1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
18 float autocvar_sv_cheats;
20 #define CHIMPULSE_SPEEDRUN_INIT 30
21 #define CHIMPULSE_GIVE_ALL 99
22 #define CHIMPULSE_CLONE_MOVING 140
23 #define CHIMPULSE_SPEEDRUN 141
24 #define CHIMPULSE_CLONE_STANDING 142
25 #define CHIMPULSE_TELEPORT 143
26 #define CHIMPULSE_R00T 148
32 sv_cheats = cvar("sv_cheats");
39 void CheatInitClient()
43 void CheatShutdownClient()
47 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
49 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
50 if(self.lip < sv_clones)
54 if(sv_cheats && autocvar_sv_cheats)
59 #define BEGIN_CHEAT_FUNCTION() \
64 #define ADD_CHEATS(e,n) \
65 cheatcount_total += n; \
67 #define END_CHEAT_FUNCTION() \
68 ADD_CHEATS(self,cheating); \
71 float CheatImpulse(float i)
73 BEGIN_CHEAT_FUNCTION();
74 if not(CheatsAllowed(i, 0, 0))
81 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
84 self.personal = spawn();
85 self.personal.classname = "personal_wp";
87 self.personal.origin = self.origin;
88 self.personal.v_angle = self.v_angle;
89 self.personal.velocity = self.velocity;
90 self.personal.ammo_rockets = self.ammo_rockets;
91 self.personal.ammo_nails = self.ammo_nails;
92 self.personal.ammo_cells = self.ammo_cells;
93 self.personal.ammo_shells = self.ammo_shells;
94 self.personal.ammo_fuel = self.ammo_fuel;
95 self.personal.health = self.health;
96 self.personal.armorvalue = self.armorvalue;
97 self.personal.weapons = self.weapons;
98 self.personal.items = self.items;
99 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
100 self.personal.pauserothealth_finished = self.pauserothealth_finished;
101 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
102 self.personal.pauseregen_finished = self.pauseregen_finished;
103 self.personal.strength_finished = self.strength_finished;
104 self.personal.invincible_finished = self.invincible_finished;
105 self.personal.teleport_time = time;
106 break; // this part itself doesn't cheat, so let's not count this
107 case CHIMPULSE_CLONE_MOVING:
108 makevectors (self.v_angle);
109 self.velocity = self.velocity + v_forward * 300;
112 self.velocity = self.velocity - v_forward * 300;
115 case CHIMPULSE_CLONE_STANDING:
120 case CHIMPULSE_GIVE_ALL:
121 CheatCommand(tokenize_console("give all"));
122 break; // already counted as cheat
123 case CHIMPULSE_SPEEDRUN:
126 self.speedrunning = TRUE;
127 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
130 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
134 // Abort speedrun, teleport back
135 setorigin(self, self.personal.origin);
136 self.oldvelocity = self.velocity = self.personal.velocity;
137 self.angles = self.personal.v_angle;
138 self.fixangle = TRUE;
141 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
142 ReturnFlag(self.flagcarried);
147 self.ammo_rockets = 999;
148 self.ammo_nails = 999;
149 self.ammo_cells = 999;
150 self.ammo_shells = 999;
151 self.ammo_fuel = 999;
152 self.health = start_health;
153 self.armorvalue = start_armorvalue;
154 self.weapons |= weaponsInMap;
155 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
156 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
157 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
158 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
159 self.strength_finished = 0;
160 self.invincible_finished = 0;
164 self.ammo_rockets = self.personal.ammo_rockets;
165 self.ammo_nails = self.personal.ammo_nails;
166 self.ammo_cells = self.personal.ammo_cells;
167 self.ammo_shells = self.personal.ammo_shells;
168 self.ammo_fuel = self.personal.ammo_fuel;
169 self.health = self.personal.health;
170 self.armorvalue = self.personal.armorvalue;
171 self.weapons = self.personal.weapons;
172 self.items = self.personal.items;
173 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
174 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
175 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
176 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
177 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
178 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
183 if(self.deadflag != DEAD_NO)
184 sprint(self, "UR DEAD AHAHAH))\n");
186 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
188 case CHIMPULSE_TELEPORT:
189 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
191 self.angles_x = -self.angles_x;
192 self.fixangle = TRUE;
193 self.velocity = '0 0 0';
197 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
202 if( e.playermodel == "models/player/jeandarc.zym"
203 || e.playermodel == "models/player/pyria.zym"
204 || e.playermodel == "models/player/skadi.zym"
205 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
