4 Copyright (C) 2003 Mathieu Olivier
5 Copyright (C) 1999,2000 contributors of the QuakeForge project
7 This program is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; either version 2
10 of the License, or (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 See the GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to:
21 Free Software Foundation, Inc.
22 59 Temple Place - Suite 330
23 Boston, MA 02111-1307, USA
36 # include <sys/stat.h>
46 // use syscalls instead of f* functions
47 #define FS_USESYSCALLS
49 // Win32 requires us to add O_BINARY, but the other OSes don't have it
59 All of Quake's data access is through a hierchal file system, but the contents
60 of the file system can be transparently merged from several sources.
62 The "base directory" is the path to the directory holding the quake.exe and
63 all game directories. The sys_* files pass this to host_init in
64 quakeparms_t->basedir. This can be overridden with the "-basedir" command
65 line parm to allow code debugging in a different directory. The base
66 directory is only used during filesystem initialization.
68 The "game directory" is the first tree on the search path and directory that
69 all generated files (savegames, screenshots, demos, config files) will be
70 saved to. This can be overridden with the "-game" command line parameter.
71 The game directory can never be changed while quake is executing. This is a
72 precacution against having a malicious server instruct clients to write files
73 over areas they shouldn't.
79 =============================================================================
83 =============================================================================
86 // Magic numbers of a ZIP file (big-endian format)
87 #define ZIP_DATA_HEADER 0x504B0304 // "PK\3\4"
88 #define ZIP_CDIR_HEADER 0x504B0102 // "PK\1\2"
89 #define ZIP_END_HEADER 0x504B0506 // "PK\5\6"
91 // Other constants for ZIP files
92 #define ZIP_MAX_COMMENTS_SIZE ((unsigned short)0xFFFF)
93 #define ZIP_END_CDIR_SIZE 22
94 #define ZIP_CDIR_CHUNK_BASE_SIZE 46
95 #define ZIP_LOCAL_CHUNK_BASE_SIZE 30
97 // Zlib constants (from zlib.h)
98 #define Z_SYNC_FLUSH 2
101 #define Z_STREAM_END 1
102 #define ZLIB_VERSION "1.1.4"
106 =============================================================================
110 =============================================================================
113 // Zlib stream (from zlib.h)
114 // Warning: some pointers we don't use directly have
115 // been cast to "void*" for a matter of simplicity
118 qbyte *next_in; // next input byte
119 unsigned int avail_in; // number of bytes available at next_in
120 unsigned long total_in; // total nb of input bytes read so far
122 qbyte *next_out; // next output byte should be put there
123 unsigned int avail_out; // remaining free space at next_out
124 unsigned long total_out; // total nb of bytes output so far
126 char *msg; // last error message, NULL if no error
127 void *state; // not visible by applications
129 void *zalloc; // used to allocate the internal state
130 void *zfree; // used to free the internal state
131 void *opaque; // private data object passed to zalloc and zfree
133 int data_type; // best guess about the data type: ascii or binary
134 unsigned long adler; // adler32 value of the uncompressed data
135 unsigned long reserved; // reserved for future use
139 // Our own file structure on top of FILE
143 FS_FLAG_PACKED = (1 << 0), // inside a package (PAK or PK3)
144 FS_FLAG_DEFLATED = (1 << 1) // file is compressed using the deflate algorithm (PK3 only)
147 #define ZBUFF_SIZE 1024
151 size_t real_length; // length of the uncompressed file
152 size_t in_ind, in_max; // input buffer index and counter
153 size_t in_position; // position in the compressed file
154 size_t out_ind, out_max; // output buffer index and counter
155 size_t out_position; // how many bytes did we uncompress until now?
156 qbyte input [ZBUFF_SIZE];
157 qbyte output [ZBUFF_SIZE];
163 #ifdef FS_USESYSCALLS
168 size_t length; // file size on disk (PACKED only)
169 size_t offset; // offset into a package (PACKED only)
170 size_t position; // current position in the file (PACKED only)
171 ztoolkit_t* z; // used for inflating (DEFLATED only)
175 // ------ PK3 files on disk ------ //
177 // You can get the complete ZIP format description from PKWARE website
181 unsigned int signature;
182 unsigned short disknum;
183 unsigned short cdir_disknum; // number of the disk with the start of the central directory
184 unsigned short localentries; // number of entries in the central directory on this disk
185 unsigned short nbentries; // total number of entries in the central directory on this disk
186 unsigned int cdir_size; // size of the central directory
187 unsigned int cdir_offset; // with respect to the starting disk number
188 unsigned short comment_size;
189 } pk3_endOfCentralDir_t;
192 // ------ PAK files on disk ------ //
196 int filepos, filelen;
207 // Packages in memory
211 FILE_FLAG_TRUEOFFS = (1 << 0), // the offset in packfile_t is the true contents offset
212 FILE_FLAG_DEFLATED = (1 << 1) // file compressed using the deflate algorithm
217 char name [MAX_QPATH];
220 size_t packsize; // size in the package
221 size_t realsize; // real file size (uncompressed)
224 typedef struct pack_s
226 char filename [MAX_OSPATH];
227 #ifdef FS_USESYSCALLS
232 int ignorecase; // PK3 ignores case
240 // Search paths for files (including packages)
