur_obj_val = Objects[j].type * 1000 + Objects[j].id;
959 if (cur_obj_val < min_obj_val) {
961 min_obj_val = cur_obj_val;
965 if ((min_objnum == -1) || (Objects[min_objnum].type == 255))
970 objtype = Objects[min_objnum].type;
971 objid = Objects[min_objnum].id;
973 for (i=0; i<=Highest_object_index; i++) {
974 if (!used_objects[i]) {
976 if (((Objects[i].type == objtype) && (Objects[i].id == objid)) ||
977 ((Objects[i].type == objtype) && (objtype == OBJ_PLAYER)) ||
978 ((Objects[i].type == objtype) && (objtype == OBJ_COOP)) ||
979 ((Objects[i].type == objtype) && (objtype == OBJ_HOSTAGE))) {
980 if (Objects[i].type == OBJ_ROBOT)
990 fprintf(my_file, "Object: ");
991 fprintf(my_file, "%8s %8s %3i\n", object_types(min_objnum), object_ids(min_objnum), objcount);
995 fprintf(my_file, "Total robots = %3i\n", total_robots);
998 int First_dump_level = 0;
999 int Last_dump_level = NUM_ADAM_LEVELS-1;
1001 // -----------------------------------------------------------------------------
1002 void say_totals_all(void)
1007 my_file = fopen( "levels.all", "wt" );
1008 // -- mprintf((1, "Fileno = %i\n", fileno(my_file)));
1011 char ErrorMessage[200];
1013 sprintf( ErrorMessage, "ERROR: Unable to open levels.all\nErrno=%i", errno );
1015 gr_palette_load(gr_palette);
1016 nm_messagebox( NULL, 1, "Ok", ErrorMessage );
1022 for (i=First_dump_level; i<=Last_dump_level; i++) {
1023 mprintf((0, "Level %i\n", i+1));
1024 load_level(Adam_level_names[i]);
1025 say_totals(my_file, Adam_level_names[i]);
1028 //--05/17/95-- for (i=0; i<NUM_SHAREWARE_LEVELS; i++) {
1029 //--05/17/95-- mprintf((0, "Level %i\n", i+1));
1030 //--05/17/95-- load_level(Shareware_level_names[i]);
1031 //--05/17/95-- say_totals(my_file, Shareware_level_names[i]);
1034 //--05/17/95-- for (i=0; i<NUM_REGISTERED_LEVELS; i++) {
1035 //--05/17/95-- mprintf((0, "Level %i\n", i+1+NUM_SHAREWARE_LEVELS));
1036 //--05/17/95-- load_level(Registered_level_names[i]);
1037 //--05/17/95-- say_totals(my_file, Registered_level_names[i]);
1044 void dump_used_textures_level(FILE *my_file, int level_num)
1047 int temp_tmap_buf[MAX_BITMAP_FILES];
1048 int perm_tmap_buf[MAX_BITMAP_FILES];
1049 byte level_tmap_buf[MAX_BITMAP_FILES];
1050 int temp_wall_buf[MAX_BITMAP_FILES];
1051 int perm_wall_buf[MAX_BITMAP_FILES];
1053 for (i=0; i<MAX_BITMAP_FILES; i++) {
1054 perm_tmap_buf[i] = 0;
1055 level_tmap_buf[i] = -1;
1058 for (i=0; i<MAX_BITMAP_FILES; i++) {
1059 perm_wall_buf[i] = 0;
1062 determine_used_textures_level(0, 1, level_num, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1063 // -- determine_used_textures_robots(temp_tmap_buf);
1064 fprintf(my_file, "\nTextures used in [%s]\n", Gamesave_current_filename);
1065 say_used_tmaps(my_file, temp_tmap_buf);
1070 // -----------------------------------------------------------------------------
1071 void dump_used_textures_all(void)
1074 int temp_tmap_buf[MAX_BITMAP_FILES];
1075 int perm_tmap_buf[MAX_BITMAP_FILES];
1076 byte level_tmap_buf[MAX_BITMAP_FILES];
1077 int temp_wall_buf[MAX_BITMAP_FILES];
