2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
15 * $Source: /cvs/cvsroot/d2x/main/bm.c,v $
18 * $Date: 2001-10-25 02:15:55 $
20 * Bitmap and palette loading functions.
22 * $Log: not supported by cvs2svn $
23 * Revision 1.4 2001/10/19 08:06:20 bradleyb
24 * Partial application of linux/alpha patch. Courtesy of Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
67 ubyte Sounds[MAX_SOUNDS];
68 ubyte AltSounds[MAX_SOUNDS];
71 int Num_total_object_types;
72 byte ObjType[MAX_OBJTYPE];
73 byte ObjId[MAX_OBJTYPE];
74 fix ObjStrength[MAX_OBJTYPE];
77 //for each model, a model number for dying & dead variants, or -1 if none
78 int Dying_modelnums[MAX_POLYGON_MODELS];
79 int Dead_modelnums[MAX_POLYGON_MODELS];
81 //the polygon model number to use for the marker
82 int Marker_model_num = -1;
84 //right now there's only one player ship, but we can have another by
85 //adding an array and setting the pointer to the active ship.
86 player_ship only_player_ship,*Player_ship=&only_player_ship;
88 //----------------- Miscellaneous bitmap pointers ---------------
90 bitmap_index cockpit_bitmap[N_COCKPIT_BITMAPS];
92 //---------------- Variables for wall textures ------------------
94 tmap_info TmapInfo[MAX_TEXTURES];
96 //---------------- Variables for object textures ----------------
98 int First_multi_bitmap_num=-1;
100 bitmap_index ObjBitmaps[MAX_OBJ_BITMAPS];
101 ushort ObjBitmapPtrs[MAX_OBJ_BITMAPS]; // These point back into ObjBitmaps, since some are used twice.
103 #ifdef PORTABLE_LOADER
104 void read_tmap_info(CFILE *fp, int inNumTexturesToRead, int inOffset)
108 for (i = inOffset; i < (inNumTexturesToRead + inOffset); i++)
110 TmapInfo[i].flags = cfile_read_byte(fp);
111 TmapInfo[i].pad[0] = cfile_read_byte(fp);
112 TmapInfo[i].pad[1] = cfile_read_byte(fp);
113 TmapInfo[i].pad[2] = cfile_read_byte(fp);
114 TmapInfo[i].lighting = cfile_read_fix(fp);
115 TmapInfo[i].damage = cfile_read_fix(fp);
116 TmapInfo[i].eclip_num = cfile_read_short(fp);
117 TmapInfo[i].destroyed = cfile_read_short(fp);
118 TmapInfo[i].slide_u = cfile_read_short(fp);
119 TmapInfo[i].slide_v = cfile_read_short(fp);
123 void read_vclip_info(CFILE *fp, int inNumVClipsToRead, int inOffset)
127 for (i = inOffset; i < (inNumVClipsToRead + inOffset); i++)
129 Vclip[i].play_time = cfile_read_fix(fp);
130 Vclip[i].num_frames = cfile_read_int(fp);
131 Vclip[i].frame_time = cfile_read_fix(fp);
132 Vclip[i].flags = cfile_read_int(fp);
133 Vclip[i].sound_num = cfile_read_short(fp);
134 for (j = 0; j < VCLIP_MAX_FRAMES; j++)
135 Vclip[i].frames[j].index = cfile_read_short(fp);
136 Vclip[i].light_value = cfile_read_fix(fp);
140 void read_effect_info(CFILE *fp, int inNumEffectsToRead, int inOffset)
145 for (i = inOffset; i < (inNumEffectsToRead + inOffset); i++)
147 Effects[i].vc.play_time = cfile_read_fix(fp);
148 Effects[i].vc.num_frames = cfile_read_int(fp);
149 Effects[i].vc.frame_time = cfile_read_fix(fp);
150 Effects[i].vc.flags = cfile_read_int(fp);
151 Effects[i].vc.sound_num = cfile_read_short(fp);
152 for (j = 0; j < VCLIP_MAX_FRAMES; j++)
153 Effects[i].vc.frames[j].index = cfile_read_short(fp);
154 Effects[i].vc.light_value = cfile_read_fix(fp);
155 Effects[i].time_left = cfile_read_fix(fp);
156 Effects[i].frame_count = cfile_read_int(fp);
157 Effects[i].changing_wall_texture = cfile_read_short(fp);
158 Effects[i].changing_object_texture = cfile_read_short(fp);
159 Effects[i].flags = cfile_read_int(fp);
160 Effects[i].crit_clip = cfile_read_int(fp);
161 Effects[i].dest_bm_num = cfile_read_int(fp);
162 Effects[i].dest_vclip = cfile_read_int(fp);
163 Effects[i].dest_eclip = cfile_read_int(fp);