241 typedef struct searchpath_s
243 // only one of filename / pack will be used
244 char filename[MAX_OSPATH];
246 struct searchpath_s *next;
251 =============================================================================
255 =============================================================================
261 static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
262 size_t offset, size_t packsize,
263 size_t realsize, file_flags_t flags);
267 =============================================================================
271 =============================================================================
274 mempool_t *fs_mempool;
275 mempool_t *pak_mempool;
279 pack_t *packlist = NULL;
281 searchpath_t *fs_searchpaths = NULL;
283 #define MAX_FILES_IN_PACK 65536
285 char fs_gamedir[MAX_OSPATH];
286 char fs_basedir[MAX_OSPATH];
288 qboolean fs_modified; // set true if using non-id files
292 =============================================================================
294 PRIVATE FUNCTIONS - PK3 HANDLING
296 =============================================================================
299 // Functions exported from zlib
301 # define ZEXPORT WINAPI
306 static int (ZEXPORT *qz_inflate) (z_stream* strm, int flush);
307 static int (ZEXPORT *qz_inflateEnd) (z_stream* strm);
308 static int (ZEXPORT *qz_inflateInit2_) (z_stream* strm, int windowBits, const char *version, int stream_size);
309 static int (ZEXPORT *qz_inflateReset) (z_stream* strm);
311 #define qz_inflateInit2(strm, windowBits) \
312 qz_inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
314 static dllfunction_t zlibfuncs[] =
316 {"inflate", (void **) &qz_inflate},
317 {"inflateEnd", (void **) &qz_inflateEnd},
318 {"inflateInit2_", (void **) &qz_inflateInit2_},
319 {"inflateReset", (void **) &qz_inflateReset},
323 // Handle for Zlib DLL
324 static dllhandle_t zlib_dll = NULL;
334 void PK3_CloseLibrary (void)
336 Sys_UnloadLibrary (&zlib_dll);
344 Try to load the Zlib DLL
347 qboolean PK3_OpenLibrary (void)
356 dllname = "zlib.dll";
362 if (! Sys_LoadLibrary (dllname, &zlib_dll, zlibfuncs))
364 Con_Printf ("Compressed files support disabled\n");
368 Con_Printf ("Compressed files support enabled\n");
375 PK3_GetEndOfCentralDir
377 Extract the end of the central directory from a PK3 package
380 #ifdef FS_USESYSCALLS
381 qboolean PK3_GetEndOfCentralDir (const char *packfile, int packhandle, pk3_endOfCentralDir_t *eocd)
383 qboolean PK3_GetEndOfCentralDir (const char *packfile, FILE *packhandle, pk3_endOfCentralDir_t *eocd)
386 long filesize, maxsize;
390 // Get the package size
391 #ifdef FS_USESYSCALLS
392 filesize = lseek (packhandle, 0, SEEK_END);
394 fseek (packhandle, 0, SEEK_END);
395 filesize = ftell(packhandle);
397 if (filesize < ZIP_END_CDIR_SIZE)
400 // Load the end of the file in memory
401 if (filesize < ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE)
404 maxsize = ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE;
405 buffer = Mem_Alloc (tempmempool, maxsize);
406 #ifdef FS_USESYSCALLS
407 lseek (packhandle, filesize - maxsize, SEEK_SET);
408 if (read (packhandle, buffer, maxsize) != (ssize_t) maxsize)
410 fseek (packhandle, filesize - maxsize, SEEK_SET);
411 if (fread (buffer, 1, maxsize, packhandle) != (size_t) maxsize)
418 // Look for the end of central dir signature around the end of the file
419 maxsize -= ZIP_END_CDIR_SIZE;
420 ptr = &buffer[maxsize];
422 while (BuffBigLong (ptr) != ZIP_END_HEADER)
434 memcpy (eocd, ptr, ZIP_END_CDIR_SIZE);
435 eocd->signature = LittleLong (eocd->signature);
436 eocd->disknum = LittleShort (eocd->disknum);
437 eocd->cdir_disknum = LittleShort (eocd->cdir_disknum);
438 eocd->localentries = LittleShort (eocd->localentries);
439 eocd->nbentries = LittleShort (eocd->nbentries);
440 eocd->cdir_size = LittleLong (eocd->cdir_size);
441 eocd->cdir_offset = LittleLong (eocd->cdir_offset);
442 eocd->comment_size = LittleShort (eocd->comment_size);
454 Extract the file list from a PK3 file
457 int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
459 qbyte *central_dir, *ptr;
463 // Load the central directory in memory
464 central_dir = Mem_Alloc (tempmempool, eocd->cdir_size);
465 #ifdef FS_USESYSCALLS
466 lseek (pack->handle, eocd->cdir_offset, SEEK_SET);
467 read (pack->handle, central_dir, eocd->cdir_size);
469 fseek (pack->handle, eocd->cdir_offset, SEEK_SET);
470 fread (central_dir, 1, eocd->cdir_size, pack->handle);
473 // Extract the files properties
474 // The parsing is done "by hand" because some fields have variable sizes and
475 // the constant part isn't 4-bytes aligned, which makes the use of structs difficult
476 remaining = eocd->cdir_size;
479 for (ind = 0; ind < eocd->nbentries; ind++)
481 size_t namesize, count;
483 // Checking the remaining size
484 if (remaining < ZIP_CDIR_CHUNK_BASE_SIZE)
486 Mem_Free (central_dir);
489 remaining -= ZIP_CDIR_CHUNK_BASE_SIZE;
492 if (BuffBigLong (ptr) != ZIP_CDIR_HEADER)
494 Mem_Free (central_dir);
498 namesize = BuffLittleShort (&ptr[28]); // filename length
500 // Check encryption, compression, and attributes
501 // 1st uint8 : general purpose bit flag
502 // Check bits 0 (encryption), 3 (data descriptor after the file), and 5 (compressed patched data (?))
503 // 2nd uint8 : external file attributes
504 // Check bits 3 (file is a directory) and 5 (file is a volume (?))
505 if ((ptr[8] & 0x29) == 0 && (ptr[38] & 0x18) == 0)
507 // Still enough bytes for the name?