206 || e.playermodel == "models/player/visitant.zym")
208 makevectors(e.angles);
209 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
216 org = normalize(org);
217 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
220 org = findbetterlocation(trace_endpos, 12);
224 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
225 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
226 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
229 print("404 Sportsmanship not found.\n");
234 END_CHEAT_FUNCTION();
237 void DragBox_Think();
239 float CheatCommand(float argc)
241 BEGIN_CHEAT_FUNCTION();
242 if not(CheatsAllowed(0, argc, 0))
253 case "pointparticles":
258 // origin (0..1, on crosshair line)
261 effectnum = particleeffectnum(argv(1));
263 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
266 pointparticles(effectnum, start, end, f);
270 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
272 case "trailparticles":
277 effectnum = particleeffectnum(argv(1));
278 W_SetupShot(self, FALSE, FALSE, "",0);
279 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
280 trailparticles(self, effectnum, w_shotorg, trace_endpos);
284 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
292 W_SetupShot(self, FALSE, FALSE, "", 0);
293 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
294 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
296 sprint(self, "cannot make stuff there (bad surface)\n");
301 e.model = strzone(argv(1));
302 e.mdl = "rocket_explode";
304 setorigin(e, trace_endpos);
305 e.effects = EF_NOMODELFLAGS;
308 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
309 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
313 spawnfunc_func_breakable();
318 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
322 sprint(self, "cannot make stuff there (no space)\n");
332 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
337 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
341 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
343 case "dragbox_spawn":
345 e.classname = "dragbox_box";
346 e.think = DragBox_Think;
348 e.solid = -1; // black
349 setmodel(e, "null"); // network it
351 e.cnt = stof(argv(1));
353 e.cnt = max(0, drag_lastcnt);
356 e.aiment.classname = "dragbox_corner_1";
358 setmodel(e.aiment, "models/marker.md3");
360 setsize(e.aiment, '0 0 0', '0 0 0');
362 setorigin(e.aiment, stov(argv(2)));
364 setorigin(e.aiment, self.cursor_trace_endpos);
367 e.enemy.classname = "dragbox_corner_2";
369 setmodel(e.enemy, "models/marker.md3");
371 setsize(e.enemy, '0 0 0', '0 0 0');
372 end = normalize(self.cursor_trace_start - e.aiment.origin);
373 end_x = (end_x > 0) * 2 - 1;
374 end_y = (end_y > 0) * 2 - 1;
375 end_z = (end_z > 0) * 2 - 1;
377 setorigin(e.enemy, stov(argv(3)));
379 setorigin(e.enemy, e.aiment.origin + 32 * end);
381 e.killindicator = spawn();
382 e.killindicator.classname = "drag_digit";
383 e.killindicator.owner = e;
384 setattachment(e.killindicator, e, "");
385 setorigin(e.killindicator, '0 0 -8');
386 e.killindicator.killindicator = spawn();
387 e.killindicator.killindicator.classname = "drag_digit";
388 e.killindicator.killindicator.owner = e;
389 setattachment(e.killindicator.killindicator, e, "");
390 setorigin(e.killindicator.killindicator, '0 0 8');
393 case "dragpoint_spawn":
395 e.classname = "dragpoint";
396 e.think = DragBox_Think;
398 e.solid = 0; // nothing special
399 setmodel(e, "models/marker.md3");
400 setsize(e, PL_MIN, PL_MAX);
403 e.cnt = stof(argv(1));
405 e.cnt = drag_lastcnt;
407 setorigin(e, stov(argv(2)));
410 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
411 move_out_of_solid(e);
414 e.killindicator = spawn();
415 e.killindicator.classname = "drag_digit";
416 e.killindicator.owner = e;
417 setattachment(e.killindicator, e, "");
418 setorigin(e.killindicator, '0 0 40');
419 e.killindicator.killindicator = spawn();
420 e.killindicator.killindicator.classname = "drag_digit";
421 e.killindicator.killindicator.owner = e;
422 setattachment(e.killindicator.killindicator, e, "");
423 setorigin(e.killindicator.killindicator, '0 0 56');
427 RandomSelection_Init();
428 for(e = world; (e = find(e, classname, "dragbox_box")); )
429 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
430 for(e = world; (e = find(e, classname, "dragpoint")); )
431 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
432 if(RandomSelection_chosen_ent)
434 remove(RandomSelection_chosen_ent.killindicator.killindicator);
435 remove(RandomSelection_chosen_ent.killindicator);
436 if(RandomSelection_chosen_ent.aiment)
437 remove(RandomSelection_chosen_ent.aiment);
438 if(RandomSelection_chosen_ent.enemy)
439 remove(RandomSelection_chosen_ent.enemy);
440 remove(RandomSelection_chosen_ent);