164 Effects[i].dest_size = cfile_read_fix(fp);
165 Effects[i].sound_num = cfile_read_int(fp);
166 Effects[i].segnum = cfile_read_int(fp);
167 Effects[i].sidenum = cfile_read_int(fp);
171 void read_wallanim_info(CFILE *fp, int inNumWallAnimsToRead, int inOffset)
175 for (i = inOffset; i < (inNumWallAnimsToRead + inOffset); i++)
177 WallAnims[i].play_time = cfile_read_fix(fp);;
178 WallAnims[i].num_frames = cfile_read_short(fp);;
179 for (j = 0; j < MAX_CLIP_FRAMES; j++)
180 WallAnims[i].frames[j] = cfile_read_short(fp);
181 WallAnims[i].open_sound = cfile_read_short(fp);
182 WallAnims[i].close_sound = cfile_read_short(fp);
183 WallAnims[i].flags = cfile_read_short(fp);
184 cfread(WallAnims[i].filename, 13, 1, fp);
185 WallAnims[i].pad = cfile_read_byte(fp);
189 void read_robot_info(CFILE *fp, int inNumRobotsToRead, int inOffset)
193 for (i = inOffset; i < (inNumRobotsToRead + inOffset); i++)
195 Robot_info[i].model_num = cfile_read_int(fp);
196 for (j = 0; j < MAX_GUNS; j++)
197 cfile_read_vector(&(Robot_info[i].gun_points[j]), fp);
198 for (j = 0; j < MAX_GUNS; j++)
199 Robot_info[i].gun_submodels[j] = cfile_read_byte(fp);
201 Robot_info[i].exp1_vclip_num = cfile_read_short(fp);
202 Robot_info[i].exp1_sound_num = cfile_read_short(fp);
204 Robot_info[i].exp2_vclip_num = cfile_read_short(fp);
205 Robot_info[i].exp2_sound_num = cfile_read_short(fp);
207 Robot_info[i].weapon_type = cfile_read_byte(fp);
208 Robot_info[i].weapon_type2 = cfile_read_byte(fp);
209 Robot_info[i].n_guns = cfile_read_byte(fp);
210 Robot_info[i].contains_id = cfile_read_byte(fp);
212 Robot_info[i].contains_count = cfile_read_byte(fp);
213 Robot_info[i].contains_prob = cfile_read_byte(fp);
214 Robot_info[i].contains_type = cfile_read_byte(fp);
215 Robot_info[i].kamikaze = cfile_read_byte(fp);
217 Robot_info[i].score_value = cfile_read_short(fp);
218 Robot_info[i].badass = cfile_read_byte(fp);
219 Robot_info[i].energy_drain = cfile_read_byte(fp);
221 Robot_info[i].lighting = cfile_read_fix(fp);
222 Robot_info[i].strength = cfile_read_fix(fp);
224 Robot_info[i].mass = cfile_read_fix(fp);
225 Robot_info[i].drag = cfile_read_fix(fp);
227 for (j = 0; j < NDL; j++)
228 Robot_info[i].field_of_view[j] = cfile_read_fix(fp);
229 for (j = 0; j < NDL; j++)
230 Robot_info[i].firing_wait[j] = cfile_read_fix(fp);
231 for (j = 0; j < NDL; j++)
232 Robot_info[i].firing_wait2[j] = cfile_read_fix(fp);
233 for (j = 0; j < NDL; j++)
234 Robot_info[i].turn_time[j] = cfile_read_fix(fp);
235 for (j = 0; j < NDL; j++)
236 Robot_info[i].max_speed[j] = cfile_read_fix(fp);
237 for (j = 0; j < NDL; j++)
238 Robot_info[i].circle_distance[j] = cfile_read_fix(fp);
239 for (j = 0; j < NDL; j++)
240 cfread(&(Robot_info[i].rapidfire_count[j]), sizeof(byte), 1, fp);
241 for (j = 0; j < NDL; j++)
242 cfread(&(Robot_info[i].evade_speed[j]), sizeof(byte), 1, fp);
243 Robot_info[i].cloak_type = cfile_read_byte(fp);
244 Robot_info[i].attack_type = cfile_read_byte(fp);
246 Robot_info[i].see_sound = cfile_read_byte(fp);
247 Robot_info[i].attack_sound = cfile_read_byte(fp);
248 Robot_info[i].claw_sound = cfile_read_byte(fp);
249 Robot_info[i].taunt_sound = cfile_read_byte(fp);
251 Robot_info[i].boss_flag = cfile_read_byte(fp);
252 Robot_info[i].companion = cfile_read_byte(fp);
253 Robot_info[i].smart_blobs = cfile_read_byte(fp);
254 Robot_info[i].energy_blobs = cfile_read_byte(fp);
256 Robot_info[i].thief = cfile_read_byte(fp);
257 Robot_info[i].pursuit = cfile_read_byte(fp);
258 Robot_info[i].lightcast = cfile_read_byte(fp);
259 Robot_info[i].death_roll = cfile_read_byte(fp);
261 Robot_info[i].flags = cfile_read_byte(fp);
262 Robot_info[i].pad[0] = cfile_read_byte(fp);