508 if ((size_t) remaining < namesize || namesize >= sizeof (*pack->files))
510 Mem_Free (central_dir);
514 // WinZip doesn't use the "directory" attribute, so we need to check the name directly
515 if (ptr[ZIP_CDIR_CHUNK_BASE_SIZE + namesize - 1] != '/')
517 char filename [sizeof (pack->files[0].name)];
518 size_t offset, packsize, realsize;
521 // Extract the name (strip it if necessary)
522 if (namesize >= sizeof (filename))
523 namesize = sizeof (filename) - 1;
524 memcpy (filename, &ptr[ZIP_CDIR_CHUNK_BASE_SIZE], namesize);
525 filename[namesize] = '\0';
527 if (BuffLittleShort (&ptr[10]))
528 flags = FILE_FLAG_DEFLATED;
531 offset = BuffLittleLong (&ptr[42]);
532 packsize = BuffLittleLong (&ptr[20]);
533 realsize = BuffLittleLong (&ptr[24]);
534 FS_AddFileToPack (filename, pack, offset, packsize, realsize, flags);
538 // Skip the name, additionnal field, and comment
539 // 1er uint16 : extra field length
540 // 2eme uint16 : file comment length
541 count = namesize + BuffLittleShort (&ptr[30]) + BuffLittleShort (&ptr[32]);
542 ptr += ZIP_CDIR_CHUNK_BASE_SIZE + count;
546 Mem_Free (central_dir);
547 return pack->numfiles;
555 Create a package entry associated with a PK3 file
558 pack_t *FS_LoadPackPK3 (const char *packfile)
560 #ifdef FS_USESYSCALLS
565 pk3_endOfCentralDir_t eocd;
569 #ifdef FS_USESYSCALLS
570 packhandle = open (packfile, O_RDONLY | O_BINARY);
574 packhandle = fopen (packfile, "rb");
579 if (! PK3_GetEndOfCentralDir (packfile, packhandle, &eocd))
580 Sys_Error ("%s is not a PK3 file", packfile);
582 // Multi-volume ZIP archives are NOT allowed
583 if (eocd.disknum != 0 || eocd.cdir_disknum != 0)
584 Sys_Error ("%s is a multi-volume ZIP archive", packfile);
586 // We only need to do this test if MAX_FILES_IN_PACK is lesser than 65535
587 // since eocd.nbentries is an unsigned 16 bits integer
588 #if MAX_FILES_IN_PACK < 65535
589 if (eocd.nbentries > MAX_FILES_IN_PACK)
590 Sys_Error ("%s contains too many files (%hu)", packfile, eocd.nbentries);
593 // Create a package structure in memory
594 pack = Mem_Alloc (pak_mempool, sizeof (pack_t));
595 pack->ignorecase = true; // PK3 ignores case
596 strlcpy (pack->filename, packfile, sizeof (pack->filename));
597 pack->handle = packhandle;
598 pack->numfiles = eocd.nbentries;
599 pack->mempool = Mem_AllocPool (packfile, 0, NULL);
600 pack->files = Mem_Alloc (pack->mempool, eocd.nbentries * sizeof(packfile_t));
601 pack->next = packlist;
604 real_nb_files = PK3_BuildFileList (pack, &eocd);
605 if (real_nb_files <= 0)
606 Sys_Error ("%s is not a valid PK3 file", packfile);
608 Con_Printf("Added packfile %s (%i files)\n", packfile, real_nb_files);
615 PK3_GetTrueFileOffset
617 Find where the true file data offset is
620 void PK3_GetTrueFileOffset (packfile_t *file, pack_t *pack)
622 qbyte buffer [ZIP_LOCAL_CHUNK_BASE_SIZE];
626 if (file->flags & FILE_FLAG_TRUEOFFS)
629 // Load the local file description
630 #ifdef FS_USESYSCALLS
631 lseek (pack->handle, file->offset, SEEK_SET);
632 count = read (pack->handle, buffer, ZIP_LOCAL_CHUNK_BASE_SIZE);
634 fseek (pack->handle, file->offset, SEEK_SET);
635 count = fread (buffer, 1, ZIP_LOCAL_CHUNK_BASE_SIZE, pack->handle);
637 if (count != ZIP_LOCAL_CHUNK_BASE_SIZE || BuffBigLong (buffer) != ZIP_DATA_HEADER)
638 Sys_Error ("Can't retrieve file %s in package %s", file->name, pack->filename);
640 // Skip name and extra field
641 file->offset += BuffLittleShort (&buffer[26]) + BuffLittleShort (&buffer[28]) + ZIP_LOCAL_CHUNK_BASE_SIZE;
643 file->flags |= FILE_FLAG_TRUEOFFS;
648 =============================================================================
650 OTHER PRIVATE FUNCTIONS
652 =============================================================================
660 Add a file to the list of files contained into a package
663 static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
664 size_t offset, size_t packsize,
665 size_t realsize, file_flags_t flags)
667 int (*strcmp_funct) (const char* str1, const char* str2);
668 int left, right, middle;
671 strcmp_funct = pack->ignorecase ? strcasecmp : strcmp;
673 // Look for the slot we should put that file into (binary search)
675 right = pack->numfiles - 1;
676 while (left <= right)
680 middle = (left + right) / 2;
681 diff = strcmp_funct (pack->files[middle].name, name);
683 // If we found the file, there's a problem
685 Sys_Error ("Package %s contains the file %s several times\n",
686 pack->filename, name);
688 // If we're too far in the list
695 // We have to move the right of the list by one slot to free the one we need
696 file = &pack->files[left];
697 memmove (file + 1, file, (pack->numfiles - left) * sizeof (*file));
700 strlcpy (file->name, name, sizeof (file->name));
701 file->offset = offset;
702 file->packsize = packsize;
703 file->realsize = realsize;
714 Only used for FS_Open.
717 void FS_CreatePath (char *path)
721 for (ofs = path+1 ; *ofs ; ofs++)
723 if (*ofs == '/' || *ofs == '\\')
725 // create the directory
741 void FS_Path_f (void)
745 Con_Print("Current search path:\n");
746 for (s=fs_searchpaths ; s ; s=s->next)
750 Con_Printf("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
753 Con_Printf("%s\n", s->filename);
762 Takes an explicit (not game tree related) path to a pak file.
764 Loads the header and directory, adding the files at the beginning
765 of the list so they override previous pack files.