447 RandomSelection_Init();
448 for(e = world; (e = find(e, classname, "dragbox_box")); )
449 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
450 for(e = world; (e = find(e, classname, "dragpoint")); )
451 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
452 if(RandomSelection_chosen_ent)
454 if(substring(argv(1), 0, 1) == "*")
455 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
457 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
462 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
467 f = fopen(argv(1), FILE_WRITE);
468 fputs(f, "cmd drag_clear\n");
469 for(e = world; (e = find(e, classname, "dragbox_box")); )
471 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
473 for(e = world; (e = find(e, classname, "dragpoint")); )
475 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
481 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
483 case "drag_saveraceent":
486 f = fopen(argv(1), FILE_WRITE);
487 for(e = world; (e = find(e, classname, "dragbox_box")); )
490 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
491 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
492 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
493 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
494 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
497 for(e = world; (e = find(e, classname, "dragpoint")); )
501 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
503 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
505 start = start + oldself.origin;
509 start *= 1 / effectnum;
511 fputs(f, "\"classname\" \"info_player_race\"\n");
512 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
513 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
516 fputs(f, "\"target\" \"checkpoint0\"\n");
517 fputs(f, "\"race_place\" \"0\"\n");
521 fputs(f, "\"target\" \"checkpoint0\"\n");
522 fputs(f, "\"race_place\" \"-1\"\n");
526 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
529 // these need race_place
532 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
535 if(vlen(oldself.origin - start) < vlen(e.origin - start))
537 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
540 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
549 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
552 for(e = world; (e = find(e, classname, "dragbox_box")); )
554 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
556 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
558 for(e = world; (e = find(e, classname, "dragpoint")); )
560 for(e = world; (e = find(e, classname, "drag_digit")); )
565 if(argc == 2) if(cvar("g_campaign"))
567 CampaignLevelWarp(stof(argv(1)));
572 BITXOR_ASSIGN(self.flags, FL_GODMODE);
573 if(self.flags & FL_GODMODE)
575 sprint(self, "godmode ON\n");
579 sprint(self, "godmode OFF\n");
582 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
583 if(self.flags & FL_NOTARGET)
585 sprint(self, "notarget ON\n");
589 sprint(self, "notarget OFF\n");
592 if(self.movetype != MOVETYPE_NOCLIP)
594 self.movetype = MOVETYPE_NOCLIP;
595 sprint(self, "noclip ON\n");
600 self.movetype = MOVETYPE_WALK;
601 sprint(self, "noclip OFF\n");
605 if(self.movetype != MOVETYPE_FLY)
607 self.movetype = MOVETYPE_FLY;
608 sprint(self, "flmodey ON\n");
613 self.movetype = MOVETYPE_WALK;
614 sprint(self, "flymode OFF\n");
618 if(GiveItems(self, 1, argc))
623 END_CHEAT_FUNCTION();
626 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
627 void Drag_Finish(entity dragger);
628 float Drag_IsDraggable(entity draggee);
629 float Drag_MayChangeAngles(entity draggee);
630 void Drag_MoveForward(entity dragger);
631 void Drag_SetSpeed(entity dragger, float s);
632 void Drag_MoveBackward(entity dragger);
633 void Drag_Update(entity dragger);
634 float Drag_CanDrag(entity dragger);
635 float Drag_IsDragging(entity dragger);
636 void Drag_MoveDrag(entity from, entity to);
641 BEGIN_CHEAT_FUNCTION();
643 if(CheatsAllowed(0, 0, CHRAME_DRAG))
644 if(Drag_CanDrag(self))
647 if(self.cursor_trace_ent)
648 if(Drag_IsDraggable(self.cursor_trace_ent))
650 if(self.cursor_trace_ent.draggedby)
651 Drag_Finish(self.cursor_trace_ent.draggedby);
652 if(self.cursor_trace_ent.tag_entity)
653 detach_sameorigin(self.cursor_trace_ent);
654 Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
657 if(Drag_IsDragging(self))
661 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
663 Drag_MoveForward(self);
666 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
668 Drag_MoveBackward(self);
671 else if(self.impulse >= 1 && self.impulse <= 9)
673 Drag_SetSpeed(self, self.impulse - 1);
675 else if(self.impulse == 14)
677 Drag_SetSpeed(self, 9);
689 END_CHEAT_FUNCTION();
700 .float dragspeed; // speed of mouse wheel action
