1 /* $Id: controls.h,v 1.2 2003-10-10 09:36:34 btb Exp $ */
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17 * Header for controls.c
20 * Revision 1.1 1995/05/16 15:55:31 allender
23 * Revision 2.0 1995/02/27 11:27:17 john
24 * New version 2.0, which has no anonymous unions, builds with
25 * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
27 * Revision 1.4 1994/07/21 18:15:33 matt
28 * Ripped out a bunch of unused stuff
30 * Revision 1.3 1994/07/15 09:32:08 john
31 * Changes player movement.
33 * Revision 1.2 1994/06/30 19:02:22 matt
34 * Moved flying controls code from physics.c to controls.c
36 * Revision 1.1 1994/06/30 18:41:36 matt
46 extern int Cyberman_installed; //SWIFT device present
48 void read_flying_controls( object * obj );
50 extern ubyte Controls_stopped;
51 extern ubyte Controls_always_move;
53 extern fix Afterburner_charge;