768 pack_t *FS_LoadPackPAK (const char *packfile)
770 dpackheader_t header;
772 #ifdef FS_USESYSCALLS
778 dpackfile_t *info; // temporary alloc, allowing huge pack directories
780 #ifdef FS_USESYSCALLS
781 packhandle = open (packfile, O_RDONLY | O_BINARY);
784 read (packhandle, (void *)&header, sizeof(header));
786 packhandle = fopen (packfile, "rb");
789 fread ((void *)&header, 1, sizeof(header), packhandle);
791 if (memcmp(header.id, "PACK", 4))
792 Sys_Error ("%s is not a packfile", packfile);
793 header.dirofs = LittleLong (header.dirofs);
794 header.dirlen = LittleLong (header.dirlen);
796 if (header.dirlen % sizeof(dpackfile_t))
797 Sys_Error ("%s has an invalid directory size", packfile);
799 numpackfiles = header.dirlen / sizeof(dpackfile_t);
801 if (numpackfiles > MAX_FILES_IN_PACK)
802 Sys_Error ("%s has %i files", packfile, numpackfiles);
804 pack = Mem_Alloc(pak_mempool, sizeof (pack_t));
805 pack->ignorecase = false; // PAK is case sensitive
806 strlcpy (pack->filename, packfile, sizeof (pack->filename));
807 pack->handle = packhandle;
809 pack->mempool = Mem_AllocPool(packfile, 0, NULL);
810 pack->files = Mem_Alloc(pack->mempool, numpackfiles * sizeof(packfile_t));
811 pack->next = packlist;
814 info = Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
815 #ifdef FS_USESYSCALLS
816 lseek (packhandle, header.dirofs, SEEK_SET);
817 read (packhandle, (void *)info, header.dirlen);
819 fseek (packhandle, header.dirofs, SEEK_SET);
820 fread ((void *)info, 1, header.dirlen, packhandle);
823 // parse the directory
824 for (i = 0;i < numpackfiles;i++)
826 size_t offset = LittleLong (info[i].filepos);
827 size_t size = LittleLong (info[i].filelen);
829 FS_AddFileToPack (info[i].name, pack, offset, size, size, FILE_FLAG_TRUEOFFS);
834 Con_Printf("Added packfile %s (%i files)\n", packfile, numpackfiles);
843 Sets fs_gamedir, adds the directory to the head of the path,
844 then loads and adds pak1.pak pak2.pak ...
847 void FS_AddGameDirectory (char *dir)
849 stringlist_t *list, *current;
850 searchpath_t *search;
852 char pakfile[MAX_OSPATH];
854 strlcpy (fs_gamedir, dir, sizeof (fs_gamedir));
856 list = listdirectory(dir);
858 // add any PAK package in the directory
859 for (current = list;current;current = current->next)
861 if (matchpattern(current->text, "*.pak", true))
863 snprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
864 pak = FS_LoadPackPAK (pakfile);
867 search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
869 search->next = fs_searchpaths;
870 fs_searchpaths = search;
873 Con_Printf("unable to load pak \"%s\"\n", pakfile);
877 // add any PK3 package in the director
878 for (current = list;current;current = current->next)
880 if (matchpattern(current->text, "*.pk3", true))
882 snprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
883 pak = FS_LoadPackPK3 (pakfile);
886 search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
888 search->next = fs_searchpaths;
889 fs_searchpaths = search;
892 Con_Printf("unable to load pak \"%s\"\n", pakfile);
897 // Add the directory to the search path
898 // (unpacked files have the priority over packed files)
899 search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
900 strlcpy (search->filename, dir, sizeof (search->filename));
901 search->next = fs_searchpaths;
902 fs_searchpaths = search;
911 char *FS_FileExtension (const char *in)
913 static char exten[8];
914 const char *slash, *backslash, *colon, *dot, *separator;
917 slash = strrchr(in, '/');
918 backslash = strrchr(in, '\\');
919 colon = strrchr(in, ':');
920 dot = strrchr(in, '.');
922 if (separator < backslash)
923 separator = backslash;
924 if (separator < colon)
926 if (dot == NULL || dot < separator)
929 for (i = 0;i < 7 && dot[i];i++)
944 searchpath_t *search;
946 fs_mempool = Mem_AllocPool("file management", 0, NULL);
947 pak_mempool = Mem_AllocPool("paks", 0, NULL);
949 Cvar_RegisterVariable (&scr_screenshot_name);
951 Cmd_AddCommand ("path", FS_Path_f);
952 Cmd_AddCommand ("dir", FS_Dir_f);
953 Cmd_AddCommand ("ls", FS_Ls_f);
955 strcpy(fs_basedir, ".");
956 strcpy(fs_gamedir, ".");
961 // Overrides the system supplied base directory (under GAMENAME)
962 // COMMANDLINEOPTION: Filesystem: -basedir <path> chooses what base directory the game data is in, inside this there should be a data directory for the game (for example id1)
963 i = COM_CheckParm ("-basedir");
964 if (i && i < com_argc-1)
966 strlcpy (fs_basedir, com_argv[i+1], sizeof (fs_basedir));
967 i = strlen (fs_basedir);
968 if (i > 0 && (fs_basedir[i-1] == '\\' || fs_basedir[i-1] == '/'))
972 // -path <dir or packfile> [<dir or packfile>] ...