263 Robot_info[i].pad[1] = cfile_read_byte(fp);
264 Robot_info[i].pad[2] = cfile_read_byte(fp);
266 Robot_info[i].deathroll_sound = cfile_read_byte(fp);
267 Robot_info[i].glow = cfile_read_byte(fp);
268 Robot_info[i].behavior = cfile_read_byte(fp);
269 Robot_info[i].aim = cfile_read_byte(fp);
271 for (j = 0; j < MAX_GUNS + 1; j++) {
272 for (k = 0; k < N_ANIM_STATES; k++) {
273 Robot_info[i].anim_states[j][k].n_joints = cfile_read_short(fp);
274 Robot_info[i].anim_states[j][k].offset = cfile_read_short(fp);
278 Robot_info[i].always_0xabcd = cfile_read_int(fp);
282 void read_robot_joint_info(CFILE *fp, int inNumRobotJointsToRead, int inOffset)
286 for (i = inOffset; i < (inNumRobotJointsToRead + inOffset); i++)
288 Robot_joints[i].jointnum = cfile_read_short(fp);
289 cfile_read_angvec(&(Robot_joints[i].angles), fp);
293 void read_weapon_info(CFILE *fp, int inNumWeaponsToRead, int inOffset)
297 for (i = inOffset; i < (inNumWeaponsToRead + inOffset); i++)
299 Weapon_info[i].render_type = cfile_read_byte(fp);
300 Weapon_info[i].persistent = cfile_read_byte(fp);
301 Weapon_info[i].model_num = cfile_read_short(fp);
302 Weapon_info[i].model_num_inner = cfile_read_short(fp);
304 Weapon_info[i].flash_vclip = cfile_read_byte(fp);
305 Weapon_info[i].robot_hit_vclip = cfile_read_byte(fp);
306 Weapon_info[i].flash_sound = cfile_read_short(fp);
308 Weapon_info[i].wall_hit_vclip = cfile_read_byte(fp);
309 Weapon_info[i].fire_count = cfile_read_byte(fp);
310 Weapon_info[i].robot_hit_sound = cfile_read_short(fp);
312 Weapon_info[i].ammo_usage = cfile_read_byte(fp);
313 Weapon_info[i].weapon_vclip = cfile_read_byte(fp);
314 Weapon_info[i].wall_hit_sound = cfile_read_short(fp);
316 Weapon_info[i].destroyable = cfile_read_byte(fp);
317 Weapon_info[i].matter = cfile_read_byte(fp);
318 Weapon_info[i].bounce = cfile_read_byte(fp);
319 Weapon_info[i].homing_flag = cfile_read_byte(fp);
321 Weapon_info[i].speedvar = cfile_read_byte(fp);
322 Weapon_info[i].flags = cfile_read_byte(fp);
323 Weapon_info[i].flash = cfile_read_byte(fp);
324 Weapon_info[i].afterburner_size = cfile_read_byte(fp);
326 Weapon_info[i].children = cfile_read_byte(fp);
328 Weapon_info[i].energy_usage = cfile_read_fix(fp);
329 Weapon_info[i].fire_wait = cfile_read_fix(fp);
331 Weapon_info[i].multi_damage_scale = cfile_read_fix(fp);
333 Weapon_info[i].bitmap.index = cfile_read_short(fp); // bitmap_index = short
335 Weapon_info[i].blob_size = cfile_read_fix(fp);
336 Weapon_info[i].flash_size = cfile_read_fix(fp);
337 Weapon_info[i].impact_size = cfile_read_fix(fp);
338 for (j = 0; j < NDL; j++)
339 Weapon_info[i].strength[j] = cfile_read_fix(fp);
340 for (j = 0; j < NDL; j++)
341 Weapon_info[i].speed[j] = cfile_read_fix(fp);
342 Weapon_info[i].mass = cfile_read_fix(fp);
343 Weapon_info[i].drag = cfile_read_fix(fp);
344 Weapon_info[i].thrust = cfile_read_fix(fp);
345 Weapon_info[i].po_len_to_width_ratio = cfile_read_fix(fp);
346 Weapon_info[i].light = cfile_read_fix(fp);
347 Weapon_info[i].lifetime = cfile_read_fix(fp);
348 Weapon_info[i].damage_radius = cfile_read_fix(fp);
349 Weapon_info[i].picture.index = cfile_read_short(fp); // bitmap_index is a short
350 Weapon_info[i].hires_picture.index = cfile_read_short(fp); // bitmap_index is a short
354 void read_powerup_info(CFILE *fp, int inNumPowerupsToRead, int inOffset)
358 for (i = inOffset; i < (inNumPowerupsToRead + inOffset); i++)
360 Powerup_info[i].vclip_num = cfile_read_int(fp);
361 Powerup_info[i].hit_sound = cfile_read_int(fp);
362 Powerup_info[i].size = cfile_read_fix(fp);
363 Powerup_info[i].light = cfile_read_fix(fp);
367 void read_polygon_models(CFILE *fp, int inNumPolygonModelsToRead, int inOffset)