1078 int perm_wall_buf[MAX_BITMAP_FILES];
1082 my_file = fopen( "textures.dmp", "wt" );
1083 // -- mprintf((1, "Fileno = %i\n", fileno(my_file)));
1086 char ErrorMessage[200];
1088 sprintf( ErrorMessage, "ERROR: Can't open textures.dmp\nErrno=%i", errno);
1090 gr_palette_load(gr_palette);
1091 nm_messagebox( NULL, 1, "Ok", ErrorMessage );
1097 for (i=0; i<MAX_BITMAP_FILES; i++) {
1098 perm_tmap_buf[i] = 0;
1099 level_tmap_buf[i] = -1;
1102 for (i=0; i<MAX_BITMAP_FILES; i++) {
1103 perm_wall_buf[i] = 0;
1106 // --05/17/95-- for (i=0; i<NUM_SHAREWARE_LEVELS; i++) {
1107 // --05/17/95-- determine_used_textures_level(1, 1, i, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1108 // --05/17/95-- fprintf(my_file, "\nTextures used in [%s]\n", Shareware_level_names[i]);
1109 // --05/17/95-- say_used_tmaps(my_file, temp_tmap_buf);
1110 // --05/17/95-- merge_buffers(perm_tmap_buf, temp_tmap_buf, MAX_BITMAP_FILES);
1111 // --05/17/95-- merge_buffers(perm_wall_buf, temp_wall_buf, MAX_BITMAP_FILES);
1114 // --05/17/95-- fprintf(my_file, "\n\nUsed textures in all shareware mines:\n");
1115 // --05/17/95-- say_used_tmaps(my_file, perm_tmap_buf);
1117 // --05/17/95-- fprintf(my_file, "\nUnused textures in all shareware mines:\n");
1118 // --05/17/95-- say_unused_tmaps(my_file, perm_tmap_buf);
1120 // --05/17/95-- fprintf(my_file, "\nTextures used exactly once in all shareware mines:\n");
1121 // --05/17/95-- say_used_once_tmaps(my_file, perm_tmap_buf, level_tmap_buf);
1123 // --05/17/95-- fprintf(my_file, "\nWall anims (eg, doors) unused in all shareware mines:\n");
1124 // --05/17/95-- say_unused_walls(my_file, perm_wall_buf);
1126 // --05/17/95-- for (i=0; i<NUM_REGISTERED_LEVELS; i++) {
1127 // --05/17/95-- determine_used_textures_level(1, 0, i, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1128 // --05/17/95-- fprintf(my_file, "\nTextures used in [%s]\n", Registered_level_names[i]);
1129 // --05/17/95-- say_used_tmaps(my_file, temp_tmap_buf);
1130 // --05/17/95-- merge_buffers(perm_tmap_buf, temp_tmap_buf, MAX_BITMAP_FILES);
1133 // --05/17/95-- fprintf(my_file, "\n\nUsed textures in all (including registered) mines:\n");
1134 // --05/17/95-- say_used_tmaps(my_file, perm_tmap_buf);
1136 // --05/17/95-- fprintf(my_file, "\nUnused textures in all (including registered) mines:\n");
1137 // --05/17/95-- say_unused_tmaps(my_file, perm_tmap_buf);
1139 for (i=First_dump_level; i<=Last_dump_level; i++) {
1140 determine_used_textures_level(1, 0, i, temp_tmap_buf, temp_wall_buf, level_tmap_buf, MAX_BITMAP_FILES);
1141 fprintf(my_file, "\nTextures used in [%s]\n", Adam_level_names[i]);
1142 say_used_tmaps(my_file, temp_tmap_buf);
1143 merge_buffers(perm_tmap_buf, temp_tmap_buf, MAX_BITMAP_FILES);
1146 fprintf(my_file, "\n\nUsed textures in all (including registered) mines:\n");
1147 say_used_tmaps(my_file, perm_tmap_buf);
1149 fprintf(my_file, "\nUnused textures in all (including registered) mines:\n");
1150 say_unused_tmaps(my_file, perm_tmap_buf);