973 // Fully specifies the exact search path, overriding the generated one
974 // COMMANDLINEOPTION: Filesystem: -path <path ..> specifies the full search path manually, overriding the generated one, example: -path c:\quake\id1 c:\quake\pak0.pak c:\quake\pak1.pak (not recommended)
975 i = COM_CheckParm ("-path");
979 while (++i < com_argc)
981 if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
984 search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
985 if (!strcasecmp (FS_FileExtension(com_argv[i]), "pak"))
987 search->pack = FS_LoadPackPAK (com_argv[i]);
989 Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
991 else if (!strcasecmp (FS_FileExtension (com_argv[i]), "pk3"))
993 search->pack = FS_LoadPackPK3 (com_argv[i]);
995 Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
998 strlcpy (search->filename, com_argv[i], sizeof (search->filename));
999 search->next = fs_searchpaths;
1000 fs_searchpaths = search;
1005 // start up with GAMENAME by default (id1)
1006 strlcpy (com_modname, GAMENAME, sizeof (com_modname));
1007 FS_AddGameDirectory (va("%s/"GAMENAME, fs_basedir));
1008 Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
1010 // add the game-specific path, if any
1014 strlcpy (com_modname, gamedirname, sizeof (com_modname));
1015 FS_AddGameDirectory (va("%s/%s", fs_basedir, gamedirname));
1019 // Adds basedir/gamedir as an override game
1020 // LordHavoc: now supports multiple -game directories
1021 for (i = 1;i < com_argc;i++)
1025 if (!strcmp (com_argv[i], "-game") && i < com_argc-1)
1029 strlcpy (com_modname, com_argv[i], sizeof (com_modname));
1030 FS_AddGameDirectory (va("%s/%s", fs_basedir, com_argv[i]));
1031 Cvar_SetQuick (&scr_screenshot_name, com_modname);
1035 // If "-condebug" is in the command line, remove the previous log file
1036 if (COM_CheckParm ("-condebug") != 0)
1037 unlink (va("%s/qconsole.log", fs_gamedir));
1042 ====================
1045 Internal function used to create a qfile_t and open the relevant file on disk
1046 ====================
1048 static qfile_t* FS_SysOpen (const char* filepath, const char* mode)
1052 file = Mem_Alloc (fs_mempool, sizeof (*file));
1053 memset (file, 0, sizeof (*file));
1055 #ifdef FS_USESYSCALLS
1056 if (strchr(mode, 'r'))
1057 file->stream = open (filepath, O_RDONLY | O_BINARY);
1058 else if (strchr(mode, 'w'))
1059 file->stream = open (filepath, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, 0666);
1060 else if (strchr(mode, 'a'))
1061 file->stream = open (filepath, O_RDWR | O_BINARY | O_CREAT | O_APPEND, 0666);
1064 if (file->stream < 0)
1070 file->stream = fopen (filepath, mode);
1087 qfile_t *FS_OpenRead (const char *path, int offs, int len)
1091 file = FS_SysOpen (path, "rb");
1094 Sys_Error ("Couldn't open %s", path);
1099 if (offs < 0 || len < 0)
1101 // We set fs_filesize here for normal files
1102 #ifdef FS_USESYSCALLS
1103 fs_filesize = lseek (file->stream, 0, SEEK_END);
1104 lseek (file->stream, 0, SEEK_SET);
1106 fseek (file->stream, 0, SEEK_END);
1107 fs_filesize = ftell (file->stream);
1108 fseek (file->stream, 0, SEEK_SET);
1114 #ifdef FS_USESYSCALLS
1115 lseek (file->stream, offs, SEEK_SET);
1117 fseek (file->stream, offs, SEEK_SET);
1120 file->flags |= FS_FLAG_PACKED;
1122 file->offset = offs;
1131 ====================
1134 Look for a file in the packages and in the filesystem
1136 Return the searchpath where the file was found (or NULL)
1137 and the file index in the package if relevant
1138 ====================
1140 static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
1142 searchpath_t *search;
1145 // search through the path, one element at a time
1146 for (search = fs_searchpaths;search;search = search->next)
1148 // is the element a pak file?
1151 int (*strcmp_funct) (const char* str1, const char* str2);
1152 int left, right, middle;
1155 strcmp_funct = pak->ignorecase ? strcasecmp : strcmp;
1157 // Look for the file (binary search)
1159 right = pak->numfiles - 1;
1160 while (left <= right)
1164 middle = (left + right) / 2;
1165 diff = strcmp_funct (pak->files[middle].name, name);
1171 Con_DPrintf("FS_FindFile: %s in %s\n",
1172 pak->files[middle].name, pak->filename);
1179 // If we're too far in the list
1188 char netpath[MAX_OSPATH];
1189 snprintf(netpath, sizeof(netpath), "%s/%s", search->filename, name);
1190 if (FS_SysFileExists (netpath))
1193 Con_DPrintf("FS_FindFile: %s\n", netpath);
1203 Con_DPrintf("FS_FindFile: can't find %s\n", name);
1215 If the requested file is inside a packfile, a new qfile_t* will be opened
1221 qfile_t *FS_FOpenFile (const char *filename, qboolean quiet)
1223 searchpath_t *search;
1224 packfile_t *packfile;
1228 search = FS_FindFile (filename, &i, quiet);
1237 // Found in the filesystem?
1240 char netpath[MAX_OSPATH];
1241 snprintf(netpath, sizeof(netpath), "%s/%s", search->filename, filename);
1242 return FS_OpenRead(netpath, -1, -1);
1245 // So, we found it in a package...
1246 packfile = &search->pack->files[i];
1248 // If we don't have the true offset, get it now
1249 if (! (packfile->flags & FILE_FLAG_TRUEOFFS))
1250 PK3_GetTrueFileOffset (packfile, search->pack);
1252 // No Zlib DLL = no compressed files
1253 if (!zlib_dll && (packfile->flags & FILE_FLAG_DEFLATED))
1255 Con_Printf("WARNING: can't open the compressed file %s\n"
1256 "You need the Zlib DLL to use compressed files\n",
1262 // open a new file in the pakfile
1263 file = FS_OpenRead (search->pack->filename, packfile->offset, packfile->packsize);
1264 fs_filesize = packfile->realsize;
1266 if (packfile->flags & FILE_FLAG_DEFLATED)
1270 file->flags |= FS_FLAG_DEFLATED;
1272 // We need some more variables
1273 ztk = Mem_Alloc (fs_mempool, sizeof (*file->z));
1275 ztk->real_length = packfile->realsize;
1277 // Initialize zlib stream
1278 ztk->zstream.next_in = ztk->input;
1279 ztk->zstream.avail_in = 0;
1281 /* From Zlib's "unzip.c":
1283 * windowBits is passed < 0 to tell that there is no zlib header.
1284 * Note that in this case inflate *requires* an extra "dummy" byte
1285 * after the compressed stream in order to complete decompression and
1286 * return Z_STREAM_END.