371 for (i = inOffset; i < (inNumPolygonModelsToRead + inOffset); i++)
373 Polygon_models[i].n_models = cfile_read_int(fp);
374 Polygon_models[i].model_data_size = cfile_read_int(fp);
375 Polygon_models[i].model_data = (ubyte *) cfile_read_int(fp);
376 for (j = 0; j < MAX_SUBMODELS; j++)
377 Polygon_models[i].submodel_ptrs[j] = cfile_read_int(fp);
378 for (j = 0; j < MAX_SUBMODELS; j++)
379 cfile_read_vector(&(Polygon_models[i].submodel_offsets[j]), fp);
380 for (j = 0; j < MAX_SUBMODELS; j++)
381 cfile_read_vector(&(Polygon_models[i].submodel_norms[j]), fp);
382 for (j = 0; j < MAX_SUBMODELS; j++)
383 cfile_read_vector(&(Polygon_models[i].submodel_pnts[j]), fp);
384 for (j = 0; j < MAX_SUBMODELS; j++)
385 Polygon_models[i].submodel_rads[j] = cfile_read_fix(fp);
386 for (j = 0; j < MAX_SUBMODELS; j++)
387 Polygon_models[i].submodel_parents[j] = cfile_read_byte(fp);
388 for (j = 0; j < MAX_SUBMODELS; j++)
389 cfile_read_vector(&(Polygon_models[i].submodel_mins[j]), fp);
390 for (j = 0; j < MAX_SUBMODELS; j++)
391 cfile_read_vector(&(Polygon_models[i].submodel_maxs[j]), fp);
392 cfile_read_vector(&(Polygon_models[i].mins), fp);
393 cfile_read_vector(&(Polygon_models[i].maxs), fp);
394 Polygon_models[i].rad = cfile_read_fix(fp);
395 Polygon_models[i].n_textures = cfile_read_byte(fp);
396 Polygon_models[i].first_texture = cfile_read_short(fp);
397 Polygon_models[i].simpler_model = cfile_read_byte(fp);
401 void read_player_ship(CFILE *fp)
405 only_player_ship.model_num = cfile_read_int(fp);
406 only_player_ship.expl_vclip_num = cfile_read_int(fp);
407 only_player_ship.mass = cfile_read_fix(fp);
408 only_player_ship.drag = cfile_read_fix(fp);
409 only_player_ship.max_thrust = cfile_read_fix(fp);
410 only_player_ship.reverse_thrust = cfile_read_fix(fp);
411 only_player_ship.brakes = cfile_read_fix(fp);
412 only_player_ship.wiggle = cfile_read_fix(fp);
413 only_player_ship.max_rotthrust = cfile_read_fix(fp);
414 for (i = 0; i < N_PLAYER_GUNS; i++)
415 cfile_read_vector(&(only_player_ship.gun_points[i]), fp);
418 void read_reactor_info(CFILE *fp, int inNumReactorsToRead, int inOffset)
422 for (i = inOffset; i < (inNumReactorsToRead + inOffset); i++)
424 Reactors[i].model_num = cfile_read_int(fp);
425 Reactors[i].n_guns = cfile_read_int(fp);
426 for (j = 0; j < MAX_CONTROLCEN_GUNS; j++)
427 cfile_read_vector(&(Reactors[i].gun_points[j]), fp);
428 for (j = 0; j < MAX_CONTROLCEN_GUNS; j++)
429 cfile_read_vector(&(Reactors[i].gun_dirs[j]), fp);
434 extern int exit_modelnum,destroyed_exit_modelnum, Num_bitmap_files;
435 int N_ObjBitmaps, extra_bitmap_num;
437 bitmap_index exitmodel_bm_load_sub( char * filename )
439 bitmap_index bitmap_num;
442 int i, iff_error; //reference parm to avoid warning message
444 bitmap_num.index = 0;
446 MALLOC( new, grs_bitmap, 1 );
447 iff_error = iff_read_bitmap(filename,new,BM_LINEAR,newpal);
449 if (iff_error != IFF_NO_ERROR) {
450 Error("Error loading exit model bitmap <%s> - IFF error: %s",filename,iff_errormsg(iff_error));
453 if ( iff_has_transparency )
454 gr_remap_bitmap_good( new, newpal, iff_transparent_color, 254 );
456 gr_remap_bitmap_good( new, newpal, -1, 254 );
458 new->avg_color = 0; //compute_average_pixel(new);
460 bitmap_num.index = extra_bitmap_num;
462 GameBitmaps[extra_bitmap_num++] = *new;
468 grs_bitmap *load_exit_model_bitmap(char *name)
470 Assert(N_ObjBitmaps < MAX_OBJ_BITMAPS);
473 ObjBitmaps[N_ObjBitmaps] = exitmodel_bm_load_sub(name);
474 if (GameBitmaps[ObjBitmaps[N_ObjBitmaps].index].bm_w!=64 || GameBitmaps[ObjBitmaps[N_ObjBitmaps].index].bm_h!=64)
475 Error("Bitmap <%s> is not 64x64",name);
