1 /* $Id: ipx.h,v 1.5 2002-08-29 09:03:36 btb Exp $ */
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16 * Prototype for IPX communications.
19 * Revision 2.6 1995/03/29 11:19:32 john
20 * Added broadcasting over a net.
22 * Revision 2.5 1995/03/28 20:04:43 john
23 * Took away alternate server stuff.
25 * Revision 2.4 1995/03/23 19:00:10 john
26 * Added user list capabitly.
28 * Revision 2.3 1995/03/23 12:26:57 john
29 * Move IPX into bios lib.
31 * Revision 2.2 1995/03/22 19:08:14 john
32 * Added code to fix sending packets over router... now
33 * we just need to make broadcasts go over router!!
35 * Revision 2.1 1995/03/21 08:39:56 john
36 * Ifdef'd out the NETWORK code.
38 * Revision 2.0 1995/02/27 11:30:16 john
39 * New version 2.0, which has no anonymous unions, builds with
40 * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
42 * Revision 1.16 1995/02/16 17:34:52 john
43 * Added code to allow dynamic socket changing.
45 * Revision 1.15 1995/01/04 21:43:27 rob
46 * Remove SPX size definition.
48 * Revision 1.14 1995/01/03 13:46:18 john
49 * Added code that should make ipx work over different servers,
50 * but ifdef'd it out with SHAREWARE in ipx.c. I haven't tested
51 * this, and I hope it doesn't introduce net bugs.
53 * Revision 1.13 1994/11/02 11:37:16 rob
54 * Changed default socket number to a higher regions.
56 * Revision 1.12 1994/11/01 15:56:51 rob
57 * Added defines for SPX socketsx.
59 * Revision 1.11 1994/10/31 19:23:31 rob
60 * Added a prototype for the new object send function.
62 * Revision 1.10 1994/09/07 13:37:25 john
63 * Changed default socket to 0x4000, because
64 * the ipx/spx book says that we can only use
65 * sockets 0x4000 - 0x7fff.
67 * Revision 1.9 1994/08/25 18:14:45 matt
68 * Changed socket because of packet change
70 * Revision 1.8 1994/08/12 22:42:24 john
71 * Took away Player_stats; added Players array.
73 * Revision 1.7 1994/08/09 19:31:47 john
76 * Revision 1.6 1994/08/05 16:11:46 john
77 * Psuedo working version of networking.
79 * Revision 1.5 1994/08/04 19:17:20 john
80 * Inbetween version of network stuff.
82 * Revision 1.4 1994/07/29 16:08:59 john
83 * *** empty log message ***
85 * Revision 1.3 1994/07/25 12:33:22 john
86 * Network "pinging" in.
88 * Revision 1.2 1994/07/20 15:58:29 john
89 * First installment of ipx stuff.
91 * Revision 1.1 1994/07/19 15:43:05 john
100 // The default socket to use.
102 #define IPX_DEFAULT_SOCKET 0x5110
104 #define IPX_DEFAULT_SOCKET 0x5130
107 //---------------------------------------------------------------
108 // Initializes all IPX internals.
109 // If socket_number==0, then opens next available socket.
110 // Returns: 0 if successful.
111 // -1 if socket already open.
112 // -2 if socket table full.
113 // -3 if IPX not installed.
114 // -4 if couldn't allocate low dos memory
115 // -5 if error with getting internetwork address
116 extern int ipx_init( int socket_number, int show_address );
118 extern int ipx_change_default_socket( ushort socket_number );
120 // Returns a pointer to 6-byte address
121 extern ubyte * ipx_get_my_local_address();
122 // Returns a pointer to 4-byte server
123 extern ubyte * ipx_get_my_server_address();
125 // Determines the local address equivalent of an internetwork address.
126 void ipx_get_local_target( ubyte * server, ubyte * node, ubyte * local_target );
128 // If any packets waiting to be read in, this fills data in with the packet data and returns
129 // the number of bytes read. Else returns 0 if no packets waiting.
130 extern int ipx_get_packet_data( ubyte * data );
132 // Sends a broadcast packet to everyone on this socket.
133 extern void ipx_send_broadcast_packet_data( ubyte * data, int datasize );
135 // Sends a packet to a certain address
136 extern void ipx_send_packet_data( ubyte * data, int datasize, ubyte *network, ubyte *address, ubyte *immediate_address );
137 extern void ipx_send_internetwork_packet_data( ubyte * data, int datasize, ubyte * server, ubyte *address );
139 #define IPX_MAX_DATA_SIZE (542) //(546-4)
141 extern void ipx_read_user_file(char * filename);
142 extern void ipx_read_network_file(char * filename);