1287 * In unzip, i don't wait absolutely Z_STREAM_END because I known the
1288 * size of both compressed and uncompressed data
1290 if (qz_inflateInit2 (&ztk->zstream, -MAX_WBITS) != Z_OK)
1291 Sys_Error ("inflate init error (file: %s)", filename);
1293 ztk->zstream.next_out = ztk->output;
1294 ztk->zstream.avail_out = sizeof (ztk->output);
1304 =============================================================================
1306 MAIN PUBLIC FUNCTIONS
1308 =============================================================================
1312 ====================
1315 Open a file. The syntax is the same as fopen
1316 ====================
1318 qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet)
1320 // If the file is opened in "write" or "append" mode
1321 if (strchr (mode, 'w') || strchr (mode, 'a'))
1323 char real_path [MAX_OSPATH];
1325 // Open the file on disk directly
1326 snprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath);
1328 // Create directories up to the file
1329 FS_CreatePath (real_path);
1331 return FS_SysOpen (real_path, mode);
1334 // Else, we look at the various search paths
1335 return FS_FOpenFile (filepath, quiet);
1340 ====================
1344 ====================
1346 int FS_Close (qfile_t* file)
1348 #ifdef FS_USESYSCALLS
1349 if (close (file->stream))
1351 if (fclose (file->stream))
1357 qz_inflateEnd (&file->z->zstream);
1367 ====================
1370 Write "datasize" bytes into a file
1371 ====================
1373 size_t FS_Write (qfile_t* file, const void* data, size_t datasize)
1375 #ifdef FS_USESYSCALLS
1376 return write (file->stream, data, datasize);
1378 return fwrite (data, 1, datasize, file->stream);
1384 ====================
1387 Read up to "buffersize" bytes from a file
1388 ====================
1390 size_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
1395 // Quick path for unpacked files
1396 if (! (file->flags & FS_FLAG_PACKED))
1397 #ifdef FS_USESYSCALLS
1398 return read (file->stream, buffer, buffersize);
1400 return fread (buffer, 1, buffersize, file->stream);
1403 // If the file isn't compressed
1404 if (! (file->flags & FS_FLAG_DEFLATED))
1406 // We must take care to not read after the end of the file
1407 count = file->length - file->position;
1408 if (buffersize > count)
1411 #ifdef FS_USESYSCALLS
1412 nb = read (file->stream, buffer, buffersize);
1414 nb = fread (buffer, 1, buffersize, file->stream);
1417 file->position += nb;
1421 // If the file is compressed, it's more complicated...
1424 // First, we copy as many bytes as we can from "output"
1425 if (ztk->out_ind < ztk->out_max)
1427 count = ztk->out_max - ztk->out_ind;
1429 nb = (buffersize > count) ? count : buffersize;
1430 memcpy (buffer, &ztk->output[ztk->out_ind], nb);
1432 file->position += nb;
1437 // We cycle through a few operations until we have inflated enough data
1438 while (nb < buffersize)
1440 // NOTE: at this point, "output" should always be empty
1442 // If "input" is also empty, we need to fill it
1443 if (ztk->in_ind == ztk->in_max)
1447 // If we are at the end of the file
1448 if (ztk->out_position == ztk->real_length)
1451 remain = file->length - ztk->in_position;
1452 count = (remain > sizeof (ztk->input)) ? sizeof (ztk->input) : remain;
1453 #ifdef FS_USESYSCALLS
1454 read (file->stream, ztk->input, count);
1456 fread (ztk->input, 1, count, file->stream);
1459 // Update indexes and counters
1461 ztk->in_max = count;
1462 ztk->in_position += count;
1465 // Now that we are sure we have compressed data available, we need to determine
1466 // if it's better to inflate it in "output" or directly in "buffer" (we are in this
1467 // case if we still need more bytes than "output" can contain)
1469 ztk->zstream.next_in = &ztk->input[ztk->in_ind];
1470 ztk->zstream.avail_in = ztk->in_max - ztk->in_ind;
1472 // If output will be able to contain at least 1 more byte than the data we need
1473 if (buffersize - nb < sizeof (ztk->output))
1477 // Inflate the data in "output"
1478 ztk->zstream.next_out = ztk->output;
1479 ztk->zstream.avail_out = sizeof (ztk->output);
1480 error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
1481 if (error != Z_OK && error != Z_STREAM_END)
1482 Sys_Error ("Can't inflate file");
1483 ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
1484 ztk->out_max = sizeof (ztk->output) - ztk->zstream.avail_out;
1485 ztk->out_position += ztk->out_max;
1487 // Copy the requested data in "buffer" (as much as we can)
1488 count = (buffersize - nb > ztk->out_max) ? ztk->out_max : buffersize - nb;
1489 memcpy (&((qbyte*)buffer)[nb], ztk->output, count);
1490 ztk->out_ind = count;
1493 // Else, we inflate directly in "buffer"
1498 // Inflate the data in "buffer"
1499 ztk->zstream.next_out = &((qbyte*)buffer)[nb];
1500 ztk->zstream.avail_out = buffersize - nb;
1501 error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
1502 if (error != Z_OK && error != Z_STREAM_END)
1503 Sys_Error ("Can't inflate file");
1504 ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
1506 // Invalidate the output data (for FS_Seek)
1510 // How much data did it inflate?
1511 count = buffersize - nb - ztk->zstream.avail_out;
1512 ztk->out_position += count;
1516 file->position += count;
1524 ====================
1527 Flush the file output stream
1528 ====================
1530 int FS_Flush (qfile_t* file)
1532 #ifdef FS_USESYSCALLS
1535 return fflush (file->stream);
1541 ====================
1544 Print a string into a file
1545 ====================
1547 int FS_Print(qfile_t* file, const char *msg)
1549 return FS_Write(file, msg, strlen(msg));
1553 ====================
1556 Print a string into a file
1557 ====================
1559 int FS_Printf(qfile_t* file, const char* format, ...)
1564 va_start (args, format);
1565 result = FS_VPrintf(file, format, args);
1573 ====================
1576 Print a string into a file
1577 ====================
1579 int FS_VPrintf(qfile_t* file, const char* format, va_list ap)
1581 #ifdef FS_USESYSCALLS
1584 char tempstring[1024];
1585 len = vsnprintf (tempstring, sizeof(tempstring), format, ap);
1586 if (len >= sizeof(tempstring))
1589 char *temp = Mem_Alloc(tempmempool, len + 1);
1590 len = vsnprintf (temp, len + 1, format, ap);
1591 result = write (file->stream, temp, len);
1596 return write (file->stream, tempstring, len);
1599 return vfprintf (file->stream, format, ap);
1605 ====================
1608 Get the next character of a file
1609 ====================
1611 int FS_Getc (qfile_t* file)
1615 if (FS_Read (file, &c, 1) != 1)
1623 ====================
1626 Move the position index in a file
1627 ====================
1629 int FS_Seek (qfile_t* file, long offset, int whence)
1631 // Quick path for unpacked files
1632 if (! (file->flags & FS_FLAG_PACKED))
1633 #ifdef FS_USESYSCALLS
1635 if (lseek (file->stream, offset, whence) == -1)
1640 return fseek (file->stream, offset, whence);
1643 // Seeking in compressed files is more a hack than anything else,
1644 // but we need to support it, so here it is.
