1 INCLUDES = -I $(top_srcdir)/includes -fwritable-strings
6 ai.c gamerend.c lighting.c paging.c switch.c \
7 ai2.c effects.c gamesave.c menu.c physics.c texmerge.c \
8 aipath.c endlevel.c gameseg.c mglobal.c piggy.c text.c \
9 automap.c escort.c gameseq.c mission.c playsave.c titles.c \
10 bm.c fireball.c gauges.c morph.c polyobj.c vclip.c \
11 bmread.c fuelcen.c hostage.c multi.c powerup.c wall.c \
12 cntrlcen.c fvi.c hud.c multibot.c render.c weapon.c \
13 collide.c game.c inferno.c netmisc.c robot.c \
14 config.c gamecntl.c kconfig.c network.c scores.c \
15 controls.c gamefont.c kludge.c newdemo.c slew.c \
16 credits.c gamemine.c kmatrix.c newmenu.c songs.c \
17 crypt.c gamepal.c laser.c object.c state.c \
21 d2x_LDFLAGS = -export-dynamic
24 d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../video/libvideo.a ../arch/libarch.a ../sound/libsound.a ../input/libinput.a
28 d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../arch/libarch.a ../video/libvideo.a ../sound/libsound.a ../input/libinput.a -lm -lSDL -ldl -lpthread -lGL -lGLU -lgii -L/usr/X11R6/lib -lXext
31 d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../arch/libarch.a ../video/libvideo.a ../sound/libsound.a ../input/libinput.a -lm -lSDL -ldl -lpthread ${SVGA_LIBS}
33 d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../arch/libarch.a ../video/libvideo.a ../sound/libsound.a ../input/libinput.a -lm -lSDL -ldl -lpthread