1 EXTRA_SUBDIRS = editor old
3 noinst_LIBRARIES = libmain.a
5 CFLAGS += -fwritable-strings
7 INCLUDES = -I$(top_srcdir)/includes -I$(top_srcdir)/arch/include
10 NETWORK_SRCS = ipx_drv.c
15 libmain_a_SOURCES = ${NETWORK_SRCS} \
16 ai.c gamerend.c lighting.c paging.c switch.c \
17 ai2.c effects.c gamesave.c menu.c physics.c texmerge.c \
18 aipath.c endlevel.c gameseg.c mglobal.c piggy.c text.c \
19 automap.c escort.c gameseq.c mission.c playsave.c titles.c \
20 bm.c fireball.c gauges.c morph.c polyobj.c vclip.c \
21 bmread.c fuelcen.c hostage.c multi.c powerup.c wall.c \
22 cntrlcen.c fvi.c hud.c multibot.c render.c weapon.c \
23 collide.c game.c inferno.c netmisc.c robot.c \
24 config.c gamecntl.c kconfig.c network.c scores.c \
25 controls.c gamefont.c kludge.c newdemo.c slew.c \
26 credits.c gamemine.c kmatrix.c newmenu.c songs.c \
27 crypt.c gamepal.c laser.c object.c state.c \
30 EXTRA_DIST = ${EXTRA_SUBDIRS} \
31 descent.cfg inferno.ini \
33 ai.h aistruct.h automap.h bm.h bmread.h cdrom.h cntrlcen.h collide.h \
34 compbit.h config.h controls.h credits.h desc_id.h desw.h digi.h effects.h \
35 endlevel.h fireball.h fuelcen.h fvi.h fvi_a.h game.h gamefont.h gamemine.h \
36 gamepal.h gamesave.h gameseg.h gameseq.h gamestat.h gauges.h hostage.h \
37 inferno.h joydefs.h kconfig.h kmatrix.h laser.h lighting.h menu.h mission.h \
38 modem.h morph.h movie.h multi.h multibot.h netmisc.h network.h newdemo.h \
39 newmenu.h object.h paging.h physics.h piggy.h player.h playsave.h polyobj.h \
40 powerup.h render.h robot.h scores.h screens.h segment.h segpoint.h slew.h \
41 songs.h sounds.h state.h switch.h terrain.h texmerge.h text.h textures.h \
42 titles.h vclip.h vers_id.h wall.h weapon.h \