2 #define SKINVECTOR(name,def) var vector SKIN##name = def
3 #define SKINFLOAT(name,def) var float SKIN##name = def
4 #define SKINSTRING(name,def) const string SKIN##name = def
6 #include "skin-customizables.inc"
13 #define SKINBEGIN void Skin_ApplySetting(string key, string value) { switch(key) {
14 #define SKINVECTOR(name,def) case #name: SKIN##name = stov(value); break
15 #define SKINFLOAT(name,def) case #name: SKIN##name = stof(value); break
16 #define SKINSTRING(name,def) case #name: break
17 #define SKINEND case "": break; case "//": break; default: print("Invalid key in skin file: ", key, "\n"); } }
18 #include "skin-customizables.inc"