701 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
702 .vector draglocalvector; // local attachment vector of the dragentity
703 .float draglocalangle;
707 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
711 draggee.dragmovetype = draggee.movetype;
712 draggee.draggravity = draggee.gravity;
713 draggee.movetype = MOVETYPE_WALK;
714 draggee.gravity = 0.00001;
715 draggee.flags &~= FL_ONGROUND;
716 draggee.draggedby = dragger;
718 dragger.dragentity = draggee;
720 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
721 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
722 touchpoint = touchpoint - gettaginfo(draggee, 0);
723 tagscale = pow(vlen(v_forward), -2);
724 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
725 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
726 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
728 dragger.dragspeed = 64;
731 void Drag_Finish(entity dragger)
734 draggee = dragger.dragentity;
736 dragger.dragentity = world;
737 draggee.draggedby = world;
738 draggee.movetype = draggee.dragmovetype;
739 draggee.gravity = draggee.draggravity;
741 switch(draggee.movetype)
746 case MOVETYPE_FLYMISSILE:
747 case MOVETYPE_BOUNCE:
748 case MOVETYPE_BOUNCEMISSILE:
749 case MOVETYPE_PHYSICS:
752 draggee.velocity = '0 0 0';
756 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
758 draggee.velocity = '0 0 0';
759 draggee.flags |= FL_ONGROUND; // floating items are FUN
763 float Drag_IsDraggable(entity draggee)
765 // TODO add more checks for bad stuff here
766 if(draggee.classname == "func_bobbing")
768 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
770 if(draggee.classname == "plat")
772 if(draggee.classname == "func_button")
774 if(draggee.model == "")
776 if(draggee.classname == "spectator")
778 if(draggee.classname == "observer")
780 if(draggee.classname == "exteriorweaponentity")
786 float Drag_MayChangeAngles(entity draggee)
788 // TODO add more checks for bad stuff here
789 if(substring(draggee.model, 0, 1) == "*")
794 void Drag_MoveForward(entity dragger)
796 dragger.dragdistance += dragger.dragspeed;
799 void Drag_SetSpeed(entity dragger, float s)
801 dragger.dragspeed = pow(2, s);
804 void Drag_MoveBackward(entity dragger)
806 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
809 void Drag_Update(entity dragger)
811 vector curorigin, neworigin, goodvelocity;
815 draggee = dragger.dragentity;
816 draggee.flags &~= FL_ONGROUND;
818 curorigin = gettaginfo(draggee, 0);
819 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
820 makevectors(dragger.v_angle);
821 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
822 goodvelocity = (neworigin - curorigin) * (1 / frametime);
824 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
825 dragger.draglocalangle += 360;
826 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
827 dragger.draglocalangle -= 360;
829 f = min(frametime * 10, 1);
830 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
832 if(Drag_MayChangeAngles(draggee))
833 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
835 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
837 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
840 float Drag_CanDrag(entity dragger)
842 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
845 float Drag_IsDragging(entity dragger)
847 if(!dragger.dragentity)
849 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
851 dragger.dragentity = world;
854 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
856 Drag_Finish(dragger);
862 void Drag_MoveDrag(entity from, entity to)
866 to.draggedby = from.draggedby;
867 to.draggedby.dragentity = to;
868 from.draggedby = world;
879 if(self.aiment && self.enemy)
881 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
882 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
883 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
884 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
885 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
886 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
887 self.mins = -1 * self.maxs;
888 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
891 if(self.cnt == -1) // actually race_place -1
893 // show "10 10" for qualifying spawns
894 setmodel(self.killindicator, "models/sprites/10.spr32");
895 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
897 else if(self.cnt == -2) // actually race_place 0
899 // show "10 0" for loser spawns
900 setmodel(self.killindicator, "models/sprites/10.spr32");
901 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
905 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
906 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
909 self.nextthink = time;