476 ObjBitmapPtrs[N_ObjBitmaps] = N_ObjBitmaps;
478 Assert(N_ObjBitmaps < MAX_OBJ_BITMAPS);
479 return &GameBitmaps[ObjBitmaps[N_ObjBitmaps-1].index];
483 void load_exit_models()
490 start_num = N_ObjBitmaps;
491 extra_bitmap_num = Num_bitmap_files;
492 load_exit_model_bitmap("steel1.bbm");
493 load_exit_model_bitmap("rbot061.bbm");
494 load_exit_model_bitmap("rbot062.bbm");
496 load_exit_model_bitmap("steel1.bbm");
497 load_exit_model_bitmap("rbot061.bbm");
498 load_exit_model_bitmap("rbot063.bbm");
500 exit_hamfile = cfopen(":Data:exit.ham","rb");
502 exit_modelnum = N_polygon_models++;
503 destroyed_exit_modelnum = N_polygon_models++;
505 #ifndef PORTABLE_LOADER
506 cfread( &Polygon_models[exit_modelnum], sizeof(polymodel), 1, exit_hamfile );
507 cfread( &Polygon_models[destroyed_exit_modelnum], sizeof(polymodel), 1, exit_hamfile );
509 for (i = exit_modelnum; i <= destroyed_exit_modelnum; i++) {
510 Polygon_models[i].n_models = cfile_read_int(exit_hamfile);
511 Polygon_models[i].model_data_size = cfile_read_int(exit_hamfile);
512 Polygon_models[i].model_data = (ubyte *)read_int_swap(exit_hamfile);
513 for (j = 0; j < MAX_SUBMODELS; j++)
514 Polygon_models[i].submodel_ptrs[j] = cfile_read_int(exit_hamfile);
515 for (j = 0; j < MAX_SUBMODELS; j++)
516 cfile_read_vector(&(Polygon_models[i].submodel_offsets), exit_hamfile);
517 for (j = 0; j < MAX_SUBMODELS; j++)
518 cfile_read_vector(&(Polygon_models[i].submodel_norms), exit_hamfile);
519 for (j = 0; j < MAX_SUBMODELS; j++)
520 cfile_read_vector(&(Polygon_models[i].submodel_pnts), exit_hamfile);
521 for (j = 0; j < MAX_SUBMODELS; j++)
522 Polygon_models[i].submodel_rads[j] = cfile_read_fix(exit_hamfile);
523 for (j = 0; j < MAX_SUBMODELS; j++)
524 Polygon_models[i].submodel_parents[j] = cfile_read_byte(exit_hamfile);
525 for (j = 0; j < MAX_SUBMODELS; j++)
526 cfile_read_vector(&(Polygon_models[i].submodel_mins), exit_hamfile);
527 for (j = 0; j < MAX_SUBMODELS; j++)
528 cfile_read_vector(&(Polygon_models[i].submodel_maxs), exit_hamfile);
529 cfile_read_vector(&(Polygon_models[i].mins), exit_hamfile);
530 cfile_read_vector(&(Polygon_models[i].maxs), exit_hamfile);
531 Polygon_models[i].rad = cfile_read_fix(exit_hamfile);
532 Polygon_models[i].n_textures = cfile_read_byte(exit_hamfile);
533 Polygon_models[i].first_texture = cfile_read_short(exit_hamfile);
534 Polygon_models[i].simpler_model = cfile_read_byte(exit_hamfile);
536 Polygon_models[exit_modelnum].first_texture = start_num;
537 Polygon_models[destroyed_exit_modelnum].first_texture = start_num+3;
540 Polygon_models[exit_modelnum].model_data = d_malloc(Polygon_models[exit_modelnum].model_data_size);
541 Assert( Polygon_models[exit_modelnum].model_data != NULL );
542 cfread( Polygon_models[exit_modelnum].model_data, sizeof(ubyte), Polygon_models[exit_modelnum].model_data_size, exit_hamfile );
544 swap_polygon_model_data(Polygon_models[exit_modelnum].model_data);
546 g3_init_polygon_model(Polygon_models[exit_modelnum].model_data);
548 Polygon_models[destroyed_exit_modelnum].model_data = d_malloc(Polygon_models[destroyed_exit_modelnum].model_data_size);
549 Assert( Polygon_models[destroyed_exit_modelnum].model_data != NULL );
550 cfread( Polygon_models[destroyed_exit_modelnum].model_data, sizeof(ubyte), Polygon_models[destroyed_exit_modelnum].model_data_size, exit_hamfile );
552 swap_polygon_model_data(Polygon_models[destroyed_exit_modelnum].model_data);
554 g3_init_polygon_model(Polygon_models[destroyed_exit_modelnum].model_data);
556 cfclose(exit_hamfile);
561 #endif // PORTABLE_LOADER
563 //-----------------------------------------------------------------
564 // Read data from piggy.