1645 if (file->flags & FS_FLAG_DEFLATED)
1647 ztoolkit_t *ztk = file->z;
1648 qbyte buffer [sizeof (ztk->output)]; // it's big to force inflating into buffer directly
1653 offset += file->position;
1660 offset += ztk->real_length;
1666 if (offset < 0 || offset > (long) ztk->real_length)
1669 // If we need to go back in the file
1670 if (offset <= (long) file->position)
1672 // If we still have the data we need in the output buffer
1673 if (file->position - offset <= ztk->out_ind)
1675 ztk->out_ind -= file->position - offset;
1676 file->position = offset;
1680 // Else, we restart from the beginning of the file
1683 ztk->in_position = 0;
1686 ztk->out_position = 0;
1688 #ifdef FS_USESYSCALLS
1689 lseek (file->stream, file->offset, SEEK_SET);
1691 fseek (file->stream, file->offset, SEEK_SET);
1694 // Reset the Zlib stream
1695 ztk->zstream.next_in = ztk->input;
1696 ztk->zstream.avail_in = 0;
1697 qz_inflateReset (&ztk->zstream);
1700 // Skip all data until we reach the requested offset
1701 while ((long) file->position < offset)
1703 size_t diff = offset - file->position;
1706 count = (diff > sizeof (buffer)) ? sizeof (buffer) : diff;
1707 len = FS_Read (file, buffer, count);
1715 // Packed files receive a special treatment too, because
1716 // we need to make sure it doesn't go outside of the file
1720 offset += file->position;
1727 offset += file->length;
1733 if (offset < 0 || offset > (long) file->length)
1736 #ifdef FS_USESYSCALLS
1737 if (lseek (file->stream, file->offset + offset, SEEK_SET) == -1)
1740 if (fseek (file->stream, file->offset + offset, SEEK_SET) == -1)
1743 file->position = offset;
1749 ====================
1752 Give the current position in a file
1753 ====================
1755 long FS_Tell (qfile_t* file)
1757 if (file->flags & FS_FLAG_PACKED)
1758 return file->position;
1760 #ifdef FS_USESYSCALLS
1761 return lseek (file->stream, 0, SEEK_CUR);
1763 return ftell (file->stream);
1769 ====================
1772 Extract a line from a file
1773 ====================
1775 char* FS_Gets (qfile_t* file, char* buffer, int buffersize)
1779 // Quick path for unpacked files
1780 #ifndef FS_USESYSCALLS
1781 if (! (file->flags & FS_FLAG_PACKED))
1782 return fgets (buffer, buffersize, file->stream);
1785 for (ind = 0; ind < (size_t) buffersize - 1; ind++)
1787 int c = FS_Getc (file);
1802 buffer[ind + 1] = '\0';
1811 buffer[buffersize - 1] = '\0';
1820 Dynamic length version of fgets. DO NOT free the buffer.
1823 char *FS_Getline (qfile_t *file)
1825 static int size = 256;
1826 static char *buf = 0;
1831 buf = Mem_Alloc (fs_mempool, size);
1833 if (!FS_Gets (file, buf, size))
1837 while (buf[len - 1] != '\n' && buf[len - 1] != '\r')
1839 t = Mem_Alloc (fs_mempool, size + 256);
1840 memcpy(t, buf, size);
1844 if (!FS_Gets (file, buf + len, size - len))
1848 while ((len = strlen(buf)) && (buf[len - 1] == '\n' || buf[len - 1] == '\r'))
1855 ====================
1858 Extract a line from a file
1859 ====================
1861 // FIXME: remove this function?
1862 int FS_Eof (qfile_t* file)
1864 if (file->flags & FS_FLAG_PACKED)
1866 if (file->flags & FS_FLAG_DEFLATED)
1867 return (file->position == file->z->real_length);
1869 return (file->position == file->length);
1872 #ifdef FS_USESYSCALLS
1873 Sys_Error("FS_Eof: not implemented using syscalls\n");
1876 return feof (file->stream);
1885 Filename are relative to the quake directory.
1886 Always appends a 0 byte.
1889 qbyte *FS_LoadFile (const char *path, mempool_t *pool, qboolean quiet)
1894 // look for it in the filesystem or pack files
1895 h = FS_Open (path, "rb", quiet);
1899 buf = Mem_Alloc(pool, fs_filesize+1);
1901 Sys_Error ("FS_LoadFile: not enough available memory for %s (size %i)", path, fs_filesize);
1903 ((qbyte *)buf)[fs_filesize] = 0;
1905 FS_Read (h, buf, fs_filesize);
1916 The filename will be prefixed by the current game directory
1919 qboolean FS_WriteFile (const char *filename, void *data, int len)
1923 handle = FS_Open (filename, "wb", false);
1926 Con_Printf("FS_WriteFile: failed on %s\n", filename);
1930 Con_DPrintf("FS_WriteFile: %s\n", filename);
1931 FS_Write (handle, data, len);
1938 =============================================================================
1940 OTHERS PUBLIC FUNCTIONS
1942 =============================================================================
1950 void FS_StripExtension (const char *in, char *out, size_t size_out)
1957 while (*in && size_out > 1)
1961 else if (*in == '/' || *in == '\\' || *in == ':')
1978 void FS_DefaultExtension (char *path, const char *extension, size_t size_path)
1982 // if path doesn't have a .EXT, append extension
1983 // (extension should include the .)
