2 * Copyright (C) Volition, Inc. 1999. All rights reserved.
4 * All source code herein is the property of Volition, Inc. You may not sell
5 * or otherwise commercially exploit the source or things you created based on
10 * $Logfile: /Freespace2/code/Graphics/Gradient.h $
15 * Prototype for Gradient.cpp
18 * Revision 1.2 2002/06/09 04:41:13 relnev
19 * added copyright header
21 * Revision 1.1.1.1 2002/05/03 03:28:12 root
25 * 2 10/07/98 10:52a Dave
28 * 1 10/07/98 10:49a Dave
30 * 6 5/06/98 5:30p John
31 * Removed unused cfilearchiver. Removed/replaced some unused/little used
32 * graphics functions, namely gradient_h and _v and pixel_sp. Put in new
33 * DirectX header files and libs that fixed the Direct3D alpha blending
36 * 5 3/10/98 4:18p John
37 * Cleaned up graphics lib. Took out most unused gr functions. Made D3D
38 * & Glide have popups and print screen. Took out all >8bpp software
39 * support. Made Fred zbuffer. Made zbuffer allocate dynamically to
40 * support Fred. Made zbuffering key off of functions rather than one
43 * 4 11/30/97 12:18p John
44 * added more 24 & 32-bpp primitives
46 * 3 6/11/97 1:12p John
47 * Started fixing all the text colors in the game.
49 * 2 11/18/96 4:34p Allender
50 * new 16 bit gradient functions
52 * 1 10/26/96 1:45p John
53 * Initial skeletion code.
61 extern void gr8_gradient(int x1,int y1,int x2,int y2);