565 // This is called when the editor is OUT.
566 // If editor is in, bm_init_use_table() is called.
569 init_polygon_models();
570 if (! piggy_init()) // This calls bm_read_all
571 Error("Cannot open pig and/or ham file");
576 init_endlevel(); //this is in bm_init_use_tbl(), so I gues it goes here
582 void bm_read_all(CFILE * fp)
586 NumTextures = cfile_read_int(fp);
587 #ifndef PORTABLE_LOADER
588 cfread( Textures, sizeof(bitmap_index), NumTextures, fp );
589 cfread( TmapInfo, sizeof(tmap_info), NumTextures, fp );
591 for (i = 0; i < NumTextures; i++)
592 Textures[i].index = cfile_read_short(fp);
593 read_tmap_info(fp, NumTextures, 0);
596 t = cfile_read_int(fp);
597 cfread( Sounds, sizeof(ubyte), t, fp );
598 cfread( AltSounds, sizeof(ubyte), t, fp );
600 Num_vclips = cfile_read_int(fp);
601 #ifndef PORTABLE_LOADER
602 cfread( Vclip, sizeof(vclip), Num_vclips, fp );
604 read_vclip_info(fp, Num_vclips, 0);
607 Num_effects = cfile_read_int(fp);
608 #ifndef PORTABLE_LOADER
609 cfread( Effects, sizeof(eclip), Num_effects, fp );
611 read_effect_info(fp, Num_effects, 0);
614 Num_wall_anims = cfile_read_int(fp);
615 #ifndef PORTABLE_LOADER
616 cfread( WallAnims, sizeof(wclip), Num_wall_anims, fp );
618 read_wallanim_info(fp, Num_wall_anims, 0);
621 N_robot_types = cfile_read_int(fp);
622 #ifndef PORTABLE_LOADER
623 cfread( Robot_info, sizeof(robot_info), N_robot_types, fp );
625 read_robot_info(fp, N_robot_types, 0);
627 N_robot_joints = cfile_read_int(fp);
628 #ifndef PORTABLE_LOADER
629 cfread( Robot_joints, sizeof(jointpos), N_robot_joints, fp );
631 read_robot_joint_info(fp, N_robot_joints, 0);
634 N_weapon_types = cfile_read_int(fp);
635 #ifndef PORTABLE_LOADER
636 cfread( Weapon_info, sizeof(weapon_info), N_weapon_types, fp );
638 read_weapon_info(fp, N_weapon_types, 0);
641 N_powerup_types = cfile_read_int(fp);
642 #ifndef PORTABLE_LOADER
643 cfread( Powerup_info, sizeof(powerup_type_info), N_powerup_types, fp );
645 read_powerup_info(fp, N_powerup_types, 0);
648 N_polygon_models = cfile_read_int(fp);
649 #ifndef PORTABLE_LOADER
650 cfread( Polygon_models, sizeof(polymodel), N_polygon_models, fp );
652 read_polygon_models(fp, N_polygon_models, 0);
655 for (i=0; i<N_polygon_models; i++ ) {
656 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
657 Assert( Polygon_models[i].model_data != NULL );
658 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
660 swap_polygon_model_data(Polygon_models[i].model_data);
662 g3_init_polygon_model(Polygon_models[i].model_data);
665 cfread( Dying_modelnums, sizeof(int), N_polygon_models, fp );
666 cfread( Dead_modelnums, sizeof(int), N_polygon_models, fp );
668 for (i = 0; i < N_polygon_models; i++)
669 Dying_modelnums[i]= SWAPINT(Dying_modelnums[i]);
670 for (i = 0; i < N_polygon_models; i++)
671 Dead_modelnums[i]= SWAPINT(Dead_modelnums[i]);
674 t = cfile_read_int(fp);
675 cfread( Gauges, sizeof(bitmap_index), t, fp );
676 cfread( Gauges_hires, sizeof(bitmap_index), t, fp );
678 for (i = 0; i < t; i++) {
679 Gauges[i].index = SWAPSHORT(Gauges[i].index);
680 Gauges_hires[i].index = SWAPSHORT(Gauges_hires[i].index);
684 t = cfile_read_int(fp);
685 cfread( ObjBitmaps, sizeof(bitmap_index), t, fp );
686 cfread( ObjBitmapPtrs, sizeof(ushort), t, fp );
692 for (i = 0; i < t; i++) {
693 ObjBitmaps[i].index = SWAPSHORT(ObjBitmaps[i].index);
694 ObjBitmapPtrs[i] = SWAPSHORT(ObjBitmapPtrs[i]);
698 #ifndef PORTABLE_LOADER
699 cfread( &only_player_ship, sizeof(player_ship), 1, fp );
701 read_player_ship(fp);