1984 src = path + strlen(path) - 1;
1986 while (*src != '/' && src != path)
1989 return; // it has an extension
1993 strlcat (path, extension, size_path);
2001 Look for a file in the packages and in the filesystem
2004 qboolean FS_FileExists (const char *filename)
2006 return (FS_FindFile (filename, NULL, true) != NULL);
2014 Look for a file in the filesystem only
2017 qboolean FS_SysFileExists (const char *path)
2022 f = fopen (path, "rb");
2033 if (stat (path,&buf) == -1)
2040 void FS_mkdir (const char *path)
2053 Allocate and fill a search structure with information on matching filenames.
2056 fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
2059 searchpath_t *searchpath;
2061 int i, basepathlength, numfiles, numchars;
2062 stringlist_t *dir, *dirfile, *liststart, *listcurrent, *listtemp;
2063 const char *slash, *backslash, *colon, *separator;
2065 char netpath[MAX_OSPATH];
2066 char temp[MAX_OSPATH];
2068 while(!strncmp(pattern, "./", 2))
2070 while(!strncmp(pattern, ".\\", 2))
2077 slash = strrchr(pattern, '/');
2078 backslash = strrchr(pattern, '\\');
2079 colon = strrchr(pattern, ':');
2080 separator = pattern;
2081 if (separator < slash)
2083 if (separator < backslash)
2084 separator = backslash;
2085 if (separator < colon)
2087 basepathlength = separator - pattern;
2088 basepath = Mem_Alloc (tempmempool, basepathlength + 1);
2090 memcpy(basepath, pattern, basepathlength);
2091 basepath[basepathlength] = 0;
2093 // search through the path, one element at a time
2094 for (searchpath = fs_searchpaths;searchpath;searchpath = searchpath->next)
2096 // is the element a pak file?
2097 if (searchpath->pack)
2099 // look through all the pak file elements
2100 pak = searchpath->pack;
2101 for (i = 0;i < pak->numfiles;i++)
2103 strcpy(temp, pak->files[i].name);
2106 if (matchpattern(temp, (char *)pattern, true))
2108 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
2109 if (!strcmp(listtemp->text, temp))
2111 if (listtemp == NULL)
2113 listcurrent = stringlistappend(listcurrent, temp);
2114 if (liststart == NULL)
2115 liststart = listcurrent;
2117 Con_DPrintf("SearchPackFile: %s : %s\n", pak->filename, temp);
2120 // strip off one path element at a time until empty
2121 // this way directories are added to the listing if they match the pattern
2122 slash = strrchr(temp, '/');
2123 backslash = strrchr(temp, '\\');
2124 colon = strrchr(temp, ':');
2126 if (separator < slash)
2128 if (separator < backslash)
2129 separator = backslash;
2130 if (separator < colon)
2132 *((char *)separator) = 0;
2138 // get a directory listing and look at each name
2139 snprintf(netpath, sizeof (netpath), "%s/%s", searchpath->filename, basepath);
2140 if ((dir = listdirectory(netpath)))
2142 for (dirfile = dir;dirfile;dirfile = dirfile->next)
2144 snprintf(temp, sizeof(temp), "%s/%s", basepath, dirfile->text);
2145 if (matchpattern(temp, (char *)pattern, true))
2147 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
2148 if (!strcmp(listtemp->text, temp))
2150 if (listtemp == NULL)
2152 listcurrent = stringlistappend(listcurrent, temp);
2153 if (liststart == NULL)
2154 liststart = listcurrent;
2156 Con_DPrintf("SearchDirFile: %s\n", temp);
2167 liststart = stringlistsort(liststart);
2170 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
2173 numchars += strlen(listtemp->text) + 1;
2175 search = Z_Malloc(sizeof(fssearch_t) + numchars + numfiles * sizeof(char *));
2176 search->filenames = (char **)((char *)search + sizeof(fssearch_t));
2177 search->filenamesbuffer = (char *)((char *)search + sizeof(fssearch_t) + numfiles * sizeof(char *));
2178 search->numfilenames = numfiles;
2181 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
2183 search->filenames[numfiles] = search->filenamesbuffer + numchars;
2184 strcpy(search->filenames[numfiles], listtemp->text);
2186 numchars += strlen(listtemp->text) + 1;
2189 stringlistfree(liststart);
2196 void FS_FreeSearch(fssearch_t *search)
2201 extern int con_linewidth;
2202 int FS_ListDirectory(const char *pattern, int oneperline)
2213 search = FS_Search(pattern, true, true);
2216 numfiles = search->numfilenames;
2219 // FIXME: the names could be added to one column list and then
2220 // gradually shifted into the next column if they fit, and then the
2221 // next to make a compact variable width listing but it's a lot more
2223 // find width for columns
2225 for (i = 0;i < numfiles;i++)
2227 l = strlen(search->filenames[i]);
2228 if (columnwidth < l)
2231 // count the spacing character
2233 // calculate number of columns
2234 numcolumns = con_linewidth / columnwidth;
2235 // don't bother with the column printing if it's only one column
2236 if (numcolumns >= 2)
2238 numlines = (numfiles + numcolumns - 1) / numcolumns;
2239 for (i = 0;i < numlines;i++)
2242 for (k = 0;k < numcolumns;k++)
2244 l = i * numcolumns + k;
2247 name = search->filenames[l];
2248 for (j = 0;name[j] && j < (int)sizeof(linebuf) - 1;j++)
2249 linebuf[linebufpos++] = name[j];
2250 // space out name unless it's the last on the line
2251 if (k < (numcolumns - 1) && l < (numfiles - 1))
2252 for (;j < columnwidth && j < (int)sizeof(linebuf) - 1;j++)
2253 linebuf[linebufpos++] = ' ';
2256 linebuf[linebufpos] = 0;
2257 Con_Printf("%s\n", linebuf);
2264 for (i = 0;i < numfiles;i++)
2265 Con_Printf("%s\n", search->filenames[i]);
2266 FS_FreeSearch(search);
2270 static void FS_ListDirectoryCmd (const char* cmdname, int oneperline)
2272 const char *pattern;
2275 Con_Printf("usage:\n%s [path/pattern]\n", cmdname);
2278 if (Cmd_Argc() == 2)
2279 pattern = Cmd_Argv(1);
2282 if (!FS_ListDirectory(pattern, oneperline))
2283 Con_Print("No files found.\n");
2288 FS_ListDirectoryCmd("dir", true);
2293 FS_ListDirectoryCmd("ls", false);