1 SUBDIRS = @D2X_MAIN_SUBDIRS@
7 noinst_LIBRARIES = libmain.a
9 INCLUDES = -I$(top_srcdir)/include -I$(top_srcdir)/arch/include
12 NETWORK_SRCS = ipx_drv.c kmatrix.c multi.c multibot.c network.c
13 # ipclienc.c ip_base.cpp ipclient.cpp netlist.c netpkt.c multipow.c
17 EDITOR_SRCS = bmread.c
21 SHAREWARE_SRCS = terrain.c
24 MOVIE_SRCS = movie.c mvelib.c mve_audio.c mveplay.c
27 ${EDITOR_SRCS} ${NETWORK_SRCS} ${SHAREWARE_SRCS} ${MOVIE_SRCS} \
28 ai.c gamerend.c lighting.c paging.c switch.c \
29 ai2.c effects.c gamesave.c menu.c physics.c texmerge.c \
30 aipath.c endlevel.c gameseg.c mglobal.c piggy.c text.c \
31 automap.c escort.c gameseq.c mission.c playsave.c titles.c \
32 bm.c fireball.c gauges.c morph.c polyobj.c vclip.c \
33 fuelcen.c hostage.c powerup.c wall.c \
34 cntrlcen.c fvi.c hud.c render.c weapon.c \
35 collide.c game.c inferno.c netmisc.c robot.c \
36 config.c gamecntl.c kconfig.c scores.c \
37 controls.c gamefont.c kludge.c newdemo.c slew.c \
38 credits.c gamemine.c newmenu.c songs.c \
39 crypt.c gamepal.c laser.c object.c state.c \
40 console.c cmd.c player.c segment.c
42 EXTRA_libmain_a_SOURCES = \
43 ipx_drv.c kmatrix.c multi.c multibot.c network.c netpkt.c \
44 bmread.c terrain.c movie.c ipclienc.c netlist.c multipow.c \
45 ip_base.cpp ipclient.cpp
47 EXTRA_DIST = ${EXTRA_SUBDIRS} \
48 descent.cfg inferno.ini \
50 ai.h aistruct.h automap.h bm.h bmread.h cntrlcen.h collide.h \
51 compbit.h config.h controls.h credits.h desc_id.h desw.h digi.h effects.h \
52 endlevel.h fireball.h fuelcen.h fvi.h fvi_a.h game.h gamefont.h gamemine.h \
53 gamepal.h gamesave.h gameseg.h gameseq.h gamestat.h gauges.h hostage.h \
54 hudmsg.h inferno.h ip_base.h ip_basec.h ipclient.h joydefs.h kconfig.h \
55 kmatrix.h laser.h lighting.h menu.h mission.h modem.h morph.h movie.h multi.h \
56 multibot.h multipow.h netmisc.h netpkt.h network.h newdemo.h newmenu.h \
57 object.h paging.h physics.h piggy.h player.h playsave.h polyobj.h powerup.h \
58 render.h reorder.h robot.h scores.h screens.h segment.h segpoint.h slew.h \
59 songs.h sounds.h state.h switch.h terrain.h texmerge.h text.h textures.h \
60 titles.h vclip.h vers_id.h wall.h weapon.h \