704 Num_cockpits = cfile_read_int(fp);
705 cfread( cockpit_bitmap, sizeof(bitmap_index), Num_cockpits, fp );
706 #ifdef PORTABLE_LOADER
707 for (i = 0; i < Num_cockpits; i++)
708 cockpit_bitmap[i].index = SWAPSHORT(cockpit_bitmap[i].index);
711 //@@ cfread( &Num_total_object_types, sizeof(int), 1, fp );
712 //@@ cfread( ObjType, sizeof(byte), Num_total_object_types, fp );
713 //@@ cfread( ObjId, sizeof(byte), Num_total_object_types, fp );
714 //@@ cfread( ObjStrength, sizeof(fix), Num_total_object_types, fp );
716 First_multi_bitmap_num = cfile_read_int(fp);
718 Num_reactors = cfile_read_int(fp);
720 cfread( Reactors, sizeof(*Reactors), Num_reactors, fp);
722 read_reactor_info(fp, Num_reactors, 0);
725 Marker_model_num = cfile_read_int(fp);
727 //@@cfread( &N_controlcen_guns, sizeof(int), 1, fp );
728 //@@cfread( controlcen_gun_points, sizeof(vms_vector), N_controlcen_guns, fp );
729 //@@cfread( controlcen_gun_dirs, sizeof(vms_vector), N_controlcen_guns, fp );
732 exit_modelnum = cfile_read_int(fp);
733 destroyed_exit_modelnum = cfile_read_int(fp);
739 //these values are the number of each item in the release of d2
740 //extra items added after the release get written in an additional hamfile
741 #define N_D2_ROBOT_TYPES 66
742 #define N_D2_ROBOT_JOINTS 1145
743 #define N_D2_POLYGON_MODELS 166
744 #define N_D2_OBJBITMAPS 422
745 #define N_D2_OBJBITMAPPTRS 502
746 #define N_D2_WEAPON_TYPES 62
748 //type==1 means 1.1, type==2 means 1.2 (with weaons)
749 void bm_read_extra_robots(char *fname,int type)
759 fp = cfopen(fname,"rb");
764 sig = cfile_read_int(fp);
765 if (sig != 0x5848414d) /* 'XHAM' */
767 version = cfile_read_int(fp);
774 t = cfile_read_int(fp);
775 N_weapon_types = N_D2_WEAPON_TYPES+t;
776 if (N_weapon_types >= MAX_WEAPON_TYPES)
777 Error("Too many weapons (%d) in <%s>. Max is %d.",t,fname,MAX_WEAPON_TYPES-N_D2_WEAPON_TYPES);
779 read_weapon_info(fp, t, N_D2_WEAPON_TYPES);
781 cfread( &Weapon_info[N_D2_WEAPON_TYPES], sizeof(weapon_info), t, fp );
784 //now read robot info
786 t = cfile_read_int(fp);
787 N_robot_types = N_D2_ROBOT_TYPES+t;
788 if (N_robot_types >= MAX_ROBOT_TYPES)
789 Error("Too many robots (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_TYPES-N_D2_ROBOT_TYPES);
791 read_robot_info(fp, t, N_D2_ROBOT_TYPES);
793 cfread( &Robot_info[N_D2_ROBOT_TYPES], sizeof(robot_info), t, fp );
796 t = cfile_read_int(fp);
797 N_robot_joints = N_D2_ROBOT_JOINTS+t;
798 if (N_robot_joints >= MAX_ROBOT_JOINTS)
799 Error("Too many robot joints (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_JOINTS-N_D2_ROBOT_JOINTS);
801 read_robot_joint_info(fp, t, N_D2_ROBOT_JOINTS);
803 cfread( &Robot_joints[N_D2_ROBOT_JOINTS], sizeof(jointpos), t, fp );
806 t = cfile_read_int(fp);
807 N_polygon_models = N_D2_POLYGON_MODELS+t;
808 if (N_polygon_models >= MAX_POLYGON_MODELS)
809 Error("Too many polygon models (%d) in <%s>. Max is %d.",t,fname,MAX_POLYGON_MODELS-N_D2_POLYGON_MODELS);
811 read_polygon_models(fp, t, N_D2_POLYGON_MODELS);
813 cfread( &Polygon_models[N_D2_POLYGON_MODELS], sizeof(polymodel), t, fp );
816 for (i=N_D2_POLYGON_MODELS; i<N_polygon_models; i++ )
818 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
819 Assert( Polygon_models[i].model_data != NULL );
820 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
823 swap_polygon_model_data(Polygon_models[i].model_data);
826 g3_init_polygon_model(Polygon_models[i].model_data);
829 cfread( &Dying_modelnums[N_D2_POLYGON_MODELS], sizeof(int), t, fp );
