3 INCLUDES = -I$(top_srcdir)/includes -fwritable-strings
8 ai.c gamerend.c lighting.c paging.c switch.c \
9 ai2.c effects.c gamesave.c menu.c physics.c texmerge.c \
10 aipath.c endlevel.c gameseg.c mglobal.c piggy.c text.c \
11 automap.c escort.c gameseq.c mission.c playsave.c titles.c \
12 bm.c fireball.c gauges.c morph.c polyobj.c vclip.c \
13 bmread.c fuelcen.c hostage.c multi.c powerup.c wall.c \
14 cntrlcen.c fvi.c hud.c multibot.c render.c weapon.c \
15 collide.c game.c inferno.c netmisc.c robot.c \
16 config.c gamecntl.c kconfig.c network.c scores.c \
17 controls.c gamefont.c kludge.c newdemo.c slew.c \
18 credits.c gamemine.c kmatrix.c newmenu.c songs.c \
19 crypt.c gamepal.c laser.c object.c state.c \
23 d2x_LDFLAGS = -export-dynamic
26 d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../video/libvideo.a ../arch/libarch.a ../sound/libsound.a ../input/libinput.a
29 d2x_LDADD = ../3d/lib3d.a ../2d/lib2d.a ../mem/libmem.a ../cfile/libcfile.a ../iff/libiff.a ../texmap/libtexmap.a ../misc/libmisc.a ../maths/libmaths.a ../arch/libarch.a ../video/libvideo.a ../sound/libsound.a ../input/libinput.a -lm -ldl -lpthread ${SDL_LIBS}
32 d2x_LDADD += ${OGL_LIBS}
36 d2x_LDADD += ${SVGA_LIBS}
40 d2x_LDADD += ${GGI_LIBS}
46 descent.cfg inferno.ini \
48 ai.h aistruct.h automap.h bm.h bmread.h cdrom.h cntrlcen.h collide.h \
49 compbit.h config.h controls.h credits.h desc_id.h desw.h digi.h effects.h \
50 endlevel.h fireball.h fuelcen.h fvi.h fvi_a.h game.h gamefont.h gamemine.h \
51 gamepal.h gamesave.h gameseg.h gameseq.h gamestat.h gauges.h hostage.h \
52 inferno.h joydefs.h kconfig.h kmatrix.h laser.h lighting.h menu.h mission.h \
53 modem.h morph.h movie.h multi.h multibot.h netmisc.h network.h newdemo.h \
54 newmenu.h object.h paging.h physics.h piggy.h player.h playsave.h polyobj.h \
55 powerup.h render.h robot.h scores.h screens.h segment.h segpoint.h slew.h \
56 songs.h sounds.h state.h switch.h terrain.h texmerge.h text.h textures.h \
57 titles.h vclip.h vers_id.h wall.h weapon.h \