830 cfread( &Dead_modelnums[N_D2_POLYGON_MODELS], sizeof(int), t, fp );
833 for (i = N_D2_POLYGON_MODELS; i < N_polygon_models; i++)
835 Dying_modelnums[i]= SWAPINT(Dying_modelnums[i]);
836 Dead_modelnums[i]= SWAPINT(Dead_modelnums[i]);
840 t = cfile_read_int(fp);
841 if (N_D2_OBJBITMAPS+t >= MAX_OBJ_BITMAPS)
842 Error("Too many object bitmaps (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPS);
843 cfread( &ObjBitmaps[N_D2_OBJBITMAPS], sizeof(bitmap_index), t, fp );
845 for (i = N_D2_OBJBITMAPS; i < (N_D2_OBJBITMAPS + t); i++)
847 ObjBitmaps[i].index = SWAPSHORT(ObjBitmaps[i].index);
851 t = cfile_read_int(fp);
852 if (N_D2_OBJBITMAPPTRS+t >= MAX_OBJ_BITMAPS)
853 Error("Too many object bitmap pointers (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPPTRS);
854 cfread( &ObjBitmapPtrs[N_D2_OBJBITMAPPTRS], sizeof(ushort), t, fp );
856 for (i = N_D2_OBJBITMAPPTRS; i < (N_D2_OBJBITMAPPTRS + t); i++)
858 ObjBitmapPtrs[i] = SWAPSHORT(ObjBitmapPtrs[i]);
865 extern void change_filename_extension( char *dest, char *src, char *new_ext );
867 int Robot_replacements_loaded = 0;
869 void load_robot_replacements(char *level_name)
873 char ifile_name[FILENAME_LEN];
875 change_filename_extension(ifile_name, level_name, ".HXM" );
877 fp = cfopen(ifile_name,"rb");
879 if (!fp) //no robot replacement file
882 t = cfile_read_int(fp); //read id "HXM!"
884 Error("ID of HXM! file incorrect");
886 t = cfile_read_int(fp); //read version
888 Error("HXM! version too old (%d)",t);
890 t = cfile_read_int(fp); //read number of robots
892 i = cfile_read_int(fp); //read robot number
893 if (i<0 || i>=N_robot_types)
894 Error("Robots number (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_robot_types-1);
896 read_robot_info(fp, 1, i);
898 cfread( &Robot_info[i], sizeof(robot_info), 1, fp );
902 t = cfile_read_int(fp); //read number of joints
904 i = cfile_read_int(fp); //read joint number
905 if (i<0 || i>=N_robot_joints)
906 Error("Robots joint (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_robot_joints-1);
908 read_robot_joint_info(fp, 1, i);
910 cfread( &Robot_joints[i], sizeof(jointpos), 1, fp );
914 t = cfile_read_int(fp); //read number of polygon models
917 i = cfile_read_int(fp); //read model number
918 if (i<0 || i>=N_polygon_models)
919 Error("Polygon model (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_polygon_models-1);
922 read_polygon_models(fp, 1, i);
924 cfread( &Polygon_models[i], sizeof(polymodel), 1, fp );
927 d_free(Polygon_models[i].model_data);
928 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
929 Assert( Polygon_models[i].model_data != NULL );
931 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
933 swap_polygon_model_data(Polygon_models[i].model_data);
935 g3_init_polygon_model(Polygon_models[i].model_data);
937 Dying_modelnums[i] = cfile_read_int(fp);
938 Dead_modelnums[i] = cfile_read_int(fp);
941 t = cfile_read_int(fp); //read number of objbitmaps
943 i = cfile_read_int(fp); //read objbitmap number
944 if (i<0 || i>=MAX_OBJ_BITMAPS)
945 Error("Object bitmap number (%d) out of range in (%s). Range = [0..%d].",i,level_name,MAX_OBJ_BITMAPS-1);
946 ObjBitmaps[i].index = cfile_read_short(fp);
949 t = cfile_read_int(fp); //read number of objbitmapptrs
951 i = cfile_read_int(fp); //read objbitmapptr number
952 if (i<0 || i>=MAX_OBJ_BITMAPS)
953 Error("Object bitmap pointer (%d) out of range in (%s). Range = [0..%d].",i,level_name,MAX_OBJ_BITMAPS-1);
954 ObjBitmapPtrs[i] = cfile_read_short(fp);